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- #include "_qmk_handwire.h"
- #define _______ KC_TRNS
- enum keyboard_layers {
- _BL,
- _FL,
- _CL
- };
- enum custom_keycodes {
- S_BSKTC = SAFE_RANGE,
- S_ODEJY,
- S_RCKBY,
- S_DOEDR,
- S_SCALE,
- S_ONEUP,
- S_COIN,
- S_SONIC,
- S_ZELDA
- };
- #ifdef AUDIO_ENABLE
- float song_basketcase[][2] = SONG(BASKET_CASE);
- float song_ode_to_joy[][2] = SONG(ODE_TO_JOY);
- float song_rock_a_bye_baby[][2] = SONG(ROCK_A_BYE_BABY);
- float song_doe_a_deer[][2] = SONG(DOE_A_DEER);
- float song_scale[][2] = SONG(MUSIC_SCALE_SOUND);
- float song_coin[][2] = SONG(COIN_SOUND);
- float song_one_up[][2] = SONG(ONE_UP_SOUND);
- float song_sonic_ring[][2] = SONG(SONIC_RING);
- float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
- #endif
- const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = KEYMAP(
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DEL,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_HOME,
- KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_END,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_N,
- KC_NO, KC_LCTL, KC_LALT, KC_LGUI, MO(1),
- KC_SPC, MO(1), RESET,
- KC_INS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
- KC_PGUP, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
- KC_PGDN, KC_H, KC_J, KC_K, KC_L, KC_COLN, KC_QUOT,
- KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
- KC_RCTL, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
- RESET, MO(2), KC_SPC
- )
- // [0] = KEYMAP(
- // KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DEL,
- // KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_HOME,
- // KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_END,
- // KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
- // KC_NO, KC_LCTL, KC_LALT, KC_LGUI, MO(1),
- // KC_SPC, MO(1), RESET,
- // KC_INS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
- // KC_PGUP, KC_J, KC_L, KC_U, KC_Y, KC_COLN, KC_DEL,
- // KC_PGDN, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
- // KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
- // KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
- // RESET, MO(2), KC_SPC
- // )
- };
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case S_BSKTC:
- if (record->event.pressed) {
- stop_all_notes();
- PLAY_SONG(song_basketcase);
- }
- return false;
- case S_ODEJY:
- if (record->event.pressed) {
- stop_all_notes();
- PLAY_SONG(song_ode_to_joy);
- }
- return false;
- case S_RCKBY:
- if (record->event.pressed) {
- stop_all_notes();
- PLAY_SONG(song_rock_a_bye_baby);
- }
- return false;
- case S_DOEDR:
- if (record->event.pressed) {
- stop_all_notes();
- PLAY_SONG(song_doe_a_deer);
- }
- return false;
- case S_SCALE:
- if (record->event.pressed) {
- stop_all_notes();
- PLAY_SONG(song_scale);
- }
- return false;
- case S_ONEUP:
- if (record->event.pressed) {
- stop_all_notes();
- PLAY_SONG(song_one_up);
- }
- return false;
- case S_COIN:
- if (record->event.pressed) {
- stop_all_notes();
- PLAY_SONG(song_coin);
- }
- return false;
- case S_SONIC:
- if (record->event.pressed) {
- stop_all_notes();
- PLAY_SONG(song_sonic_ring);
- }
- return false;
- case S_ZELDA:
- if (record->event.pressed) {
- stop_all_notes();
- PLAY_SONG(song_zelda_puzzle);
- }
- return false;
- }
- return true;
- }
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