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keymap.c 4.2 KB

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  1. #include QMK_KEYBOARD_H
  2. // Used for SHIFT_ESC
  3. #define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
  4. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  5. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  6. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  7. // entirely and just use numbers.
  8. #define _BL 0
  9. #define _FL 1
  10. // Fillers to make layering more clear
  11. #define _______ KC_TRNS
  12. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  13. /* Keymap _BL: (Base Layer) Default Layer
  14. * ,-----------------------------------------------------------.
  15. * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ | ~ |
  16. * |-----------------------------------------------------------|
  17. * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|bksp |
  18. * |-----------------------------------------------------------|
  19. * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
  20. * |-----------------------------------------------------------|
  21. * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift| fn |
  22. * |-----------------------------------------------------------|
  23. * |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
  24. * `-----------------------------------------------------------'
  25. */
  26. [_BL] = LAYOUT_60_ansi_split_bs_rshift(
  27. F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
  28. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
  29. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
  30. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), \
  31. KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_MENU, KC_RCTL
  32. ),
  33. [_FL] = LAYOUT_60_ansi_split_bs_rshift(
  34. #ifdef RGBLIGHT_ENABLE
  35. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RESET, \
  36. KC_CAPS, _______, RGB_TOG, RGB_MOD, RGB_HUI, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, _______, KC_DEL, \
  37. _______, KC_VOLD, RGB_HUD, RGB_SAI, RGB_SAD, _______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_PENT, \
  38. _______, RGB_VAI, RGB_VAD, _______, _______, _______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, _______, _______, \
  39. _______, _______, _______, _______, _______, _______, _______, _______
  40. #else
  41. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RESET, \
  42. KC_CAPS, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, _______, KC_DEL, \
  43. _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_PENT, \
  44. _______, _______, _______, _______, _______, _______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, _______, _______, \
  45. _______, _______, _______, _______, _______, _______, _______, _______
  46. #endif
  47. ),
  48. };
  49. enum function_id {
  50. SHIFT_ESC,
  51. };
  52. const uint16_t PROGMEM fn_actions[] = {
  53. [0] = ACTION_FUNCTION(SHIFT_ESC),
  54. };
  55. void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  56. static uint8_t shift_esc_shift_mask;
  57. switch (id) {
  58. case SHIFT_ESC:
  59. shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
  60. if (record->event.pressed) {
  61. if (shift_esc_shift_mask) {
  62. add_key(KC_GRV);
  63. send_keyboard_report();
  64. } else {
  65. add_key(KC_ESC);
  66. send_keyboard_report();
  67. }
  68. } else {
  69. if (shift_esc_shift_mask) {
  70. del_key(KC_GRV);
  71. send_keyboard_report();
  72. } else {
  73. del_key(KC_ESC);
  74. send_keyboard_report();
  75. }
  76. }
  77. break;
  78. }
  79. }