keymap.c 13 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. #include "planck.h"
  4. #include "action_layer.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #endif
  8. #include "eeconfig.h"
  9. extern keymap_config_t keymap_config;
  10. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  11. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  12. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  13. // entirely and just use numbers.
  14. #define _WORKMAN 0
  15. #define _DEAD 1
  16. #define _QWERTY 2
  17. #define _LOWER 3
  18. #define _RAISE 4
  19. #define _PLOVER 5
  20. #define _ADJUST 16
  21. enum planck_keycodes {
  22. WORKMAN = SAFE_RANGE,
  23. DEAD,
  24. QWERTY,
  25. LOWER,
  26. RAISE,
  27. PLOVER,
  28. EXT_PLV,
  29. TOG_PLV
  30. };
  31. // Fillers to make layering more clear
  32. #define _______ KC_TRNS
  33. #define XXXXXXX KC_NO
  34. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  35. /* Workman
  36. * ,-----------------------------------------------------------------------------------.
  37. * | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
  38. * |------+------+------+------+------+-------------+------+------+------+------+------|
  39. * | Esc | A | S | H | T | G | Y | N | E | O | I | " |
  40. * |------+------+------+------+------+------|------+------+------+------+------+------|
  41. * | Shift| Z | X | M | C | V | K | L | Dead | . | / |Enter |
  42. * |------+------+------+------+------+------+------+------+------+------+------+------|
  43. * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  44. * `-----------------------------------------------------------------------------------'
  45. */
  46. [_WORKMAN] = {
  47. {KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
  48. {MT(MOD_LCTL,KC_ESC), KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
  49. {KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, DEAD, KC_DOT, KC_SLSH, KC_ENT},
  50. {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  51. },
  52. /* Workman Dead Layer
  53. * ,-----------------------------------------------------------------------------------.
  54. * | | % | & | ? | + | @ | $ | _ | [ | ] | ! | |
  55. * |------+------+------+------+------+-------------+------+------+------+------+------|
  56. * | | / | ( | = | 0 | { | } | 1 | * | ) | - | " |
  57. * |------+------+------+------+------+------|------+------+------+------+------+------|
  58. * | | 6 | 7 | 8 | 9 | | | \ | 2 | 3 | 4 | 5 | |
  59. * |------+------+------+------+------+------+------+------+------+------+------+------|
  60. * | | | < | ~ | ` | , | # | ^ | > | | |
  61. * `-----------------------------------------------------------------------------------'
  62. */
  63. [_DEAD] = {
  64. {XXXXXXX, KC_PERC, KC_AMPR, KC_QUES, KC_PLUS, KC_AT, KC_DLR, KC_UNDS, KC_LBRC, KC_RBRC, KC_EXLM, XXXXXXX},
  65. {XXXXXXX, KC_SLSH, KC_LPRN, KC_EQL, KC_0, KC_LCBR, KC_RCBR, KC_1, KC_ASTR, KC_RPRN, KC_MINS, XXXXXXX},
  66. {XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_PIPE, KC_BSLS, KC_2, KC_3, KC_4, KC_5, XXXXXXX},
  67. {XXXXXXX, XXXXXXX, KC_LT, KC_TILD, KC_GRV, KC_COMM, KC_COMM, KC_HASH, KC_CIRC, KC_GT, XXXXXXX, XXXXXXX}
  68. },
  69. /* Qwerty
  70. * ,-----------------------------------------------------------------------------------.
  71. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  72. * |------+------+------+------+------+-------------+------+------+------+------+------|
  73. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  74. * |------+------+------+------+------+------|------+------+------+------+------+------|
  75. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  76. * |------+------+------+------+------+------+------+------+------+------+------+------|
  77. * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  78. * `-----------------------------------------------------------------------------------'
  79. */
  80. [_QWERTY] = {
  81. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  82. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  83. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  84. {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  85. },
  86. /* Lower
  87. * ,-----------------------------------------------------------------------------------.
