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- #ifndef OLED_USER_H
- #define OLED_USER_H
- //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
- #include "ssd1306.h"
- #include "edvorakjp.h"
- //assign the right code to your layers for OLED display
- #define L_BASE 0
- extern uint8_t is_master;
- extern bool japanese_mode;
- void matrix_update(struct CharacterMatrix *dest,
- const struct CharacterMatrix *source);
- void render_status(struct CharacterMatrix *matrix);
- void iota_gfx_task_user(void);
- #endif // OLED_CONFIG_USER_H
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