audio_arm.c 24 KB

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  1. /* Copyright 2016 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "audio.h"
  17. #include "ch.h"
  18. #include "hal.h"
  19. #include <string.h>
  20. #include "print.h"
  21. #include "keymap.h"
  22. #include "eeconfig.h"
  23. // -----------------------------------------------------------------------------
  24. int voices = 0;
  25. int voice_place = 0;
  26. float frequency = 0;
  27. float frequency_alt = 0;
  28. int volume = 0;
  29. long position = 0;
  30. float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
  31. int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
  32. bool sliding = false;
  33. float place = 0;
  34. uint8_t * sample;
  35. uint16_t sample_length = 0;
  36. bool playing_notes = false;
  37. bool playing_note = false;
  38. float note_frequency = 0;
  39. float note_length = 0;
  40. uint8_t note_tempo = TEMPO_DEFAULT;
  41. float note_timbre[NUMBER_OF_TIMERS] = {TIMBRE_DEFAULT};
  42. uint16_t note_position = 0;
  43. float (* notes_pointer)[][2];
  44. uint16_t notes_count;
  45. bool notes_repeat;
  46. bool note_resting = false;
  47. uint8_t current_note = 0;
  48. uint8_t rest_counter = 0;
  49. #ifdef VIBRATO_ENABLE
  50. float vibrato_counter = 0;
  51. float vibrato_strength = .5;
  52. float vibrato_rate = 0.125;
  53. #endif
  54. float polyphony_rate = 0;
  55. static bool audio_initialized = false;
  56. audio_config_t audio_config;
  57. uint16_t envelope_index[NUMBER_OF_TIMERS] = {0};
  58. bool glissando[NUMBER_OF_TIMERS] = {true};
  59. #ifndef STARTUP_SONG
  60. #define STARTUP_SONG SONG(STARTUP_SOUND)
  61. #endif
  62. float startup_song[][2] = STARTUP_SONG;
  63. static void gpt_cb8(GPTDriver *gptp);
  64. #define DAC_BUFFER_SIZE 360
  65. #define START_CHANNEL_1() gptStart(&GPTD6, &gpt6cfg1); \
  66. gptStartContinuous(&GPTD6, 2U)
  67. #define START_CHANNEL_2() gptStart(&GPTD7, &gpt7cfg1); \
  68. gptStartContinuous(&GPTD7, 2U)
  69. #define STOP_CHANNEL_1() gptStopTimer(&GPTD6)
  70. #define STOP_CHANNEL_2() gptStopTimer(&GPTD7)
  71. #define RESTART_CHANNEL_1() STOP_CHANNEL_1(); \
  72. START_CHANNEL_1()
  73. #define RESTART_CHANNEL_2() STOP_CHANNEL_2(); \
  74. START_CHANNEL_2()
  75. #define UPDATE_CHANNEL_1_FREQ(freq) gpt6cfg1.frequency = freq * DAC_BUFFER_SIZE; \
  76. RESTART_CHANNEL_1()
  77. #define UPDATE_CHANNEL_2_FREQ(freq) gpt7cfg1.frequency = freq * DAC_BUFFER_SIZE; \
  78. RESTART_CHANNEL_2()
  79. #define GET_CHANNEL_1_FREQ gpt6cfg1.frequency
  80. #define GET_CHANNEL_2_FREQ gpt7cfg1.frequency
  81. /*
  82. * GPT6 configuration.
  83. */
  84. // static const GPTConfig gpt6cfg1 = {
  85. // .frequency = 1000000U,
  86. // .callback = NULL,
  87. // .cr2 = TIM_CR2_MMS_1, /* MMS = 010 = TRGO on Update Event. */
  88. // .dier = 0U
  89. // };
  90. GPTConfig gpt6cfg1 = {
  91. .frequency = 440U*DAC_BUFFER_SIZE,
  92. .callback = NULL,
  93. .cr2 = TIM_CR2_MMS_1, /* MMS = 010 = TRGO on Update Event. */
  94. .dier = 0U
  95. };
  96. GPTConfig gpt7cfg1 = {
  97. .frequency = 440U*DAC_BUFFER_SIZE,
  98. .callback = NULL,
  99. .cr2 = TIM_CR2_MMS_1, /* MMS = 010 = TRGO on Update Event. */
  100. .dier = 0U
  101. };
  102. GPTConfig gpt8cfg1 = {
  103. .frequency = 10,
  104. .callback = gpt_cb8,
  105. .cr2 = TIM_CR2_MMS_1, /* MMS = 010 = TRGO on Update Event. */
  106. .dier = 0U
  107. };
  108. /*
  109. * DAC test buffer (sine wave).
