keymap.c 17 KB

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  1. /*
  2. * The Dvorak layout shown herestems from my early Kinesis years, using the Contour PS/2 with a Dvorak
  3. * software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the corner
  4. * keys. I've decided to continue using this layout with my ErgoDox.
  5. *
  6. * The QWERTY layout shown here is based entirely on the Kinesis Advantage layout, with the additional
  7. * keys as shown in the diagrams. The Colemak layout is merely an adaptation of that.
  8. *
  9. * I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck
  10. * layouts.
  11. *
  12. * For a better explanation of the layout matrices shown below, take a look at ../../ez/ez.h where the
  13. * keymap is defined, beginning on line 81.
  14. *
  15. */
  16. #include "ergodox.h"
  17. #include "debug.h"
  18. #include "action_layer.h"
  19. #include "eeconfig.h"
  20. extern keymap_config_t keymap_config;
  21. #define _DV 0 // Dvorak layer
  22. #define _QW 1 // Qwerty layer
  23. #define _CM 2 // Colemak layer
  24. #define _MD 3 // Media Layer
  25. #define _KP 4 // Keypad Layer
  26. // Macro name shortcuts
  27. #define DVORAK M(_DV)
  28. #define QWERTY M(_QW)
  29. #define COLEMAK M(_CM)
  30. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  31. /* Keymap 0: Dvorak layer
  32. *
  33. * ,--------------------------------------------------. ,--------------------------------------------------.
  34. * | ] | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | [ |
  35. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  36. * | Tab | ' | , | . | Y | Y | | | | F | G | C | R | L | \ |
  37. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  38. * | CapsLk | A | O | E | U | I |------| |------| D | H | T | N | S | - |
  39. * |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
  40. * | LShift | Z | X | C | V | X | | | | B | M | W | V | Z | RShift |
  41. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  42. * | LGUI | ` | INS | Left | Rght | | Up | Dn | / | = | RGUI |
  43. * `----------------------------------' `----------------------------------'
  44. * ,-------------. ,-------------.
  45. * | LCtr | LAlt | | Ralt | RCtr |
  46. * ,------|------|------| |------+------+------.
  47. * | | | Home | | PgUp | | |
  48. * | BkSp | Del |------| |------| Enter| Space|
  49. * | | | End | | PgDn | | |
  50. * `--------------------' `--------------------'
  51. *
  52. */
  53. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  54. // Otherwise, it needs KC_*
  55. [_DV] = { // layer 0 : Dvorak
  56. // left hand
  57. {KC_RBRC, KC_TAB, KC_CAPS, KC_LSFT, KC_LGUI, KC_NO },
  58. {KC_1, KC_QUOT, KC_A, KC_SCLN, KC_GRV, KC_END },
  59. {KC_2, KC_COMM, KC_O, KC_Q, KC_INS, KC_DEL },
  60. {KC_3, KC_DOT, KC_E, KC_J, KC_LEFT, KC_BSPC},
  61. {KC_4, KC_P, KC_U, KC_K, KC_RGHT, KC_HOME},
  62. {KC_5, KC_Y, KC_I, KC_X, KC_NO, KC_LCTL},
  63. {KC_ESC, KC_NO, KC_NO, MO(_MD), KC_NO, KC_LALT},
  64. // right hand
  65. {KC_ESC, KC_NO, KC_NO, MO(_KP), KC_NO, KC_RALT},
  66. {KC_6, KC_F, KC_D, KC_B, KC_NO, KC_RCTL},
  67. {KC_7, KC_G, KC_H, KC_M, KC_UP, KC_PGUP},
  68. {KC_8, KC_C, KC_T, KC_W, KC_DOWN, KC_SPC },
  69. {KC_9, KC_R, KC_N, KC_V, KC_SLSH, KC_ENT },
  70. {KC_0, KC_L, KC_S, KC_Z, KC_EQL, KC_PGDN},
  71. {KC_LBRC, KC_BSLS, KC_MINS, KC_RSFT, KC_RGUI, KC_NO }
  72. },
  73. /* Keymap 1: QWERTY layer
  74. *
  75. * ,--------------------------------------------------. ,--------------------------------------------------.
  76. * | = | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | - |
  77. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  78. * | Tab | Q | W | E | R | T | | | | Y | U | I | O | P | \ |
  79. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  80. * | CapsLk | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
  81. * |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
  82. * | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
  83. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  84. * | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
  85. * `----------------------------------' `----------------------------------'
  86. * ,-------------. ,-------------.
  87. * | LCtr | LAlt | | Ralt | RCtr |
  88. * ,------|------|------| |------+------+------.
