rgb_backlight.c 46 KB

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  1. /* Copyright 2017 Jason Williams (Wilba)
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #if RGB_BACKLIGHT_ENABLED
  17. #if defined (RGB_BACKLIGHT_ZEAL60) || defined (RGB_BACKLIGHT_ZEAL65) || defined (RGB_BACKLIGHT_M60_A) || defined(RGB_BACKLIGHT_M6_B) || defined(RGB_BACKLIGHT_KOYU)
  18. #else
  19. #error None of the following was defined: RGB_BACKLIGHT_ZEAL60, RGB_BACKLIGHT_ZEAL65, RGB_BACKLIGHT_M60_A, RGB_BACKLIGHT_M6_B, RGB_BACKLIGHT_KOYU
  20. #endif
  21. #include "quantum.h"
  22. #include "rgb_backlight.h"
  23. #include "rgb_backlight_api.h"
  24. #include "rgb_backlight_keycodes.h"
  25. #include <avr/io.h>
  26. #include <util/delay.h>
  27. #include <avr/interrupt.h>
  28. #include "progmem.h"
  29. #include "quantum/color.h"
  30. #include "drivers/avr/i2c_master.h"
  31. #if defined (RGB_BACKLIGHT_M6_B)
  32. #include "drivers/issi/is31fl3218.h"
  33. #define BACKLIGHT_LED_COUNT 6
  34. #else
  35. #include "drivers/issi/is31fl3731.h"
  36. #define BACKLIGHT_LED_COUNT 72
  37. #endif
  38. #define BACKLIGHT_EFFECT_MAX 10
  39. backlight_config g_config = {
  40. .use_split_backspace = RGB_BACKLIGHT_USE_SPLIT_BACKSPACE,
  41. .use_split_left_shift = RGB_BACKLIGHT_USE_SPLIT_LEFT_SHIFT,
  42. .use_split_right_shift = RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT,
  43. .use_7u_spacebar = RGB_BACKLIGHT_USE_7U_SPACEBAR,
  44. .use_iso_enter = RGB_BACKLIGHT_USE_ISO_ENTER,
  45. .disable_hhkb_blocker_leds = RGB_BACKLIGHT_DISABLE_HHKB_BLOCKER_LEDS,
  46. .disable_when_usb_suspended = RGB_BACKLIGHT_DISABLE_WHEN_USB_SUSPENDED,
  47. .disable_after_timeout = RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT,
  48. .brightness = 255,
  49. .effect = RGB_BACKLIGHT_EFFECT,
  50. .effect_speed = 0,
  51. .color_1 = { .h = 0, .s = 255 },
  52. .color_2 = { .h = 127, .s = 255 },
  53. .caps_lock_indicator = { .color = { .h = 0, .s = 0 }, .index = 255 },
  54. .layer_1_indicator = { .color = { .h = 0, .s = 0 }, .index = 255 },
  55. .layer_2_indicator = { .color = { .h = 0, .s = 0 }, .index = 255 },
  56. .layer_3_indicator = { .color = { .h = 0, .s = 0 }, .index = 255 },
  57. .alphas_mods = {
  58. RGB_BACKLIGHT_ALPHAS_MODS_ROW_0,
  59. RGB_BACKLIGHT_ALPHAS_MODS_ROW_1,
  60. RGB_BACKLIGHT_ALPHAS_MODS_ROW_2,
  61. RGB_BACKLIGHT_ALPHAS_MODS_ROW_3,
  62. RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 },
  63. #if defined(RGB_BACKLIGHT_M6_B)
  64. .custom_color = { { 0, 255 }, { 43, 255 }, { 85, 255 }, { 128, 255 }, { 171, 255 }, { 213, 255 } }
  65. #endif
  66. };
  67. bool g_suspend_state = false;
  68. uint8_t g_indicator_state = 0;
  69. // Global tick at 20 Hz
  70. uint32_t g_tick = 0;
  71. // Ticks since this key was last hit.
  72. uint8_t g_key_hit[BACKLIGHT_LED_COUNT];
  73. // Ticks since any key was last hit.
  74. uint32_t g_any_key_hit = 0;
  75. #if !defined(RGB_BACKLIGHT_M6_B)
  76. // This is a 7-bit address, that gets left-shifted and bit 0
  77. // set to 0 for write, 1 for read (as per I2C protocol)
  78. #define ISSI_ADDR_1 0x74
  79. #define ISSI_ADDR_2 0x76
  80. const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
  81. /* Refer to IS31 manual for these locations
  82. * driver
  83. * | R location
  84. * | | G location
  85. * | | | B location
  86. * | | | | */
  87. {0, C2_1, C3_1, C4_1}, // LA0
  88. {0, C1_1, C3_2, C4_2}, // LA1
  89. {0, C1_2, C2_2, C4_3}, // LA2
  90. {0, C1_3, C2_3, C3_3}, // LA3
  91. {0, C1_4, C2_4, C3_4}, // LA4
  92. {0, C1_5, C2_5, C3_5}, // LA5
  93. {0, C1_6, C2_6, C3_6}, // LA6
  94. {0, C1_7, C2_7, C3_7}, // LA7
  95. {0, C1_8, C2_8, C3_8}, // LA8
  96. {0, C9_1, C8_1, C7_1}, // LA9
  97. {0, C9_2, C8_2, C7_2}, // LA10
  98. {0, C9_3, C8_3, C7_3}, // LA11
  99. {0, C9_4, C8_4, C7_4}, // LA12
  100. {0, C9_5, C8_5, C7_5}, // LA13
  101. {0, C9_6, C8_6, C7_6}, // LA14
  102. {0, C9_7, C8_7, C6_6}, // LA15
  103. {0, C9_8, C7_7, C6_7}, // LA16
  104. {0, C8_8, C7_8, C6_8}, // LA17
  105. {0, C2_9, C3_9, C4_9}, // LB0
  106. {0, C1_9, C3_10, C4_10}, // LB1
  107. {0, C1_10, C2_10, C4_11}, // LB2
  108. {0, C1_11, C2_11, C3_11}, // LB3
  109. {0, C1_12, C2_12, C3_12}, // LB4
  110. {0, C1_13, C2_13, C3_13}, // LB5
  111. {0, C1_14, C2_14, C3_14}, // LB6
  112. {0, C1_15, C2_15, C3_15}, // LB7
  113. {0, C1_16, C2_16, C3_16}, // LB8
  114. {0, C9_9, C8_9, C7_9}, // LB9
  115. {0, C9_10, C8_10, C7_10}, // LB10
  116. {0, C9_11, C8_11, C7_11}, // LB11
  117. {0, C9_12, C8_12, C7_12}, // LB12
  118. {0, C9_13, C8_13, C7_13}, // LB13
  119. {0, C9_14, C8_14, C7_14}, // LB14
  120. {0, C9_15, C8_15, C6_14}, // LB15
  121. {0, C9_16, C7_15, C6_15}, // LB16
  122. {0, C8_16, C7_16, C6_16}, // LB17
  123. {1, C2_1, C3_1, C4_1}, // LC0
  124. {1, C1_1, C3_2, C4_2}, // LC1
  125. {1, C1_2, C2_2, C4_3}, // LC2
  126. {1, C1_3, C2_3, C3_3}, // LC3
  127. {1, C1_4, C2_4, C3_4}, // LC4
  128. {1, C1_5, C2_5, C3_5}, // LC5
  129. {1, C1_6, C2_6, C3_6}, // LC6
  130. {1, C1_7, C2_7, C3_7}, // LC7
  131. {1, C1_8, C2_8, C3_8}, // LC8
  132. {1, C9_1, C8_1, C7_1}, // LC9
  133. {1, C9_2, C8_2, C7_2}, // LC10
  134. {1, C9_3, C8_3, C7_3}, // LC11
  135. {1, C9_4, C8_4, C7_4}, // LC12
  136. {1, C9_5, C8_5, C7_5}, // LC13
  137. {1, C9_6, C8_6, C7_6}, // LC14
  138. {1, C9_7, C8_7, C6_6}, // LC15
  139. {1, C9_8, C7_7, C6_7}, // LC16
  140. {1, C8_8, C7_8, C6_8}, // LC17
  141. {1, C2_9, C3_9, C4_9}, // LD0
  142. {1, C1_9, C3_10, C4_10}, // LD1
  143. {1, C1_10, C2_10, C4_11}, // LD2
  144. {1, C1_11, C2_11, C3_11}, // LD3
  145. {1, C1_12, C2_12, C3_12}, // LD4
  146. {1, C1_13, C2_13, C3_13}, // LD5
  147. {1, C1_14, C2_14, C3_14}, // LD6
  148. {1, C1_15, C2_15, C3_15}, // LD7
  149. {1, C1_16, C2_16, C3_16}, // LD8
  150. {1, C9_9, C8_9, C7_9}, // LD9
  151. {1, C9_10, C8_10, C7_10}, // LD10
  152. {1, C9_11, C8_11, C7_11}, // LD11
  153. {1, C9_12, C8_12, C7_12}, // LD12
  154. {1, C9_13, C8_13, C7_13}, // LD13
  155. {1, C9_14, C8_14, C7_14}, // LD14
  156. {1, C9_15, C8_15, C6_14}, // LD15
  157. {1, C9_16, C7_15, C6_15}, // LD16
  158. {1, C8_16, C7_16, C6_16}, // LD17
  159. };
  160. #endif // !defined(RGB_BACKLIGHT_M6_B)
  161. typedef struct Point {
  162. uint8_t x;
  163. uint8_t y;
  164. } Point;
  165. // index in range 0..71 (LA0..LA17, LB0..LB17, LC0..LC17, LD0..LD17)
