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keymap.c 16 KB

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  1. #include "planck.h"
  2. #include "action_layer.h"
  3. #include "keymap_steno.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. #include "eeconfig.h"
  8. #include "version.h"
  9. extern keymap_config_t keymap_config;
  10. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  11. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  12. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  13. // entirely and just use numbers.
  14. #define _QWERTY 10
  15. #define _COLEMAK 1
  16. #define _DVORAK 2
  17. #define _LOWER 3
  18. #define _RAISE 4
  19. #define _PLOVER 5
  20. #define _ADJUST 16
  21. enum planck_keycodes {
  22. QWERTY = SAFE_RANGE,
  23. COLEMAK,
  24. DVORAK,
  25. PLOVER,
  26. LOWER,
  27. RAISE,
  28. BACKLIT,
  29. EXT_PLV,
  30. RGBLED_TOGGLE,
  31. RGBLED_STEP_MODE,
  32. RGBLED_INCREASE_HUE,
  33. RGBLED_DECREASE_HUE,
  34. RGBLED_INCREASE_SAT,
  35. RGBLED_DECREASE_SAT,
  36. RGBLED_INCREASE_VAL,
  37. RGBLED_DECREASE_VAL,
  38. };
  39. // Fillers to make layering more clear
  40. #define _______ KC_TRNS
  41. #define XXXXXXX KC_NO
  42. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  43. [0] = {
  44. {QWERTY, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
  45. {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
  46. {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
  47. {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL}
  48. },
  49. /* Qwerty
  50. ,-----------------------------------------------------------------------------------.
  51. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  52. * |------+------+------+------+------+-------------+------+------+------+------+------|
  53. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  54. * |------+------+------+------+------+------|------+------+------+------+------+------|
  55. * | Shift| Z | X | C | V | B | N | M |, | . | / |Enter |
  56. * |------+------+------+------+------+------+------+------+------+------+------+------|
  57. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  58. * `-----------------------------------------------------------------------------------'
  59. */
  60. [_QWERTY] = {
  61. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  62. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  63. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  64. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_FN0, KC_FN0, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  65. },
  66. /* Colemak
  67. * ,-----------------------------------------------------------------------------------.
  68. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  69. * |------+------+------+------+------+-------------+------+------+------+------+------|
  70. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  71. * |------+------+------+------+------+------|------+------+------+------+------+------|
  72. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  73. * |------+------+------+------+------+------+------+------+------+------+------+------|
  74. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  75. * `-----------------------------------------------------------------------------------'
  76. */
  77. [_COLEMAK] = {
  78. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  79. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  80. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  81. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_FN0, KC_FN0, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  82. },
  83. /* Dvorak
  84. * ,-----------------------------------------------------------------------------------.
  85. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  86. * |------+------+------+------+------+-------------+------+------+------+------+------|
  87. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  88. * |------+------+------+------+------+------|------+------+------+------+------+------|
  89. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  90. * |------+------+------+------+------+------+------+------+------+------+------+------|
  91. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  92. * `-----------------------------------------------------------------------------------'
  93. */
  94. [_DVORAK] = {
  95. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  96. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  97. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  98. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_FN0, KC_FN0, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  99. },
  100. /* Lower
  101. * ,-----------------------------------------------------------------------------------.
  102. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  103. * |------+------+------+------+------+-------------+------+------+------+------+------|
  104. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  105. * |------+------+------+------+------+------|------+------+------+------+------+------|
  106. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
  107. * |------+------+------+------+------+------+------+------+------+------+------+------|
  108. * | | | | | | | | Next | Vol- | Vol+ | Play |
  109. * `-----------------------------------------------------------------------------------'
  110. */
  111. [_LOWER] = {
  112. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  113. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  114. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
  115. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  116. },
  117. /* Raise
  118. * ,-----------------------------------------------------------------------------------.
  119. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  120. * |------+------+------+------+------+-------------+------+------+------+------+------|
  121. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  122. * |------+------+------+------+------+------|------+------+------+------+------+------|
  123. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
  124. * |------+------+------+------+------+------+------+------+------+------+------+------|
  125. * | | | | | | | | Next | Vol- | Vol+ | Play |
  126. * `-----------------------------------------------------------------------------------'
  127. */
  128. [_RAISE] = {
  129. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  130. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  131. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUHS, _______, _______, _______},
  132. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  133. },
  134. /* Plover layer (http://opensteno.org)
  135. * ,-----------------------------------------------------------------------------------.
