keymap.c 30 KB

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  1. #include "helix.h"
  2. #include "bootloader.h"
  3. #include "action_layer.h"
  4. #include "eeconfig.h"
  5. #ifdef PROTOCOL_LUFA
  6. #include "lufa.h"
  7. #include "split_util.h"
  8. #endif
  9. #include "LUFA/Drivers/Peripheral/TWI.h"
  10. #ifdef AUDIO_ENABLE
  11. #include "audio.h"
  12. #endif
  13. #ifdef SSD1306OLED
  14. #include "ssd1306.h"
  15. #endif
  16. extern keymap_config_t keymap_config;
  17. #ifdef RGBLIGHT_ENABLE
  18. //Following line allows macro to read current RGB settings
  19. extern rgblight_config_t rgblight_config;
  20. #endif
  21. extern uint8_t is_master;
  22. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  23. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  24. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  25. // entirely and just use numbers.
  26. enum layer_number {
  27. _QWERTY = 0,
  28. _COLEMAK,
  29. _DVORAK,
  30. _LOWER,
  31. _RAISE,
  32. _ADJUST
  33. };
  34. enum custom_keycodes {
  35. QWERTY = SAFE_RANGE,
  36. COLEMAK,
  37. DVORAK,
  38. LOWER,
  39. RAISE,
  40. ADJUST,
  41. BACKLIT,
  42. EISU,
  43. KANA,
  44. RGBRST
  45. };
  46. enum macro_keycodes {
  47. KC_SAMPLEMACRO,
  48. };
  49. // Fillers to make layering more clear
  50. #define _______ KC_TRNS
  51. #define XXXXXXX KC_NO
  52. //Macros
  53. #define M_SAMPLE M(KC_SAMPLEMACRO)
  54. #if HELIX_ROWS == 5
  55. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  56. /* Qwerty
  57. * ,-----------------------------------------. ,-----------------------------------------.
  58. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  59. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  60. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
  61. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  62. * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
  63. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  64. * | Shift| Z | X | C | V | B | [ | ] | N | M | , | . | / |Enter |
  65. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  66. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  67. * `-------------------------------------------------------------------------------------------------'
  68. */
  69. [_QWERTY] = KEYMAP( \
  70. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  71. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  72. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  73. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  74. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  75. ),
  76. /* Colemak
  77. * ,-----------------------------------------. ,-----------------------------------------.
  78. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  79. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  80. * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
  81. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  82. * | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
  83. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  84. * | Shift| Z | X | C | V | B | [ | ] | K | M | , | . | / |Enter |
  85. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  86. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  87. * `-------------------------------------------------------------------------------------------------'
  88. */
  89. [_COLEMAK] = KEYMAP( \
  90. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  91. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
  92. KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  93. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  94. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  95. ),
  96. /* Dvorak
  97. * ,-----------------------------------------. ,-----------------------------------------.
  98. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
  99. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  100. * | Tab | ' | , | . | P | Y | | F | G | C | R | L | Del |
  101. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  102. * | Ctrl | A | O | E | U | I | | D | H | T | N | S | / |
  103. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  104. * | Shift| ; | Q | J | K | X | [ | ] | B | M | W | V | Z |Enter |
  105. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  106. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  107. * `-------------------------------------------------------------------------------------------------'
  108. */
  109. [_DVORAK] = KEYMAP( \
  110. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  111. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL, \
  112. KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
  113. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LBRC, KC_RBRC, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
  114. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  115. ),
  116. /* Lower
  117. * ,-----------------------------------------. ,-----------------------------------------.
  118. * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
  119. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  120. * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
  121. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  122. * | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
  123. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  124. * | | F7 | F8 | F9 | F10 | F11 | ( | ) | F12 | | | Home | End | |
  125. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  126. * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
  127. * `-------------------------------------------------------------------------------------------------'
  128. */
  129. [_LOWER] = KEYMAP( \
  130. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
  131. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
  132. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  133. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_LPRN, KC_RPRN, KC_F12, _______, _______, KC_HOME, KC_END, _______, \
  134. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  135. ),
  136. /* Raise
  137. * ,-----------------------------------------. ,-----------------------------------------.
