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keymap.c 14 KB

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  1. #include "lets_split.h"
  2. #include "bootloader.h"
  3. #include "action_layer.h"
  4. #include "eeconfig.h"
  5. #include "tmk_core/protocol/lufa/LUFA-git/LUFA/Drivers/Peripheral/TWI.h"
  6. #ifdef AUDIO_ENABLE
  7. #include "audio.h"
  8. #endif
  9. extern keymap_config_t keymap_config;
  10. //Following line allows macro to read current RGB settings
  11. extern rgblight_config_t rgblight_config;
  12. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  13. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  14. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  15. // entirely and just use numbers.
  16. #define _QWERTY 0
  17. #define _COLEMAK 1
  18. #define _DVORAK 2
  19. #define _LOWER 3
  20. #define _RAISE 4
  21. #define _ADJUST 16
  22. enum custom_keycodes {
  23. QWERTY = SAFE_RANGE,
  24. COLEMAK,
  25. DVORAK,
  26. LOWER,
  27. RAISE,
  28. ADJUST,
  29. BACKLIT,
  30. RGBLED_TOGGLE,
  31. RGBLED_STEP_MODE,
  32. RGBLED_INCREASE_HUE,
  33. RGBLED_DECREASE_HUE,
  34. RGBLED_INCREASE_SAT,
  35. RGBLED_DECREASE_SAT,
  36. RGBLED_INCREASE_VAL,
  37. RGBLED_DECREASE_VAL,
  38. };
  39. enum macro_keycodes {
  40. KC_SAMPLEMACRO,
  41. };
  42. // Fillers to make layering more clear
  43. #define _______ KC_TRNS
  44. #define XXXXXXX KC_NO
  45. //Macros
  46. #define M_SAMPLE M(KC_SAMPLEMACRO)
  47. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  48. /* Qwerty
  49. * ,-----------------------------------------------------------------------------------.
  50. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  51. * |------+------+------+------+------+-------------+------+------+------+------+------|
  52. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  53. * |------+------+------+------+------+------|------+------+------+------+------+------|
  54. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  55. * |------+------+------+------+------+------+------+------+------+------+------+------|
  56. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  57. * `-----------------------------------------------------------------------------------'
  58. */
  59. [_QWERTY] = KEYMAP( \
  60. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  61. KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  62. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  63. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  64. ),
  65. /* Colemak
  66. * ,-----------------------------------------------------------------------------------.
  67. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  68. * |------+------+------+------+------+-------------+------+------+------+------+------|
  69. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  70. * |------+------+------+------+------+------|------+------+------+------+------+------|
  71. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  72. * |------+------+------+------+------+------+------+------+------+------+------+------|
  73. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  74. * `-----------------------------------------------------------------------------------'
  75. */
  76. [_COLEMAK] = KEYMAP( \
  77. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
  78. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  79. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  80. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  81. ),
  82. /* Dvorak
  83. * ,-----------------------------------------------------------------------------------.
  84. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  85. * |------+------+------+------+------+-------------+------+------+------+------+------|
  86. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  87. * |------+------+------+------+------+------|------+------+------+------+------+------|
  88. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  89. * |------+------+------+------+------+------+------+------+------+------+------+------|
  90. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  91. * `-----------------------------------------------------------------------------------'
  92. */
  93. [_DVORAK] = KEYMAP( \
  94. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
  95. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
  96. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
  97. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  98. ),
  99. /* Lower
  100. * ,-----------------------------------------------------------------------------------.
  101. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  102. * |------+------+------+------+------+-------------+------+------+------+------+------|
  103. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
  104. * |------+------+------+------+------+------|------+------+------+------+------+------|
  105. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
  106. * |------+------+------+------+------+------+------+------+------+------+------+------|
  107. * | | | | | | | | Next | Vol- | Vol+ | Play |
  108. * `-----------------------------------------------------------------------------------'
  109. */
  110. [_LOWER] = KEYMAP( \
  111. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
  112. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  113. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
  114. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  115. ),
  116. /* Raise
  117. * ,-----------------------------------------------------------------------------------.
  118. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  119. * |------+------+------+------+------+-------------+------+------+------+------+------|
  120. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  121. * |------+------+------+------+------+------|------+------+------+------+------+------|
  122. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
  123. * |------+------+------+------+------+------+------+------+------+------+------+------|
  124. * | | | | | | | | Next | Vol- | Vol+ | Play |
  125. * `-----------------------------------------------------------------------------------'
  126. */
  127. [_RAISE] = KEYMAP( \
  128. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  129. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  130. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
  131. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  132. ),
  133. /* Adjust (Lower + Raise)
  134. * ,-----------------------------------------------------------------------------------.