  166. // point values in range x=0..224 y=0..64
  167. // origin is center of top-left key (i.e Esc)
  168. #if defined (RGB_BACKLIGHT_ZEAL65)
  169. const Point g_map_led_to_point[BACKLIGHT_LED_COUNT] PROGMEM = {
  170. // LA0..LA17
  171. {120,16}, {104,16}, {88,16}, {72,16}, {56,16}, {40,16}, {24,16}, {4,16}, {4,32},
  172. {128,0}, {112,0}, {96,0}, {80,0}, {64,0}, {48,0}, {32,0}, {16,0}, {0,0},
  173. // LB0..LB17
  174. {144,0}, {160,0}, {176,0}, {192,0}, {216,0}, {224,0}, {240,0}, {240,16}, {240,32},
  175. {136,16}, {152,16}, {168,16}, {184,16}, {200,16}, {220,16}, {240,48}, {240,64}, {224,64},
  176. // LC0..LC17
  177. {96,64}, {100,48}, {84,48}, {68,48}, {52,48}, {36,48}, {255,255}, {48,60}, {28,64},
  178. {108,32}, {92,32}, {76,32}, {60,32}, {44,32}, {28,32}, {20,44}, {10,48}, {4,64},
  179. // LD0..LD17
  180. {124,32}, {140,32}, {156,32}, {172,32}, {188,32}, {214,32}, {180,48}, {202,48}, {224,48},
  181. {116,48}, {132,48}, {148,48}, {164,48}, {255,255}, {144,60}, {164,64}, {188,64}, {208,64}
  182. };
  183. const Point g_map_led_to_point_polar[BACKLIGHT_LED_COUNT] PROGMEM = {
  184. // LA0..LA17
  185. {64,128}, {75,132}, {84,145}, {91,164}, {97,187}, {102,213}, {105,242}, {109,255}, {128,243},
  186. {61,255}, {67,255}, {72,255}, {77,255}, {82,255}, {86,255}, {90,255}, {93,255}, {96,255},
  187. // LB0..LB17
  188. {56,255}, {51,255}, {46,255}, {42,255}, {37,255}, {35,255}, {32,255}, {19,255}, {0,255},
  189. {53,132}, {44,145}, {37,164}, {31,187}, {26,213}, {22,249}, {237,255}, {224,255}, {221,255},
  190. // LC0..LC17
  191. {184,255}, {179,135}, {170,149}, {163,169}, {157,193}, {153,220}, {255,255}, {167,255}, {165,255},
  192. {128,26}, {128,60}, {128,94}, {128,128}, {128,162}, {128,196}, {145,233}, {148,255}, {161,255},
  193. // LD0..LD17
  194. {0,9}, {0,43}, {0,77}, {0,111}, {0,145}, {0,201}, {224,181}, {230,217}, {235,255},
  195. {189,128}, {200,131}, {210,141}, {218,159}, {255,255}, {201,228}, {206,255}, {213,255}, {218,255}
  196. };
  197. #elif defined (RGB_BACKLIGHT_KOYU)
  198. const Point g_map_led_to_point[BACKLIGHT_LED_COUNT] PROGMEM = {
  199. // LA0..LA17
  200. {120,16}, {104,16}, {88,16}, {72,16}, {56,16}, {40,16}, {24,16}, {4,16}, {4,32},
  201. {128,0}, {112,0}, {96,0}, {80,0}, {64,0}, {48,0}, {32,0}, {16,0}, {0,0},
  202. // LB0..LB17
  203. {144,0}, {160,0}, {176,0}, {192,0}, {208,0}, {224,0}, {240,0}, {240,16}, {240,32},
  204. {136,16}, {152,16}, {168,16}, {184,16}, {200,16}, {220,16}, {240,48}, {240,64}, {224,64},
  205. // LC0..LC17
  206. {112,64}, {100,48}, {84,48}, {68,48}, {52,48}, {36,48}, {64,60}, {44,60}, {24,64},
  207. {108,32}, {92,32}, {76,32}, {60,32}, {44,32}, {28,32}, {255,255}, {10,48}, {4,64},
  208. // LD0..LD17
  209. {124,32}, {140,32}, {156,32}, {172,32}, {188,32}, {214,32}, {180,48}, {202,48}, {224,48},
  210. {116,48}, {132,48}, {148,48}, {164,48}, {255,255}, {160,60}, {180,64}, {208,64}, {255,255}
  211. };
  212. const Point g_map_led_to_point_polar[BACKLIGHT_LED_COUNT] PROGMEM = {
  213. // LA0..LA17
  214. {64,128}, {75,132}, {84,145}, {91,164}, {97,187}, {102,213}, {105,242}, {109,255}, {128,243},
  215. {61,255}, {67,255}, {72,255}, {77,255}, {82,255}, {86,255}, {90,255}, {93,255}, {96,255},
  216. // LB0..LB17
  217. {56,255}, {51,255}, {46,255}, {42,255}, {38,255}, {35,255}, {32,255}, {19,255}, {0,255},
  218. {53,132}, {44,145}, {37,164}, {31,187}, {26,213}, {22,249}, {237,255}, {224,255}, {221,255},
  219. // LC0..LC17
  220. {189,255}, {179,135}, {170,149}, {163,169}, {157,193}, {153,220}, {172,252}, {169,255}, {165,255},
  221. {128,26}, {128,60}, {128,94}, {128,128}, {128,162}, {128,196}, {255,255}, {148,255}, {161,255},
  222. // LD0..LD17
  223. {0,9}, {0,43}, {0,77}, {0,111}, {0,145}, {0,201}, {224,181}, {230,217}, {235,255},
  224. {189,128}, {200,131}, {210,141}, {218,159}, {255,255}, {207,238}, {211,255}, {218,255}, {255,255}
  225. };
  226. #elif defined (RGB_BACKLIGHT_ZEAL60) || defined (RGB_BACKLIGHT_M60_A)
  227. const Point g_map_led_to_point[BACKLIGHT_LED_COUNT] PROGMEM = {
  228. // LA0..LA17
  229. {120,16}, {104,16}, {88,16}, {72,16}, {56,16}, {40,16}, {24,16}, {4,16}, {4,32},
  230. {128,0}, {112,0}, {96,0}, {80,0}, {64,0}, {48,0}, {32,0}, {16,0}, {0,0},
  231. // LB0..LB17
  232. {144,0}, {160,0}, {176,0}, {192,0}, {216,0}, {224,0}, {255,255}, {255,255}, {255,255},
  233. {136,16}, {152,16}, {168,16}, {184,16}, {200,16}, {220,16}, {255,255}, {255,255}, {255,255},
  234. // LC0..LC17
  235. {102,64}, {100,48}, {84,48}, {68,48}, {52,48}, {36,48}, {60,64}, {43,64}, {23,64},
  236. {108,32}, {92,32}, {76,32}, {60,32}, {44,32}, {28,32}, {20,48}, {2,48}, {3,64},
  237. // LD0..LD17
  238. {124,32}, {140,32}, {156,32}, {172,32}, {188,32}, {214,32}, {180,48}, {210,48}, {224,48},
  239. {116,48}, {132,48}, {148,48}, {164,48}, {144,64}, {161,64}, {181,64}, {201,64}, {221,64}
  240. };
  241. const Point g_map_led_to_point_polar[BACKLIGHT_LED_COUNT] PROGMEM = {
  242. // LA0..LA17
  243. {58,129}, {70,129}, {80,139}, {89,157}, {96,181}, {101,208}, {105,238}, {109,255}, {128,247}, {58,255},
  244. {64,255}, {70,255}, {75,255}, {80,255}, {85,255}, {89,255}, {93,255}, {96,255},
  245. // LB0..LB17
  246. {53,255}, {48,255}, {43,255}, {39,255}, {34,255}, {32,255}, {255,255}, {255,255}, {255,255},
  247. {48,139}, {39,157}, {32,181}, {27,208}, {23,238}, {19,255}, {255,255}, {255,255}, {255,255},
  248. // LC0..LC17
  249. {188,255}, {183,131}, {173,143}, {165,163}, {159,188}, {154,216}, {172,252}, {170,255}, {165,255},
  250. {128,9}, {128,46}, {128,82}, {128,119}, {128,155}, {128,192}, {150,244}, {147,255}, {161,255},
  251. // LD0..LD17
  252. {0,27}, {0,64}, {0,101}, {0,137}, {0,174}, {255,233}, {228,201}, {235,255}, {237,255},
  253. {195,128}, {206,136}, {215,152}, {222,175}, {205,234}, {209,255}, {214,255}, {219,255}, {223,255}
  254. };
  255. #elif defined (RGB_BACKLIGHT_M6_B)
  256. // M6-B is really simple:
  257. // 0 3 5
  258. // 1 2 4
  259. const Point g_map_led_to_point[BACKLIGHT_LED_COUNT] PROGMEM = {
  260. {0,0}, {0,16}, {16,16}, {16,0}, {32,16}, {32,0}
  261. };
  262. const Point g_map_led_to_point_polar[BACKLIGHT_LED_COUNT] PROGMEM = {
  263. {160,255}, {96,255}, {77,255}, {179,255}, {51,255}, {205,255}
  264. };
  265. #endif
  266. // This may seem counter-intuitive, but it's quite flexible.