  110. */
  111. // static const dacsample_t dac_buffer[DAC_BUFFER_SIZE] = {
  112. // 2047, 2082, 2118, 2154, 2189, 2225, 2260, 2296, 2331, 2367, 2402, 2437,
  113. // 2472, 2507, 2542, 2576, 2611, 2645, 2679, 2713, 2747, 2780, 2813, 2846,
  114. // 2879, 2912, 2944, 2976, 3008, 3039, 3070, 3101, 3131, 3161, 3191, 3221,
  115. // 3250, 3278, 3307, 3335, 3362, 3389, 3416, 3443, 3468, 3494, 3519, 3544,
  116. // 3568, 3591, 3615, 3637, 3660, 3681, 3703, 3723, 3744, 3763, 3782, 3801,
  117. // 3819, 3837, 3854, 3870, 3886, 3902, 3917, 3931, 3944, 3958, 3970, 3982,
  118. // 3993, 4004, 4014, 4024, 4033, 4041, 4049, 4056, 4062, 4068, 4074, 4078,
  119. // 4082, 4086, 4089, 4091, 4092, 4093, 4094, 4093, 4092, 4091, 4089, 4086,
  120. // 4082, 4078, 4074, 4068, 4062, 4056, 4049, 4041, 4033, 4024, 4014, 4004,
  121. // 3993, 3982, 3970, 3958, 3944, 3931, 3917, 3902, 3886, 3870, 3854, 3837,
  122. // 3819, 3801, 3782, 3763, 3744, 3723, 3703, 3681, 3660, 3637, 3615, 3591,
  123. // 3568, 3544, 3519, 3494, 3468, 3443, 3416, 3389, 3362, 3335, 3307, 3278,
  124. // 3250, 3221, 3191, 3161, 3131, 3101, 3070, 3039, 3008, 2976, 2944, 2912,
  125. // 2879, 2846, 2813, 2780, 2747, 2713, 2679, 2645, 2611, 2576, 2542, 2507,
  126. // 2472, 2437, 2402, 2367, 2331, 2296, 2260, 2225, 2189, 2154, 2118, 2082,
  127. // 2047, 2012, 1976, 1940, 1905, 1869, 1834, 1798, 1763, 1727, 1692, 1657,
  128. // 1622, 1587, 1552, 1518, 1483, 1449, 1415, 1381, 1347, 1314, 1281, 1248,
  129. // 1215, 1182, 1150, 1118, 1086, 1055, 1024, 993, 963, 933, 903, 873,
  130. // 844, 816, 787, 759, 732, 705, 678, 651, 626, 600, 575, 550,
  131. // 526, 503, 479, 457, 434, 413, 391, 371, 350, 331, 312, 293,
  132. // 275, 257, 240, 224, 208, 192, 177, 163, 150, 136, 124, 112,
  133. // 101, 90, 80, 70, 61, 53, 45, 38, 32, 26, 20, 16,
  134. // 12, 8, 5, 3, 2, 1, 0, 1, 2, 3, 5, 8,
  135. // 12, 16, 20, 26, 32, 38, 45, 53, 61, 70, 80, 90,
  136. // 101, 112, 124, 136, 150, 163, 177, 192, 208, 224, 240, 257,
  137. // 275, 293, 312, 331, 350, 371, 391, 413, 434, 457, 479, 503,
  138. // 526, 550, 575, 600, 626, 651, 678, 705, 732, 759, 787, 816,
  139. // 844, 873, 903, 933, 963, 993, 1024, 1055, 1086, 1118, 1150, 1182,
  140. // 1215, 1248, 1281, 1314, 1347, 1381, 1415, 1449, 1483, 1518, 1552, 1587,
  141. // 1622, 1657, 1692, 1727, 1763, 1798, 1834, 1869, 1905, 1940, 1976, 2012
  142. // };
  143. // squarewave
  144. static const dacsample_t dac_buffer[DAC_BUFFER_SIZE] = {
  145. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  146. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  147. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  148. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  149. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  150. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  151. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  152. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  153. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  154. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  155. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  156. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  157. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  158. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  159. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  160. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  161. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  162. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  163. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  164. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  165. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  166. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  167. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  168. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  169. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  170. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  171. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  172. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  173. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  174. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
  175. };
  176. // squarewave
  177. static const dacsample_t dac_buffer_2[DAC_BUFFER_SIZE] = {
  178. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  179. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  180. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  181. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  182. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  183. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  184. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  185. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  186. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  187. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  188. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  189. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  190. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  191. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  192. 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
  193. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  194. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  195. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  196. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  197. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  198. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  199. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  200. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  201. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  202. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  203. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  204. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  205. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  206. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  207. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
  208. };
  209. /*
  210. * DAC streaming callback.
