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keymap.c 9.5 KB

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  1. // using as reference
  2. // https://docs.qmk.fm/#/keymap
  3. // thanks to atlacat, hailbreno, itsaferbie and weeheavy...
  4. // and special thanks to AGausmann and drashna for the layer-activated RGB underglow
  5. // https://www.reddit.com/r/olkb/comments/6t1vdu/update_layeractivated_rgb_underglow/
  6. // https://github.com/AGausmann/qmk_firmware/blob/agausmann-v3.x/keyboards/nyquist/keymaps/agausmann/keymap.c
  7. #include QMK_KEYBOARD_H
  8. // Helpful defines
  9. #define _______ KC_TRNS
  10. #define XXXXXXX KC_NO
  11. /*
  12. * Each layer gets a name for readability.
  13. * The underscores don't mean anything - you can
  14. * have a layer called STUFF or any other name.
  15. * Layer names don't all need to be of the same
  16. * length, and you can also skip them entirely
  17. * and just use numbers.
  18. *
  19. */
  20. #define BL 0 // Base Layer
  21. #define FL 1 // Function Layer
  22. #define NL 2 // Numpad Layer
  23. #define RL 3 // RGB Layer
  24. /*
  25. * Let's give an easier name to the RGB modes
  26. * and assign the ones we want to the different layer
  27. * these will then be used by the function below
  28. *
  29. */
  30. #define RGB_STA RGB_M_P //rgb static
  31. #define RGB_BRE RGB_M_B //rgb breathe
  32. #define RGB_RAI RGB_M_R //rgb rainbow
  33. #define RGB_SWI RGB_M_SW //rgb swirl
  34. #define RGB_SNA RGB_M_SN //rgb snake
  35. #define RGB_KNI RGB_M_K //rgb knight
  36. #define RGB_GRA RGB_M_G //rgb gradient
  37. #define RGB_XMS RGB_M_X //rgb christmas
  38. //
  39. #define RGB_BL_MODE rgblight_mode_noeeprom(3) //rgb mode for BL layer
  40. #define RGB_BL_LIGHT rgblight_sethsv_noeeprom_turquoise() //rgb light for BL layer
  41. //
  42. #define RGB_FL_MODE rgblight_mode_noeeprom(1) //rgb mode for FL layer
  43. #define RGB_FL_LIGHT rgblight_sethsv_noeeprom_orange() //rgb light for FL layer
  44. //
  45. #define RGB_NL_MODE rgblight_mode_noeeprom(12) //rgb mode for NL layer
  46. #define RGB_NL_LIGHT rgblight_sethsv_noeeprom_turquoise() //rgb light for NL layer
  47. //
  48. #define RGB_RL_MODE rgblight_mode_noeeprom(22) //rgb mode for RL layer
  49. #define RGB_RL_LIGHT rgblight_sethsv_noeeprom_red() //rgb light for RL layer
  50. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  51. /* Keymap BL: Base Layer (Default Layer)
  52. *
  53. * ,-----------------------------------------------------------.
  54. * | ' | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Backsp |
  55. * |-----------------------------------------------------------|
  56. * | Tab | q | w | e | r | t | y | u | i | o | p | [ | ] |enter|
  57. * |------------------------------------------------------ |
  58. * | Caps | a | s | d | f | g | h | j | k | l | ; | ' | # | |
  59. * |-----------------------------------------------------------|
  60. * |Shft| < | z | x | c | v | b | n | m | , | . | / | Shift |
  61. * |-----------------------------------------------------------|
  62. * |Ctrl|Gui |Alt | Space | FN | Space |Alt |Gui | NL |Ctrl |
  63. * `-----------------------------------------------------------'
  64. */
  65. [BL] = LAYOUT_60_iso_split(
  66. // 1 2 3 4 5 6 7 8 9 10 11 12 13 14
  67. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
  68. KC_TAB , KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
  69. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
  70. KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
  71. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(FL), KC_SPC, KC_RALT, KC_RGUI, TO(NL), KC_RCTL),
  72. /* Keymap FL: Function Layer
  73. *
  74. * ,-----------------------------------------------------------.