  89. * | | | Home | | PgUp | | |
  90. * | BkSp | Del |------| |------| Enter| Space|
  91. * | | | End | | PgDn | | |
  92. * `--------------------' `--------------------'
  93. */
  94. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  95. // Otherwise, it needs KC_*
  96. [_QW] = { // layer 1 : QWERTY
  97. // left hand
  98. {KC_EQL, KC_TAB, KC_CAPS, KC_LSFT, KC_LGUI, KC_NO },
  99. {KC_1, KC_Q, KC_A, KC_Z, KC_GRV, KC_END },
  100. {KC_2, KC_W, KC_S, KC_X, KC_INS, KC_DEL },
  101. {KC_3, KC_E, KC_D, KC_C, KC_LEFT, KC_BSPC},
  102. {KC_4, KC_R, KC_F, KC_V, KC_RGHT, KC_HOME},
  103. {KC_5, KC_T, KC_G, KC_B, KC_NO, KC_LCTL},
  104. {KC_ESC, KC_NO, KC_NO, MO(_MD), KC_NO, KC_LALT},
  105. // right hand
  106. {KC_ESC, KC_NO, KC_NO, MO(_KP), KC_NO, KC_RALT},
  107. {KC_6, KC_Y, KC_H, KC_N, KC_NO, KC_RCTL},
  108. {KC_7, KC_U, KC_J, KC_M, KC_UP, KC_PGUP},
  109. {KC_8, KC_I, KC_K, KC_COMM, KC_DOWN, KC_SPC },
  110. {KC_9, KC_O, KC_L, KC_DOT, KC_LBRC, KC_ENT },
  111. {KC_0, KC_P, KC_SCLN, KC_SLSH, KC_RBRC, KC_PGDN},
  112. {KC_MINS, KC_BSLS, KC_QUOT, KC_RSFT, KC_RGUI, KC_NO }
  113. },
  114. /* Keymap 2: Colemak layer
  115. *
  116. * ,--------------------------------------------------. ,--------------------------------------------------.
  117. * | = | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | - |
  118. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  119. * | Tab | Q | W | F | P | G | | | | J | L | U | Y | ; | \ |
  120. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  121. * | BkSpc | A | R | S | T | D |------| |------| H | N | E | I | O | ' |
  122. * |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
  123. * | LShift | Z | X | C | V | B | | | | K | M | , | . | / | RShift |
  124. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  125. * | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
  126. * `----------------------------------' `----------------------------------'
  127. * ,-------------. ,-------------.
  128. * | LCtr | LAlt | | Ralt | RCtr |
  129. * ,------|------|------| |------+------+------.
  130. * | | | Home | | PgUp | | |
  131. * | BkSp | Del |------| |------| Enter| Space|
  132. * | | | End | | PgDn | | |
  133. * `--------------------' `--------------------'
  134. */
  135. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  136. // Otherwise, it needs KC_*
  137. [_CM] = { // layer 2 : Colemak
  138. // left hand
  139. {KC_EQL, KC_TAB, KC_BSPC, KC_LSFT, KC_LGUI, KC_NO },
  140. {KC_1, KC_Q, KC_A, KC_Z, KC_GRV, KC_END },
  141. {KC_2, KC_W, KC_R, KC_X, KC_INS, KC_DEL },
  142. {KC_3, KC_F, KC_S, KC_C, KC_LEFT, KC_BSPC},
  143. {KC_4, KC_P, KC_T, KC_V, KC_RGHT, KC_HOME},
  144. {KC_5, KC_G, KC_D, KC_B, KC_NO, KC_LCTL},
  145. {KC_ESC, KC_NO, KC_NO, MO(_MD), KC_NO, KC_LALT},
  146. // right hand
  147. {KC_ESC, KC_NO, KC_NO, MO(_KP), KC_NO, KC_RALT},
  148. {KC_6, KC_J, KC_H, KC_K, KC_NO, KC_RCTL},
  149. {KC_7, KC_L, KC_N, KC_M, KC_UP, KC_PGUP},
  150. {KC_8, KC_U, KC_E, KC_COMM, KC_DOWN, KC_SPC },
  151. {KC_9, KC_Y, KC_I, KC_DOT, KC_LBRC, KC_ENT },
  152. {KC_0, KC_SCLN, KC_O, KC_SLSH, KC_RBRC, KC_PGDN},
  153. {KC_MINS, KC_BSLS, KC_QUOT, KC_RSFT, KC_RGUI, KC_NO }
  154. },
  155. /* Keymap 3: Symbol Layer
  156. *
  157. * ,--------------------------------------------------. ,--------------------------------------------------.
  158. * | TEENSY | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | |
  159. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  160. * | | | PrSc | ScLk | Paus | | FN4 | | FN5 | | Mute | Vol- | Vol+ | | |
  161. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  162. * | | | | | | |------| |------| Stop | Prev | Play | Next | Sel | |
  163. * |--------+------+------+------+------+------| FN4 | | FN5 |------+------+------+------+------+--------|
  164. * | | |Dvorak|Qwerty|Colemk| | | | | | | | | | |
  165. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  166. * | | | | | | | | | | | |
  167. * `----------------------------------' `----------------------------------'
  168. * ,-------------. ,-------------.