  267. // For each LED, get it's position to decide what color to make it.
  268. // This solves the issue of LEDs (and switches) not aligning to a grid,
  269. // or having a large "bitmap" and sampling them.
  270. void map_led_to_point( uint8_t index, Point *point )
  271. {
  272. // Slightly messy way to get Point structs out of progmem.
  273. uint8_t *addr = (uint8_t*)&g_map_led_to_point[index];
  274. point->x = pgm_read_byte(addr);
  275. point->y = pgm_read_byte(addr+1);
  276. #if defined (RGB_BACKLIGHT_M6_B)
  277. return;
  278. #endif
  279. switch (index)
  280. {
  281. case 18+4: // LB4A
  282. if ( g_config.use_split_backspace )
  283. point->x -= 8;
  284. break;
  285. #if defined (RGB_BACKLIGHT_ZEAL60)
  286. case 18+14: // LB14A
  287. if ( g_config.use_iso_enter )
  288. point->y += 8; // extremely pedantic
  289. break;
  290. case 54+5: // LD5A
  291. if ( !g_config.use_iso_enter )
  292. point->x -= 10;
  293. break;
  294. case 36+16: // LC16A
  295. if ( !g_config.use_split_left_shift )
  296. point->x += 8;
  297. break;
  298. #endif
  299. #if defined (RGB_BACKLIGHT_ZEAL60) || defined (RGB_BACKLIGHT_M60_A)
  300. case 36+0: // LC0A
  301. if ( g_config.use_7u_spacebar )
  302. point->x += 10;
  303. break;
  304. case 36+6: // LC6A
  305. if ( g_config.use_7u_spacebar )
  306. point->x += 4;
  307. break;
  308. case 54+7: // LD7A
  309. if ( !g_config.use_split_right_shift )
  310. point->x -= 8;
  311. break;
  312. #endif
  313. }
  314. }
  315. void map_led_to_point_polar( uint8_t index, Point *point )
  316. {
  317. // Slightly messy way to get Point structs out of progmem.
  318. uint8_t *addr = (uint8_t*)&g_map_led_to_point_polar[index];
  319. point->x = pgm_read_byte(addr);
  320. point->y = pgm_read_byte(addr+1);
  321. }
  322. //
  323. // Maps switch matrix coordinate (row,col) to LED index
  324. //
  325. #if defined (RGB_BACKLIGHT_ZEAL65)
  326. // Note: Left spacebar stab is at 4,2 (LC7)
  327. // Right spacebar stab is at 4,9 (D14)
  328. //
  329. // A17, A16, A15, A14, A13, A12, A11, A10, A9, B0, B1, B2, B3, B4, B6
  330. // A7, A6, A5, A4, A3, A2, A1, A0, B9, B10, B11, B12, B13, B14, B7
  331. // A8, C14, C13, C12, C11, C10, C9, D0, D1, D2, D3, D4, D5, B5, B8
  332. // C16, C15, C5, C4, C3, C2, C1, D9, D10, D11, D12, D6, D7, D8, B15
  333. // C17, C8, C7, ---, ---, ---, ---, C0, ---, D14, D15, D16, D17, B17, B16
  334. const uint8_t g_map_row_column_to_led[MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
  335. { 0+17, 0+16, 0+15, 0+14, 0+13, 0+12, 0+11, 0+10, 0+9, 18+0, 18+1, 18+2, 18+3, 18+4, 18+6 },
  336. { 0+7, 0+6, 0+5, 0+4, 0+3, 0+2, 0+1, 0+0, 18+9, 18+10, 18+11, 18+12, 18+13, 18+14, 18+7 },
  337. { 0+8, 36+14, 36+13, 36+12, 36+11, 36+10, 36+9, 54+0, 54+1, 54+2, 54+3, 54+4, 54+5, 18+5, 18+8 },
  338. { 36+16, 36+15, 36+5, 36+4, 36+3, 36+2, 36+1, 54+9, 54+10, 54+11, 54+12, 54+6, 54+7, 54+8, 18+15 },
  339. { 36+17, 36+8, 36+7, 255, 255, 255, 255, 36+0, 255, 54+14, 54+15, 54+16, 54+17, 18+17, 18+16 }
  340. };
  341. #elif defined(RGB_BACKLIGHT_KOYU)
  342. // Note: Left spacebar stab is at 4,4 (LC6)
  343. // Right spacebar stab is at 4,10 (D14)
  344. //
  345. // A17, A16, A15, A14, A13, A12, A11, A10, A9, B0, B1, B2, B3, B4, B6
  346. // A7, A6, A5, A4, A3, A2, A1, A0, B9, B10, B11, B12, B13, B14, B7
  347. // A8, C14, C13, C12, C11, C10, C9, D0, D1, D2, D3, D4, D5, B5, B8
  348. // C16, C15, C5, C4, C3, C2, C1, D9, D10, D11, D12, D6, D7, D8, B15
  349. // C17, C8, C7, C6, ---, ---, ---, C0, ---, ---, D14, D15, D16, B17, B16
  350. const uint8_t g_map_row_column_to_led[MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
  351. { 0+17, 0+16, 0+15, 0+14, 0+13, 0+12, 0+11, 0+10, 0+9, 18+0, 18+1, 18+2, 18+3, 18+4, 18+6 },
  352. { 0+7, 0+6, 0+5, 0+4, 0+3, 0+2, 0+1, 0+0, 18+9, 18+10, 18+11, 18+12, 18+13, 18+14, 18+7 },
  353. { 0+8, 36+14, 36+13, 36+12, 36+11, 36+10, 36+9, 54+0, 54+1, 54+2, 54+3, 54+4, 54+5, 18+5, 18+8 },
  354. { 36+16, 36+15, 36+5, 36+4, 36+3, 36+2, 36+1, 54+9, 54+10, 54+11, 54+12, 54+6, 54+7, 54+8, 18+15 },
  355. { 36+17, 36+8, 36+7, 36+6, 255, 255, 255, 36+0, 255, 255, 54+14, 54+15, 54+16, 18+17, 18+16 }
  356. };
  357. #elif defined (RGB_BACKLIGHT_ZEAL60) || defined (RGB_BACKLIGHT_M60_A)
  358. // Note: Left spacebar stab is at 4,3 (LC6)
  359. // Right spacebar stab is at 4,9 (LD13) or 4,10 (LD14)
  360. //
  361. // A17, A16, A15, A14, A13, A12, A11, A10, A9, B0, B1, B2, B3, B4,
  362. // A7, A6, A5, A4, A3, A2, A1, A0, B9, B10, B11, B12, B13, B14,
  363. // A8, C14, C13, C12, C11, C10, C9, D0, D1, D2, D3, D4, D5, B5,
  364. // C16, C15, C5, C4, C3, C2, C1, D9, D10, D11, D12, D6, D7, D8,
  365. // C17, C8, C7, C6, ---, ---, ---, C0, ---, D13, D14, D15, D16, D17,
  366. const uint8_t g_map_row_column_to_led[MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
  367. { 0+17, 0+16, 0+15, 0+14, 0+13, 0+12, 0+11, 0+10, 0+9, 18+0, 18+1, 18+2, 18+3, 18+4 },
  368. { 0+7, 0+6, 0+5, 0+4, 0+3, 0+2, 0+1, 0+0, 18+9, 18+10, 18+11, 18+12, 18+13, 18+14 },
  369. { 0+8, 36+14, 36+13, 36+12, 36+11, 36+10, 36+9, 54+0, 54+1, 54+2, 54+3, 54+4, 54+5, 18+5 },
  370. { 36+16, 36+15, 36+5, 36+4, 36+3, 36+2, 36+1, 54+9, 54+10, 54+11, 54+12, 54+6, 54+7, 54+8 },
  371. { 36+17, 36+8, 36+7, 36+6, 255, 255, 255, 36+0, 255, 54+13, 54+14, 54+15, 54+16, 54+17 }
  372. };
  373. #elif defined (RGB_BACKLIGHT_M6_B)
  374. // M6-B is really simple:
  375. // 0 3 5
  376. // 1 2 4
  377. const uint8_t g_map_row_column_to_led[MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
  378. { 0, 3, 5, 1, 2, 4 }
  379. };
  380. #endif
  381. void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led )
  382. {
  383. *led = 255;
  384. if ( row < MATRIX_ROWS && column < MATRIX_COLS )
  385. {
  386. *led = pgm_read_byte(&g_map_row_column_to_led[row][column]);
  387. }
  388. }
  389. void backlight_update_pwm_buffers(void)
  390. {
  391. #if defined (RGB_BACKLIGHT_M6_B)
  392. IS31FL3218_update_pwm_buffers();
  393. #else
  394. IS31FL3731_update_pwm_buffers( ISSI_ADDR_1, ISSI_ADDR_2 );
  395. IS31FL3731_update_led_control_registers( ISSI_ADDR_1, ISSI_ADDR_2 );
  396. #endif
  397. }
  398. void backlight_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
  399. {
  400. #if defined (RGB_BACKLIGHT_M6_B)
  401. IS31FL3218_set_color( index, red, green, blue );
  402. #else
