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keymap.c 13 KB

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  1. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  2. #include "planck.h"
  3. #include "action_layer.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. #include "eeconfig.h"
  8. extern keymap_config_t keymap_config;
  9. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  10. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  11. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  12. // entirely and just use numbers.
  13. #define _WORKMAN 0
  14. #define _DEAD 1
  15. #define _QWERTY 2
  16. #define _LOWER 3
  17. #define _RAISE 4
  18. #define _PLOVER 5
  19. #define _ADJUST 16
  20. enum planck_keycodes {
  21. WORKMAN = SAFE_RANGE,
  22. DEAD,
  23. QWERTY,
  24. LOWER,
  25. RAISE,
  26. PLOVER,
  27. EXT_PLV,
  28. TOG_PLV
  29. };
  30. // Fillers to make layering more clear
  31. #define _______ KC_TRNS
  32. #define XXXXXXX KC_NO
  33. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  34. /* Workman
  35. * ,-----------------------------------------------------------------------------------.
  36. * | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
  37. * |------+------+------+------+------+-------------+------+------+------+------+------|
  38. * | Esc | A | S | H | T | G | Y | N | E | O | I | " |
  39. * |------+------+------+------+------+------|------+------+------+------+------+------|
  40. * | Shift| Z | X | M | C | V | K | L | Dead | . | / |Enter |
  41. * |------+------+------+------+------+------+------+------+------+------+------+------|
  42. * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  43. * `-----------------------------------------------------------------------------------'
  44. */
  45. [_WORKMAN] = {
  46. {KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
  47. {MT(MOD_LCTL,KC_ESC), KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
  48. {KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, DEAD, KC_DOT, KC_SLSH, KC_ENT},
  49. {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  50. },
  51. /* Workman Dead Layer
  52. * ,-----------------------------------------------------------------------------------.
  53. * | | % | & | ? | + | @ | $ | _ | [ | ] | ! | |
  54. * |------+------+------+------+------+-------------+------+------+------+------+------|
  55. * | | / | ( | = | 0 | { | } | 1 | * | ) | - | " |
  56. * |------+------+------+------+------+------|------+------+------+------+------+------|
  57. * | | 6 | 7 | 8 | 9 | | | \ | 2 | 3 | 4 | 5 | |
  58. * |------+------+------+------+------+------+------+------+------+------+------+------|
  59. * | | | < | ~ | ` | , | # | ^ | > | | |
  60. * `-----------------------------------------------------------------------------------'
  61. */
  62. [_DEAD] = {
  63. {XXXXXXX, KC_PERC, KC_AMPR, KC_QUES, KC_PLUS, KC_AT, KC_DLR, KC_UNDS, KC_LBRC, KC_RBRC, KC_EXLM, XXXXXXX},
  64. {XXXXXXX, KC_SLSH, KC_LPRN, KC_EQL, KC_0, KC_LCBR, KC_RCBR, KC_1, KC_ASTR, KC_RPRN, KC_MINS, XXXXXXX},
  65. {XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_PIPE, KC_BSLS, KC_2, KC_3, KC_4, KC_5, XXXXXXX},
  66. {XXXXXXX, XXXXXXX, KC_LT, KC_TILD, KC_GRV, KC_COMM, KC_COMM, KC_HASH, KC_CIRC, KC_GT, XXXXXXX, XXXXXXX}
  67. },
  68. /* Qwerty
  69. * ,-----------------------------------------------------------------------------------.
  70. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  71. * |------+------+------+------+------+-------------+------+------+------+------+------|
  72. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  73. * |------+------+------+------+------+------|------+------+------+------+------+------|
  74. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  75. * |------+------+------+------+------+------+------+------+------+------+------+------|
  76. * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  77. * `-----------------------------------------------------------------------------------'
  78. */
  79. [_QWERTY] = {
  80. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  81. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  82. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  83. {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  84. },
  85. /* Lower
  86. * ,-----------------------------------------------------------------------------------.
