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7 лет назад | |
|---|---|---|
| .. | ||
| keymaps | e5380795b9 Fix the LFKeyboards so they work with the QMK Configurator (#4591) | 7 лет назад |
| config.h | b05c0e46c6 Adds a default value for IS_COMMAND for COMMAND feature (#4301) | 7 лет назад |
| info.json | 9234f9c964 Keyboard: LFKPad refactor and Configurator support (#3439) | 7 лет назад |
| lfkpad.c | 9234f9c964 Keyboard: LFKPad refactor and Configurator support (#3439) | 7 лет назад |
| lfkpad.h | 9234f9c964 Keyboard: LFKPad refactor and Configurator support (#3439) | 7 лет назад |
| readme.md | 7f7f763598 Fixed dead links (#2451) | 7 лет назад |
| rules.mk | e5380795b9 Fix the LFKeyboards so they work with the QMK Configurator (#4591) | 7 лет назад |
For the full Quantum feature list, see the parent readme.md.
Download or clone the whole firmware and navigate to the keyboards/bluepad folder. Once your dev env is setup, you'll be able to type make to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
To build with the default keymap, simply run make.
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do make with keymap option like:
$ make keymap=[default|jack|<name>]
Keymaps follow the format keymap.c and are stored in folders in the keymaps folder, eg keymaps/my_keymap/