  403. IS31FL3731_set_color( index, red, green, blue );
  404. #endif
  405. }
  406. void backlight_set_color_all( uint8_t red, uint8_t green, uint8_t blue )
  407. {
  408. #if defined (RGB_BACKLIGHT_M6_B)
  409. IS31FL3218_set_color_all( red, green, blue );
  410. #else
  411. IS31FL3731_set_color_all( red, green, blue );
  412. #endif
  413. }
  414. void backlight_set_key_hit(uint8_t row, uint8_t column)
  415. {
  416. uint8_t led;
  417. map_row_column_to_led(row,column,&led);
  418. g_key_hit[led] = 0;
  419. g_any_key_hit = 0;
  420. }
  421. // This is (F_CPU/1024) / 20 Hz
  422. // = 15625 Hz / 20 Hz
  423. // = 781
  424. #define TIMER3_TOP 781
  425. void backlight_timer_init(void)
  426. {
  427. static uint8_t backlight_timer_is_init = 0;
  428. if ( backlight_timer_is_init )
  429. {
  430. return;
  431. }
  432. backlight_timer_is_init = 1;
  433. // Timer 3 setup
  434. TCCR3B = _BV(WGM32) | // CTC mode OCR3A as TOP
  435. _BV(CS32) | _BV(CS30); // prescale by /1024
  436. // Set TOP value
  437. uint8_t sreg = SREG;
  438. cli();
  439. OCR3AH = (TIMER3_TOP >> 8) & 0xff;
  440. OCR3AL = TIMER3_TOP & 0xff;
  441. SREG = sreg;
  442. }
  443. void backlight_timer_enable(void)
  444. {
  445. TIMSK3 |= _BV(OCIE3A);
  446. }
  447. void backlight_timer_disable(void)
  448. {
  449. TIMSK3 &= ~_BV(OCIE3A);
  450. }
  451. void backlight_set_suspend_state(bool state)
  452. {
  453. g_suspend_state = state;
  454. }
  455. void backlight_set_indicator_state(uint8_t state)
  456. {
  457. g_indicator_state = state;
  458. }
  459. void backlight_effect_rgb_test(void)
  460. {
  461. // Mask out bits 4 and 5
  462. // This 2-bit value will stay the same for 16 ticks.
  463. switch ( (g_tick & 0x30) >> 4 )
  464. {
  465. case 0:
  466. {
  467. backlight_set_color_all( 255, 0, 0 );
  468. break;
  469. }
  470. case 1:
  471. {
  472. backlight_set_color_all( 0, 255, 0 );
  473. break;
  474. }
  475. case 2:
  476. {
  477. backlight_set_color_all( 0, 0, 255 );
  478. break;
  479. }
  480. case 3:
  481. {
  482. backlight_set_color_all( 255, 255, 255 );
  483. break;
  484. }
  485. }
  486. }
  487. #if defined(RGB_DEBUGGING_ONLY)
  488. // This tests the LEDs
  489. // Note that it will change the LED control registers
  490. // in the LED drivers, and leave them in an invalid
  491. // state for other backlight effects.
  492. // ONLY USE THIS FOR TESTING LEDS!
  493. void backlight_effect_single_LED_test(void)
  494. {
  495. static uint8_t color = 0; // 0,1,2 for R,G,B
  496. static uint8_t row = 0;
  497. static uint8_t column = 0;
  498. static uint8_t tick = 0;
  499. tick++;
  500. if ( tick > 2 )
  501. {
  502. tick = 0;
  503. column++;
  504. }
  505. if ( column > 14 )
  506. {
  507. column = 0;
  508. row++;
  509. }
  510. if ( row > 4 )
  511. {
  512. row = 0;
  513. color++;
  514. }
  515. if ( color > 2 )
  516. {
  517. color = 0;
  518. }
  519. uint8_t led;
  520. map_row_column_to_led( row, column, &led );
  521. backlight_set_color_all( 255, 255, 255 );
  522. backlight_test_led( led, color==0, color==1, color==2 );
  523. }
  524. #endif // defined(RGB_DEBUGGING_ONLY)
  525. // All LEDs off
  526. void backlight_effect_all_off(void)
  527. {
  528. backlight_set_color_all( 0, 0, 0 );
  529. }
  530. // Solid color
  531. void backlight_effect_solid_color(void)
  532. {
  533. HSV hsv = { .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness };
  534. RGB rgb = hsv_to_rgb( hsv );
  535. backlight_set_color_all( rgb.r, rgb.g, rgb.b );
  536. }
  537. // alphas = color1, mods = color2
  538. void backlight_effect_alphas_mods(void)
  539. {
  540. RGB rgb1 = hsv_to_rgb( (HSV){ .h = g_config.color_1.h, .s = g_config.color_1.s, .v = g_config.brightness } );
  541. RGB rgb2 = hsv_to_rgb( (HSV){ .h = g_config.color_2.h, .s = g_config.color_2.s, .v = g_config.brightness } );
  542. for ( int row = 0; row < MATRIX_ROWS; row++ )
  543. {
  544. for ( int column = 0; column < MATRIX_COLS; column++ )
  545. {
  546. uint8_t index;
  547. map_row_column_to_led( row, column, &index );
  548. if ( index < BACKLIGHT_LED_COUNT )
  549. {
  550. if ( ( g_config.alphas_mods[row] & (1<<column) ) == 0 )
  551. {
  552. backlight_set_color( index, rgb1.r, rgb1.g, rgb1.b );
  553. }
  554. else
  555. {
  556. backlight_set_color( index, rgb2.r, rgb2.g, rgb2.b );
  557. }
  558. }
  559. }
  560. }
  561. }
  562. void backlight_effect_gradient_up_down(void)
  563. {
  564. int16_t h1 = g_config.color_1.h;
  565. int16_t h2 = g_config.color_2.h;
  566. int16_t deltaH = h2 - h1;
  567. // Take the shortest path between hues
  568. if ( deltaH > 127 )
  569. {
  570. deltaH -= 256;
  571. }
  572. else if ( deltaH < -127 )
  573. {
  574. deltaH += 256;
  575. }
  576. // Divide delta by 4, this gives the delta per row
  577. deltaH /= 4;
  578. int16_t s1 = g_config.color_1.s;
  579. int16_t s2 = g_config.color_2.s;
  580. int16_t deltaS = ( s2 - s1 ) / 4;
  581. HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
  582. RGB rgb;
  583. Point point;
  584. for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
  585. {
  586. map_led_to_point( i, &point );
  587. // The y range will be 0..64, map this to 0..4
  588. uint8_t y = (point.y>>4);
  589. // Relies on hue being 8-bit and wrapping
  590. hsv.h = g_config.color_1.h + ( deltaH * y );
  591. hsv.s = g_config.color_1.s + ( deltaS * y );
  592. rgb = hsv_to_rgb( hsv );
  593. backlight_set_color( i, rgb.r, rgb.g, rgb.b );
  594. }
  595. }
  596. void backlight_effect_raindrops(bool initialize)
  597. {
  598. int16_t h1 = g_config.color_1.h;
  599. int16_t h2 = g_config.color_2.h;
  600. int16_t deltaH = h2 - h1;
  601. deltaH /= 4;
  602. // Take the shortest path between hues
  603. if ( deltaH > 127 )
  604. {
  605. deltaH -= 256;
  606. }
  607. else if ( deltaH < -127 )
  608. {
  609. deltaH += 256;
  610. }
  611. int16_t s1 = g_config.color_1.s;
  612. int16_t s2 = g_config.color_2.s;
  613. int16_t deltaS = ( s2 - s1 ) / 4;
  614. HSV hsv;
  615. RGB rgb;
  616. // Change one LED every tick
  617. uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % BACKLIGHT_LED_COUNT : 255;
  618. for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
  619. {
  620. // If initialize, all get set to random colors
  621. // If not, all but one will stay the same as before.