  211. */
  212. size_t nx = 0, ny = 0, nz = 0;
  213. static void end_cb1(DACDriver *dacp, const dacsample_t *buffer, size_t n) {
  214. (void)dacp;
  215. nz++;
  216. if (dac_buffer == buffer) {
  217. nx += n;
  218. }
  219. else {
  220. ny += n;
  221. }
  222. if ((nz % 1000) == 0) {
  223. // palTogglePad(GPIOD, GPIOD_LED3);
  224. }
  225. }
  226. /*
  227. * DAC error callback.
  228. */
  229. static void error_cb1(DACDriver *dacp, dacerror_t err) {
  230. (void)dacp;
  231. (void)err;
  232. chSysHalt("DAC failure");
  233. }
  234. static const DACConfig dac1cfg1 = {
  235. .init = 2047U,
  236. .datamode = DAC_DHRM_12BIT_RIGHT
  237. };
  238. static const DACConversionGroup dacgrpcfg1 = {
  239. .num_channels = 1U,
  240. .end_cb = end_cb1,
  241. .error_cb = error_cb1,
  242. .trigger = DAC_TRG(0)
  243. };
  244. static const DACConfig dac1cfg2 = {
  245. .init = 2047U,
  246. .datamode = DAC_DHRM_12BIT_RIGHT
  247. };
  248. static const DACConversionGroup dacgrpcfg2 = {
  249. .num_channels = 1U,
  250. .end_cb = end_cb1,
  251. .error_cb = error_cb1,
  252. .trigger = DAC_TRG(0)
  253. };
  254. void audio_init()
  255. {
  256. if (audio_initialized)
  257. return;
  258. // Check EEPROM
  259. // if (!eeconfig_is_enabled())
  260. // {
  261. // eeconfig_init();
  262. // }
  263. // audio_config.raw = eeconfig_read_audio();
  264. audio_config.enable = true;
  265. /*
  266. * Starting DAC1 driver, setting up the output pin as analog as suggested
  267. * by the Reference Manual.
  268. */
  269. palSetPadMode(GPIOA, 4, PAL_MODE_INPUT_ANALOG);
  270. palSetPadMode(GPIOA, 5, PAL_MODE_INPUT_ANALOG);
  271. dacStart(&DACD1, &dac1cfg1);
  272. dacStart(&DACD2, &dac1cfg2);
  273. /*
  274. * Starting GPT6 driver, it is used for triggering the DAC.
  275. */
  276. START_CHANNEL_1();
  277. START_CHANNEL_2();
  278. /*
  279. * Starting a continuous conversion.
