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keymap.c 7.8 KB

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  1. #include "levinson.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. extern keymap_config_t keymap_config;
  5. #define _QWERTY 0
  6. #define _COLEMAK 1
  7. #define _DVORAK 2
  8. #define _NUMB 3
  9. #define _CODE 4
  10. #define _SYS 5
  11. #define _FN4 6
  12. #define _ADJUST 16
  13. enum custom_keycodes {
  14. QWERTY = SAFE_RANGE,
  15. COLEMAK,
  16. DVORAK,
  17. NUMB,
  18. CODE,
  19. SYS,
  20. FN4,
  21. ADJUST,
  22. };
  23. #define KC_ KC_TRNS
  24. #define _______ KC_TRNS
  25. #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
  26. #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
  27. #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
  28. #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
  29. #define KC_X1 CODE
  30. #define KC_X2 NUMB
  31. #define KC_X3 SYS
  32. #define KC_X4 MT(MOD_LSFT, KC_ENT)
  33. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  34. [_QWERTY] = LAYOUT_kc(
  35. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  36. TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
  37. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  38. BSPC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
  39. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  40. LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
  41. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  42. X3 ,LCTL,LALT,LGUI, X1 ,LALT, SPC , X2 ,LEFT,DOWN, UP ,RGHT
  43. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  44. ),
  45. [_COLEMAK] = LAYOUT_kc(
  46. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  47. TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
  48. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  49. BSPC, A , R , S , T , D , H , N , E , I , O ,QUOT,
  50. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  51. LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
  52. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  53. X3 ,LCTL,LALT,LGUI, X1 ,LALT, SPC , X2 ,LEFT,DOWN, UP ,RGHT
  54. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  55. ),
  56. [_DVORAK] = LAYOUT_kc(
  57. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  58. TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
  59. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  60. BSPC, A , O , E , U , I , D , H , T , N , S ,SLSH,
  61. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  62. LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
  63. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  64. X3 ,LCTL,LALT,LGUI, X1 ,LALT, SPC , X2 ,LEFT,DOWN, UP ,RGHT
  65. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  66. ),
  67. [_NUMB] = LAYOUT_kc(
  68. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  69. TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,PMNS,
  70. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  71. GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,UNDS,
  72. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  73. , ,MPRV,MPLY,MNXT, , ,VOLD,VOLU,MUTE, , ,
  74. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  75. , , , , ,LALT, , , , , ,
  76. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  77. ),
  78. [_CODE] = LAYOUT_kc(
  79. //,----+------+----+----+----+----. ,----+----+----+----+----+----.
  80. ESC , , , UP , , , PGUP,HOME,LPRN,RPRN,BSLS,PIPE,
  81. //|----+------+----+----+----+----| |----+----+----+----+----+----|
  82. CAPS,SELECT,LEFT,DOWN,RGHT,DEL , PGDN, END,LBRC,RBRC,MINS,UNDS,
  83. //|----+------+----+----+----+----| |----+----+----+----+----+----|
  84. , UNDO ,CUT ,COPY,PASTE, , LEFT,RGHT,LCBR,RCBR,PLUS,PEQL,
  85. //|----+------+----+----+----+----| |----+----+----+----+----+----|
  86. , , , , ,LALT, , , , , ,
  87. //`----+------+----+----+----+----' `----+----+----+----+----+----'
  88. ),
  89. [_SYS] = LAYOUT_kc(
  90. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  91. F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
  92. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  93. , , , , , , , , , , , ,
  94. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  95. , , , , , , , , , , , ,
  96. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  97. , , , , , , , , , , ,
  98. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  99. ),
  100. /* Adjust (Lower + Raise)
  101. * ,-----------------------------------------------------------------------------------.
  102. * | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
  103. * |------+------+------+------+------+-------------+------+------+------+------+------|
  104. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  105. * |------+------+------+------+------+------|------+------+------+------+------+------|
  106. * | | | | | | | | | | | | |
  107. * |------+------+------+------+------+------+------+------+------+------+------+------|
  108. * | | | | | | | | | | | |
  109. * `-----------------------------------------------------------------------------------'
  110. */
  111. [_ADJUST] = LAYOUT_ortho_4x12( \
  112. _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
  113. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  114. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  115. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  116. )
  117. };
  118. #ifdef AUDIO_ENABLE
  119. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  120. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  121. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  122. #endif
  123. void persistent_default_layer_set(uint16_t default_layer) {
  124. eeconfig_update_default_layer(default_layer);
  125. default_layer_set(default_layer);
  126. }
  127. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  128. switch (keycode) {
  129. case QWERTY:
  130. if (record->event.pressed) {
  131. #ifdef AUDIO_ENABLE
  132. PLAY_SONG(tone_qwerty);
  133. #endif
  134. persistent_default_layer_set(1UL<<_QWERTY);
  135. }
  136. return false;
  137. break;
  138. case COLEMAK:
  139. if (record->event.pressed) {
  140. #ifdef AUDIO_ENABLE
  141. PLAY_SONG(tone_colemak);
  142. #endif
  143. persistent_default_layer_set(1UL<<_COLEMAK);
  144. }
  145. return false;
  146. break;
  147. case DVORAK:
  148. if (record->event.pressed) {
  149. #ifdef AUDIO_ENABLE
  150. PLAY_SONG(tone_dvorak);
  151. #endif
  152. persistent_default_layer_set(1UL<<_DVORAK);
  153. }
  154. return false;
  155. break;
  156. case NUMB:
  157. if (record->event.pressed) {
  158. layer_on(_NUMB);
  159. update_tri_layer(_NUMB, _CODE, _ADJUST);
  160. } else {
  161. layer_off(_NUMB);
  162. update_tri_layer(_NUMB, _CODE, _ADJUST);
  163. }
  164. return false;
  165. break;
  166. case CODE:
  167. if (record->event.pressed) {
  168. layer_on(_CODE);
  169. update_tri_layer(_NUMB, _CODE, _ADJUST);
  170. } else {
  171. layer_off(_CODE);
  172. update_tri_layer(_NUMB, _CODE, _ADJUST);
  173. }
  174. return false;
  175. break;
  176. case ADJUST:
  177. if (record->event.pressed) {
  178. layer_on(_ADJUST);
  179. } else {
  180. layer_off(_ADJUST);
  181. }
  182. return false;
  183. break;
  184. }
  185. return true;
  186. }