  622. if ( initialize || i == led_to_change )
  623. {
  624. hsv.h = h1 + ( deltaH * ( rand() & 0x03 ) );
  625. hsv.s = s1 + ( deltaS * ( rand() & 0x03 ) );
  626. // Override brightness with global brightness control
  627. hsv.v = g_config.brightness;;
  628. rgb = hsv_to_rgb( hsv );
  629. backlight_set_color( i, rgb.r, rgb.g, rgb.b );
  630. }
  631. }
  632. }
  633. void backlight_effect_cycle_all(void)
  634. {
  635. uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
  636. // Relies on hue being 8-bit and wrapping
  637. for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
  638. {
  639. uint16_t offset2 = g_key_hit[i]<<2;
  640. // stabilizer LEDs use spacebar hits
  641. if ( i == 36+6 || i == 54+13 || // LC6, LD13
  642. ( g_config.use_7u_spacebar && i == 54+14 ) ) // LD14
  643. {
  644. offset2 = g_key_hit[36+0]<<2;
  645. }
  646. offset2 = (offset2<=63) ? (63-offset2) : 0;
  647. HSV hsv = { .h = offset+offset2, .s = 255, .v = g_config.brightness };
  648. RGB rgb = hsv_to_rgb( hsv );
  649. backlight_set_color( i, rgb.r, rgb.g, rgb.b );
  650. }
  651. }
  652. void backlight_effect_cycle_left_right(void)
  653. {
  654. uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
  655. HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
  656. RGB rgb;
  657. Point point;
  658. for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
  659. {
  660. uint16_t offset2 = g_key_hit[i]<<2;
  661. // stabilizer LEDs use spacebar hits
  662. if ( i == 36+6 || i == 54+13 || // LC6, LD13
  663. ( g_config.use_7u_spacebar && i == 54+14 ) ) // LD14
  664. {
  665. offset2 = g_key_hit[36+0]<<2;
  666. }
  667. offset2 = (offset2<=63) ? (63-offset2) : 0;
  668. map_led_to_point( i, &point );
  669. // Relies on hue being 8-bit and wrapping
  670. hsv.h = point.x + offset + offset2;
  671. rgb = hsv_to_rgb( hsv );
  672. backlight_set_color( i, rgb.r, rgb.g, rgb.b );
  673. }
  674. }
  675. void backlight_effect_cycle_up_down(void)
  676. {
  677. uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
  678. HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
  679. RGB rgb;
  680. Point point;
  681. for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
  682. {
  683. uint16_t offset2 = g_key_hit[i]<<2;
  684. // stabilizer LEDs use spacebar hits
  685. if ( i == 36+6 || i == 54+13 || // LC6, LD13
  686. ( g_config.use_7u_spacebar && i == 54+14 ) ) // LD14
  687. {
  688. offset2 = g_key_hit[36+0]<<2;
  689. }
  690. offset2 = (offset2<=63) ? (63-offset2) : 0;
  691. map_led_to_point( i, &point );
  692. // Relies on hue being 8-bit and wrapping
  693. hsv.h = point.y + offset + offset2;
  694. rgb = hsv_to_rgb( hsv );
  695. backlight_set_color( i, rgb.r, rgb.g, rgb.b );
  696. }
  697. }
  698. void backlight_effect_jellybean_raindrops( bool initialize )
  699. {
  700. HSV hsv;
  701. RGB rgb;
  702. // Change one LED every tick
  703. uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % BACKLIGHT_LED_COUNT : 255;
  704. for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
  705. {
  706. // If initialize, all get set to random colors
  707. // If not, all but one will stay the same as before.
  708. if ( initialize || i == led_to_change )
  709. {
  710. hsv.h = rand() & 0xFF;
  711. hsv.s = rand() & 0xFF;
  712. // Override brightness with global brightness control
  713. hsv.v = g_config.brightness;;
  714. rgb = hsv_to_rgb( hsv );
  715. backlight_set_color( i, rgb.r, rgb.g, rgb.b );
  716. }
  717. }
  718. }
  719. void backlight_effect_cycle_radial1(void)
  720. {
  721. uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
  722. HSV hsv = { .h = 0, .s = 255, .v = g_config.brightness };
  723. RGB rgb;
  724. Point point;
  725. for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
  726. {
  727. map_led_to_point_polar( i, &point );
  728. // Relies on hue being 8-bit and wrapping
  729. hsv.h = point.x + offset;
  730. hsv.s = point.y;
  731. rgb = hsv_to_rgb( hsv );
  732. backlight_set_color( i, rgb.r, rgb.g, rgb.b );
  733. }
  734. }
  735. void backlight_effect_cycle_radial2(void)
  736. {
  737. uint8_t offset = ( g_tick << g_config.effect_speed ) & 0xFF;
  738. HSV hsv = { .h = 0, .s = g_config.color_1.s, .v = g_config.brightness };
  739. RGB rgb;
  740. Point point;
  741. for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
  742. {
  743. map_led_to_point_polar( i, &point );
  744. uint8_t offset2 = offset + point.x;
  745. if ( offset2 & 0x80 )
  746. {
  747. offset2 = ~offset2;
  748. }
  749. offset2 = offset2 >> 2;
  750. hsv.h = g_config.color_1.h + offset2;
  751. hsv.s = 127 + ( point.y >> 1 );
  752. rgb = hsv_to_rgb( hsv );
  753. backlight_set_color( i, rgb.r, rgb.g, rgb.b );
  754. }
  755. }
  756. #if defined(RGB_BACKLIGHT_M6_B)
  757. void backlight_effect_custom_colors(void)
  758. {
  759. RGB rgb;
  760. for ( uint8_t i = 0; i < 6; i++ )
  761. {
  762. HSV hsv = { .h = g_config.custom_color[i].h, .s = g_config.custom_color[i].s, .v = g_config.brightness };
  763. rgb = hsv_to_rgb( hsv );
  764. uint8_t led;
  765. map_row_column_to_led( 0, i, &led );
  766. backlight_set_color( led, rgb.r, rgb.g, rgb.b );
  767. }
  768. }
  769. #endif
  770. void backlight_effect_indicators_set_colors( uint8_t index, HS color )
  771. {
  772. HSV hsv = { .h = color.h, .s = color.s, .v = g_config.brightness };
  773. RGB rgb = hsv_to_rgb( hsv );
  774. if ( index == 254 )
  775. {
  776. backlight_set_color_all( rgb.r, rgb.g, rgb.b );
  777. }
  778. else
  779. {
  780. backlight_set_color( index, rgb.r, rgb.g, rgb.b );
  781. // If the spacebar LED is the indicator,
  782. // do the same for the spacebar stabilizers
  783. if ( index == 36+0 ) // LC0
  784. {
  785. #if defined (RGB_BACKLIGHT_ZEAL65)
  786. backlight_set_color( 36+7, rgb.r, rgb.g, rgb.b ); // LC7
  787. backlight_set_color( 54+14, rgb.r, rgb.g, rgb.b ); // LD14
  788. #elif defined (RGB_BACKLIGHT_KOYU)
  789. backlight_set_color( 36+6, rgb.r, rgb.g, rgb.b ); // LC6
  790. backlight_set_color( 54+14, rgb.r, rgb.g, rgb.b ); // LD14
  791. #elif defined (RGB_BACKLIGHT_ZEAL60) || defined (RGB_BACKLIGHT_M60_A)
  792. backlight_set_color( 36+6, rgb.r, rgb.g, rgb.b ); // LC6
  793. backlight_set_color( 54+13, rgb.r, rgb.g, rgb.b ); // LD13
  794. if ( g_config.use_7u_spacebar )
  795. {
  796. backlight_set_color( 54+14, rgb.r, rgb.g, rgb.b ); // LD14
  797. }
  798. #endif
  799. }
  800. }
  801. }
  802. // This runs after another backlight effect and replaces
  803. // colors already set
  804. void backlight_effect_indicators(void)
  805. {
  806. if ( g_config.caps_lock_indicator.index != 255 &&
  807. ( g_indicator_state & (1<<USB_LED_CAPS_LOCK) ) )
  808. {
  809. backlight_effect_indicators_set_colors( g_config.caps_lock_indicator.index, g_config.caps_lock_indicator.color );
  810. }
  811. // This if/else if structure allows higher layers to
  812. // override lower ones. If we set layer 3's indicator
  813. // to none, then it will NOT show layer 2 or layer 1
  814. // indicators, even if those layers are on via the
  815. // MO13/MO23 Fn combo magic.
  816. //
  817. // Basically we want to handle the case where layer 3 is
  818. // still the backlight configuration layer and we don't
  819. // want "all LEDs" indicators hiding the backlight effect,
  820. // but still allow end users to do whatever they want.
