keymap.c 14 KB

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  1. // Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
  2. #include "planck.h"
  3. #include "action_layer.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. #include "eeconfig.h"
  8. extern keymap_config_t keymap_config;
  9. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  10. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  11. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  12. // entirely and just use numbers.
  13. #define _QWERTY 0
  14. #define _NUMPAD 1
  15. #define _LOCKED 2
  16. #define _RAISE 3
  17. #define _LOWER 4
  18. #define _FUNCTN 5
  19. #define _MEDIA 6
  20. #define _ONESHOT 7
  21. enum planck_keycodes {
  22. QWERTY = SAFE_RANGE,
  23. NUMPAD,
  24. RAISE,
  25. LOWER,
  26. MEDIA,
  27. ONESHOT,
  28. DYNAMIC_MACRO_RANGE
  29. };
  30. #include "dynamic_macro.h"
  31. // Key code names
  32. #define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
  33. #define LOCK FUNC(1)
  34. #define KC_PSTE KC_PASTE
  35. #define _______ KC_TRNS
  36. #define XXXXXXX KC_NO
  37. #define ZOOM_IN LCTL(KC_EQL)
  38. #define ZOOM_OUT LCTL(KC_MINS)
  39. #define ZOOM_NML LCTL(KC_0)
  40. #ifdef TAP_DANCE_ENABLE
  41. #define SFT_CAP TD(0) // Left shift, double tap for caps
  42. #endif
  43. #ifndef TAP_DANCE_ENABLE
  44. #define SFT_CAP KC_LSFT // Regular left shift
  45. #endif
  46. // Tap Dance Definitions
  47. #ifdef TAP_DANCE_ENABLE
  48. qk_tap_dance_action_t tap_dance_actions[] = {
  49. [0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
  50. };
  51. #endif
  52. // Function definitions
  53. const uint16_t PROGMEM fn_actions[] = {
  54. [0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
  55. [1] = ACTION_LAYER_TOGGLE(_LOCKED)
  56. };
  57. // Layout definitions
  58. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  59. /* QWERTY
  60. * ,-----------------------------------------------------------------------------------.
  61. * | Esc | Q | W | E | R | T | Y | U | I | O | P | BKSP |
  62. * |------+------+------+------+------+------+------+------+------+------+------+------|
  63. * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
  64. * |------+------+------+------+------+------+------+------+------+------+------+------|
  65. * |*Shift| Z | X | C | V | B | N | M | , | . | Up |SftEnt|
  66. * |------+------+------+------+------+-------------+------+------+------+------+------|
  67. * | Ctrl | GUI | Alt | Mute | Lower| Space | Raise| / | Left | Down | Right|
  68. * `-----------------------------------------------------------------------------------'
  69. */
  70. [_QWERTY] = {
  71. {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  72. {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  73. {SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
  74. {KC_LCTL, KC_LGUI, KC_LALT, MEDIA, LOWER, KC_SPC, KC_SPC, RAISE, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT}
  75. },
  76. /* NUMPAD
  77. * ,-----------------------------------------------------------------------------------.
  78. * |QWERTY| NULL | Up | NULL | NULL | NULL | NULL | / | 7 | 8 | 9 | - |
  79. * |------+------+------+------+------+------+------+------+------+------+------+------|
  80. * | | Left | Down | Right| NULL | NULL | NULL | * | 4 | 5 | 6 | + |
  81. * |------+------+------+------+------+------+------+------+------+------+------+------|
  82. * | |NumLck| NULL | NULL | NULL | NULL | NULL |BckSp | 1 | 2 | 3 | Ent |
  83. * |------+------+------+------+------+-------------+------+------+------+------+------|
  84. * | | | | | | | | 0 | . | , | = |
  85. * `-----------------------------------------------------------------------------------'
  86. */
  87. [_NUMPAD] = {
  88. {QWERTY, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS},
  89. {_______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAST, KC_P4, KC_P5, KC_P6, KC_PPLS},
  90. {_______, KC_NLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSPC, KC_P1, KC_P2, KC_P3, KC_PENT},
  91. {_______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PCMM, KC_PEQL}
  92. },
  93. /* LOCK
  94. * ,-----------------------------------------------------------------------------------.
  95. * | | | | | | | | | | | | |
  96. * |------+------+------+------+------+------+------+------+------+------+------+------|
  97. * | | | | | | | | | | | | |
  98. * |------+------+------+------+------+------+------+------+------+------+------+------|
  99. * | Shift| | | | | | | | | | | Enter|
  100. * |------+------+------+------+------+-------------+------+------+------+------+------|
  101. * | | NULL | | | | | | | | | |
  102. * `-----------------------------------------------------------------------------------'
  103. */
  104. [_LOCKED] = {
  105. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  106. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  107. {KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ENT},
  108. {_______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  109. },
  110. /* RAISE
  111. * ,-----------------------------------------------------------------------------------.