  88. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  89. * |------+------+------+------+------+-------------+------+------+------+------+------|
  90. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  91. * |------+------+------+------+------+------|------+------+------+------+------+------|
  92. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | Vol+ |Enter |
  93. * |------+------+------+------+------+------+------+------+------+------+------+------|
  94. * | | | | | | | | Prev | Next | Vol- | Play |
  95. * `-----------------------------------------------------------------------------------'
  96. */
  97. [_LOWER] = {
  98. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  99. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  100. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS), _______, KC_VOLU, _______},
  101. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, KC_MPLY}
  102. },
  103. /* Raise - KWM Interaction
  104. * ,-----------------------------------------------------------------------------------.
  105. * |Restrt| |TgSplt|Flotng|Parent|FlScrn|InsMrk| InsW | InsS | InsN | InsE | |
  106. * |------+------+------+------+------+-------------+------+------+------+------+------|
  107. * | | Mark |Rotate|Prefix| Term | BSP |SwpMrk|SwapW |SwapS |SwapN |SwapE | |
  108. * |------+------+------+------+------+------|------+------+------+------+------+------|
  109. * | |MarkW |MarkS |MarkN |MarkE |Monocl|Float |FocusW|FocusS|FocusN|FocusE| |
  110. * |------+------+------+------+------+------+------+------+------+------+------+------|
  111. * | | | | | | | | | | | |
  112. * `-----------------------------------------------------------------------------------'
  113. */
  114. [_RAISE] = {
  115. {LCAG(KC_Q), XXXXXXX, LCAG(KC_S), LCAG(KC_W), LCAG(KC_D), LCAG(KC_F), LCTL(S(KC_X)), LCTL(S(KC_H)), LCTL(S(KC_J)), LCTL(S(KC_K)), LCTL(S(KC_L)), XXXXXXX},
  116. {XXXXXXX, LCAG(KC_M), LGUI(LCTL(KC_R)), LCAG(KC_DOT), LCAG(KC_T), LGUI(LCTL(KC_A)), LCTL(LALT(KC_M)), LCTL(LALT(KC_H)), LCTL(LALT(KC_J)), LCTL(LALT(KC_K)), LCTL(LALT(KC_L)), XXXXXXX},
  117. {_______, LCAG(KC_H), LCAG(KC_J), LCAG(KC_K), LCAG(KC_L), LGUI(LCTL(KC_S)), LGUI(LCTL(KC_D)), LGUI(LALT(KC_H)), LGUI(LALT(KC_J)), LGUI(LALT(KC_K)), LGUI(LALT(KC_L)), _______},
  118. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  119. },
  120. /* Plover layer (http://opensteno.org)
  121. * ,-----------------------------------------------------------------------------------.
  122. * | # | # | # | # | # | # | # | # | # | # | # | # |
  123. * |------+------+------+------+------+-------------+------+------+------+------+------|
  124. * | | S | T | P | H | * | * | F | P | L | T | D |
  125. * |------+------+------+------+------+------|------+------+------+------+------+------|
  126. * |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
  127. * |------+------+------+------+------+------+------+------+------+------+------+------|
  128. * | Exit | | | A | O | | E | U | | | |
  129. * `-----------------------------------------------------------------------------------'
  130. */
  131. [_PLOVER] = {
  132. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  133. {XXXXXXX, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
  134. {TOG_PLV, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
  135. {EXT_PLV, XXXXXXX, XXXXXXX, KC_M, KC_C, XXXXXXX, XXXXXXX, KC_L, KC_COMM, XXXXXXX, XXXXXXX, XXXXXXX}
  136. },
  137. /* Adjust (Lower + Raise)
  138. * ,-----------------------------------------------------------------------------------.