  821. if ( IS_LAYER_ON(3) )
  822. {
  823. if ( g_config.layer_3_indicator.index != 255 )
  824. {
  825. backlight_effect_indicators_set_colors( g_config.layer_3_indicator.index, g_config.layer_3_indicator.color );
  826. }
  827. }
  828. else if ( IS_LAYER_ON(2) )
  829. {
  830. if ( g_config.layer_2_indicator.index != 255 )
  831. {
  832. backlight_effect_indicators_set_colors( g_config.layer_2_indicator.index, g_config.layer_2_indicator.color );
  833. }
  834. }
  835. else if ( IS_LAYER_ON(1) )
  836. {
  837. if ( g_config.layer_1_indicator.index != 255 )
  838. {
  839. backlight_effect_indicators_set_colors( g_config.layer_1_indicator.index, g_config.layer_1_indicator.color );
  840. }
  841. }
  842. }
  843. ISR(TIMER3_COMPA_vect)
  844. {
  845. // delay 1 second before driving LEDs or doing anything else
  846. static uint8_t startup_tick = 0;
  847. if ( startup_tick < 20 )
  848. {
  849. startup_tick++;
  850. return;
  851. }
  852. g_tick++;
  853. if ( g_any_key_hit < 0xFFFFFFFF )
  854. {
  855. g_any_key_hit++;
  856. }
  857. for ( int led = 0; led < BACKLIGHT_LED_COUNT; led++ )
  858. {
  859. if ( g_key_hit[led] < 255 )
  860. {
  861. g_key_hit[led]++;
  862. }
  863. }
  864. // Factory default magic value
  865. if ( g_config.effect == 255 )
  866. {
  867. backlight_effect_rgb_test();
  868. return;
  869. }
  870. // Ideally we would also stop sending zeros to the LED driver PWM buffers
  871. // while suspended and just do a software shutdown. This is a cheap hack for now.
  872. bool suspend_backlight = ((g_suspend_state && g_config.disable_when_usb_suspended) ||
  873. (g_config.disable_after_timeout > 0 && g_any_key_hit > g_config.disable_after_timeout * 60 * 20));
  874. uint8_t effect = suspend_backlight ? 0 : g_config.effect;
  875. // Keep track of the effect used last time,
  876. // detect change in effect, so each effect can
  877. // have an optional initialization.
  878. static uint8_t effect_last = 255;
  879. bool initialize = effect != effect_last;
  880. effect_last = effect;
  881. // this gets ticked at 20 Hz.
  882. // each effect can opt to do calculations
  883. // and/or request PWM buffer updates.
  884. switch ( effect )
  885. {
  886. case 0:
  887. backlight_effect_all_off();
  888. break;
  889. case 1:
  890. backlight_effect_solid_color();
  891. break;
  892. case 2:
  893. #if defined(RGB_BACKLIGHT_M6_B)
  894. backlight_effect_custom_colors();
  895. #else
  896. backlight_effect_alphas_mods();
  897. #endif
  898. break;
  899. case 3:
  900. backlight_effect_gradient_up_down();
  901. break;
  902. case 4:
  903. backlight_effect_raindrops( initialize );
  904. break;
  905. case 5:
  906. backlight_effect_cycle_all();
  907. break;
  908. case 6:
  909. backlight_effect_cycle_left_right();
  910. break;
  911. case 7:
  912. backlight_effect_cycle_up_down();
  913. break;
  914. case 8:
  915. backlight_effect_jellybean_raindrops( initialize );
  916. break;
  917. case 9:
  918. backlight_effect_cycle_radial1();
  919. break;
  920. case 10:
  921. backlight_effect_cycle_radial2();
  922. break;
  923. default:
  924. backlight_effect_all_off();
  925. break;
  926. }
  927. if ( ! suspend_backlight )
  928. {
  929. #if !defined(RGB_BACKLIGHT_M6_B)
  930. backlight_effect_indicators();
  931. #endif
  932. }
  933. }
  934. void backlight_set_indicator_index( uint8_t *index, uint8_t row, uint8_t column )
  935. {
  936. if ( row >= MATRIX_ROWS )
  937. {
  938. // Special value, 255=none, 254=all
  939. *index = row;
  940. }
  941. else
  942. {
  943. map_row_column_to_led( row, column, index );
  944. }
  945. }
  946. void backlight_get_indicator_row_col( uint8_t index, uint8_t *row, uint8_t *column )
  947. {
  948. if ( index == 255 || index == 254 )
  949. {
  950. // Special value, 255=none, 254=all
  951. *row = index;
  952. *column = 0;
  953. return;
  954. }
  955. for ( uint8_t r = 0; r < MATRIX_ROWS; r++ )
  956. {
  957. for ( uint8_t c = 0; c < MATRIX_COLS; c++ )
  958. {
  959. uint8_t i = 255;
  960. map_row_column_to_led( r, c, &i );
  961. if ( i == index )
  962. {
  963. *row = r;
  964. *column = c;
  965. return;
  966. }
  967. }
  968. }
  969. }
  970. // Some helpers for setting/getting HSV
  971. void _set_color( HS *color, uint8_t *data )
  972. {
  973. color->h = data[0];
  974. color->s = data[1];
  975. }
  976. void _get_color( HS *color, uint8_t *data )
  977. {
  978. data[0] = color->h;
  979. data[1] = color->s;
  980. }
  981. void backlight_config_set_value( uint8_t *data )
  982. {
  983. bool reinitialize = false;
  984. uint8_t *value_id = &(data[0]);
  985. uint8_t *value_data = &(data[1]);
  986. switch ( *value_id )
  987. {
  988. #if defined (RGB_BACKLIGHT_ZEAL60) || defined(RGB_BACKLIGHT_ZEAL65)
  989. case id_use_split_backspace:
  990. {
  991. g_config.use_split_backspace = (bool)*value_data;
  992. reinitialize = true;
  993. break;
  994. }
  995. #endif
  996. #if defined (RGB_BACKLIGHT_ZEAL60)
  997. case id_use_split_left_shift:
  998. {
  999. g_config.use_split_left_shift = (bool)*value_data;
  1000. reinitialize = true;
  1001. break;
  1002. }
  1003. case id_use_split_right_shift:
  1004. {
  1005. g_config.use_split_right_shift = (bool)*value_data;
  1006. reinitialize = true;
  1007. break;
  1008. }
  1009. case id_use_7u_spacebar:
  1010. {
  1011. g_config.use_7u_spacebar = (bool)*value_data;
  1012. reinitialize = true;
  1013. break;
  1014. }
  1015. case id_use_iso_enter:
  1016. {
  1017. g_config.use_iso_enter = (bool)*value_data;
  1018. reinitialize = true;
  1019. break;
  1020. }
  1021. case id_disable_hhkb_blocker_leds:
  1022. {
  1023. g_config.disable_hhkb_blocker_leds = (bool)*value_data;
  1024. reinitialize = true;
  1025. break;
  1026. }
  1027. #endif
  1028. case id_disable_when_usb_suspended:
  1029. {
  1030. g_config.disable_when_usb_suspended = (bool)*value_data;
  1031. break;
  1032. }
  1033. case id_disable_after_timeout:
  1034. {
  1035. g_config.disable_after_timeout = *value_data;
  1036. break;
  1037. }
  1038. case id_brightness:
  1039. {
  1040. g_config.brightness = *value_data;
  1041. break;
  1042. }
  1043. case id_effect:
  1044. {
  1045. g_config.effect = *value_data;
  1046. break;
  1047. }
  1048. case id_effect_speed:
  1049. {
  1050. g_config.effect_speed = *value_data;
  1051. break;
  1052. }
  1053. case id_color_1:
  1054. {
  1055. _set_color( &(g_config.color_1), value_data );
  1056. break;
  1057. }
  1058. case id_color_2:
  1059. {
  1060. _set_color( &(g_config.color_2), value_data );
  1061. break;
  1062. }
  1063. case id_caps_lock_indicator_color:
  1064. {
  1065. _set_color( &(g_config.caps_lock_indicator.color), value_data );
  1066. break;
  1067. }
  1068. case id_caps_lock_indicator_row_col:
  1069. {
  1070. backlight_set_indicator_index( &(g_config.caps_lock_indicator.index), value_data[0], value_data[1] );
  1071. break;
  1072. }
  1073. case id_layer_1_indicator_color:
  1074. {
  1075. _set_color( &(g_config.layer_1_indicator.color), value_data );
  1076. break;
  1077. }
  1078. case id_layer_1_indicator_row_col:
  1079. {
  1080. backlight_set_indicator_index( &(g_config.layer_1_indicator.index), value_data[0], value_data[1] );
  1081. break;
  1082. }
  1083. case id_layer_2_indicator_color:
  1084. {
  1085. _set_color( &(g_config.layer_2_indicator.color), value_data );
  1086. break;
  1087. }
  1088. case id_layer_2_indicator_row_col:
  1089. {
  1090. backlight_set_indicator_index( &(g_config.layer_2_indicator.index), value_data[0], value_data[1] );
  1091. break;
  1092. }
  1093. case id_layer_3_indicator_color:
  1094. {
