|
|
%!s(int64=10) %!d(string=hai) anos | |
|---|---|---|
| .. | ||
| coderkun_neo2.hex | 7f4eb72b9d add layers for poor man’s QWERTZ and poor man’s Neo including Neo’s layer 4 | %!s(int64=10) %!d(string=hai) anos |
| keymap.c | 7f4eb72b9d add layers for poor man’s QWERTZ and poor man’s Neo including Neo’s layer 4 | %!s(int64=10) %!d(string=hai) anos |
| readme.md | a75cc8463f add build instructions to readme | %!s(int64=10) %!d(string=hai) anos |
The idea of this layout is to use it for Neo2 but also provide layers to use QWERTZ with activated Neo driver and to use (basic) Neo when no driver is available (standard QWERTZ driver is active) (e. g. on other computers, in virtual machines) and to make heavily use of thumb keys.
The main goal of the default layer is to provide a complete symmetric layout with each modifier equally placed for both hands (mirror, of course).
It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and (hopefully in the near future) some useful Unicode symbols.
Enable Unicode in Makefile
UNICODE_ENABLE = yes
Build as usual
make clean
make KEYMAP=coderkun_neo2