| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213 |
- /*
- Copyright 2017 Fred Sundvik
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "visualizer.h"
- #include "gfx.h"
- #include "math.h"
- #include "default_animations.h"
- #include "led_backlight_keyframes.h"
- #define ONESIDESCAN 9
- #define BOTHSIDESCAN 16
- #define FULL_ON LUMA2COLOR(255)
- #define THREE_QUARTER LUMA2COLOR(200)
- #define HALF_ON LUMA2COLOR(150)
- #define ONE_QUARTER LUMA2COLOR(50)
- #define CROSSFADE_TIME 8000
- bool KITT_scan_one_side_left_to_right(keyframe_animation_t* animation, visualizer_state_t* state);
- bool KITT_scan_one_side_right_to_left(keyframe_animation_t* animation, visualizer_state_t* state);
- keyframe_animation_t Fade_in_all_leds = {
- .num_frames = 1,
- .loop = false,
- .frame_lengths = {
- CROSSFADE_TIME,
- },
- .frame_functions = {
- led_backlight_keyframe_fade_in_all,
- },
- };
- /*
- * one set left to right. then reverse to go back.
- * | left side | right side | |
- |---|---|---|---|---|---|---|:-:|---|---|---|---|---|---|-------|
- | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | phase |
- _________________________________________________________________
- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
- | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
- | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 |
- | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 |
- | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 |
- | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 |
- | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 |
- | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 8 |
- | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 9 |
- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 10 |
- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 11 |
- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 12 |
- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 13 |
- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 14 |
- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 15 |
- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 16 |
- */
- #ifdef MASTER_IS_ON_RIGHT /*right side*/
- keyframe_animation_t KITT_Scanner_animation = {
- .num_frames = 2,
- .loop = true,
- .frame_lengths = {
- CROSSFADE_TIME * BOTHSIDESCAN,
- CROSSFADE_TIME * BOTHSIDESCAN,
- },
- .frame_functions = {
- KITT_scan_one_side_left_to_right,
- KITT_scan_one_side_right_to_left,
- },
- };
- bool KITT_scan_one_side_left_to_right(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- float frame_length = animation->frame_lengths[animation->current_frame];
- float current_pos = frame_length - animation->time_left_in_frame;
- int phase = current_pos/(frame_length/BOTHSIDESCAN);
- int row = 0;
- gdispGClear(LED_DISPLAY, ONE_QUARTER);
- gdispGDrawPixel(LED_DISPLAY, 14-phase, row, FULL_ON);
- gdispGDrawPixel(LED_DISPLAY, 15-phase, row, THREE_QUARTER);
- gdispGDrawPixel(LED_DISPLAY, 16-phase, row, HALF_ON);
- gdispGDrawPixel(LED_DISPLAY, 6, row, ONE_QUARTER);
- return true;
- }
- bool KITT_scan_one_side_right_to_left(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- float frame_length = animation->frame_lengths[animation->current_frame];
- float current_pos = frame_length - animation->time_left_in_frame;
- int phase = current_pos/(frame_length/BOTHSIDESCAN);
- int row = 0;
- gdispGClear(LED_DISPLAY, ONE_QUARTER);
- gdispGDrawPixel(LED_DISPLAY, phase, row, FULL_ON);
- gdispGDrawPixel(LED_DISPLAY, phase-1, row, THREE_QUARTER);
- gdispGDrawPixel(LED_DISPLAY, phase-2, row, HALF_ON);
- gdispGDrawPixel(LED_DISPLAY, 6, row, ONE_QUARTER);
- return true;
- }
- #else /*left side*/
