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keymap.c 12 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. //
  4. // To flash planck firmware
  5. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  6. // Reset keyboard or press hw reset button on base (hole)
  7. //
  8. // cd qmk_firmware/keyboards/planck
  9. // sudo make KEYMAP=sdothum dfu
  10. //
  11. // sudo make clean (good practice before flashing)
  12. // sudo make KEYMAP=sdothum (to compile check)
  13. //
  14. // Package requirements (for arch linux)
  15. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  16. // avr-gcc-atmel
  17. // avr-libc-atmel
  18. // dfu-programmer
  19. //
  20. // Notes
  21. // ▔▔▔▔▔
  22. // ** E R G O W I D E S P L I T ** Layout
  23. //
  24. // Autocompletion tap dance key pairs (),[],{} are available from the
  25. // number/symbol layer, as well as, numerous (un)shift key values
  26. //
  27. // The navigation pad provides a single hand right thumb activated cluster
  28. // with left hand modifiers
  29. //
  30. // #define PRIVATE_STRING includes private_string.h, a user defined code
  31. // block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
  32. // see function private()
  33. //
  34. // Modifier clusters
  35. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  36. // The num and sym keys together access the navigation pad layer
  37. //
  38. // ,-----------------------------------------------------------------------------------.
  39. // | Ctrl | GUI | Alt | Esc | Space| Tab | Bksp | Ent | Left | Down | Up | Right|
  40. // `-----------------------------------------------------------------------------------'
  41. //
  42. // Hint
  43. // ▔▔▔▔
  44. // For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
  45. // Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
  46. // actuation
  47. //
  48. // Code
  49. // ▔▔▔▔
  50. // This source is shamelessly based on the "default" planck layout
  51. //
  52. // #ifdef/#endif block structures are not indented, as syntax highlighting
  53. // in vim is sufficient for identification
  54. //
  55. // c++ commenting style is used throughout
  56. //
  57. // Change history
  58. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  59. // See http://thedarnedestthing.com/planck%20constant
  60. // See http://thedarnedestthing.com/planck%20done
  61. // === N O T E ===
  62. //
  63. // sudo CPATH=<keymap.c directory>/common make ...
  64. #include "config.h"
  65. #include "planck.h"
  66. #include "action_layer.h"
  67. #ifdef STENO_ENABLE
  68. #include "keymap_steno.h"
  69. #endif
  70. #ifdef AUDIO_ENABLE
  71. #include "audio.h"
  72. #endif
  73. #include "eeconfig.h"
  74. extern keymap_config_t keymap_config;
  75. enum planck_layers {
  76. _BASE = 0
  77. ,_SHIFT
  78. ,_LSHIFT
  79. ,_RSHIFT
  80. ,_PLOVER
  81. ,_NUMBER
  82. ,_SYMBOL
  83. ,_FNCKEY
  84. ,_MOUSE
  85. #ifdef CENTER_TT
  86. ,_TTNUMBER
  87. ,_TTREGEX
  88. ,_TTFNCKEY
  89. ,_TTCURSOR
  90. ,_TTMOUSE
  91. #endif
  92. #ifndef SHIFT_SYMBOLS
  93. ,_NUMSYM
  94. ,_SYMREG
  95. #endif
  96. ,_EDIT
  97. ,_QWERTY
