keymap.c 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255
  1. // Dale's Planck with a number row, I mean Preonic.
  2. // I could have done something cooler with the top row I guess but I'm pretty much a Planck guy, that is the reason for the duplication of keys.
  3. #include QMK_KEYBOARD_H
  4. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  5. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  6. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  7. // entirely and just use numbers.
  8. enum preonic_layers {
  9. _QWERTY,
  10. _ARROW,
  11. _LOWER,
  12. _RAISE,
  13. _ADJUST
  14. };
  15. enum preonic_keycodes {
  16. QWERTY = SAFE_RANGE,
  17. ARROW,
  18. LOWER,
  19. RAISE,
  20. BACKLIT
  21. };
  22. // Fillers to make layering more clear
  23. #define _______ KC_TRNS
  24. #define XXXXXXX KC_NO
  25. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  26. /* Qwerty
  27. * ,-----------------------------------------------------------------------------------.
  28. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  29. * |------+------+------+------+------+------+------+------+------+------+------+------|
  30. * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  31. * |------+------+------+------+------+-------------+------+------+------+------+------|
  32. * | Tab | A | S | D | F | G | H | J | K | L | ; | " |
  33. * |------+------+------+------+------+------|------+------+------+------+------+------|
  34. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  35. * |------+------+------+------+------+------+------+------+------+------+------+------|
  36. * | Ctrl | GUI | \ | Alt |Lower | Space |Raise | [ | - | = | ] |
  37. * `-----------------------------------------------------------------------------------'
  38. */
  39. [_QWERTY] = LAYOUT_preonic_1x2uC( \
  40. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  41. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  42. KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  43. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT), \
  44. KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, RAISE, LT(_LOWER, KC_LBRC), KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC) \
  45. ),
  46. /* Arrow
  47. * ,-----------------------------------------------------------------------------------.
  48. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  49. * |------+------+------+------+------+------+------+------+------+------+------+------|
  50. * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  51. * |------+------+------+------+------+-------------+------+------+------+------+------|
  52. * | Tab | A | S | D | F | G | H | J | K | L | ; | " |
  53. * |------+------+------+------+------+------|------+------+------+------+------+------|
  54. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  55. * |------+------+------+------+------+------+------+------+------+------+------+------|
  56. * | Ctrl | GUI | \ | Alt |Lower | Space |Raise | Left | Down | Up | Right |
  57. * `-----------------------------------------------------------------------------------'
  58. */
  59. [_ARROW] = LAYOUT_preonic_1x2uC( \
  60. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  61. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  62. KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  63. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT), \
  64. KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, MT(MOD_RCTL, KC_RGHT) \
  65. ),
  66. /* Lower
  67. * ,-----------------------------------------------------------------------------------.
  68. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  69. * |------+------+------+------+------+------+------+------+------+------+------+------|
  70. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  71. * |------+------+------+------+------+-------------+------+------+------+------+------|
  72. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
  73. * |------+------+------+------+------+------|------+------+------+------+------+------|
  74. * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / | Ent |
  75. * |------+------+------+------+------+------+------+------+------+------+------+------|
  76. * | | | | | | 0 | | [ | - | + | ] |
  77. * `-----------------------------------------------------------------------------------'
  78. */
  79. [_LOWER] = LAYOUT_preonic_1x2uC( \
  80. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  81. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  82. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR, \
  83. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, _______, _______, \
  84. _______, _______, _______, _______, _______, KC_0, _______, _______, _______, KC_PLUS, _______ \
  85. ),
  86. /* Raise
  87. * ,-----------------------------------------------------------------------------------.
  88. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  89. * |------+------+------+------+------+-------------+------+------+------+------+------|
  90. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  91. * |------+------+------+------+------+-------------+------+------+------+------+------|
  92. * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
  93. * |------+------+------+------+------+------|------+------+------+------+------+------|
  94. * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | |
  95. * |------+------+------+------+------+------+------+------+------+------+------+------|
  96. * | | App | | | | Ins | | Home | PGDN | PGUP | End |
  97. * `-----------------------------------------------------------------------------------'
  98. */
  99. [_RAISE] = LAYOUT_preonic_1x2uC( \
  100. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
  101. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
  102. KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV,
  103. _______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______,
  104. _______, KC_APP, _______, _______, _______, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
  105. ),
  106. /* Adjust (Lower + Raise)
  107. * ,-----------------------------------------------------------------------------------.