- keyframe_animation_t KITT_Scanner_animation = {
- .num_frames = 2,
- .loop = true,
- .frame_lengths = {
- CROSSFADE_TIME * BOTHSIDESCAN,
- CROSSFADE_TIME * BOTHSIDESCAN,
- },
- .frame_functions = {
- KITT_scan_one_side_left_to_right,
- KITT_scan_one_side_right_to_left,
- },
- };
- bool KITT_scan_one_side_left_to_right(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- float frame_length = animation->frame_lengths[animation->current_frame];
- float current_pos = frame_length - animation->time_left_in_frame;
- int phase = current_pos/(frame_length/BOTHSIDESCAN);
- int row = 0;
- gdispGClear(LED_DISPLAY, ONE_QUARTER);
- gdispGDrawPixel(LED_DISPLAY, phase, row, FULL_ON);
- gdispGDrawPixel(LED_DISPLAY, phase-1, row, THREE_QUARTER);
- gdispGDrawPixel(LED_DISPLAY, phase-2, row, HALF_ON);
- gdispGDrawPixel(LED_DISPLAY, 6, row, ONE_QUARTER);
- return true;
- }
- bool KITT_scan_one_side_right_to_left(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- float frame_length = animation->frame_lengths[animation->current_frame];
- float current_pos = frame_length - animation->time_left_in_frame;
- int phase = current_pos/(frame_length/BOTHSIDESCAN);
- int row = 0;
- gdispGClear(LED_DISPLAY, ONE_QUARTER);
- gdispGDrawPixel(LED_DISPLAY, (14 - phase), row, FULL_ON);
- gdispGDrawPixel(LED_DISPLAY, 14 - (phase-1), row, THREE_QUARTER);
- gdispGDrawPixel(LED_DISPLAY, 14 - (phase-2), row, HALF_ON);
- gdispGDrawPixel(LED_DISPLAY, 6, row, ONE_QUARTER);
- return true;
- }
- #endif
- #define RED 0
- #define ORANGE 21
- #define YELLOW 42
- #define SPRING_GREEN 64
- #define GREEN 85
- #define TURQUOISE 107
- #define CYAN 127
- #define OCEAN 149
- #define BLUE 170
- #define VIOLET 192
- #define MAGENTA 212
- #define RASPBERRY 234
- // This function should be implemented by the keymap visualizer
- // Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
- // that the simple_visualizer assumes that you are updating
- // Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
- // stopped. This can be done by either double buffering it or by using constant strings
- static void get_visualizer_layer_and_color(visualizer_state_t* state) {
- uint8_t saturation = 255;
- /* if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
- saturation = 255;
- } */
- if (state->status.layer & 0x200) {
- state->target_lcd_color = LCD_COLOR(GREEN, saturation, 0xFF);
- state->layer_text = "MOUSE";
- }
- else if (state->status.layer & 0x100) {
- state->target_lcd_color = LCD_COLOR(MAGENTA, saturation, 0xFF);
- state->layer_text = "Shortcuts Layer";
- }
- else if (state->status.layer & 0x80) {
- state->target_lcd_color = LCD_COLOR(VIOLET, saturation, 0xFF);
- state->layer_text = "Plover";
- start_keyframe_animation(&KITT_Scanner_animation);
- }
- else if (state->status.layer & 0x40) {
- state->target_lcd_color = LCD_COLOR(RASPBERRY, saturation, 0xFF);
- state->layer_text = "Mirrored Symbols";
- }
- else if (state->status.layer & 0x20) {
- state->target_lcd_color = LCD_COLOR(RED, saturation, 0xFF);
- state->layer_text = "Symbols";
- }
- else if (state->status.layer & 0x8) {
- state->target_lcd_color = LCD_COLOR(OCEAN, saturation, 0xFF);
- state->layer_text = "Mirrored Dvorak";
- }
- else if (state->status.layer & 0x4) {
- state->target_lcd_color = LCD_COLOR(BLUE, saturation, 0xFF);
- state->layer_text = "Dvorak";
- }
- else if (state->status.layer & 0x2) {
- state->target_lcd_color = LCD_COLOR(ORANGE, saturation, 0xFF);
- state->layer_text = "Mirrored Qwerty";
- }
- else {
- state->target_lcd_color = LCD_COLOR(YELLOW, saturation, 0xFF);
- state->layer_text = "Qwerty";
- stop_keyframe_animation(&KITT_Scanner_animation);
- start_keyframe_animation(&Fade_in_all_leds);
- }
- }
|