  135. * | | Reset| | | | | | | | | | Del |
  136. * |------+------+------+------+------+-------------+------+------+------+------+------|
  137. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  138. * |------+------+------+------+------+------|------+------+------+------+------+------|
  139. * | | | | | | | | | | | | |
  140. * |------+------+------+------+------+------+------+------+------+------+------+------|
  141. * | | | | | | | | | | | |
  142. * `-----------------------------------------------------------------------------------'
  143. */
  144. [_ADJUST] = KEYMAP( \
  145. _______, RESET, _______, M_SAMPLE, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  146. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  147. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  148. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  149. )
  150. };
  151. #ifdef AUDIO_ENABLE
  152. float tone_startup[][2] = SONG(STARTUP_SOUND);
  153. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  154. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  155. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  156. float tone_plover[][2] = SONG(PLOVER_SOUND);
  157. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  158. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  159. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  160. #endif
  161. // define variables for reactive RGB
  162. bool TOG_STATUS = false;
  163. int RGB_current_mode;
  164. void persistant_default_layer_set(uint16_t default_layer) {
  165. eeconfig_update_default_layer(default_layer);
  166. default_layer_set(default_layer);
  167. }
  168. // Setting ADJUST layer RGB back to default
  169. void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  170. if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
  171. rgblight_mode(RGB_current_mode);
  172. layer_on(layer3);
  173. } else {
  174. layer_off(layer3);
  175. }
  176. }
  177. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  178. switch (keycode) {
  179. case QWERTY:
  180. if (record->event.pressed) {
  181. #ifdef AUDIO_ENABLE
  182. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  183. #endif
  184. persistant_default_layer_set(1UL<<_QWERTY);
  185. }
  186. return false;
  187. break;
  188. case COLEMAK:
  189. if (record->event.pressed) {
  190. #ifdef AUDIO_ENABLE
  191. PLAY_NOTE_ARRAY(tone_colemak, false, 0);
  192. #endif
  193. persistant_default_layer_set(1UL<<_COLEMAK);
  194. }
  195. return false;
  196. break;
  197. case DVORAK:
  198. if (record->event.pressed) {
  199. #ifdef AUDIO_ENABLE
  200. PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
  201. #endif
  202. persistant_default_layer_set(1UL<<_DVORAK);
  203. }
  204. return false;
  205. break;
  206. case LOWER:
  207. if (record->event.pressed) {
  208. //not sure how to have keyboard check mode and set it to a variable, so my work around
  209. //uses another variable that would be set to true after the first time a reactive key is pressed.
  210. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  211. } else {
  212. TOG_STATUS = !TOG_STATUS;
  213. rgblight_mode(16);
  214. }
  215. layer_on(_LOWER);
  216. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  217. } else {
  218. rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  219. TOG_STATUS = false;
  220. layer_off(_LOWER);
  221. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  222. }
  223. return false;
  224. break;
  225. case RAISE:
  226. if (record->event.pressed) {
  227. //not sure how to have keyboard check mode and set it to a variable, so my work around
  228. //uses another variable that would be set to true after the first time a reactive key is pressed.
  229. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  230. } else {
  231. TOG_STATUS = !TOG_STATUS;
  232. rgblight_mode(15);
  233. }
  234. layer_on(_RAISE);
  235. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  236. } else {
  237. rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  238. layer_off(_RAISE);
  239. TOG_STATUS = false;
  240. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  241. }
  242. return false;
  243. break;
  244. case BACKLIT:
  245. if (record->event.pressed) {
  246. register_code(KC_RSFT);
  247. #ifdef BACKLIGHT_ENABLE
  248. backlight_step();
  249. #endif
  250. } else {
  251. unregister_code(KC_RSFT);
  252. }
  253. return false;
  254. break;
  255. //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
  256. case RGB_MOD:
  257. if (record->event.pressed) {
  258. rgblight_mode(RGB_current_mode);
  259. rgblight_step();
  260. RGB_current_mode = rgblight_config.mode;
  261. }
  262. return false;
  263. break;
  264. }
  265. return true;
  266. }
  267. void matrix_init_user(void) {
  268. #ifdef AUDIO_ENABLE
  269. startup_user();
  270. #endif
  271. RGB_current_mode = rgblight_config.mode;
  272. }
  273. //SSD1306 OLED init and update loop, make sure to add #define SSD1306OLED in config.h
  274. #ifdef SSD1306OLED
  275. void matrix_master_OLED_init (void) {
  276. TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
  277. iota_gfx_init(); // turns on the display
  278. }
  279. void matrix_scan_user(void) {
  280. iota_gfx_task(); // this is what updates the display continuously
  281. }
  282. #endif
  283. #ifdef AUDIO_ENABLE
  284. void startup_user()
  285. {
  286. _delay_ms(20); // gets rid of tick
  287. PLAY_NOTE_ARRAY(tone_startup, false, 0);
  288. }
  289. void shutdown_user()
  290. {
  291. PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
  292. _delay_ms(150);
  293. stop_all_notes();
  294. }
  295. void music_on_user(void)
  296. {
  297. music_scale_user();
  298. }
  299. void music_scale_user(void)
  300. {
  301. PLAY_NOTE_ARRAY(music_scale, false, 0);
  302. }
  303. #endif
  304. /*
  305. * Macro definition
  306. */
  307. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  308. {
  309. if (!eeconfig_is_enabled()) {
  310. eeconfig_init();
  311. }
  312. switch (id) {
  313. case KC_SAMPLEMACRO:
  314. if (record->event.pressed){
  315. return MACRO (I(10), T(H), T(E), T(L), T(L), T(O), T(SPACE), T(W), T(O), T(R), T(L), T(D), END);
  316. }
  317. }
  318. return MACRO_NONE;
  319. }