  108. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  109. * |------+------+------+------+------+------+------+------+------+------+------+------|
  110. * | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D |
  111. * |------+------+------+------+------+-------------+------+------+------+------+------|
  112. * | Caps | Arrow| |Aud on|Audoff| |AGswap|AGnorm| PrtSc|ScrLck| Break| |
  113. * |------+------+------+------+------+------|------+------+------+------+------+------|
  114. * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute |VolUp |VolDn | | |
  115. * |------+------+------+------+------+------+------+------+------+------+------+------|
  116. * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST |
  117. * `-----------------------------------------------------------------------------------'
  118. */
  119. [_ADJUST] = LAYOUT_preonic_1x2uC( \
  120. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  121. LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, MAGIC_TOGGLE_NKRO, _______, _______, _______, LALT(LCTL(KC_DEL)),
  122. KC_CAPS, ARROW, _______, AU_ON, AU_OFF, _______, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______,
  123. _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
  124. BACKLIT, _______, _______, _______, _______, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP
  125. )
  126. };
  127. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
  128. {
  129. switch(id) {
  130. case 0: // this would trigger when you hit a key mapped as M(0)
  131. if (record->event.pressed) {
  132. return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes
  133. }
  134. break;
  135. }
  136. return MACRO_NONE;
  137. };
  138. #ifdef AUDIO_ENABLE
  139. float tone_startup[][2] = {
  140. {NOTE_B5, 20},
  141. {NOTE_B6, 8},
  142. {NOTE_DS6, 20},
  143. {NOTE_B6, 8}
  144. };
  145. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  146. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  147. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  148. #endif
  149. void persistent_default_layer_set(uint16_t default_layer) {
  150. eeconfig_update_default_layer(default_layer);
  151. default_layer_set(default_layer);
  152. }
  153. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  154. switch (keycode) {
  155. case QWERTY:
  156. if (record->event.pressed) {
  157. #ifdef AUDIO_ENABLE
  158. PLAY_SONG(tone_qwerty);
  159. #endif
  160. persistent_default_layer_set(1UL<<_QWERTY);
  161. }
  162. return false;
  163. break;
  164. case ARROW:
  165. if (record->event.pressed) {
  166. persistent_default_layer_set(1UL<<_ARROW);
  167. }
  168. return false;
  169. break;
  170. case LOWER:
  171. if (record->event.pressed) {
  172. layer_on(_LOWER);
  173. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  174. } else {
  175. layer_off(_LOWER);
  176. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  177. }
  178. return false;
  179. break;
  180. case RAISE:
  181. if (record->event.pressed) {
  182. layer_on(_RAISE);
  183. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  184. } else {
  185. layer_off(_RAISE);
  186. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  187. }
  188. return false;
  189. break;
  190. case BACKLIT:
  191. if (record->event.pressed) {
  192. register_code(KC_RSFT);
  193. #ifdef BACKLIGHT_ENABLE
  194. backlight_step();
  195. #endif
  196. } else {
  197. unregister_code(KC_RSFT);
  198. }
  199. return false;
  200. break;
  201. }
  202. return true;
  203. };
  204. void matrix_init_user(void) {
  205. #ifdef AUDIO_ENABLE
  206. startup_user();
  207. #endif
  208. }
  209. #ifdef AUDIO_ENABLE
  210. void startup_user()
  211. {
  212. _delay_ms(20); // gets rid of tick
  213. PLAY_SONG(tone_startup);
  214. }
  215. void shutdown_user()
  216. {
  217. PLAY_SONG(tone_goodbye);
  218. _delay_ms(150);
  219. stop_all_notes();
  220. }
  221. void music_on_user(void)
  222. {
  223. music_scale_user();
  224. }
  225. void music_scale_user(void)
  226. {
  227. PLAY_SONG(music_scale);
  228. }
  229. #endif