keymap.c 8.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177
  1. #include QMK_KEYBOARD_H
  2. /*
  3. Keymap is loosely based on DivergeJM's Nyquist keymap
  4. Major changes made:
  5. - DVORAK, COLEMAK, FUNCTION, MOUSE, and ADJUST layers have been removed
  6. - right 2u key performs backspace, not enter
  7. - LOWER layer controls function keys, media controls, and underglow
  8. - ARROW layer uses JKLI for arrow keys
  9. - Bootmagic enabled and bootmagic initialization key changed from space to enter
  10. */
  11. extern keymap_config_t keymap_config;
  12. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  13. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  14. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  15. // entirely and just use numbers.
  16. enum custom_layers {
  17. _QWERTY,
  18. _LOWER,
  19. _RAISE,
  20. _ARROW
  21. };
  22. enum custom_keycodes {
  23. QWERTY = SAFE_RANGE,
  24. LOWER,
  25. RAISE,
  26. ARROW
  27. };
  28. // Enable these functions using FUNC(n) macro.
  29. const uint16_t PROGMEM fn_actions[] = { //ACTION_LAYER_TAP_TOGGLE requires that number of taps be defined in *config.h* - default set to 5
  30. [0] = LT(_LOWER, KC_SPC), //Hold for momentary Lower layer, Tap for Backspace,
  31. [1] = LT(_RAISE, KC_BSPC), //Hold for momentary Raise layer, Tap for Space,
  32. [2] = MO(_ARROW), //Hold for momentary Arrow
  33. };
  34. #define SPC_LWR FUNC(0)
  35. #define BSP_RSE FUNC(1)
  36. #define ARW FUNC(2)
  37. // Fillers to make layering more clear
  38. #define _______ KC_TRNS
  39. #define XXXXXXX KC_NO
  40. // Underglow setup
  41. #define RGBLIGHT_SLEEP
  42. #define RGBLIGHT_ANIMATIONS
  43. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  44. /* QWERTY
  45. * .----------------------------------------. .-----------------------------------------.
  46. * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
  47. * |-----+------+------+------+------+------| |------+------+------+------+------+------|
  48. * | Tab | Q | W | E | R | T | | Y | U | I | O | P |Enter |
  49. * |-----+------+------+------+------+------| |------+------+------+------+------+------|
  50. * | Caps| A | S | D | F | G | | H | J | K | L | ; | " |
  51. * |-----+------+------+------+------+------| |------+------+------+------+------+------|
  52. * |Lshft| Z | X | C | V | B | | N | M | , | . | / |Rshft |
  53. * |-----+------+------+------+------+------| |------+------+------+------+------+------|
  54. * |Arrow| LCtrl| LAlt | LGui | Bspc/Raise | | Spc/Lower | RGui | RAlt | RCtrl| Del |
  55. * `----------------------------------------' '-----------------------------------------'
  56. */
  57. [_QWERTY] = LAYOUT(
  58. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  59. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT,
  60. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  61. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
  62. ARW, KC_LCTL, KC_LALT, KC_LGUI, BSP_RSE, BSP_RSE, SPC_LWR, SPC_LWR, KC_RGUI, KC_RALT, KC_RCTL, KC_DEL
  63. ),
  64. /* Raise
  65. * ,-----------------------------------------. .-----------------------------------------.
  66. * | | | | | | | | = | / | * | - | \ | ` |
  67. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  68. * | | | | | | | | 7 | 8 | 9 | + | [ | ] |
  69. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  70. * | | | | | | | | 4 | 5 | 6 | Enter| | |
  71. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  72. * | Lshft| | | | | | | 1 | 2 | 3 | Space| | |
  73. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  74. * | | | | LGui | | | 0 | . | Bspc | | |
  75. * `-----------------------------------------' `-----------------------------------------'
  76. */
  77. [_RAISE] = LAYOUT(
  78. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PEQL, KC_PSLS, KC_PAST, KC_MINS, KC_BSLS, KC_GRV,
  79. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_7, KC_8, KC_9, KC_PPLS, KC_LBRC, KC_RBRC,
  80. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_PENT, XXXXXXX, XXXXXXX,
  81. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_SPC, XXXXXXX, XXXXXXX,
  82. XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, KC_0, KC_0, KC_DOT, KC_BSPC, XXXXXXX, XXXXXXX
  83. ),
  84. /* Lower
  85. * ,-----------------------------------------. .-----------------------------------------.
  86. * | F1 | F2 | F3 | F4 | F5 | F6 | | | | | | | |
  87. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  88. * | F7 | F8 | F9 | F10 | F11 | F12 | | | | | | | |
  89. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  90. * | >/|| | Mute | Vol- | Vol+ | |<< | >>| | | | | | | | |
  91. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  92. * |RGB IO|RGB >>|RGB <<|Hue++ |Hue-- | | | | | | | | |
  93. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  94. * |Sat++ |Sat-- |Val++ |Val-- | | | | | | | |
  95. * `-----------------------------------------' `-----------------------------------------'
  96. */
  97. [_LOWER] = LAYOUT(
  98. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  99. KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  100. KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  101. RGB_TOG, RGB_MOD, RGB_RMOD, RGB_HUI, RGB_HUD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  102. RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
  103. ),
  104. /* Arrow
  105. * ,-----------------------------------------. ,----------------------------------------.
  106. * | | | | | | | | | | | | | |
  107. * |------+------+------+------+------+------| |-----+------+------+------+------+------|
  108. * | | | | | | | | | | Up | | | |
  109. * |------+------+------+------+------+------| |-----+------+------+------+------+------|
  110. * | | | | | | | | | Left | Down |Right | | |
  111. * |------+------+------+------+------+------| |-----+------+------+------+------+------|
  112. * | | | | | | | | | | | | | |
  113. * |------+------+------+------+------+------| |-----+------+------+------+------+------|
  114. * | | | | Gui | | | | | | | |
  115. * `-----------------------------------------' `----------------------------------------'
  116. */
  117. [_ARROW] = LAYOUT(
  118. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  119. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX,
  120. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX,
  121. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  122. _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
  123. ),
  124. };
  125. void persistent_default_layer_set(uint16_t default_layer) {
  126. eeconfig_update_default_layer(default_layer);
  127. default_layer_set(default_layer);
  128. }
  129. /* Cases to switch default layer to QWERTY, COLEMAK or DVORAK
  130. and to access ADJUST layer to access the switch keys */
  131. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  132. switch (keycode) {
  133. case QWERTY:
  134. if (record->event.pressed) {
  135. set_single_persistent_default_layer(_QWERTY);
  136. }
  137. return false;
  138. break;
  139. case LOWER:
  140. if (record->event.pressed) {
  141. layer_on(_LOWER);
  142. } else {
  143. layer_off(_LOWER);
  144. }
  145. return false;
  146. break;
  147. case RAISE:
  148. if (record->event.pressed) {
  149. layer_on(_RAISE);
  150. } else {
  151. layer_off(_RAISE);
  152. }
  153. return false;
  154. break;
  155. }
  156. return true;
  157. }