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keymap.c 25 KB

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  1. #include "kinesis.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. #define _CMD 0 // Base Colemak Mod-DH
  5. #define _QW 1 // Base QWERTY
  6. #define _CG 2 // Colemak Mod-DH gaming layer
  7. #define _QG 3 // QWERTY gaming layer
  8. #define _NM 4 // Number layer
  9. #define _MD 5 // Media Layer
  10. #define _KP 6 // KP layer
  11. #define _LY 7 // Layer switcher
  12. #define _FN 8 // Function layer
  13. #define _FN2 9 // Function layer (identical as _FN; used to deal with minor key interaction issue)
  14. #define _______ KC_TRNS
  15. #define XXXXXXX KC_NO
  16. //Tap Dance Declarations
  17. enum {
  18. LPN_LBC,
  19. RPN_RBC
  20. };
  21. qk_tap_dance_action_t tap_dance_actions[] = {
  22. [LPN_LBC] = ACTION_TAP_DANCE_DOUBLE(KC_LPRN, KC_LBRC),
  23. [RPN_RBC] = ACTION_TAP_DANCE_DOUBLE(KC_RPRN, KC_RBRC)
  24. };
  25. /*
  26. Function Keys on All Layers (Keypad toggles):
  27. ,-----------------------------------------------------------------.
  28. | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 |
  29. `-----------------------------------------------------------------'
  30. ,---------------------------------------------------------------- --------------.
  31. | F9 | F10 | F11 | F12 | PScr | SLck | Paus | Keypad | Layer/ |
  32. | | | | | | | | | RESET (in Fn layer) |
  33. `-------------------------------------------------------------------------------'
  34. Colemak Mod-DH layer:
  35. ,-------------------------------------------.,-------------------------------------------.
  36. | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
  37. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  38. | Tab | Q | W | F | P | B || J | L | U | Y | ; | \ |
  39. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  40. | Ctl/Esc| A | R | S | T | G || M | N | E | I | O | ' |
  41. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  42. | ( [ | Z | X | C | D | V || K | H | , | . | / | ) ] |
  43. `--------+------+------+------+------+------'`------+------+------+------+------+--------'
  44. | ` | | [ | ] | | Left | Down | Up | Right|
  45. `---------------------------' `---------------------------'
  46. ,--------------.,--------------.
  47. |Ctl/Esc| LAlt || RAlt | RCtl |
  48. ,------|-------|------||------+-------+-------.
  49. | | Enter |Number|| RGUI | Delete| |
  50. | Space| / |------||------| / | Bspc |
  51. | /Fn | LShift| Bspc || Media| RShift| /Fn |
  52. `---------------------'`----------------------'
  53. QWERTY layer:
  54. ,-------------------------------------------.,-------------------------------------------.
  55. | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
  56. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  57. | Tab | Q | W | E | R | T || Y | U | I | O | P | \ |
  58. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  59. | Ctl/Esc| A | S | D | F | G || H | J | K | L | ; | ' |
  60. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  61. | ( [ | Z | X | C | V | B || N | M | , | . | / | ) ] |
  62. `--------+------+------+------+------+------'`------+------+------+------+------+--------'
  63. | ` | | [ | ] | | Left | Down | Up | Right|
  64. `---------------------------' `---------------------------'
  65. ,--------------.,--------------.
  66. |Ctl/Esc| LAlt || RAlt | RCtl |
  67. ,------|-------|------||------+-------+-------.
  68. | | Enter |Number|| RGUI | Delete| |
  69. | Space| / |------||------| / | Bspc |
  70. | /Fn | LShift| Bspc || Media| RShift| /Fn |
  71. `---------------------'`----------------------'
  72. Colemak Mod-DH Gaming layer:
  73. ,-------------------------------------------.,-------------------------------------------.
  74. | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
  75. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  76. | Tab | Q | W | F | P | B || J | L | U | Y | ; | \ |
  77. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  78. | Ctl/Esc| A | R | S | T | G || M | N | E | I | O | ' |
  79. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  80. | LShift | Z | X | C | D | V || K | H | , | . | / | RShift |
  81. `--------+------+------+------+------+------'`------+------+------+------+------+--------'
  82. | ` | | [ | ] | | Left | Down | Up | Right|
  83. `---------------------------' `---------------------------'
  84. ,--------------.,--------------.
  85. |Ctl/Esc| LAlt || RAlt | RCtl |
  86. ,------|-------|------||------+-------+-------.