  87. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  88. * |------+------+------+------+------+-------------+------+------+------+------+------|
  89. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  90. * |------+------+------+------+------+------|------+------+------+------+------+------|
  91. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | Vol+ |Enter |
  92. * |------+------+------+------+------+------+------+------+------+------+------+------|
  93. * | | | | | | | | Prev | Next | Vol- | Play |
  94. * `-----------------------------------------------------------------------------------'
  95. */
  96. [_LOWER] = {
  97. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  98. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  99. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS), _______, KC_VOLU, _______},
  100. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, KC_MPLY}
  101. },
  102. /* Raise - KWM Interaction
  103. * ,-----------------------------------------------------------------------------------.
  104. * |Restrt| |TgSplt|Flotng|Parent|FlScrn|InsMrk| InsW | InsS | InsN | InsE | |
  105. * |------+------+------+------+------+-------------+------+------+------+------+------|
  106. * | | Mark |Rotate|Prefix| Term | BSP |SwpMrk|SwapW |SwapS |SwapN |SwapE | |
  107. * |------+------+------+------+------+------|------+------+------+------+------+------|
  108. * | |MarkW |MarkS |MarkN |MarkE |Monocl|Float |FocusW|FocusS|FocusN|FocusE| |
  109. * |------+------+------+------+------+------+------+------+------+------+------+------|
  110. * | | | | | | | | | | | |
  111. * `-----------------------------------------------------------------------------------'
  112. */
  113. [_RAISE] = {
  114. {LCAG(KC_Q), XXXXXXX, LCAG(KC_S), LCAG(KC_W), LCAG(KC_D), LCAG(KC_F), LCTL(S(KC_X)), LCTL(S(KC_H)), LCTL(S(KC_J)), LCTL(S(KC_K)), LCTL(S(KC_L)), XXXXXXX},
  115. {XXXXXXX, LCAG(KC_M), LGUI(LCTL(KC_R)), LCAG(KC_DOT), LCAG(KC_T), LGUI(LCTL(KC_A)), LCTL(LALT(KC_M)), LCTL(LALT(KC_H)), LCTL(LALT(KC_J)), LCTL(LALT(KC_K)), LCTL(LALT(KC_L)), XXXXXXX},
  116. {_______, LCAG(KC_H), LCAG(KC_J), LCAG(KC_K), LCAG(KC_L), LGUI(LCTL(KC_S)), LGUI(LCTL(KC_D)), LGUI(LALT(KC_H)), LGUI(LALT(KC_J)), LGUI(LALT(KC_K)), LGUI(LALT(KC_L)), _______},
  117. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  118. },
  119. /* Plover layer (http://opensteno.org)
  120. * ,-----------------------------------------------------------------------------------.
  121. * | # | # | # | # | # | # | # | # | # | # | # | # |
  122. * |------+------+------+------+------+-------------+------+------+------+------+------|
  123. * | | S | T | P | H | * | * | F | P | L | T | D |
  124. * |------+------+------+------+------+------|------+------+------+------+------+------|
  125. * |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
  126. * |------+------+------+------+------+------+------+------+------+------+------+------|
  127. * | Exit | | | A | O | | E | U | | | |
  128. * `-----------------------------------------------------------------------------------'
  129. */
  130. [_PLOVER] = {
  131. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  132. {XXXXXXX, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
  133. {TOG_PLV, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
  134. {EXT_PLV, XXXXXXX, XXXXXXX, KC_M, KC_C, XXXXXXX, XXXXXXX, KC_L, KC_COMM, XXXXXXX, XXXXXXX, XXXXXXX}
  135. },
  136. /* Adjust (Lower + Raise)
  137. * ,-----------------------------------------------------------------------------------.