  136. * | # | # | # | # | # | # | # | # | # | # | # | # |
  137. * |------+------+------+------+------+-------------+------+------+------+------+------|
  138. * | | S | T | P | H | * | * | F | P | L | T | D |
  139. * |------+------+------+------+------+------|------+------+------+------+------+------|
  140. * | | S | K | W | R | * | * | R | B | G | S | Z |
  141. * |------+------+------+------+------+------+------+------+------+------+------+------|
  142. * | Exit | | | A | O | | E | U | | | |
  143. * `-----------------------------------------------------------------------------------'
  144. */
  145. [_PLOVER] = {
  146. {STN_N1, STN_N2, STN_N3, STN_N4, STN_N5, STN_N6, STN_N7, STN_N8, STN_N9, STN_NA, STN_NB, STN_NC },
  147. {STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR },
  148. {XXXXXXX, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR },
  149. {EXT_PLV, XXXXXXX, XXXXXXX, STN_A, STN_O, XXXXXXX, XXXXXXX, STN_E, STN_U, STN_PWR, STN_RE1, STN_RE2}
  150. },
  151. /* Adjust (Lower + Raise)
  152. * ,-----------------------------------------------------------------------------------.
  153. * | | Reset| | | | | | | | | | Del |
  154. * |------+------+------+------+------+-------------+------+------+------+------+------|
  155. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  156. * |------+------+------+------+------+------|------+------+------+------+------+------|
  157. * | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
  158. * |------+------+------+------+------+------+------+------+------+------+------+------|
  159. * | | | | | | | | | | | |
  160. * `-----------------------------------------------------------------------------------'
  161. */
  162. [_ADJUST] = {
  163. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  164. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
  165. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  166. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  167. }
  168. };
  169. const uint16_t PROGMEM fn_actions[] = {
  170. ACTION_SWAP_HANDS_TAP_KEY(KC_SPC),
  171. };
  172. #ifdef AUDIO_ENABLE
  173. float tone_startup[][2] = SONG(STARTUP_SOUND);
  174. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  175. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  176. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  177. float tone_plover[][2] = SONG(PLOVER_SOUND);
  178. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  179. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  180. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  181. #endif
  182. void persistent_default_layer_set(uint16_t default_layer) {
  183. eeconfig_update_default_layer(default_layer);
  184. default_layer_set(default_layer);
  185. }
  186. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  187. switch (keycode) {
  188. case QWERTY:
  189. if (record->event.pressed) {
  190. #ifdef AUDIO_ENABLE
  191. PLAY_SONG(tone_qwerty);
  192. #endif
  193. persistent_default_layer_set(1UL<<_QWERTY);
  194. }
  195. break;
  196. return false;
  197. case COLEMAK:
  198. if (record->event.pressed) {
  199. #ifdef AUDIO_ENABLE
  200. PLAY_SONG(tone_colemak);
  201. #endif
  202. persistent_default_layer_set(1UL<<_COLEMAK);
  203. }
  204. break;
  205. return false;
  206. case DVORAK:
  207. if (record->event.pressed) {
  208. #ifdef AUDIO_ENABLE
  209. PLAY_SONG(tone_dvorak);
  210. #endif
  211. persistent_default_layer_set(1UL<<_DVORAK);
  212. }
  213. break;
  214. return false;
  215. case LOWER:
  216. if (record->event.pressed) {
  217. layer_on(_LOWER);
  218. #ifdef BACKLIGHT_ENABLE
  219. breathing_speed_set(2);
  220. breathing_pulse();
  221. #endif
  222. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  223. } else {
  224. layer_off(_LOWER);