  112. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  113. * |------+------+------+------+------+------+------+------+------+------+------+------|
  114. * | Del | F1 | F2 | F3 | F4 | F5 | | - | = | [ | ] | \ |
  115. * |------+------+------+------+------+------+------+------+------+------+------+------|
  116. * |LShift| F6 | F7 | F8 | F9 | F10 | |ISO # |ISO / | NULL | PgUp | Enter|
  117. * |------+------+------+------+------+-------------+------+------+------+------+------|
  118. * | | | | F11 | | F12 | | | Home | PgDn | End |
  119. * `-----------------------------------------------------------------------------------'
  120. */
  121. [_RAISE] = {
  122. {KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
  123. {KC_DEL , KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  124. {KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_NUHS, KC_NUBS, XXXXXXX, KC_PGUP, KC_ENT },
  125. {_______, _______, _______, KC_F11, _______, KC_F12, KC_F12, _______, _______, KC_HOME, KC_PGDN, KC_END }
  126. },
  127. /* LOWER
  128. * ,-----------------------------------------------------------------------------------.
  129. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  130. * |------+------+------+------+------+------+------+------+------+------+------+------|
  131. * | Del | F1 | F2 | F3 | F4 | F5 | | _ | + | { | } | | |
  132. * |------+------+------+------+------+------+------+------+------+------+------+------|
  133. * |LShift| F6 | F7 | F8 | F9 | F10 | |ISO ~ |ISO | | NULL | PgUp | Enter|
  134. * |------+------+------+------+------+-------------+------+------+------+------+------|
  135. * | | | | F11 | | F12 | | | Home | PgDn | End |
  136. * `-----------------------------------------------------------------------------------'
  137. */
  138. [_LOWER] = {
  139. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
  140. {KC_DEL , KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  141. {KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, S(KC_NUHS), S(KC_NUBS), XXXXXXX, KC_PGUP, KC_ENT },
  142. {_______, _______, _______, KC_F11, _______, KC_F12, KC_F12, _______, _______, KC_HOME, KC_PGDN, KC_END }
  143. },
  144. /* MEDIA AND COMMANDS
  145. * ,-----------------------------------------------------------------------------------.
  146. * | NULL | NULL |WbHome| NULL | NULL | NULL |Again | NULL |Insert| NULL |PrntSc| NULL |
  147. * |------+------+------+------+------+------+------+------+------+------+------+------|
  148. * | NULL | NULL |WbSrch| NULL | Find | NULL | NULL | NULL | NULL | NULL |PlyMc1|PlyMc2|
  149. * |------+------+------+------+------+------+------+------+------+------+------+------|
  150. * |LShift| NULL | NULL | Calc | NULL | NULL | NULL | NULL |ZoomOu|ZoomIn| Prev |RecStp|
  151. * |------+------+------+------+------+-------------+------+------+------+------+------|
  152. * |ONESHT| NULL | NULL | | Vol- | Mute | Vol+ |Zoom 0| Stop | Next | Play |
  153. * `-----------------------------------------------------------------------------------'
  154. */
  155. [_MEDIA] = {
  156. {XXXXXXX, XXXXXXX, KC_WHOM, XXXXXXX, XXXXXXX, XXXXXXX, KC_AGAIN, XXXXXXX, KC_INS, XXXXXXX, KC_PSCR, XXXXXXX},
  157. {XXXXXXX, XXXXXXX, KC_WSCH, XXXXXXX, KC_FIND, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2 },
  158. {KC_LSFT, XXXXXXX, XXXXXXX, KC_CALC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ZOOM_OUT, ZOOM_IN, KC_MPRV, DYN_REC_STOP },
  159. {ONESHOT, XXXXXXX, XXXXXXX, _______, KC_VOLD, KC_MUTE, KC_MUTE, KC_VOLU, ZOOM_NML, KC_MSTP, KC_MNXT, KC_MPLY }
  160. },
  161. /* ONESHOT
  162. * ,-----------------------------------------------------------------------------------.
  163. * | | | | | | | | | | | | |
  164. * |------+------+------+------+------+------+------+------+------+------+------+------|
  165. * | | | | | | | | | | |RecMc1|RecMc2|
  166. * |------+------+------+------+------+------+------+------+------+------+------+------|
  167. * | | | | | | | | | | | | |
  168. * |------+------+------+------+------+-------------+------+------+------+------+------|
  169. * | | | | | | | | | | | |
  170. * `-----------------------------------------------------------------------------------'
  171. */
  172. [_ONESHOT] = {
  173. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  174. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DYN_REC_START1, DYN_REC_START2},
  175. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  176. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  177. },
  178. /* FUNCTIONS
  179. * ,-----------------------------------------------------------------------------------.