  1095. _set_color( &(g_config.layer_3_indicator.color), value_data );
  1096. break;
  1097. }
  1098. case id_layer_3_indicator_row_col:
  1099. {
  1100. backlight_set_indicator_index( &(g_config.layer_3_indicator.index), value_data[0], value_data[1] );
  1101. break;
  1102. }
  1103. case id_alphas_mods:
  1104. {
  1105. for ( int i=0; i<5; i++ )
  1106. {
  1107. g_config.alphas_mods[i] = ( *(value_data+i*2) << 8 ) | ( *(value_data+i*2+1) );
  1108. }
  1109. }
  1110. #if defined(RGB_BACKLIGHT_M6_B)
  1111. case id_custom_color:
  1112. {
  1113. uint8_t index = value_data[0];
  1114. if ( index >= 0 && index <= 6 )
  1115. {
  1116. _set_color( &(g_config.custom_color[index]), &(value_data[1]) );
  1117. }
  1118. }
  1119. #endif
  1120. }
  1121. if ( reinitialize )
  1122. {
  1123. backlight_init_drivers();
  1124. }
  1125. }
  1126. void backlight_config_get_value( uint8_t *data )
  1127. {
  1128. uint8_t *value_id = &(data[0]);
  1129. uint8_t *value_data = &(data[1]);
  1130. switch ( *value_id )
  1131. {
  1132. case id_use_split_backspace:
  1133. {
  1134. *value_data = ( g_config.use_split_backspace ? 1 : 0 );
  1135. break;
  1136. }
  1137. case id_use_split_left_shift:
  1138. {
  1139. *value_data = ( g_config.use_split_left_shift ? 1 : 0 );
  1140. break;
  1141. }
  1142. case id_use_split_right_shift:
  1143. {
  1144. *value_data = ( g_config.use_split_right_shift ? 1 : 0 );
  1145. break;
  1146. }
  1147. case id_use_7u_spacebar:
  1148. {
  1149. *value_data = ( g_config.use_7u_spacebar ? 1 : 0 );
  1150. break;
  1151. }
  1152. case id_use_iso_enter:
  1153. {
  1154. *value_data = ( g_config.use_iso_enter ? 1 : 0 );
  1155. break;
  1156. }
  1157. case id_disable_when_usb_suspended:
  1158. {
  1159. *value_data = ( g_config.disable_when_usb_suspended ? 1 : 0 );
  1160. break;
  1161. }
  1162. case id_disable_hhkb_blocker_leds:
  1163. {
  1164. *value_data = ( g_config.disable_hhkb_blocker_leds ? 1 : 0 );
  1165. break;
  1166. }
  1167. case id_disable_after_timeout:
  1168. {
  1169. *value_data = g_config.disable_after_timeout;
  1170. break;
  1171. }
  1172. case id_brightness:
  1173. {
  1174. *value_data = g_config.brightness;
  1175. break;
  1176. }
  1177. case id_effect:
  1178. {
  1179. *value_data = g_config.effect;
  1180. break;
  1181. }
  1182. case id_effect_speed:
  1183. {
  1184. *value_data = g_config.effect_speed;
  1185. break;
  1186. }
  1187. case id_color_1:
  1188. {
  1189. _get_color( &(g_config.color_1), value_data );
  1190. break;
  1191. }
  1192. case id_color_2:
  1193. {
  1194. _get_color( &(g_config.color_2), value_data );
  1195. break;
  1196. }
  1197. case id_caps_lock_indicator_color:
  1198. {
  1199. _get_color( &(g_config.caps_lock_indicator.color), value_data );
  1200. break;
  1201. }
  1202. case id_caps_lock_indicator_row_col:
  1203. {
  1204. backlight_get_indicator_row_col( g_config.caps_lock_indicator.index, &(value_data[0]), &(value_data[1]) );
  1205. break;
  1206. }
  1207. case id_layer_1_indicator_color:
  1208. {
  1209. _get_color( &(g_config.layer_1_indicator.color), value_data );
  1210. break;
  1211. }
  1212. case id_layer_1_indicator_row_col:
  1213. {
  1214. backlight_get_indicator_row_col( g_config.layer_1_indicator.index, &(value_data[0]), &(value_data[1]) );
  1215. break;
  1216. }
  1217. case id_layer_2_indicator_color:
  1218. {
  1219. _get_color( &(g_config.layer_2_indicator.color), value_data );
  1220. break;
  1221. }
  1222. case id_layer_2_indicator_row_col:
  1223. {
  1224. backlight_get_indicator_row_col( g_config.layer_2_indicator.index, &(value_data[0]), &(value_data[1]) );
  1225. break;
  1226. }
  1227. case id_layer_3_indicator_color:
  1228. {
  1229. _get_color( &(g_config.layer_3_indicator.color), value_data );
  1230. break;
  1231. }
  1232. case id_layer_3_indicator_row_col:
  1233. {
  1234. backlight_get_indicator_row_col( g_config.layer_3_indicator.index, &(value_data[0]), &(value_data[1]) );
  1235. break;
  1236. }
  1237. case id_alphas_mods:
  1238. {
  1239. for ( int i=0; i<5; i++ )
  1240. {
  1241. *(value_data+i*2) = g_config.alphas_mods[i] >> 8;
  1242. *(value_data+i*2+1) = g_config.alphas_mods[i] & 0xFF;
  1243. }
  1244. }
  1245. #if defined(RGB_BACKLIGHT_M6_B)
  1246. case id_custom_color:
  1247. {
  1248. uint8_t index = value_data[0];
  1249. if ( index >= 0 && index <= 6 )
  1250. {
  1251. _get_color( &(g_config.custom_color[index]), &(value_data[1]) );
  1252. }
  1253. }
  1254. #endif
  1255. }
  1256. }
  1257. void backlight_config_set_alphas_mods( uint16_t *alphas_mods )
  1258. {
  1259. for ( int i=0; i<5; i++ )
  1260. {
  1261. g_config.alphas_mods[i] = alphas_mods[i];
  1262. }
  1263. backlight_config_save();
  1264. }
  1265. void backlight_config_load(void)
  1266. {
  1267. eeprom_read_block( &g_config, ((void*)RGB_BACKLIGHT_CONFIG_EEPROM_ADDR), sizeof(backlight_config) );
  1268. }
  1269. void backlight_config_save(void)
  1270. {
  1271. eeprom_update_block( &g_config, ((void*)RGB_BACKLIGHT_CONFIG_EEPROM_ADDR), sizeof(backlight_config) );
  1272. }
  1273. void backlight_init_drivers(void)
  1274. {
  1275. // Initialize I2C
  1276. i2c_init();
  1277. #if defined(RGB_BACKLIGHT_M6_B)
  1278. IS31FL3218_init();
  1279. #else
  1280. IS31FL3731_init( ISSI_ADDR_1 );
  1281. IS31FL3731_init( ISSI_ADDR_2 );
  1282. for ( int index = 0; index < BACKLIGHT_LED_COUNT; index++ )
  1283. {
  1284. // OR the possible "disabled" cases together, then NOT the result to get the enabled state
  1285. // LC6 LD13 not present on Zeal65
  1286. #if defined (RGB_BACKLIGHT_ZEAL65)
  1287. bool enabled = !( ( index == 18+5 && !g_config.use_split_backspace ) || // LB5
  1288. ( index == 36+6 ) || // LC6
  1289. ( index == 54+13 ) ); // LD13
  1290. #elif defined (RGB_BACKLIGHT_KOYU)
  1291. bool enabled = !( ( index == 36+15 ) || // LC15
  1292. ( index == 54+13 ) || // LD13
  1293. ( index == 54+17 ) ); // LD17
  1294. #elif defined (RGB_BACKLIGHT_M60_A)
  1295. bool enabled = !(
  1296. // LB6 LB7 LB8 LB15 LB16 LB17 not present on M60-A
  1297. ( index == 18+6 ) || // LB6
  1298. ( index == 18+7 ) || // LB7
  1299. ( index == 18+8 ) || // LB8
  1300. ( index == 18+15 ) || // LB15
  1301. ( index == 18+16 ) || // LB16
  1302. ( index == 18+17 ) || // LB17
  1303. // HHKB blockers (LC17, LD17) and ISO extra keys (LC15,LD13) not present on M60-A
  1304. ( index == 36+17 ) || // LC17
  1305. ( index == 54+17 ) || // LD17
  1306. ( index == 36+15 ) || // LC15
  1307. ( index == 54+13 ) ); // LD13
  1308. #elif defined (RGB_BACKLIGHT_ZEAL60)
  1309. // LB6 LB7 LB8 LB15 LB16 LB17 not present on Zeal60
  1310. bool enabled = !( ( index == 18+5 && !g_config.use_split_backspace ) || // LB5
  1311. ( index == 36+15 && !g_config.use_split_left_shift ) || // LC15
  1312. ( index == 54+8 && !g_config.use_split_right_shift ) || // LD8
  1313. ( index == 54+13 && g_config.use_7u_spacebar ) || // LD13
  1314. ( index == 36+17 && g_config.disable_hhkb_blocker_leds ) || // LC17
  1315. ( index == 54+17 && g_config.disable_hhkb_blocker_leds ) || // LD17
  1316. ( index == 18+6 ) || // LB6
  1317. ( index == 18+7 ) || // LB7
  1318. ( index == 18+8 ) || // LB8
  1319. ( index == 18+15 ) || // LB15
  1320. ( index == 18+16 ) || // LB16
  1321. ( index == 18+17 ) ); // LB17
  1322. #endif
  1323. // This only caches it for later
  1324. IS31FL3731_set_led_control_register( index, enabled, enabled, enabled );
  1325. }
  1326. // This actually updates the LED drivers
  1327. IS31FL3731_update_led_control_registers( ISSI_ADDR_1, ISSI_ADDR_2 );
  1328. #endif // !defined(RGB_BACKLIGHT_M6_B)
  1329. // TODO: put the 1 second startup delay here?