  138. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
  139. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  140. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  141. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  142. * | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
  143. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  144. * | | F7 | F8 | F9 | F10 | F11 | | | F12 | | |PageDn|PageUp| |
  145. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  146. * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
  147. * `-------------------------------------------------------------------------------------------------'
  148. */
  149. [_RAISE] = KEYMAP( \
  150. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  151. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  152. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  153. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______, \
  154. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  155. ),
  156. /* Adjust (Lower + Raise)
  157. * ,-----------------------------------------. ,-----------------------------------------.
  158. * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
  159. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  160. * | | Reset|RGBRST| | | | | | | | | | Del |
  161. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  162. * | | | |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | |
  163. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  164. * | | | | | | | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
  165. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  166. * | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
  167. * `-------------------------------------------------------------------------------------------------'
  168. */
  169. [_ADJUST] = KEYMAP( \
  170. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
  171. _______, RESET, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  172. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  173. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
  174. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD \
  175. )
  176. };
  177. #elif HELIX_ROWS == 4
  178. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  179. /* Qwerty
  180. * ,-----------------------------------------. ,-----------------------------------------.
  181. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
  182. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  183. * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
  184. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  185. * | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter |
  186. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  187. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  188. * `-------------------------------------------------------------------------------------------------'
  189. */
  190. [_QWERTY] = KEYMAP( \
  191. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  192. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  193. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  194. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  195. ),
  196. /* Colemak
  197. * ,-----------------------------------------. ,-----------------------------------------.
  198. * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
  199. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  200. * | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
  201. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  202. * | Shift| Z | X | C | V | B | | K | M | , | . | / |Enter |
  203. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  204. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  205. * `-------------------------------------------------------------------------------------------------'
  206. */
  207. [_COLEMAK] = KEYMAP( \
  208. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
  209. KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  210. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  211. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  212. ),
  213. /* Dvorak
  214. * ,-----------------------------------------. ,-----------------------------------------.
  215. * | Tab | ' | , | . | P | Y | | F | G | C | R | L | Del |
  216. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  217. * | Ctrl | A | O | E | U | I | | D | H | T | N | S | / |
  218. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  219. * | Shift| ; | Q | J | K | X | | B | M | W | V | Z |Enter |
  220. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  221. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  222. * `-------------------------------------------------------------------------------------------------'
  223. */
  224. [_DVORAK] = KEYMAP( \
  225. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL, \
  226. KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
  227. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
  228. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  229. ),
  230. /* Lower
  231. * ,-----------------------------------------. ,-----------------------------------------.
  232. * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
  233. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  234. * | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
  235. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  236. * | | F7 | F8 | F9 | F10 | F11 | | F12 | | | Home | End | |
  237. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  238. * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
  239. * `-------------------------------------------------------------------------------------------------'
  240. */
  241. [_LOWER] = KEYMAP( \
  242. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
  243. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  244. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_HOME, KC_END, _______, \
  245. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  246. ),
  247. /* Raise
  248. * ,-----------------------------------------. ,-----------------------------------------.
  249. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  250. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  251. * | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
  252. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  253. * | | F7 | F8 | F9 | F10 | F11 | | F12 | | |PageDn|PageUp| |
  254. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  255. * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
  256. * `-------------------------------------------------------------------------------------------------'
  257. */
  258. [_RAISE] = KEYMAP( \
  259. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  260. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  261. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______, \
  262. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  263. ),
  264. /* Adjust (Lower + Raise)
  265. * ,-----------------------------------------. ,-----------------------------------------.