  180. * | SLEEP| NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | POWER|
  181. * |------+------+------+------+------+------+------+------+------+------+------+------|
  182. * | WAKE | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL |
  183. * |------+------+------+------+------+------+------+------+------+------+------+------|
  184. * | NULL | NULL | NULL |AudOff|MusOff|QWERTY|NUMPAD|Mus On|Aud On| NULL |Voice+|SysReq|
  185. * |------+------+------+------+------+-------------+------+------+------+------+------|
  186. * | Reset| NULL | LOCK | NULL | | NULL | | NULL |AGNorm|Voice-|AGSwap|
  187. * `-----------------------------------------------------------------------------------'
  188. */
  189. [_FUNCTN] = {
  190. {KC_SLEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PWR },
  191. {KC_WAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  192. {XXXXXXX, XXXXXXX, XXXXXXX, AU_OFF, MU_OFF, QWERTY, NUMPAD, MU_ON, AU_ON, XXXXXXX, MUV_IN, KC_SYSREQ},
  193. {RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, AG_NORM, MUV_DE, AG_SWAP}
  194. }
  195. };
  196. #ifdef AUDIO_ENABLE
  197. float tone_startup[][2] = SONG(STARTUP_SOUND);
  198. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  199. float tone_numpad[][2] = SONG(NUM_LOCK_ON_SOUND);
  200. float tone_oneshot[][2] = SONG(TERMINAL_SOUND);
  201. float tone_dyn_macro_rec[][2] = SONG(SONIC_RING);
  202. float tone_dyn_macro_stop[][2] = SONG(COIN_SOUND);
  203. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  204. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  205. #endif
  206. void press_key(uint16_t key) {
  207. register_code(key);
  208. unregister_code(key);
  209. }
  210. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  211. // uint16_t macro_kc = (keycode == ONESHOT ? DYN_REC_STOP : keycode);
  212. if (!process_record_dynamic_macro(keycode, record)) {
  213. switch(keycode) {
  214. case DYN_REC_START1:
  215. case DYN_REC_START2:
  216. #ifdef AUDIO_ENABLE
  217. PLAY_SONG(tone_dyn_macro_rec);
  218. #endif
  219. break;
  220. case DYN_REC_STOP:
  221. #ifdef AUDIO_ENABLE
  222. PLAY_SONG(tone_dyn_macro_stop);
  223. #endif
  224. break;
  225. }
  226. return false;
  227. }
  228. switch (keycode) {
  229. case ONESHOT:
  230. if (record->event.pressed) {
  231. layer_on(_ONESHOT);
  232. set_oneshot_layer(_ONESHOT, ONESHOT_START);
  233. clear_oneshot_layer_state(ONESHOT_PRESSED);
  234. #ifdef AUDIO_ENABLE
  235. PLAY_SONG(tone_oneshot);
  236. #endif
  237. }
  238. return false;
  239. break;
  240. case QWERTY:
  241. if (record->event.pressed) {
  242. if (IS_LAYER_ON(_NUMPAD)) {
  243. #ifdef AUDIO_ENABLE
  244. PLAY_SONG(tone_qwerty);
  245. #endif
  246. layer_off(_NUMPAD);
  247. }
  248. }
  249. return false;
  250. break;
  251. case NUMPAD:
  252. if (record->event.pressed) {
  253. if (!IS_LAYER_ON(_NUMPAD)) {
  254. #ifdef AUDIO_ENABLE
  255. PLAY_SONG(tone_numpad);
  256. #endif
  257. layer_on(_NUMPAD);
  258. }
  259. }
  260. return false;
  261. break;
  262. case RAISE:
  263. if (record->event.pressed) {
  264. layer_on(_RAISE);
  265. update_tri_layer(_RAISE, _LOWER, _FUNCTN);
  266. } else {
  267. layer_off(_RAISE);
  268. update_tri_layer(_RAISE, _LOWER, _FUNCTN);
  269. }
  270. return false;
  271. break;
  272. case LOWER:
  273. if (record->event.pressed) {
  274. layer_on(_LOWER);
  275. update_tri_layer(_RAISE, _LOWER, _FUNCTN);
  276. } else {
  277. layer_off(_LOWER);
  278. update_tri_layer(_RAISE, _LOWER, _FUNCTN);
  279. }
  280. return false;
  281. break;
  282. case MEDIA:
  283. if (record->event.pressed) {
  284. layer_on(_MEDIA);
  285. } else {
  286. layer_off(_MEDIA);
  287. }
  288. return false;
  289. break;
  290. }
  291. return true;
  292. }
  293. void matrix_init_user(void) {
  294. #ifdef AUDIO_ENABLE
  295. startup_user();
  296. #endif
  297. }
  298. #ifdef AUDIO_ENABLE
  299. void startup_user()
  300. {
  301. _delay_ms(20); // gets rid of tick
  302. PLAY_SONG(tone_startup);
  303. }
  304. void shutdown_user()
  305. {
  306. PLAY_SONG(tone_goodbye);
  307. _delay_ms(150);
  308. stop_all_notes();
  309. }
  310. void music_on_user(void)
  311. {
  312. music_scale_user();
  313. }
  314. void music_scale_user(void)
  315. {
  316. PLAY_SONG(music_scale);
  317. }
  318. #endif