  1330. // clear the key hits
  1331. for ( int led=0; led<BACKLIGHT_LED_COUNT; led++ )
  1332. {
  1333. g_key_hit[led] = 255;
  1334. }
  1335. }
  1336. bool process_record_backlight(uint16_t keycode, keyrecord_t *record)
  1337. {
  1338. // Record keypresses for backlight effects
  1339. if ( record->event.pressed )
  1340. {
  1341. backlight_set_key_hit( record->event.key.row, record->event.key.col );
  1342. }
  1343. switch(keycode)
  1344. {
  1345. case BR_INC:
  1346. if (record->event.pressed)
  1347. {
  1348. backlight_brightness_increase();
  1349. }
  1350. return false;
  1351. break;
  1352. case BR_DEC:
  1353. if (record->event.pressed)
  1354. {
  1355. backlight_brightness_decrease();
  1356. }
  1357. return false;
  1358. break;
  1359. case EF_INC:
  1360. if (record->event.pressed)
  1361. {
  1362. backlight_effect_increase();
  1363. }
  1364. return false;
  1365. break;
  1366. case EF_DEC:
  1367. if (record->event.pressed)
  1368. {
  1369. backlight_effect_decrease();
  1370. }
  1371. return false;
  1372. break;
  1373. case ES_INC:
  1374. if (record->event.pressed)
  1375. {
  1376. backlight_effect_speed_increase();
  1377. }
  1378. return false;
  1379. break;
  1380. case ES_DEC:
  1381. if (record->event.pressed)
  1382. {
  1383. backlight_effect_speed_decrease();
  1384. }
  1385. return false;
  1386. break;
  1387. case H1_INC:
  1388. if (record->event.pressed)
  1389. {
  1390. backlight_color_1_hue_increase();
  1391. }
  1392. return false;
  1393. break;
  1394. case H1_DEC:
  1395. if (record->event.pressed)
  1396. {
  1397. backlight_color_1_hue_decrease();
  1398. }
  1399. return false;
  1400. break;
  1401. case S1_INC:
  1402. if (record->event.pressed)
  1403. {
  1404. backlight_color_1_sat_increase();
  1405. }
  1406. return false;
  1407. break;
  1408. case S1_DEC:
  1409. if (record->event.pressed)
  1410. {
  1411. backlight_color_1_sat_decrease();
  1412. break;
  1413. }
  1414. return false;
  1415. break;
  1416. case H2_INC:
  1417. if (record->event.pressed)
  1418. {
  1419. backlight_color_2_hue_increase();
  1420. }
  1421. return false;
  1422. break;
  1423. case H2_DEC:
  1424. if (record->event.pressed)
  1425. {
  1426. backlight_color_2_hue_decrease();
  1427. }
  1428. return false;
  1429. break;
  1430. case S2_INC:
  1431. if (record->event.pressed)
  1432. {
  1433. backlight_color_2_sat_increase();
  1434. }
  1435. return false;
  1436. break;
  1437. case S2_DEC:
  1438. if (record->event.pressed)
  1439. {
  1440. backlight_color_2_sat_decrease();
  1441. break;
  1442. }
  1443. return false;
  1444. break;
  1445. }
  1446. return true;
  1447. }
  1448. // Deals with the messy details of incrementing an integer
  1449. uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max )
  1450. {
  1451. int16_t new_value = value;
  1452. new_value += step;
  1453. return MIN( MAX( new_value, min ), max );
  1454. }
  1455. uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max )
  1456. {
  1457. int16_t new_value = value;
  1458. new_value -= step;
  1459. return MIN( MAX( new_value, min ), max );
  1460. }
  1461. void backlight_effect_increase(void)
  1462. {
  1463. g_config.effect = increment( g_config.effect, 1, 0, BACKLIGHT_EFFECT_MAX );
  1464. backlight_config_save();
  1465. }
  1466. void backlight_effect_decrease(void)
  1467. {
  1468. g_config.effect = decrement( g_config.effect, 1, 0, BACKLIGHT_EFFECT_MAX );
  1469. backlight_config_save();
  1470. }
  1471. void backlight_effect_speed_increase(void)
  1472. {
  1473. g_config.effect_speed = increment( g_config.effect_speed, 1, 0, 3 );
  1474. backlight_config_save();
  1475. }
  1476. void backlight_effect_speed_decrease(void)
  1477. {
  1478. g_config.effect_speed = decrement( g_config.effect_speed, 1, 0, 3 );
  1479. backlight_config_save();
  1480. }
  1481. void backlight_brightness_increase(void)
  1482. {
  1483. g_config.brightness = increment( g_config.brightness, 8, 0, 255 );
  1484. backlight_config_save();
  1485. }
  1486. void backlight_brightness_decrease(void)
  1487. {
  1488. g_config.brightness = decrement( g_config.brightness, 8, 0, 255 );
  1489. backlight_config_save();
  1490. }
  1491. void backlight_color_1_hue_increase(void)
  1492. {
  1493. g_config.color_1.h = increment( g_config.color_1.h, 8, 0, 255 );
  1494. backlight_config_save();
  1495. }
  1496. void backlight_color_1_hue_decrease(void)
  1497. {
  1498. g_config.color_1.h = decrement( g_config.color_1.h, 8, 0, 255 );
  1499. backlight_config_save();
  1500. }
  1501. void backlight_color_1_sat_increase(void)
  1502. {
  1503. g_config.color_1.s = increment( g_config.color_1.s, 8, 0, 255 );
  1504. backlight_config_save();
  1505. }
  1506. void backlight_color_1_sat_decrease(void)
  1507. {
  1508. g_config.color_1.s = decrement( g_config.color_1.s, 8, 0, 255 );
  1509. backlight_config_save();
  1510. }
  1511. void backlight_color_2_hue_increase(void)
  1512. {
  1513. g_config.color_2.h = increment( g_config.color_2.h, 8, 0, 255 );
  1514. backlight_config_save();
  1515. }
  1516. void backlight_color_2_hue_decrease(void)
  1517. {
  1518. g_config.color_2.h = decrement( g_config.color_2.h, 8, 0, 255 );
  1519. backlight_config_save();
  1520. }
  1521. void backlight_color_2_sat_increase(void)
  1522. {
  1523. g_config.color_2.s = increment( g_config.color_2.s, 8, 0, 255 );
  1524. backlight_config_save();
  1525. }
  1526. void backlight_color_2_sat_decrease(void)
  1527. {
  1528. g_config.color_2.s = decrement( g_config.color_2.s, 8, 0, 255 );
  1529. backlight_config_save();
  1530. }
  1531. #if defined(RGB_DEBUGGING_ONLY)
  1532. void backlight_test_led( uint8_t index, bool red, bool green, bool blue )
  1533. {
  1534. for ( int i=0; i<BACKLIGHT_LED_COUNT; i++ )
  1535. {
  1536. if ( i == index )
  1537. {
  1538. IS31FL3731_set_led_control_register( i, red, green, blue );
  1539. }
  1540. else
  1541. {
  1542. IS31FL3731_set_led_control_register( i, false, false, false );
  1543. }
  1544. }
  1545. }
  1546. #endif // defined(RGB_DEBUGGING_ONLY)
  1547. void backlight_debug_led( bool state )
  1548. {
  1549. if (state)
  1550. {
  1551. // Output high.
  1552. DDRE |= (1<<6);
  1553. PORTE |= (1<<6);
  1554. }
  1555. else
  1556. {
  1557. // Output low.
  1558. DDRE &= ~(1<<6);
  1559. PORTE &= ~(1<<6);
  1560. }
  1561. }
  1562. #endif // BACKLIGHT_ENABLED