  139. * | | Reset| | | | | | | | | | Del |
  140. * |------+------+------+------+------+-------------+------+------+------+------+------|
  141. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Workmn|Plover| | |
  142. * |------+------+------+------+------+------|------+------+------+------+------+------|
  143. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  144. * |------+------+------+------+------+------+------+------+------+------+------+------|
  145. * | | | | | | | | | | | |
  146. * `-----------------------------------------------------------------------------------'
  147. */
  148. [_ADJUST] = {
  149. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  150. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, WORKMAN, PLOVER, _______, _______},
  151. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  152. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  153. }
  154. };
  155. #ifdef AUDIO_ENABLE
  156. float tone_startup[][2] = SONG(STARTUP_SOUND);
  157. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  158. float tone_workman[][2] = SONG(WORKMAN_SOUND);
  159. float tone_plover[][2] = SONG(PLOVER_SOUND);
  160. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  161. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  162. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  163. #endif
  164. void persistant_default_layer_set(uint16_t default_layer) {
  165. eeconfig_update_default_layer(default_layer);
  166. default_layer_set(default_layer);
  167. }
  168. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  169. switch (keycode) {
  170. case WORKMAN:
  171. if (record->event.pressed) {
  172. #ifdef AUDIO_ENABLE
  173. PLAY_NOTE_ARRAY(tone_workman, false, 0);
  174. #endif
  175. persistant_default_layer_set(1UL<<_WORKMAN);
  176. }
  177. return false;
  178. break;
  179. case DEAD:
  180. if (record->event.pressed) {
  181. layer_on(_DEAD);
  182. set_oneshot_layer(_DEAD, ONESHOT_START);
  183. clear_oneshot_layer_state(ONESHOT_PRESSED);
  184. }
  185. return false;
  186. break;
  187. case QWERTY:
  188. if (record->event.pressed) {
  189. #ifdef AUDIO_ENABLE
  190. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  191. #endif
  192. persistant_default_layer_set(1UL<<_QWERTY);
  193. }
  194. return false;
  195. break;
  196. case LOWER:
  197. if (record->event.pressed) {
  198. layer_on(_LOWER);
  199. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  200. } else {
  201. layer_off(_LOWER);
  202. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  203. }
  204. return false;
  205. break;
  206. case RAISE:
  207. if (record->event.pressed) {
  208. layer_on(_RAISE);
  209. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  210. } else {
  211. layer_off(_RAISE);
  212. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  213. }
  214. return false;
  215. break;
  216. case PLOVER:
  217. if (record->event.pressed) {
  218. #ifdef AUDIO_ENABLE
  219. stop_all_notes();
  220. PLAY_NOTE_ARRAY(tone_plover, false, 0);
  221. #endif
  222. layer_off(_RAISE);
  223. layer_off(_LOWER);
  224. layer_off(_ADJUST);
  225. layer_on(_PLOVER);
  226. if (!eeconfig_is_enabled()) {
  227. eeconfig_init();
  228. }
  229. keymap_config.raw = eeconfig_read_keymap();
  230. keymap_config.nkro = 1;
  231. eeconfig_update_keymap(keymap_config.raw);
  232. }
  233. return false;
  234. break;
  235. case EXT_PLV:
  236. if (record->event.pressed) {
  237. #ifdef AUDIO_ENABLE
  238. PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
  239. #endif
  240. layer_off(_PLOVER);
  241. }
  242. return false;
  243. break;
  244. case TOG_PLV:
  245. if (record->event.pressed) {
  246. register_code(KC_R);
  247. register_code(KC_W);
  248. register_code(KC_T);
  249. register_code(KC_C);
  250. register_code(KC_P);
  251. register_code(KC_O);
  252. clear_keyboard();
  253. }
  254. return false;
  255. break;
  256. }
  257. return true;
  258. }
  259. void matrix_init_user(void) {
  260. #ifdef AUDIO_ENABLE
  261. startup_user();
  262. #endif
  263. }
  264. #ifdef AUDIO_ENABLE
  265. void startup_user()
  266. {
  267. _delay_ms(20); // gets rid of tick
  268. PLAY_NOTE_ARRAY(tone_startup, false, 0);
  269. }
  270. void shutdown_user()
  271. {
  272. PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
  273. _delay_ms(150);
  274. stop_all_notes();
  275. }
  276. void music_on_user(void)
  277. {
  278. music_scale_user();
  279. }
  280. void music_scale_user(void)
  281. {
  282. PLAY_NOTE_ARRAY(music_scale, false, 0);
  283. }
  284. #endif