keymap.c 6.1 KB

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  1. #include "satan.h"
  2. // Used for SHIFT_ESC
  3. #define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
  4. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  5. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  6. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  7. // entirely and just use numbers.
  8. #define _BL 0
  9. #define _AL 1
  10. #define _FL 2
  11. #define _______ KC_TRNS
  12. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  13. /*
  14. * ANSI Base, Mac style
  15. * ,-----------------------------------------------------------------------------.
  16. * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| = | Backsp |
  17. * |-----------------------------------------------------------------------------|
  18. * |Tab | Q | W | E | R | T | Y | U | I| O| P| [| ]| \|
  19. * |-----------------------------------------------------------------------------|
  20. * |Caps/Fn | A| S| D| F| G| H| J| K| L| ;| '| Enter |
  21. * |-----------------------------------------------------------------------------|
  22. * |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
  23. * |-----------------------------------------------------------------------------|
  24. * |Fn|Alt |Gui | Space(tapped), Fn(held) |Gui |Alt |Menu(tapped, Fn2(held)|Ctrl|
  25. * `-----------------------------------------------------------------------------'
  26. */
  27. [_BL] = KEYMAP_ANSI(
  28. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
  29. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
  30. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
  31. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
  32. MO(_AL), KC_LALT,KC_LGUI, LT(_AL,KC_SPACE), KC_RGUI, KC_RALT, LT(_FL,KC_MENU), KC_RCTL),
  33. /*
  34. * Pok3r style arrow cluster
  35. * ,-----------------------------------------------------------.
  36. * |`~ | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|DEL |
  37. * |-----------------------------------------------------------|
  38. * | | | | | | | | |Up| | | | | |
  39. * |-----------------------------------------------------------|
  40. * | | | | | | | |Left|Down|Right| | | |
  41. * |-----------------------------------------------------------|
  42. * | | | | | | | | | | | | |
  43. * |-----------------------------------------------------------|
  44. * | | | | | | | | |
  45. * `-----------------------------------------------------------'
  46. */
  47. [_AL] = KEYMAP_ANSI(
  48. KC_GRV, KC_F1, KC_F2,KC_F3,KC_F4,KC_F5,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_DELETE, \
  49. KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_UP,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
  50. KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_LEFT,KC_DOWN,KC_RGHT,KC_TRNS,KC_TRNS,KC_TRNS, \
  51. KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
  52. KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
  53. /* Keymap _FL: Function Layer
  54. * ,-----------------------------------------------------------.
  55. * | | | | | | | | | | | | | | RESET|
  56. * |-----------------------------------------------------------|
  57. * | | | | | | | | | | | |BL-|BL+|BL |
  58. * |-----------------------------------------------------------|
  59. * | | | | | | | | | | | | |
  60. * |-----------------------------------------------------------|
  61. * | | RGB on|RGB step|Hue+|Hue- |Sat+|Sat-|Val+| Val-| | | |
  62. * |-----------------------------------------------------------|
  63. * | | | | | | | | |
  64. * `-----------------------------------------------------------'
  65. */
  66. [_FL] = KEYMAP_ANSI(
  67. #ifdef RGBLIGHT_ENABLE
  68. _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
  69. _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG, \
  70. _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
  71. _______,RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD,_______,_______,_______, \
  72. _______,_______,_______, _______, _______,_______,_______, _______),
  73. #else
  74. _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
  75. _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC, BL_INC,BL_TOGG, \
  76. _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
  77. _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
  78. _______,_______,_______, _______, _______,_______,_______,_______),
  79. #endif
  80. };
  81. enum function_id {
  82. SHIFT_ESC,
  83. };
  84. const uint16_t PROGMEM fn_actions[] = {
  85. [0] = ACTION_FUNCTION(SHIFT_ESC),
  86. };
  87. void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  88. static uint8_t shift_esc_shift_mask;
  89. switch (id) {
  90. case SHIFT_ESC:
  91. shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
  92. if (record->event.pressed) {
  93. if (shift_esc_shift_mask) {
  94. add_key(KC_GRV);
  95. send_keyboard_report();
  96. } else {
  97. add_key(KC_ESC);
  98. send_keyboard_report();
  99. }
  100. } else {
  101. if (shift_esc_shift_mask) {
  102. del_key(KC_GRV);
  103. send_keyboard_report();
  104. } else {
  105. del_key(KC_ESC);
  106. send_keyboard_report();
  107. }
  108. }
  109. break;
  110. }
  111. }