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- #include QMK_KEYBOARD_H
- #include "led.h"
- #ifdef RGBLIGHT_ENABLE
- #include "rgblight.h"
- #endif
- // Each layer gets a name for readability, which is then used in the keymap matrix below.
- // The underscores don't mean anything - you can have a layer called STUFF or any other name.
- // Layer names don't all need to be of the same length, obviously, and you can also skip them
- // entirely and just use numbers.
- #define _BL 0
- #define _FL 1
- #define _______ KC_TRNS
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: (Base Layer) Default Layer
- * ,-------------------.
- * |Esc |TAB | FN | BS |
- * |----|----|----|----|
- * | NL | / | * | - |
- * |----|----|----|----|
- * | 7 | 8 | 9 | |
- * |----|----|----| + |
- * | 4 | 5 | 6 | |
- * |----|----|----|----|
- * | 1 | 2 | 3 | |
- * |----|----|----| En |
- * | 0 | . | |
- * `-------------------'
- */
- [_BL] = LAYOUT_numpad_6x4(
- KC_ESC, KC_TAB, MO(_FL), KC_BSPC, \
- KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
- KC_P7, KC_P8, KC_P9, \
- KC_P4, KC_P5, KC_P6, KC_PPLS, \
- KC_P1, KC_P2, KC_P3, \
- KC_P0, KC_PDOT, KC_PENT),
- /* Keymap _FL: Function Layer
- * ,-------------------.
- * |RGBT|TAB | FN | BS |
- * |----|----|----|----|
- * |RGBM|RGBP|BTOG| - |
- * |----|----|----|----|
- * |HUD |HUI |BON | |
- * |----|----|----| + |
- * |SAD |SAI |BOFF| |
- * |----|----|----|----|
- * |VAD |VAS | 3 | |
- * |----|----|----| En |
- * | 0 |RST | |
- * `-------------------'
- */
- [_FL] = LAYOUT_numpad_6x4(
- RGB_TOG, KC_TAB, KC_TRNS, KC_BSPC, \
- RGB_MOD, RGB_M_P, BL_TOGG, KC_PMNS, \
- RGB_HUD, RGB_HUI, BL_ON, \
- RGB_SAD, RGB_SAI, BL_OFF, KC_PPLS, \
- RGB_VAD, RGB_VAI, KC_P3, \
- KC_P0, RESET, KC_PENT),
- };
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case BL_TOGG:
- if (record->event.pressed) {
- cospad_bl_led_togg();
- }
- return false;
- case BL_ON:
- if (record->event.pressed) {
- cospad_bl_led_on();
- }
- return false;
- case BL_OFF:
- if(record->event.pressed) {
- cospad_bl_led_off();
- }
- return false;
- default:
- return true;
- }
- }
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