  87. | | Enter |Number|| RGUI | Delete| |
  88. | Space| / |------||------| / | Bspc |
  89. | | LShift| Bspc || Media| RShift| |
  90. `---------------------'`----------------------'
  91. QWERTY Gaming layer:
  92. ,-------------------------------------------.,-------------------------------------------.
  93. | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - |
  94. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  95. | Tab | Q | W | E | R | T || Y | U | I | O | P | \ |
  96. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  97. | Ctl/Esc| A | S | D | F | G || H | J | K | L | ; | ' |
  98. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  99. | LShift | Z | X | C | V | B || N | M | , | . | / | RShift |
  100. `--------+------+------+------+------+------'`------+------+------+------+------+--------'
  101. | ` | | [ | ] | | Left | Down | Up | Right|
  102. `---------------------------' `---------------------------'
  103. ,--------------.,--------------.
  104. |Ctl/Esc| LAlt || RAlt | RCtl |
  105. ,------|-------|------||------+-------+-------.
  106. | | Enter |Number|| RGUI | Delete| |
  107. | Space| / |------||------| / | Bspc |
  108. | | LShift| Bspc || Media| RShift| |
  109. `---------------------'`----------------------'
  110. Media layer:
  111. ,-------------------------------------------.,-------------------------------------------.
  112. | | | | | | || | | | | | |
  113. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  114. | | | | | | || | | | | | |
  115. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  116. | | | Mute | Vol- | Vol+ | || | | | | | |
  117. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  118. | | | Prev | Play | Next | Stop || | | | | | |
  119. `--------+------+------+------+------+------'`------+------+------+------+------+--------'
  120. | | | | | | | | | |
  121. `---------------------------' `---------------------------'
  122. ,-------------.,-------------.
  123. | | || | |
  124. ,------|------|------||------+------+------.
  125. | | | || | | |
  126. | | |------||------| | |
  127. | | | || | | |
  128. `--------------------'`--------------------'
  129. Keypad layer:
  130. ,-------------------------------------------.,-------------------------------------------.
  131. | | | | | | || | | KP = | KP / | KP * | |
  132. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  133. | | | | Up | | || | KP 7 | KP 8 | KP 9 | KP - | |
  134. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  135. | | | Left | Down | Right| || | KP 4 | KP 5 | KP 6 | KP + | |
  136. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  137. | | | | | | || | KP 1 | KP 2 | KP 3 |KP Ent| |
  138. `--------+------+------+------+------+------'`------+------+------+------+------+--------'
  139. | | INS | | | | | | KP . |KP Ent|
  140. `---------------------------' `---------------------------'
  141. ,-------------.,-------------.
  142. | | || | |
  143. ,------|------|------||------+------+------.
  144. | | | || | | |
  145. | | |------||------| | KP 0 |
  146. | | | || | | |
  147. `--------------------'`--------------------'
  148. Layer switch layer:
  149. ,-------------------------------------------.,-------------------------------------------.
  150. | |Col DH|QWERTY|Col GM|QW GM | || | | | | | |
  151. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  152. | | | | | | || | | | | | |
  153. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  154. | | | | | | || | | | | | |
  155. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  156. | | | | | | || | | | | | |
  157. `--------+------+------+------+------+------'`------+------+------+------+------+--------'
  158. | | | | | | | | | |
  159. `---------------------------' `---------------------------'
  160. ,-------------.,-------------.
  161. | | || | |
  162. ,------|------|------||------+------+------.
  163. | | | || | | |
  164. | | |------||------| | |
  165. | | | || | | |
  166. `--------------------'`--------------------'
  167. Function layer:
  168. ,-------------------------------------------.,-------------------------------------------.
  169. | F11 | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F12 |
  170. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  171. | | | | Up | | || | Home | Up | End | | |
  172. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  173. | | | Left | Down | Right| || PgUp | Right| Down | Left | | |
  174. |--------+------+------+------+------+------||------+------+------+------+------+--------|
  175. | | | | | | || PgDn | | | | | |
  176. `--------+------+------+------+------+------'`------+------+------+------+------+--------'
  177. | | INS | | | | | | | |
  178. `---------------------------' `---------------------------'
  179. ,-------------.,-------------.
  180. | | || | |
  181. ,------|------|------||------+------+------.
