2
0

keymap.c 7.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202
  1. #include QMK_KEYBOARD_H
  2. extern keymap_config_t keymap_config;
  3. #define _COLEMAK 0
  4. #define _QWERTY 1
  5. #define _NUMPAD 2
  6. #define _LOWER 3
  7. #define _RAISE 4
  8. #define _ADJUST 16
  9. enum custom_keycodes {
  10. COLEMAK = SAFE_RANGE,
  11. QWERTY,
  12. NUMPAD,
  13. LOWER,
  14. RAISE,
  15. ADJUST,
  16. };
  17. /* Fn keys */
  18. enum {
  19. F_SFT = 0,
  20. F_ALT,
  21. F_CTRL,
  22. F_NUMPAD
  23. // F_LOWER,
  24. // F_RAISE,
  25. };
  26. #define KC_ KC_TRNS
  27. #define _______ KC_TRNS
  28. #define KC_XXXX KC_NO
  29. #define KC_CMK COLEMAK
  30. #define KC_QWE QWERTY
  31. #define KC_LOWR LOWER
  32. #define KC_RASE RAISE
  33. #define KC_QRAS QRAISE
  34. #define KC_ADJT ADJUST
  35. #define KC_RST RESET
  36. #define KC_BL_S BL_STEP
  37. #define KC_DBUG DEBUG
  38. #define KC_RTOG RGB_TOG
  39. #define KC_RMOD RGB_MOD
  40. #define KC_RHUI RGB_HUI
  41. #define KC_RHUD RGB_HUD
  42. #define KC_RSAI RGB_SAI
  43. #define KC_RSAD RGB_SAD
  44. #define KC_RVAI RGB_VAI
  45. #define KC_RVAD RGB_VAD
  46. //#define KC_CATDEL LCTL(LALT(KC_DEL)) // Ctrl alt del
  47. #define KC_CPY LCTL(KC_C)
  48. #define KC_PST LCTL(KC_V)
  49. #define KC_SELA LCTL(KC_A)
  50. #define KC_UDO LCTL(KC_Z)
  51. #define KC_CUT LCTL(KC_X)
  52. #define KC_SVE LCTL(KC_S)
  53. #define KC_OSH F(F_SFT)
  54. #define KC_OCTL F(F_CTRL)
  55. #define KC_NUMP F(F_NUMPAD)
  56. #define KC_SHESC MT(MOD_LSFT,KC_ESC)
  57. #define KC_SHENT MT(MOD_RSFT,KC_ENT)
  58. //#define KC_NUMP TG(_NUMPAD) // Toggle layer NUMPAD for use in KC_keymaps
  59. //#define KC_RST RESET
  60. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  61. // Colemak Mod-DH is used. https://colemakmods.github.io/mod-dh/
  62. [_COLEMAK] = LAYOUT_kc(
  63. //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
  64. TAB , Q , W , F , P , B ,LPRN, RPRN, J , L , U , Y ,SCLN,BSPC,
  65. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  66. BSPC, A , R , S , T , G ,EQL , MINS, K , N , E , I , O ,QUOT,
  67. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  68. SHESC, Z , X , C , D , V ,NUMP, ENT, M , H ,COMM,DOT ,SLSH,SHENT,
  69. //|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
  70. OCTL,LALT,LGUI,DEL ,LOWR, SPC, OSH, RASE,LEFT,RIGHT,RALT,RCTL
  71. //`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
  72. ),
  73. [_QWERTY] = LAYOUT_kc(
  74. //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
  75. ESC , Q , W , E , R , T ,LBRC, RBRC, Y , U , I , O , P ,BSPC,
  76. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  77. TAB , A , S , D , F , G ,LPRN, RPRN, H , J , K , L ,SCLN,QUOT,
  78. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  79. LSFT, Z , X , C , V , B , , , N , M ,COMM,DOT ,SLSH,ENT ,
  80. //|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
  81. LCTL,LGUI,LALT,DEL , , SPC, SPC , ,LEFT,DOWN, UP ,RIGHT
  82. //`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
  83. ),
  84. [_NUMPAD] = LAYOUT_kc(
  85. //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
  86. , , , , , , , ,ASTR, P7 , P8 , P9 ,SLSH, ,
  87. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  88. , , , , , , , ,PIPE, P4 , P5 , P6 ,MINS, ,
  89. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  90. , , , , , , , ,COMM, P1 , P2 , P3 ,PLUS, ,
  91. //|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