  169. * | | | | | |
  170. * ,------|------|------| |------+------+------.
  171. * | | | | | | | |
  172. * | | |------| |------| | |
  173. * | | | | | | | |
  174. * `--------------------' `--------------------'
  175. */
  176. // Media Layer
  177. [_MD] = { // layer 3 : Media layer
  178. // left hand
  179. {RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO },
  180. {KC_F1, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
  181. {KC_F2, KC_PSCR, KC_TRNS, DVORAK, KC_TRNS, KC_TRNS},
  182. {KC_F3, KC_SLCK, KC_TRNS, QWERTY, KC_TRNS, KC_TRNS},
  183. {KC_F4, KC_PAUS, KC_TRNS, COLEMAK, KC_TRNS, KC_TRNS},
  184. {KC_F5, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS},
  185. {KC_F11, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
  186. // right hand
  187. {KC_F12, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
  188. {KC_F6, KC_TRNS, KC_MSTP, KC_TRNS, KC_NO, KC_TRNS},
  189. {KC_F7, KC_MUTE, KC_MPRV, KC_TRNS, KC_TRNS, KC_TRNS},
  190. {KC_F8, KC_VOLD, KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS},
  191. {KC_F9, KC_VOLU, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS},
  192. {KC_F10, KC_TRNS, KC_MSEL, KC_TRNS, KC_TRNS, KC_TRNS},
  193. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO }
  194. },
  195. /* Keymap 4: Keypad layer
  196. *
  197. * ,--------------------------------------------------. ,--------------------------------------------------.
  198. * | Power | | | | | | | | | | NmLk | KP / | KP * | KP - | |
  199. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  200. * | Sleep | | | | | | FN5 | | FN4 | | KP 7 | KP 8 | KP 9 | KP + | |
  201. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  202. * | Wake | | | | | |------| |------| | KP 4 | KP 5 | KP 6 | KP + | |
  203. * |--------+------+------+------+------+------| FN5 | | FN4 |------+------+------+------+------+--------|
  204. * | | | | | | | | | | | KP 1 | KP 2 | KP 3 |KP Ent| |
  205. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  206. * | | | | | | | KP 0 | | KP . |KP Ent| |
  207. * `----------------------------------' `----------------------------------'
  208. * ,-------------. ,-------------.
  209. * | | | | | |
  210. * ,------|------|------| |------+------+------.
  211. * | | | | | | | |
  212. * | | |------| |------| | |
  213. * | | | | | | | |
  214. * `--------------------' `--------------------'
  215. */
  216. // Keypad Layer
  217. [_KP] = { // layer 4 : Keypad layer
  218. // left hand
  219. {KC_PWR, KC_SLEP, KC_WAKE, KC_TRNS, KC_TRNS, KC_NO },
  220. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
  221. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
  222. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
  223. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
  224. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS},
  225. {KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
  226. // right hand
  227. {KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
  228. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS},
  229. {KC_NLCK, KC_P7, KC_P4, KC_P1, KC_P0, KC_TRNS},
  230. {KC_PSLS, KC_P8, KC_P5, KC_P2, KC_NO, KC_TRNS},
  231. {KC_PAST, KC_P9, KC_P6, KC_P3, KC_PDOT, KC_TRNS},
  232. {KC_PMNS, KC_PPLS, KC_PPLS, KC_PENT, KC_PENT, KC_TRNS},
  233. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO }
  234. },
  235. };
  236. const uint16_t PROGMEM fn_actions[] = {
  237. };
  238. void persistant_default_layer_set(uint16_t default_layer) {
  239. eeconfig_update_default_layer(default_layer);
  240. default_layer_set(default_layer);
  241. }
  242. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  243. {
  244. switch(id) {
  245. case _DV:
  246. if (record->event.pressed) {
  247. persistant_default_layer_set(1UL<<_DV);
  248. }
  249. break;
  250. case _QW:
  251. if (record->event.pressed) {
  252. persistant_default_layer_set(1UL<<_QW);
  253. }
  254. break;
  255. case _CM:
  256. if (record->event.pressed) {
  257. persistant_default_layer_set(1UL<<_CM);
  258. }
  259. break;
  260. }
  261. return MACRO_NONE;
  262. };
  263. // Runs just one time when the keyboard initializes.
  264. void matrix_init_user(void) {
  265. };
  266. // Runs constantly in the background, in a loop.
  267. void matrix_scan_user(void) {
  268. uint8_t layer = biton32(layer_state);
  269. ergodox_board_led_off();
  270. ergodox_right_led_1_off();
  271. ergodox_right_led_2_off();
  272. ergodox_right_led_3_off();
  273. switch (layer) {
  274. // TODO: Make this relevant to the ErgoDox EZ.
  275. case 1:
  276. ergodox_right_led_1_on();
  277. break;
  278. case 2:
  279. ergodox_right_led_2_on();
  280. break;
  281. default:
  282. // none
  283. break;
  284. }
  285. };