  182. | | | || | | |
  183. | | |------||------| | |
  184. | | | || | | |
  185. `--------------------'`--------------------'
  186. */
  187. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  188. [_CMD] = KEYMAP(
  189. // Left Hand
  190. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
  191. KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
  192. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B,
  193. CTL_T(KC_ESC), KC_A, KC_R, KC_S, KC_T, KC_G,
  194. TD(LPN_LBC), KC_Z, KC_X, KC_C, KC_D, KC_V,
  195. KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
  196. //Left Thumb
  197. CTL_T(KC_ESC), KC_LALT,
  198. MO(_NM),
  199. LT(_FN, KC_SPC), LSFT_T(KC_ENT), KC_BSPC,
  200. //Right Hand
  201. KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY),
  202. KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  203. KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
  204. KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  205. KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, TD(RPN_RBC),
  206. KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
  207. //Right Thumb
  208. KC_RALT, KC_RCTL,
  209. KC_RGUI,
  210. MO(_MD), RSFT_T(KC_DEL), LT(_FN2, KC_BSPC)
  211. ),
  212. [_QW] = KEYMAP(
  213. // Left Hand
  214. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
  215. KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
  216. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
  217. CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G,
  218. TD(LPN_LBC), KC_Z, KC_X, KC_C, KC_V, KC_B,
  219. KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
  220. //Left Thumb
  221. CTL_T(KC_ESC), KC_LALT,
  222. MO(_NM),
  223. LT(_FN, KC_SPC), LSFT_T(KC_ENT), KC_BSPC,
  224. //Right Hand
  225. KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY),
  226. KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  227. KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
  228. KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  229. KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, TD(RPN_RBC),
  230. KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
  231. //Right Thumb
  232. KC_RALT, KC_RCTL,
  233. KC_RGUI,
  234. MO(_MD), RSFT_T(KC_DEL), LT(_FN2, KC_BSPC)
  235. ),
  236. [_CG] = KEYMAP(
  237. // Left Hand
  238. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
  239. KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
  240. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B,
  241. CTL_T(KC_ESC), KC_A, KC_R, KC_S, KC_T, KC_G,
  242. KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V,
  243. KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
  244. //Left Thumb
  245. CTL_T(KC_ESC), KC_LALT,
  246. MO(_NM),
  247. KC_SPC, LSFT_T(KC_ENT), KC_BSPC,
  248. //Right Hand
  249. KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY),
  250. KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  251. KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
  252. KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  253. KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
  254. KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
  255. //Right Thumb
  256. KC_RALT, KC_RCTL,
  257. KC_RGUI,
  258. MO(_MD), RSFT_T(KC_DEL), KC_BSPC
  259. ),
  260. [_QG] = KEYMAP(
  261. // Left Hand
  262. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
  263. KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
  264. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
  265. CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G,
  266. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
  267. KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
  268. //Left Thumb
  269. CTL_T(KC_ESC), KC_LALT,
  270. MO(_NM),
  271. KC_SPC, LSFT_T(KC_ENT), KC_BSPC,
  272. //Right Hand
  273. KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KP), MO(_LY),
  274. KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  275. KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
  276. KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  277. KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
  278. KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
  279. //Right Thumb
  280. KC_RALT, KC_RCTL,
  281. KC_RGUI,
  282. MO(_MD), RSFT_T(KC_DEL), KC_BSPC
  283. ),
  284. [_NM] = KEYMAP(
  285. // Left Hand
  286. _______, _______, _______, _______, _______, _______, _______, _______, _______,
  287. _______, _______, _______, _______, _______, _______,
  288. _______, _______, _______, _______, _______, _______,
  289. KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
  290. _______, _______, _______, _______, _______, _______,
  291. _______, _______, _______, _______,
  292. // Left Thumb
  293. _______, _______,
  294. _______,
  295. _______, _______, _______,
  296. // Right Hand
  297. _______, _______, _______, _______, _______, _______, _______, _______, _______,
  298. _______, _______, _______, _______, _______, _______,
  299. _______, _______, _______, _______, _______, _______,
  300. KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  301. _______, _______, _______, _______, _______, _______,
  302. _______, _______, _______, _______,
  303. // Right Thumb
  304. _______, _______,
  305. _______,
  306. _______, _______, _______
  307. ),
  308. [_MD] = KEYMAP(
  309. // Left Hand
  310. _______, _______, _______, _______, _______, _______, _______, _______, _______,
  311. _______, _______, _______, _______, _______, _______,