  138. * | | Reset| | | | | | | | | | Del |
  139. * |------+------+------+------+------+-------------+------+------+------+------+------|
  140. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Workmn|Plover| | |
  141. * |------+------+------+------+------+------|------+------+------+------+------+------|
  142. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  143. * |------+------+------+------+------+------+------+------+------+------+------+------|
  144. * | | | | | | | | | | | |
  145. * `-----------------------------------------------------------------------------------'
  146. */
  147. [_ADJUST] = {
  148. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  149. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, WORKMAN, PLOVER, _______, _______},
  150. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  151. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  152. }
  153. };
  154. #ifdef AUDIO_ENABLE
  155. float tone_startup[][2] = SONG(STARTUP_SOUND);
  156. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  157. float tone_workman[][2] = SONG(WORKMAN_SOUND);
  158. float tone_plover[][2] = SONG(PLOVER_SOUND);
  159. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  160. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  161. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  162. #endif
  163. void persistent_default_layer_set(uint16_t default_layer) {
  164. eeconfig_update_default_layer(default_layer);
  165. default_layer_set(default_layer);
  166. }
  167. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  168. switch (keycode) {
  169. case WORKMAN:
  170. if (record->event.pressed) {
  171. #ifdef AUDIO_ENABLE
  172. PLAY_SONG(tone_workman);
  173. #endif
  174. persistent_default_layer_set(1UL<<_WORKMAN);
  175. }
  176. return false;
  177. break;
  178. case DEAD:
  179. if (record->event.pressed) {
  180. layer_on(_DEAD);
  181. set_oneshot_layer(_DEAD, ONESHOT_START);
  182. clear_oneshot_layer_state(ONESHOT_PRESSED);
  183. }
  184. return false;
  185. break;
  186. case QWERTY:
  187. if (record->event.pressed) {
  188. #ifdef AUDIO_ENABLE
  189. PLAY_SONG(tone_qwerty);
  190. #endif
  191. persistent_default_layer_set(1UL<<_QWERTY);
  192. }
  193. return false;
  194. break;
  195. case LOWER:
  196. if (record->event.pressed) {
  197. layer_on(_LOWER);
  198. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  199. } else {
  200. layer_off(_LOWER);
  201. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  202. }
  203. return false;
  204. break;
  205. case RAISE:
  206. if (record->event.pressed) {
  207. layer_on(_RAISE);
  208. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  209. } else {
  210. layer_off(_RAISE);
  211. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  212. }
  213. return false;
  214. break;
  215. case PLOVER:
  216. if (record->event.pressed) {
  217. #ifdef AUDIO_ENABLE
  218. stop_all_notes();
  219. PLAY_SONG(tone_plover);
  220. #endif
  221. layer_off(_RAISE);
  222. layer_off(_LOWER);
  223. layer_off(_ADJUST);
  224. layer_on(_PLOVER);
  225. if (!eeconfig_is_enabled()) {
  226. eeconfig_init();
  227. }
  228. keymap_config.raw = eeconfig_read_keymap();
  229. keymap_config.nkro = 1;
  230. eeconfig_update_keymap(keymap_config.raw);
  231. }
  232. return false;
  233. break;
  234. case EXT_PLV:
  235. if (record->event.pressed) {
  236. #ifdef AUDIO_ENABLE
  237. PLAY_SONG(tone_plover_gb);
  238. #endif
  239. layer_off(_PLOVER);
  240. }
  241. return false;
  242. break;
  243. case TOG_PLV:
  244. if (record->event.pressed) {
  245. register_code(KC_R);
  246. register_code(KC_W);
  247. register_code(KC_T);
  248. register_code(KC_C);
  249. register_code(KC_P);
  250. register_code(KC_O);
  251. clear_keyboard();
  252. }
  253. return false;
  254. break;
  255. }
  256. return true;
  257. }
  258. void matrix_init_user(void) {
  259. #ifdef AUDIO_ENABLE
  260. startup_user();
  261. #endif
  262. }
  263. #ifdef AUDIO_ENABLE
  264. void startup_user()
  265. {
  266. _delay_ms(20); // gets rid of tick
  267. PLAY_SONG(tone_startup);
  268. }
  269. void shutdown_user()
  270. {
  271. PLAY_SONG(tone_goodbye);
  272. _delay_ms(150);
  273. stop_all_notes();
  274. }
  275. void music_on_user(void)
  276. {
  277. music_scale_user();
  278. }
  279. void music_scale_user(void)
  280. {
  281. PLAY_SONG(music_scale);
  282. }
  283. #endif