  280. */
  281. dacStartConversion(&DACD1, &dacgrpcfg1,
  282. (dacsample_t *)dac_buffer, DAC_BUFFER_SIZE);
  283. dacStartConversion(&DACD2, &dacgrpcfg2,
  284. (dacsample_t *)dac_buffer_2, DAC_BUFFER_SIZE);
  285. // gptStartContinuous(&GPTD6, 2U);
  286. audio_initialized = true;
  287. if (audio_config.enable) {
  288. PLAY_SONG(startup_song);
  289. }
  290. }
  291. void stop_all_notes()
  292. {
  293. dprintf("audio stop all notes");
  294. if (!audio_initialized) {
  295. audio_init();
  296. }
  297. voices = 0;
  298. gptStopTimer(&GPTD6);
  299. gptStopTimer(&GPTD7);
  300. gptStopTimer(&GPTD8);
  301. playing_notes = false;
  302. playing_note = false;
  303. frequency = 0;
  304. frequency_alt = 0;
  305. volume = 0;
  306. for (uint8_t i = 0; i < 8; i++)
  307. {
  308. frequencies[i] = 0;
  309. volumes[i] = 0;
  310. }
  311. }
  312. void stop_note(float freq)
  313. {
  314. dprintf("audio stop note freq=%d", (int)freq);
  315. if (playing_note) {
  316. if (!audio_initialized) {
  317. audio_init();
  318. }
  319. for (int i = 7; i >= 0; i--) {
  320. if (frequencies[i] == freq) {
  321. frequencies[i] = 0;
  322. volumes[i] = 0;
  323. for (int j = i; (j < 7); j++) {
  324. frequencies[j] = frequencies[j+1];
  325. frequencies[j+1] = 0;
  326. volumes[j] = volumes[j+1];
  327. volumes[j+1] = 0;
  328. }
  329. break;
  330. }
  331. }
  332. voices--;
  333. if (voices < 0)
  334. voices = 0;
  335. if (voice_place >= voices) {
  336. voice_place = 0;
  337. }
  338. if (voices == 0) {
  339. STOP_CHANNEL_1();
  340. STOP_CHANNEL_2();
  341. gptStopTimer(&GPTD8);
  342. frequency = 0;
  343. frequency_alt = 0;
  344. volume = 0;
  345. playing_note = false;
  346. }
  347. }
  348. }
  349. #ifdef VIBRATO_ENABLE
  350. float mod(float a, int b)
  351. {
  352. float r = fmod(a, b);
  353. return r < 0 ? r + b : r;
  354. }
  355. float vibrato(float average_freq) {
  356. #ifdef VIBRATO_STRENGTH_ENABLE
  357. float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
  358. #else
  359. float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
  360. #endif
  361. vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
  362. return vibrated_freq;
  363. }
  364. #endif
  365. static void gpt_cb8(GPTDriver *gptp) {
  366. float freq;
  367. if (playing_note) {
  368. if (voices > 0) {
  369. float freq_alt = 0;
  370. if (voices > 1) {
  371. if (polyphony_rate == 0) {
  372. if (glissando[TIMER_6_INDEX]) {
  373. if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
  374. frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
  375. } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
  376. frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2);
  377. } else {
  378. frequency_alt = frequencies[voices - 2];
  379. }
  380. } else {
  381. frequency_alt = frequencies[voices - 2];
  382. }
  383. #ifdef VIBRATO_ENABLE
  384. if (vibrato_strength > 0) {
  385. freq_alt = vibrato(frequency_alt);
  386. } else {
  387. freq_alt = frequency_alt;
  388. }
  389. #else
  390. freq_alt = frequency_alt;
  391. #endif
  392. }
  393. if (envelope_index[TIMER_6_INDEX] < 65535) {
  394. envelope_index[TIMER_6_INDEX]++;
  395. }
  396. freq_alt = voice_envelope(freq_alt, TIMER_6_INDEX);
  397. if (freq_alt < 30.517578125) {
  398. freq_alt = 30.52;
  399. }
  400. if (GET_CHANNEL_1_FREQ != (uint16_t)freq_alt) {
  401. UPDATE_CHANNEL_1_FREQ(freq_alt);
  402. }
  403. //note_timbre;
  404. } else {
  405. STOP_CHANNEL_1();
  406. if (GET_CHANNEL_2_FREQ != (uint16_t)freq_alt) {
  407. UPDATE_CHANNEL_2_FREQ(freq_alt);
  408. }
  409. //note_timbre;
  410. }