  92. , , , , , , , P0 ,NLCK, , ,
  93. //`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
  94. ),
  95. [_LOWER] = LAYOUT_kc(
  96. //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
  97. ,XXXX,XXXX,XXXX,XXXX,CAPS, , ,PGUP,HOME, UP ,END ,DEL , ,
  98. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  99. ,SELA,LALT,LSFT,LCTL,SVE , , ,PGDN,LEFT,DOWN,RGHT,BSPC,INS ,
  100. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  101. ,UDO ,CUT ,CPY ,PST ,XXXX, , ,XXXX,XXXX,COMM,DOT ,SLSH, ,
  102. //|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
  103. , , , , , , , , , , ,
  104. //`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
  105. ),
  106. [_RAISE] = LAYOUT_kc(
  107. //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
  108. ,AMPR,PERC,HASH,EXLM,LPRN, , ,ASTR,RPRN, AT ,DLR ,CIRC,BSPC,
  109. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  110. , 7 , 5 , 3 , 1 , 9 ,LBRC, RBRC, 8 , 0 , 2 , 4 , 6 ,BSLS,
  111. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  112. , GRV,TILD,XXXX,EQL ,PLUS, , ,UNDS,MINS,COMM,DOT ,SLSH,ENT ,
  113. //|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
  114. , , , , , , , , , , ,
  115. //`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
  116. ),
  117. [_ADJUST] = LAYOUT_kc(
  118. //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
  119. , F1 , F2 , F3 , F4 , F5 , F6, F7, F8, F9 ,F10 , F11, F12,BSPC,
  120. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  121. , , , , , , , , , CMK,QWE , , , ,
  122. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  123. , , , , , , , , , , , , , ,
  124. //|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
  125. , , , , , , , , ,VOLD,VOLU,MUTE
  126. //`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
  127. )
  128. };
  129. const uint16_t PROGMEM fn_actions[] = {
  130. [F_SFT] = ACTION_MODS_ONESHOT (MOD_LSFT)
  131. ,[F_ALT] = ACTION_MODS_ONESHOT (MOD_LALT)
  132. ,[F_CTRL] = ACTION_MODS_ONESHOT (MOD_LCTL)
  133. ,[F_NUMPAD] = ACTION_LAYER_TAP_TOGGLE(_NUMPAD)
  134. // ,[F_LOWER] = ACTION_LAYER_TAP_TOGGLE(LOWER) // FN1 - Momentary Layer 1 (Lower)
  135. // ,[F_RAISE] = ACTION_LAYER_TAP_TOGGLE(RAISE) // FN2 - Momentary Layer 2 (Raise)
  136. };
  137. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  138. switch (keycode) {
  139. case COLEMAK:
  140. if (record->event.pressed) {
  141. set_single_persistent_default_layer(_COLEMAK);
  142. }
  143. return false;
  144. break;
  145. case QWERTY:
  146. if (record->event.pressed) {
  147. set_single_persistent_default_layer(_QWERTY);
  148. }
  149. return false;
  150. break;
  151. case LOWER:
  152. if (record->event.pressed) {
  153. layer_on(_LOWER);
  154. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  155. } else {
  156. layer_off(_LOWER);
  157. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  158. }
  159. return false;
  160. break;
  161. case RAISE:
  162. if (record->event.pressed) {
  163. layer_on(_RAISE);
  164. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  165. } else {
  166. layer_off(_RAISE);
  167. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  168. }
  169. return false;
  170. break;
  171. case ADJUST:
  172. if (record->event.pressed) {
  173. layer_on(_ADJUST);
  174. } else {
  175. layer_off(_ADJUST);
  176. }
  177. return false;
  178. break;
  179. }
  180. return true;
  181. }