  266. * | | Reset| | | | | | | | | | | Del |
  267. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  268. * | | | |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | |
  269. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  270. * | | | | | | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
  271. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  272. * | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
  273. * `-------------------------------------------------------------------------------------------------'
  274. */
  275. [_ADJUST] = KEYMAP( \
  276. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  277. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  278. _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
  279. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD \
  280. )
  281. };
  282. #else
  283. #error "undefined keymaps"
  284. #endif
  285. #ifdef AUDIO_ENABLE
  286. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  287. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  288. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  289. float tone_plover[][2] = SONG(PLOVER_SOUND);
  290. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  291. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  292. #endif
  293. // define variables for reactive RGB
  294. bool TOG_STATUS = false;
  295. int RGB_current_mode;
  296. void persistent_default_layer_set(uint16_t default_layer) {
  297. eeconfig_update_default_layer(default_layer);
  298. default_layer_set(default_layer);
  299. }
  300. // Setting ADJUST layer RGB back to default
  301. void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  302. if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
  303. #ifdef RGBLIGHT_ENABLE
  304. //rgblight_mode(RGB_current_mode);
  305. #endif
  306. layer_on(layer3);
  307. } else {
  308. layer_off(layer3);
  309. }
  310. }
  311. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  312. switch (keycode) {
  313. case QWERTY:
  314. if (record->event.pressed) {
  315. #ifdef AUDIO_ENABLE
  316. PLAY_SONG(tone_qwerty);
  317. #endif
  318. persistent_default_layer_set(1UL<<_QWERTY);
  319. }
  320. return false;
  321. break;
  322. case COLEMAK:
  323. if (record->event.pressed) {
  324. #ifdef AUDIO_ENABLE
  325. PLAY_SONG(tone_colemak);
  326. #endif
  327. persistent_default_layer_set(1UL<<_COLEMAK);
  328. }
  329. return false;
  330. break;
  331. case DVORAK:
  332. if (record->event.pressed) {
  333. #ifdef AUDIO_ENABLE
  334. PLAY_SONG(tone_dvorak);
  335. #endif
  336. persistent_default_layer_set(1UL<<_DVORAK);
  337. }
  338. return false;
  339. break;
  340. case LOWER:
  341. if (record->event.pressed) {
  342. //not sure how to have keyboard check mode and set it to a variable, so my work around
  343. //uses another variable that would be set to true after the first time a reactive key is pressed.
  344. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  345. } else {
  346. TOG_STATUS = !TOG_STATUS;
  347. #ifdef RGBLIGHT_ENABLE
  348. //rgblight_mode(16);
  349. #endif
  350. }
  351. layer_on(_LOWER);
  352. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  353. } else {
  354. #ifdef RGBLIGHT_ENABLE
  355. //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  356. #endif
  357. TOG_STATUS = false;
  358. layer_off(_LOWER);
  359. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  360. }
  361. return false;
  362. break;
  363. case RAISE:
  364. if (record->event.pressed) {
  365. //not sure how to have keyboard check mode and set it to a variable, so my work around
  366. //uses another variable that would be set to true after the first time a reactive key is pressed.
  367. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  368. } else {
  369. TOG_STATUS = !TOG_STATUS;
  370. #ifdef RGBLIGHT_ENABLE
  371. //rgblight_mode(15);
  372. #endif
  373. }
  374. layer_on(_RAISE);
  375. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  376. } else {
  377. #ifdef RGBLIGHT_ENABLE
  378. //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  379. #endif
  380. layer_off(_RAISE);
  381. TOG_STATUS = false;
  382. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  383. }
  384. return false;
  385. break;
  386. case ADJUST:
  387. if (record->event.pressed) {
  388. layer_on(_ADJUST);
  389. } else {
  390. layer_off(_ADJUST);
  391. }
  392. return false;
  393. break;
  394. //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
  395. case RGB_MOD:
  396. #ifdef RGBLIGHT_ENABLE
  397. if (record->event.pressed) {
  398. rgblight_mode(RGB_current_mode);
  399. rgblight_step();
  400. RGB_current_mode = rgblight_config.mode;