  411. if (polyphony_rate > 0) {
  412. if (voices > 1) {
  413. voice_place %= voices;
  414. if (place++ > (frequencies[voice_place] / polyphony_rate)) {
  415. voice_place = (voice_place + 1) % voices;
  416. place = 0.0;
  417. }
  418. }
  419. #ifdef VIBRATO_ENABLE
  420. if (vibrato_strength > 0) {
  421. freq = vibrato(frequencies[voice_place]);
  422. } else {
  423. freq = frequencies[voice_place];
  424. }
  425. #else
  426. freq = frequencies[voice_place];
  427. #endif
  428. } else {
  429. if (glissando[TIMER_7_INDEX]) {
  430. if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
  431. frequency = frequency * pow(2, 440/frequency/12/2);
  432. } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
  433. frequency = frequency * pow(2, -440/frequency/12/2);
  434. } else {
  435. frequency = frequencies[voices - 1];
  436. }
  437. } else {
  438. frequency = frequencies[voices - 1];
  439. }
  440. #ifdef VIBRATO_ENABLE
  441. if (vibrato_strength > 0) {
  442. freq = vibrato(frequency);
  443. } else {
  444. freq = frequency;
  445. }
  446. #else
  447. freq = frequency;
  448. #endif
  449. }
  450. if (envelope_index[TIMER_7_INDEX] < 65535) {
  451. envelope_index[TIMER_7_INDEX]++;
  452. }
  453. freq = voice_envelope(freq, TIMER_7_INDEX);
  454. if (freq < 30.517578125) {
  455. freq = 30.52;
  456. }
  457. if (GET_CHANNEL_2_FREQ != (uint16_t)freq) {
  458. UPDATE_CHANNEL_2_FREQ(freq);
  459. if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
  460. UPDATE_CHANNEL_1_FREQ(freq);
  461. }
  462. //note_timbre;
  463. }
  464. }
  465. if (playing_notes) {
  466. if (note_frequency > 0) {
  467. #ifdef VIBRATO_ENABLE
  468. if (vibrato_strength > 0) {
  469. freq = vibrato(note_frequency);
  470. } else {
  471. freq = note_frequency;
  472. }
  473. #else
  474. freq = note_frequency;
  475. #endif
  476. if (envelope_index[TIMER_6_INDEX] < 65535) {
  477. envelope_index[TIMER_6_INDEX]++;
  478. }
  479. freq = voice_envelope(freq, TIMER_6_INDEX);
  480. if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
  481. UPDATE_CHANNEL_1_FREQ(freq);
  482. UPDATE_CHANNEL_2_FREQ(freq);
  483. }
  484. //note_timbre;
  485. } else {
  486. // gptStopTimer(&GPTD6);
  487. // gptStopTimer(&GPTD7);
  488. }
  489. note_position++;
  490. bool end_of_note = false;
  491. if (GET_CHANNEL_1_FREQ > 0) {
  492. if (!note_resting)
  493. end_of_note = (note_position >= (note_length*16 - 1));
  494. else
  495. end_of_note = (note_position >= (note_length*16));
  496. } else {
  497. end_of_note = (note_position >= (note_length*16));
  498. }
  499. if (end_of_note) {
  500. current_note++;
  501. if (current_note >= notes_count) {
  502. if (notes_repeat) {
  503. current_note = 0;
  504. } else {
  505. STOP_CHANNEL_1();
  506. STOP_CHANNEL_2();
  507. // gptStopTimer(&GPTD8);
  508. playing_notes = false;
  509. return;
  510. }
  511. }
  512. if (!note_resting) {
  513. note_resting = true;
  514. current_note--;
  515. if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
  516. note_frequency = 0;
  517. note_length = 1;
  518. } else {
  519. note_frequency = (*notes_pointer)[current_note][0];
  520. note_length = 1;
  521. }
  522. } else {
  523. note_resting = false;
  524. envelope_index[TIMER_6_INDEX] = 0;
  525. note_frequency = (*notes_pointer)[current_note][0];
  526. note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
  527. }
  528. note_position = 0;
  529. }
  530. }
  531. if (!audio_config.enable) {
  532. playing_notes = false;
  533. playing_note = false;
  534. }
  535. }
  536. void play_note(float freq, int vol) {
