keymap.c 11 KB

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  1. #include "preonic.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  8. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  9. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  10. // entirely and just use numbers.
  11. #define _DVORAK 0
  12. #define _QWERTY 1
  13. #define _LOWER 2
  14. #define _RAISE 3
  15. #define _ADJUST 16
  16. enum preonic_keycodes {
  17. DVORAK = SAFE_RANGE,
  18. QWERTY,
  19. LOWER,
  20. RAISE,
  21. BACKLIT
  22. };
  23. // Fillers to make layering more clear
  24. #define _______ KC_TRNS
  25. #define XXXXXXX KC_NO
  26. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  27. /* Dvorak
  28. * ,-----------------------------------------------------------------------------------.
  29. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  30. * |------+------+------+------+------+------+------+------+------+------+------+------|
  31. * | Tab | " | , | . | P | Y | F | G | C | R | L | / |
  32. * |------+------+------+------+------+-------------+------+------+------+------+------|
  33. * | Esc | A | O | E | U | I | D | H | T | N | S | - |
  34. * |------+------+------+------+------+------|------+------+------+------+------+------|
  35. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  36. * |------+------+------+------+------+------+------+------+------+------+------+------|
  37. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  38. * `-----------------------------------------------------------------------------------'
  39. */
  40. [_DVORAK] = {
  41. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  42. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH},
  43. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
  44. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT)},
  45. {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  46. },
  47. /* Qwerty
  48. * ,-----------------------------------------------------------------------------------.
  49. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  50. * |------+------+------+------+------+------+------+------+------+------+------+------|
  51. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
  52. * |------+------+------+------+------+-------------+------+------+------+------+------|
  53. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  54. * |------+------+------+------+------+------|------+------+------+------+------+------|
  55. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  56. * |------+------+------+------+------+------+------+------+------+------+------+------|
  57. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  58. * `-----------------------------------------------------------------------------------'
  59. */
  60. [_QWERTY] = {
  61. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  62. {_______, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL},
  63. {_______, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  64. {_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______},
  65. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  66. },
  67. /* Lower
  68. * ,-----------------------------------------------------------------------------------.
  69. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  70. * |------+------+------+------+------+------+------+------+------+------+------+------|
  71. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  72. * |------+------+------+------+------+-------------+------+------+------+------+------|
  73. * | | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | Home |PageUp|
  74. * |------+------+------+------+------+------|------+------+------+------+------+------|
  75. * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | End |PageDn|
  76. * |------+------+------+------+------+------+------+------+------+------+------+------|
  77. * | | | | | | | | Next | Vol- | Vol+ | Play |
  78. * `-----------------------------------------------------------------------------------'
  79. */
  80. [_LOWER] = {
  81. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
  82. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
  83. {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_HOME, KC_PGUP},
  84. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_END, KC_PGDN},
  85. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  86. },
  87. /* Raise
  88. * ,-----------------------------------------------------------------------------------.
  89. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  90. * |------+------+------+------+------+-------------+------+------+------+------+------|
  91. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  92. * |------+------+------+------+------+-------------+------+------+------+------+------|
  93. * | | | | | | | | _ | + | { | } | | |
  94. * |------+------+------+------+------+------|------+------+------+------+------+------|
  95. * | | | | | | | | - | = | [ | ] | \ |
  96. * |------+------+------+------+------+------+------+------+------+------+------+------|
  97. * | | | | | | | | Next | Vol- | Vol+ | Play |
  98. * `-----------------------------------------------------------------------------------'
  99. */
  100. [_RAISE] = {
  101. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
  102. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
  103. {_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  104. {_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  105. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  106. },
  107. /* Adjust (Lower + Raise)
  108. * ,-----------------------------------------------------------------------------------.
  109. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  110. * |------+------+------+------+------+------+------+------+------+------+------+------|
  111. * | | Reset| | | | | | | | | | Del |
  112. * |------+------+------+------+------+-------------+------+------+------+------+------|
  113. * | | | |Aud on|AudOff|AGnorm|AGswap|Dvorak|Qwerty| | | |
  114. * |------+------+------+------+------+------|------+------+------+------+------+------|
  115. * | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
  116. * |------+------+------+------+------+------+------+------+------+------+------+------|
  117. * | | | | | | | | | | | |
  118. * `-----------------------------------------------------------------------------------'
  119. */
  120. [_ADJUST] = {
  121. {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
  122. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  123. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, DVORAK, QWERTY, _______, _______, _______},
  124. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  125. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  126. }
  127. };
  128. #ifdef AUDIO_ENABLE
  129. float tone_startup[][2] = {
  130. {NOTE_B5, 20},
  131. {NOTE_B6, 8},
  132. {NOTE_DS6, 20},
  133. {NOTE_B6, 8}
  134. };
  135. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  136. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  137. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  138. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  139. #endif
  140. void persistant_default_layer_set(uint16_t default_layer) {
  141. eeconfig_update_default_layer(default_layer);
  142. default_layer_set(default_layer);
  143. }
  144. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  145. switch (keycode) {
  146. case DVORAK:
  147. if (record->event.pressed) {
  148. #ifdef AUDIO_ENABLE
  149. PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
  150. #endif
  151. persistant_default_layer_set(1UL<<_DVORAK);
  152. }
  153. return false;
  154. break;
  155. case QWERTY:
  156. if (record->event.pressed) {
  157. #ifdef AUDIO_ENABLE
  158. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  159. #endif
  160. persistant_default_layer_set(1UL<<_QWERTY);
  161. }
  162. return false;
  163. break;
  164. case LOWER:
  165. if (record->event.pressed) {
  166. layer_on(_LOWER);
  167. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  168. } else {
  169. layer_off(_LOWER);
  170. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  171. }
  172. return false;
  173. break;
  174. case RAISE:
  175. if (record->event.pressed) {
  176. layer_on(_RAISE);
  177. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  178. } else {
  179. layer_off(_RAISE);
  180. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  181. }
  182. return false;
  183. break;
  184. case BACKLIT:
  185. if (record->event.pressed) {
  186. register_code(KC_RSFT);
  187. #ifdef BACKLIGHT_ENABLE
  188. backlight_step();
  189. #endif
  190. } else {
  191. unregister_code(KC_RSFT);
  192. }
  193. return false;
  194. break;
  195. }
  196. return true;
  197. };
  198. void matrix_init_user(void) {
  199. #ifdef AUDIO_ENABLE
  200. startup_user();
  201. #endif
  202. }
  203. #ifdef AUDIO_ENABLE
  204. void startup_user()
  205. {
  206. _delay_ms(20); // gets rid of tick
  207. PLAY_NOTE_ARRAY(tone_startup, false, 0);
  208. }
  209. void shutdown_user()
  210. {
  211. PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
  212. _delay_ms(150);
  213. stop_all_notes();
  214. }
  215. void music_on_user(void)
  216. {
  217. music_scale_user();
  218. }
  219. void music_scale_user(void)
  220. {
  221. PLAY_NOTE_ARRAY(music_scale, false, 0);
  222. }
  223. #endif