  401. }
  402. #endif
  403. return false;
  404. break;
  405. case EISU:
  406. if (record->event.pressed) {
  407. if(keymap_config.swap_lalt_lgui==false){
  408. register_code(KC_LANG2);
  409. }else{
  410. SEND_STRING(SS_LALT("`"));
  411. }
  412. } else {
  413. unregister_code(KC_LANG2);
  414. }
  415. return false;
  416. break;
  417. case KANA:
  418. if (record->event.pressed) {
  419. if(keymap_config.swap_lalt_lgui==false){
  420. register_code(KC_LANG1);
  421. }else{
  422. SEND_STRING(SS_LALT("`"));
  423. }
  424. } else {
  425. unregister_code(KC_LANG1);
  426. }
  427. return false;
  428. break;
  429. case RGBRST:
  430. #ifdef RGBLIGHT_ENABLE
  431. if (record->event.pressed) {
  432. eeconfig_update_rgblight_default();
  433. rgblight_enable();
  434. RGB_current_mode = rgblight_config.mode;
  435. }
  436. #endif
  437. break;
  438. }
  439. return true;
  440. }
  441. void matrix_init_user(void) {
  442. #ifdef AUDIO_ENABLE
  443. startup_user();
  444. #endif
  445. #ifdef RGBLIGHT_ENABLE
  446. RGB_current_mode = rgblight_config.mode;
  447. #endif
  448. //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
  449. #ifdef SSD1306OLED
  450. TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
  451. iota_gfx_init(!has_usb()); // turns on the display
  452. #endif
  453. }
  454. #ifdef AUDIO_ENABLE
  455. void startup_user()
  456. {
  457. _delay_ms(20); // gets rid of tick
  458. }
  459. void shutdown_user()
  460. {
  461. _delay_ms(150);
  462. stop_all_notes();
  463. }
  464. void music_on_user(void)
  465. {
  466. music_scale_user();
  467. }
  468. void music_scale_user(void)
  469. {
  470. PLAY_SONG(music_scale);
  471. }
  472. #endif
  473. //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
  474. #ifdef SSD1306OLED
  475. void matrix_scan_user(void) {
  476. iota_gfx_task(); // this is what updates the display continuously
  477. }
  478. void matrix_update(struct CharacterMatrix *dest,
  479. const struct CharacterMatrix *source) {
  480. if (memcmp(dest->display, source->display, sizeof(dest->display))) {
  481. memcpy(dest->display, source->display, sizeof(dest->display));
  482. dest->dirty = true;
  483. }
  484. }
  485. //assign the right code to your layers for OLED display
  486. #define L_BASE 0
  487. #define L_LOWER (1<<_LOWER)
  488. #define L_RAISE (1<<_RAISE)
  489. #define L_ADJUST (1<<_ADJUST)
  490. #define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
  491. static void render_logo(struct CharacterMatrix *matrix) {
  492. static char logo[]={
  493. 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
  494. 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
  495. 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
  496. 0};
  497. matrix_write(matrix, logo);
  498. //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
  499. }
  500. void render_status(struct CharacterMatrix *matrix) {
  501. // Render to mode icon
  502. static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
  503. if(keymap_config.swap_lalt_lgui==false){
  504. matrix_write(matrix, logo[0][0]);
  505. matrix_write_P(matrix, PSTR("\n"));
  506. matrix_write(matrix, logo[0][1]);
  507. }else{
  508. matrix_write(matrix, logo[1][0]);
  509. matrix_write_P(matrix, PSTR("\n"));
  510. matrix_write(matrix, logo[1][1]);
  511. }
  512. // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
  513. char buf[40];
  514. snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
  515. matrix_write_P(matrix, PSTR("\nLayer: "));
  516. switch (layer_state) {
  517. case L_BASE:
  518. matrix_write_P(matrix, PSTR("Default"));
  519. break;
  520. case L_RAISE:
  521. matrix_write_P(matrix, PSTR("Raise"));
  522. break;
  523. case L_LOWER:
  524. matrix_write_P(matrix, PSTR("Lower"));
  525. break;
  526. case L_ADJUST:
  527. case L_ADJUST_TRI:
  528. matrix_write_P(matrix, PSTR("Adjust"));
  529. break;
  530. default:
  531. matrix_write(matrix, buf);
  532. }
  533. // Host Keyboard LED Status
  534. char led[40];
  535. snprintf(led, sizeof(led), "\n%s %s %s",
  536. (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
  537. (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
  538. (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
  539. matrix_write(matrix, led);
  540. }
  541. void iota_gfx_task_user(void) {
  542. struct CharacterMatrix matrix;
  543. #if DEBUG_TO_SCREEN
  544. if (debug_enable) {
  545. return;
  546. }
  547. #endif
  548. matrix_clear(&matrix);
  549. if(is_master){
  550. render_status(&matrix);
  551. }else{
  552. render_logo(&matrix);
  553. }
  554. matrix_update(&display, &matrix);
  555. }
  556. #endif