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6 лет назад | |
|---|---|---|
| .. | ||
| keymaps | 67adc29aa3 Remove empty fn_actions[] | 7 лет назад |
| config.h | faaaa134fd Replace DEBOUNCING_DELAY (deprecated) with DEBOUNCE (#5997) | 6 лет назад |
| info.json | eccfb8d55e SixKeyBoard refactor (#3193) | 7 лет назад |
| matrix.c | 8680c50d07 Removes Erez personally from QMK (#5883) | 6 лет назад |
| readme.md | c8cbee5d71 Modified URLs to point to new locations | 6 лет назад |
| rules.mk | b476d65b9c Update keyboards' rules.mk/Makefiles (#1442) | 8 лет назад |
| sixkeyboard.c | 13bb6b4b7f Backlight abstraction and other changes (#439) | 9 лет назад |
| sixkeyboard.h | eccfb8d55e SixKeyBoard refactor (#3193) | 7 лет назад |
Keyboard Maintainer: QMK Community
Hardware Supported: Techkeys SixKeyBoard PCB
Hardware Availability: Techkeys
Make example for this keyboard (after setting up your build environment):
make sixkeyboard:default
See build environment setup then the make instructions for more information.
The schematic is like this:
switches leds
,--+--+--. ,--+--+--.
|C7|B7|B5| |C6|B6|B4|
+--+--+--+ +--+--+--+
|D6|D1|D4| |D5|D2|D3|
`--+--+--' `--+--+--'
The LED on the bottom is C4. All 7 of the leds are turned on when the keyboard boots-up in the sixkeyboard.c file - backlight_enable is not required. The MCU is an Atmega16u2, so the flash memory is limited to 0x3000 bytes - the current setup uses just about all of that! I'm sure things can be opitimised a bit.
There is a jumper on the bottom of the board (next to the USB port) that serves as a reset button - I drilled a hole in my case to allow for quick access via a screwdriver/metal object.