  537. dprintf("audio play note freq=%d vol=%d", (int)freq, vol);
  538. if (!audio_initialized) {
  539. audio_init();
  540. }
  541. if (audio_config.enable && voices < 8) {
  542. // Cancel notes if notes are playing
  543. if (playing_notes)
  544. stop_all_notes();
  545. playing_note = true;
  546. envelope_index[TIMER_6_INDEX] = 0;
  547. envelope_index[TIMER_7_INDEX] = 0;
  548. if (freq > 0) {
  549. frequencies[voices] = freq;
  550. volumes[voices] = vol;
  551. voices++;
  552. }
  553. gptStart(&GPTD8, &gpt8cfg1);
  554. gptStartContinuous(&GPTD8, 2U);
  555. RESTART_CHANNEL_1();
  556. RESTART_CHANNEL_2();
  557. }
  558. }
  559. void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
  560. {
  561. if (!audio_initialized) {
  562. audio_init();
  563. }
  564. if (audio_config.enable) {
  565. // Cancel note if a note is playing
  566. if (playing_note)
  567. stop_all_notes();
  568. playing_notes = true;
  569. notes_pointer = np;
  570. notes_count = n_count;
  571. notes_repeat = n_repeat;
  572. place = 0;
  573. current_note = 0;
  574. note_frequency = (*notes_pointer)[current_note][0];
  575. note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
  576. note_position = 0;
  577. gptStart(&GPTD8, &gpt8cfg1);
  578. gptStartContinuous(&GPTD8, 2U);
  579. RESTART_CHANNEL_1();
  580. RESTART_CHANNEL_2();
  581. }
  582. }
  583. bool is_playing_notes(void) {
  584. return playing_notes;
  585. }
  586. bool is_audio_on(void) {
  587. return (audio_config.enable != 0);
  588. }
  589. void audio_toggle(void) {
  590. audio_config.enable ^= 1;
  591. eeconfig_update_audio(audio_config.raw);
  592. if (audio_config.enable)
  593. audio_on_user();
  594. }
  595. void audio_on(void) {
  596. audio_config.enable = 1;
  597. eeconfig_update_audio(audio_config.raw);
  598. audio_on_user();
  599. }
  600. void audio_off(void) {
  601. audio_config.enable = 0;
  602. eeconfig_update_audio(audio_config.raw);
  603. }
  604. #ifdef VIBRATO_ENABLE
  605. // Vibrato rate functions
  606. void set_vibrato_rate(float rate) {
  607. vibrato_rate = rate;
  608. }
  609. void increase_vibrato_rate(float change) {
  610. vibrato_rate *= change;
  611. }
  612. void decrease_vibrato_rate(float change) {
  613. vibrato_rate /= change;
  614. }
  615. #ifdef VIBRATO_STRENGTH_ENABLE
  616. void set_vibrato_strength(float strength) {
  617. vibrato_strength = strength;
  618. }
  619. void increase_vibrato_strength(float change) {
  620. vibrato_strength *= change;
  621. }
  622. void decrease_vibrato_strength(float change) {
  623. vibrato_strength /= change;
  624. }
  625. #endif /* VIBRATO_STRENGTH_ENABLE */
  626. #endif /* VIBRATO_ENABLE */
  627. // Polyphony functions
  628. void set_polyphony_rate(float rate) {
  629. polyphony_rate = rate;
  630. }
  631. void enable_polyphony() {
  632. polyphony_rate = 5;
  633. }
  634. void disable_polyphony() {
  635. polyphony_rate = 0;
  636. }
  637. void increase_polyphony_rate(float change) {
  638. polyphony_rate *= change;
  639. }
  640. void decrease_polyphony_rate(float change) {
  641. polyphony_rate /= change;
  642. }
  643. // Timbre function
  644. void set_timbre(float timbre, uint8_t timer_index) {
  645. note_timbre[timer_index] = timbre;
  646. }
  647. // Tempo functions
  648. void set_tempo(uint8_t tempo) {
  649. note_tempo = tempo;
  650. }
  651. void decrease_tempo(uint8_t tempo_change) {
  652. note_tempo += tempo_change;
  653. }
  654. void increase_tempo(uint8_t tempo_change) {
  655. if (note_tempo - tempo_change < 10) {
  656. note_tempo = 10;
  657. } else {
  658. note_tempo -= tempo_change;
  659. }
  660. }