oled.h 511 B

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  1. #ifndef OLED_USER_H
  2. #define OLED_USER_H
  3. //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
  4. #include "ssd1306.h"
  5. #include "edvorakjp.h"
  6. //assign the right code to your layers for OLED display
  7. #define L_BASE 0
  8. extern uint8_t is_master;
  9. extern bool japanese_mode;
  10. void matrix_update(struct CharacterMatrix *dest,
  11. const struct CharacterMatrix *source);
  12. void render_status(struct CharacterMatrix *matrix);
  13. void iota_gfx_task_user(void);
  14. #endif // OLED_CONFIG_USER_H