  75. * |ESC|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
  76. * |-----------------------------------------------------------|
  77. * | | | | | | | | | | |prt| | | |
  78. * |------------------------------------------------------ |
  79. * | |m l|m d|m u|m r| | | l | d | u | r | | | |
  80. * |-----------------------------------------------------------|
  81. * | | | | | |mb1|mb2| |hm |pgd|pgu|end| |
  82. * |-----------------------------------------------------------|
  83. * | | | | | | | | | | |
  84. * `-----------------------------------------------------------'
  85. */
  86. [FL] = LAYOUT_60_iso_split(
  87. // 1 2 3 4 5 6 7 8 9 10 11 12 13 14
  88. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
  89. _______ , _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______,
  90. _______, KC_MS_LEFT,KC_MS_DOWN,KC_MS_UP, KC_MS_RIGHT,_______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______,
  91. _______, _______, _______, _______, _______, KC_MS_BTN1,KC_MS_BTN2,_______, KC_HOME, KC_PGDOWN, KC_PGUP, KC_END, _______,
  92. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
  93. /* Keymap NL: Numpad Layer
  94. *
  95. * ,-----------------------------------------------------------.
  96. * |BL | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | | |
  97. * |-----------------------------------------------------------|
  98. * | | 4 | 5 | 6 | * | / | | 4 | 5 | 6 | * | / | ] | |
  99. * |------------------------------------------------------ |
  100. * | | 7 | 8 | 9 | + | - | | 1 | 2 | 3 | + | - | | |
  101. * |-----------------------------------------------------------|
  102. * | | | 0 | , | . | = | | | 0 | , | . | = | |
  103. * |-----------------------------------------------------------|
  104. * | | | | | | | | | RL | |
  105. * `-----------------------------------------------------------'
  106. */
  107. [NL] = LAYOUT_60_iso_split(
  108. // 1 2 3 4 5 6 7 8 9 10 11 12 13 14
  109. TG(NL), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______,
  110. _______, KC_4, KC_5, KC_6, KC_PAST, KC_PSLS, _______, KC_4, KC_5, KC_6, KC_PAST, KC_PSLS, _______,
  111. _______, KC_7, KC_8, KC_9, KC_PPLS, KC_PMNS, _______, KC_1, KC_2, KC_3, KC_PPLS, KC_PMNS, _______, _______,
  112. _______, KC_0, KC_COMM, KC_DOT, KC_EQL, _______, _______, _______, KC_0, KC_COMM, KC_DOT, KC_EQL, _______,
  113. _______, _______, _______, _______, MO(FL), _______, _______, _______, TG(RL), _______),
  114. /* Keymap RL: RGB Layer
  115. *
  116. * ,-----------------------------------------------------------.
  117. * |BL | | | | | | | | | | | | |Reset |
  118. * |-----------------------------------------------------------|
  119. * | |tog|mod|hui|hud| | |sai|sad|vai|vad| | | |
  120. * |------------------------------------------------------ |
  121. * | |sta|bre|rai|swi| | |sna|kni|gra|xms| | | |
  122. * |-----------------------------------------------------------|
  123. * | | |bd |bt |bi |bs | | | | | | | |
  124. * |-----------------------------------------------------------|
  125. * | | | | | | | | | BL | |
  126. * `-----------------------------------------------------------'
  127. */
  128. [RL] = LAYOUT_60_iso_split(
  129. // 1 2 3 4 5 6 7 8 9 10 11 12 13 14
  130. TG(RL), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
  131. _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, _______, _______, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______,
  132. _______, RGB_STA, RGB_BRE, RGB_RAI, RGB_SWI, _______, _______, RGB_SNA, RGB_KNI, RGB_GRA, RGB_XMS, _______, _______, _______,
  133. _______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______,
  134. _______, _______, _______, _______, MO(FL), _______, _______, _______, TO(BL), _______),
  135. };
  136. void persistent_default_layer_set(uint16_t default_layer) {
  137. eeconfig_update_default_layer(default_layer);
  138. default_layer_set(default_layer);
  139. }
  140. // layer-activated RGB underglow
  141. void matrix_scan_user(void) {
  142. #ifdef RGBLIGHT_ENABLE
  143. static uint8_t old_layer = 1;
  144. uint8_t new_layer = biton32(layer_state);
  145. if (old_layer != new_layer) {
  146. switch (new_layer) {
  147. case BL:
  148. RGB_BL_MODE;
  149. RGB_BL_LIGHT;
  150. break;
  151. case FL:
  152. RGB_FL_MODE;
  153. RGB_FL_LIGHT;
  154. break;
  155. case NL:
  156. RGB_NL_MODE;
  157. // RGB_NL_LIGHT;
  158. break;
  159. case RL:
  160. RGB_RL_MODE;
  161. // RGB_RL_LIGHT;
  162. break;
  163. }
  164. old_layer = new_layer;
  165. }
  166. #endif //RGBLIGHT_ENABLE
  167. }