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8 éve | |
|---|---|---|
| .. | ||
| keymaps | a07d1f22aa Some revisions to cbbrowne Planck keymap, and a preliminary xd75 keymap (#1715) | 8 éve |
| config.h | f0db2c0512 Set proper backlight level | 8 éve |
| readme.md | a07d1f22aa Some revisions to cbbrowne Planck keymap, and a preliminary xd75 keymap (#1715) | 8 éve |
| rules.mk | d2ff66a985 Creates a layouts/ folder for keymaps shared between keyboards (#1609) | 8 éve |
| xd75.c | 992a63c0f2 add xd75, preliminary RGB' | 8 éve |
| xd75.h | d2ff66a985 Creates a layouts/ folder for keymaps shared between keyboards (#1609) | 8 éve |
The XD75Re is a 15x5 full-grid ortholinear keyboard manufactured by XIUDI. This port of the QMK firmware is my first shot at using QMK, so if you see any features done wrong (or just plain missing), feel free to fix them and put in a pull request!
For more info on this firmware (and how to make it your own), head over to qmk.fm.
Download or clone the whole firmware and navigate to the
keyboards/xd75 folder. Once your dev env is setup, you'll be able to
type make to generate your .hex - you can then use the Teensy Loader
to install the resulting .hex file, or have the make process install
it using DFU.
To build with the default keymap, simply run make xd75-default, and
to install via DFU, make xd75-default-dfu.
Note that DFU is likely to require root permissions, so installing the firmware likely requires a command line like:
$ sudo make xd75-default-dfu
The "default" keymap included is basically the OLKB Atomic keymap with a few buttons added for RGB underglow control. This should be usable as a starting point, but most people will be best served creating their own keymap and flashing it - more info on creating your own keymap is available in the official QMK documentation.
Keymaps follow the format <name>.c and are stored in
subdirectories under keyboards/xd75/keymaps
To build the firmware binary hex file for a specific keymap, and
install it, using DFU, just do make with a keymap like this:
$ make xd75-[default|<name>]