  312. _______, _______, _______, _______, _______, _______,
  313. _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______,
  314. _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
  315. _______, _______, _______, _______,
  316. // Left Thumb
  317. _______, _______,
  318. _______,
  319. _______, _______, _______,
  320. // Right Hand
  321. _______, _______, _______, _______, _______, _______, _______, _______, _______,
  322. _______, _______, _______, _______, _______, _______,
  323. _______, _______, _______, _______, _______, _______,
  324. _______, _______, _______, _______, _______, _______,
  325. _______, _______, _______, _______, _______, _______,
  326. _______, _______, _______, _______,
  327. // Right Thumb
  328. _______, _______,
  329. _______,
  330. _______, _______, _______
  331. ),
  332. [_KP] = KEYMAP(
  333. // Left Hand
  334. _______, _______, _______, _______, _______, _______, _______, _______, _______,
  335. _______, _______, _______, _______, _______, _______,
  336. _______, _______, _______, KC_UP, _______, _______,
  337. _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
  338. _______, _______, _______, _______, _______, _______,
  339. _______, KC_INS, _______, _______,
  340. // Left Thumb
  341. _______, _______,
  342. _______,
  343. _______, _______, _______,
  344. // Right Hand
  345. _______, _______, _______, _______, _______, _______, _______, _______, _______,
  346. _______, _______, KC_PEQL, KC_PSLS, KC_PAST, _______,
  347. _______, KC_P7, KC_P8, KC_P9, KC_PMNS, _______,
  348. _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______,
  349. _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
  350. _______, _______, KC_PDOT, KC_PENT,
  351. // Right Thumb
  352. _______, _______,
  353. _______,
  354. _______, _______, KC_P0
  355. ),
  356. [_LY] = KEYMAP(
  357. // Left Hand
  358. _______, _______, _______, _______, _______, _______, _______, _______, _______,
  359. _______, DF(_CMD), DF(_QW), DF(_CG), DF(_QG), _______,
  360. _______, _______, _______, _______, _______, _______,
  361. _______, _______, _______, _______, _______, _______,
  362. _______, _______, _______, _______, _______, _______,
  363. _______, _______, _______, _______,
  364. // Left Thumb
  365. _______, _______,
  366. _______,
  367. _______, _______, _______,
  368. // Right Hand
  369. _______, _______, _______, _______, _______, _______, _______, _______, _______,
  370. _______, _______, _______, _______, _______, _______,
  371. _______, _______, _______, _______, _______, _______,
  372. _______, _______, _______, _______, _______, _______,
  373. _______, _______, _______, _______, _______, _______,
  374. _______, _______, _______, _______,
  375. // Right Thumb
  376. _______, _______,
  377. _______,
  378. _______, _______, _______
  379. ),
  380. [_FN] = KEYMAP(
  381. // Left Hand
  382. _______, _______, _______, _______, _______, _______, _______, _______, _______,
  383. KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
  384. _______, _______, _______, KC_UP, _______, _______,
  385. _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
  386. _______, _______, _______, _______, _______, _______,
  387. _______, KC_INS, _______, _______,
  388. // Left Thumb
  389. _______, _______,
  390. _______,
  391. _______, _______, _______,
  392. // Right Hand
  393. _______, _______, _______, _______, _______, _______, _______, _______, RESET,
  394. KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
  395. _______, KC_HOME, KC_UP, KC_END, _______, _______,
  396. KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
  397. KC_PGDN, _______, _______, _______, _______, _______,
  398. _______, _______, _______, _______,
  399. // Right Thumb
  400. _______, _______,
  401. _______,
  402. _______, _______, _______
  403. ),
  404. [_FN2] = KEYMAP(
  405. // Left Hand
  406. _______, _______, _______, _______, _______, _______, _______, _______, _______,
  407. KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
  408. _______, _______, _______, KC_UP, _______, _______,
  409. _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
  410. _______, _______, _______, _______, _______, _______,
  411. _______, KC_INS, _______, _______,
  412. // Left Thumb
  413. _______, _______,
  414. _______,
  415. _______, _______, _______,
  416. // Right Hand
  417. _______, _______, _______, _______, _______, _______, _______, _______, RESET,
  418. KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
  419. _______, KC_HOME, KC_UP, KC_END, _______, _______,
  420. KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
  421. KC_PGDN, _______, _______, _______, _______, _______,
  422. _______, _______, _______, _______,
  423. // Right Thumb
  424. _______, _______,
  425. _______,
  426. _______, _______, _______
  427. )
  428. };
  429. const uint16_t PROGMEM fn_actions[] = {
  430. };
  431. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  432. {
  433. // MACRODOWN only works in this function
  434. switch(id) {
  435. case 0:
  436. if (record->event.pressed) {
  437. register_code(KC_RSFT);
  438. } else {
  439. unregister_code(KC_RSFT);
  440. }
  441. break;
  442. }
  443. return MACRO_NONE;
  444. };
  445. void matrix_init_user(void) {
  446. }
  447. void matrix_scan_user(void) {
  448. }
  449. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  450. return true;
  451. }
  452. void led_set_user(uint8_t usb_led) {
  453. }