keymap.c 9.0 KB

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  1. #include "preonic.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  8. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  9. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  10. // entirely and just use numbers.
  11. enum preonic_layers {
  12. _QWERTY,
  13. _COLEMAK,
  14. _DVORAK,
  15. _LOWER,
  16. _RAISE,
  17. _ADJUST
  18. };
  19. enum preonic_keycodes {
  20. QWERTY = SAFE_RANGE,
  21. LOWER,
  22. RAISE,
  23. BACKLIT
  24. };
  25. // Fillers to make layering more clear
  26. #define _______ KC_TRNS
  27. #define XXXXXXX KC_NO
  28. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  29. /* Qwerty
  30. * ,-----------------------------------------------------------------------------------.
  31. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  32. * |------+------+------+------+------+------+------+------+------+------+------+------|
  33. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
  34. * |------+------+------+------+------+-------------+------+------+------+------+------|
  35. * | CTRL | A | S | D | F | G | H | J | K | L | ; | " |
  36. * |------+------+------+------+------+------|------+------+------+------+------+------|
  37. * | Lower| Z | X | C | V | B | N | M | , | . | / |Raise |
  38. * |------+------+------+------+------+------+------+------+------+------+------+------|
  39. * | Brite| Ctrl | Alt | GUI |BKSP |SHIFT |ENTER |SPC | Left | Down | Up |Right |
  40. * `-----------------------------------------------------------------------------------'
  41. */
  42. [_QWERTY] = {
  43. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  44. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL},
  45. {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  46. {LOWER , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RAISE },
  47. {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, KC_LSFT, KC_ENT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  48. },
  49. /* Lower
  50. * ,-----------------------------------------------------------------------------------.
  51. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  52. * |------+------+------+------+------+-------------+------+------+------+------+------|
  53. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  54. * |------+------+------+------+------+-------------+------+------+------+------+------|
  55. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  56. * |------+------+------+------+------+------|------+------+------+------+------+------|
  57. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
  58. * |------+------+------+------+------+------+------+------+------+------+------+------|
  59. * | | | | | | | | Next | Vol- | Vol+ | Play |
  60. * `-----------------------------------------------------------------------------------'
  61. */
  62. [_LOWER] = {
  63. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  64. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
  65. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  66. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
  67. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  68. },
  69. /* Raise
  70. * ,-----------------------------------------------------------------------------------.
  71. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  72. * |------+------+------+------+------+------+------+------+------+------+------+------|
  73. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  74. * |------+------+------+------+------+-------------+------+------+------+------+------|
  75. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  76. * |------+------+------+------+------+------|------+------+------+------+------+------|
  77. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | |
  78. * |------+------+------+------+------+------+------+------+------+------+------+------|
  79. * | | | | | | | | Next | Vol- | Vol+ | Play |
  80. * `-----------------------------------------------------------------------------------'
  81. */
  82. [_RAISE] = {
  83. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  84. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
  85. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  86. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______},
  87. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  88. },
  89. /* Adjust (Lower + Raise)
  90. * ,-----------------------------------------------------------------------------------.
  91. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  92. * |------+------+------+------+------+------+------+------+------+------+------+------|
  93. * | | Reset| | | | | | | | | | Del |
  94. * |------+------+------+------+------+-------------+------+------+------+------+------|
  95. * | | | |Aud on|AudOff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  96. * |------+------+------+------+------+------|------+------+------+------+------+------|
  97. * | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
  98. * |------+------+------+------+------+------+------+------+------+------+------+------|
  99. * | | | | | | | | | | | |
  100. * `-----------------------------------------------------------------------------------'
  101. */
  102. [_ADJUST] = {
  103. {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
  104. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  105. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______},
  106. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  107. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  108. }
  109. };
  110. #ifdef AUDIO_ENABLE
  111. float tone_startup[][2] = {
  112. {NOTE_B5, 20},
  113. {NOTE_B6, 8},
  114. {NOTE_DS6, 20},
  115. {NOTE_B6, 8}
  116. };
  117. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  118. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  119. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  120. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  121. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  122. #endif
  123. void persistent_default_layer_set(uint16_t default_layer) {
  124. eeconfig_update_default_layer(default_layer);
  125. default_layer_set(default_layer);
  126. }
  127. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  128. switch (keycode) {
  129. case QWERTY:
  130. if (record->event.pressed) {
  131. #ifdef AUDIO_ENABLE
  132. PLAY_SONG(tone_qwerty);
  133. #endif
  134. persistent_default_layer_set(1UL<<_QWERTY);
  135. }
  136. return false;
  137. break;
  138. case LOWER:
  139. if (record->event.pressed) {
  140. layer_on(_LOWER);
  141. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  142. } else {
  143. layer_off(_LOWER);
  144. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  145. }
  146. return false;
  147. break;
  148. case RAISE:
  149. if (record->event.pressed) {
  150. layer_on(_RAISE);
  151. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  152. } else {
  153. layer_off(_RAISE);
  154. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  155. }
  156. return false;
  157. break;
  158. case BACKLIT:
  159. if (record->event.pressed) {
  160. register_code(KC_RSFT);
  161. #ifdef BACKLIGHT_ENABLE
  162. backlight_step();
  163. #endif
  164. } else {
  165. unregister_code(KC_RSFT);
  166. }
  167. return false;
  168. break;
  169. }
  170. return true;
  171. };
  172. void matrix_init_user(void) {
  173. #ifdef AUDIO_ENABLE
  174. startup_user();
  175. #endif
  176. }
  177. #ifdef AUDIO_ENABLE
  178. void startup_user()
  179. {
  180. _delay_ms(20); // gets rid of tick
  181. PLAY_SONG(tone_startup);
  182. }
  183. void shutdown_user()
  184. {
  185. PLAY_SONG(tone_goodbye);
  186. _delay_ms(150);
  187. stop_all_notes();
  188. }
  189. void music_on_user(void)
  190. {
  191. music_scale_user();
  192. }
  193. void music_scale_user(void)
  194. {
  195. PLAY_SONG(music_scale);
  196. }
  197. #endif