  225. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  226. }
  227. break;
  228. return false;
  229. case RAISE:
  230. if (record->event.pressed) {
  231. layer_on(_RAISE);
  232. #ifdef BACKLIGHT_ENABLE
  233. breathing_speed_set(2);
  234. breathing_pulse();
  235. #endif
  236. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  237. } else {
  238. layer_off(_RAISE);
  239. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  240. }
  241. break;
  242. return false;
  243. case BACKLIT:
  244. if (record->event.pressed) {
  245. register_code(KC_RSFT);
  246. #ifdef BACKLIGHT_ENABLE
  247. backlight_step();
  248. #endif
  249. } else {
  250. unregister_code(KC_RSFT);
  251. }
  252. break;
  253. return false;
  254. case PLOVER:
  255. if (!record->event.pressed) {
  256. #ifdef AUDIO_ENABLE
  257. stop_all_notes();
  258. PLAY_SONG(tone_plover);
  259. #endif
  260. layer_on(_PLOVER);
  261. }
  262. break;
  263. return false;
  264. case EXT_PLV:
  265. if (record->event.pressed) {
  266. #ifdef AUDIO_ENABLE
  267. PLAY_SONG(tone_plover_gb);
  268. #endif
  269. layer_off(_PLOVER);
  270. }
  271. break;
  272. return false;
  273. case RGBLED_TOGGLE:
  274. //led operations
  275. if (record->event.pressed) {
  276. rgblight_toggle();
  277. }
  278. return false;
  279. break;
  280. case RGBLED_INCREASE_HUE:
  281. if (record->event.pressed) {
  282. rgblight_increase_hue();
  283. }
  284. return false;
  285. break;
  286. case RGBLED_DECREASE_HUE:
  287. if (record->event.pressed) {
  288. rgblight_decrease_hue();
  289. }
  290. return false;
  291. break;
  292. case RGBLED_INCREASE_SAT:
  293. if (record->event.pressed) {
  294. rgblight_increase_sat();
  295. }
  296. return false;
  297. break;
  298. case RGBLED_DECREASE_SAT:
  299. if (record->event.pressed) {
  300. rgblight_decrease_sat();
  301. }
  302. return false;
  303. break;
  304. case RGBLED_INCREASE_VAL:
  305. if (record->event.pressed) {
  306. rgblight_increase_val();
  307. }
  308. return false;
  309. break;
  310. case RGBLED_DECREASE_VAL:
  311. if (record->event.pressed) {
  312. rgblight_decrease_val();
  313. }
  314. return false;
  315. break;
  316. case RGBLED_STEP_MODE:
  317. if (record->event.pressed) {
  318. rgblight_step();
  319. }
  320. return false;
  321. break;
  322. }
  323. return true;
  324. };
  325. void matrix_init_user(void) {
  326. #ifdef AUDIO_ENABLE
  327. startup_user();
  328. #endif
  329. }
  330. #ifdef AUDIO_ENABLE
  331. void startup_user()
  332. {
  333. _delay_ms(20); // gets rid of tick
  334. PLAY_SONG(tone_startup);
  335. }
  336. void shutdown_user()
  337. {
  338. PLAY_SONG(tone_goodbye);
  339. _delay_ms(150);
  340. stop_all_notes();
  341. }
  342. void music_on_user(void)
  343. {
  344. music_scale_user();
  345. }
  346. void music_scale_user(void)
  347. {
  348. PLAY_SONG(music_scale);
  349. }
  350. #endif
  351. LEADER_EXTERNS();
  352. void matrix_scan_user(void) {
  353. LEADER_DICTIONARY() {
  354. leading = false;
  355. leader_end();
  356. SEQ_ONE_KEY (KC_R) {
  357. tap_random_base64();
  358. tap_random_base64();
  359. tap_random_base64();
  360. tap_random_base64();
  361. tap_random_base64();
  362. tap_random_base64();
  363. tap_random_base64();
  364. tap_random_base64();
  365. tap_random_base64();
  366. }
  367. SEQ_ONE_KEY (KC_V) {
  368. SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
  369. }
  370. SEQ_ONE_KEY(KC_F) {
  371. SEND_STRING("if yes\n\tpeanut butter\nelse\n\trice snacks");
  372. }
  373. SEQ_TWO_KEYS(KC_A, KC_S) {
  374. register_code(KC_H);
  375. unregister_code(KC_H);
  376. }
  377. SEQ_THREE_KEYS(KC_A, KC_S, KC_D) {
  378. register_code(KC_LGUI);
  379. register_code(KC_S);
  380. unregister_code(KC_S);
  381. unregister_code(KC_LGUI);
  382. }
  383. }
  384. }