  98. ,_ADJUST
  99. ,_END_LAYERS
  100. };
  101. enum planck_keycodes {
  102. BASE = SAFE_RANGE
  103. ,BASE1
  104. ,BASE2
  105. ,PLOVER
  106. ,PLOEXIT
  107. ,SM_CIRC // pseudo GUI_T(S(KC_6)) for shifted key-codes, see process_record_user()
  108. ,SM_DLR // pseudo SFT_T(S(KC_4)) for shifted key-codes, see process_record_user()
  109. ,SM_G // pseudo MT (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
  110. ,SM_PERC // pseudo ALT_T(S(KC_5)) for shifted key-codes, see process_record_user()
  111. ,SM_LPRN // pseudo CTL_T(S(KC_9)) for shifted key-codes, see process_record_user()
  112. ,SL_LEFT // pseudo LT (_MOUSE, S(KC_LEFT)) for shifted key-codes, see process_record_user()
  113. ,SP_DEL // pseudo LT (_MOUSE, KC_DEL) for shifted key-codes, see process_record_user()
  114. ,SL_PIPE // pseudo LT (_ADJUST, S(KC_BSLS)) for shifted key-codes, see process_record_user()
  115. ,SL_TAB // pseudo LT (_FNCKEY, S(KC_TAB)) for shifted key-codes, see process_record_user()
  116. #ifdef CENTER_TT
  117. ,TT_ESC
  118. #endif
  119. #ifdef STENO_ENABLE
  120. ,PS_STNA = STN_A
  121. ,PS_STNO = STN_O
  122. ,PS_STNE = STN_E
  123. ,PS_STNU = STN_U
  124. #else
  125. ,LT_C = LT (_NUMBER, KC_C)
  126. ,LT_V = LT (_FNCKEY, KC_V)
  127. ,LT_N = LT (_EDIT, KC_N)
  128. ,LT_M = LT (_SYMBOL, KC_M)
  129. #endif
  130. ,PS_BASE
  131. };
  132. // modifier keys
  133. #define AT_B ALT_T(KC_B)
  134. #define AT_DOWN ALT_T(KC_DOWN)
  135. #define CT_RGHT CTL_T(KC_RGHT)
  136. #define GT_C GUI_T(KC_C)
  137. #define GT_UP GUI_T(KC_UP)
  138. #define MT_E MT (MOD_LCTL | MOD_LALT, KC_E)
  139. #define MT_X MT (MOD_LALT | MOD_LSFT, KC_X)
  140. #define ST_A SFT_T(KC_A)
  141. #ifdef HOME_MODS
  142. #define HOME_K CTL_T(KC_K)
  143. #define HOME_H GUI_T(KC_H)
  144. #define HOME_E ALT_T(KC_E)
  145. #define HOME_A SFT_T(KC_A)
  146. #if defined(BEAKLMU) || defined(BEAKLSP)
  147. #define HOME_T SFT_T(KC_T)
  148. #define HOME_R ALT_T(KC_R)
  149. #define HOME_S GUI_T(KC_S)
  150. #define HOME_W CTL_T(KC_W)
  151. #else
  152. #define HOME_T SFT_T(KC_T)
  153. #define HOME_S ALT_T(KC_S)
  154. #define HOME_N GUI_T(KC_N)
  155. #define HOME_B CTL_T(KC_B)
  156. #endif
  157. #else
  158. #define HOME_K KC_K
  159. #define HOME_H KC_H
  160. #define HOME_E KC_E
  161. #define HOME_A KC_A
  162. #define HOME_T KC_T
  163. #define HOME_S KC_S
  164. #define HOME_N KC_N
  165. #define HOME_B KC_B
  166. #endif
  167. #define S_DOWN S (KC_DOWN)
  168. #define S_LEFT S (KC_LEFT)
  169. #define S_RGHT S (KC_RGHT)
  170. #define S_TAB S (KC_TAB)
  171. #define S_UP S (KC_UP)
  172. #include "tapdance.h"
  173. // keycodes
  174. #define ___x___ KC_TRNS
  175. #define ___fn__ KC_TRNS
  176. #ifdef _______
  177. #undef _______
  178. #endif
  179. #define _______ KC_NO
  180. #define COPY LCTL(KC_C)
  181. #define CUT LCTL(KC_X)
  182. #define EOT LCTL(KC_D)
  183. #define NAK LCTL(KC_U)
  184. #define PASTE LCTL(KC_V)
  185. #define UNDO LCTL(KC_Z)
  186. #define TMCOPY LALT(LCTL(KC_C))
  187. #define TMPASTE LALT(LCTL(KC_V))
  188. #define LT_BSLS LT (_MOUSE, KC_BSLS) // see process_record_user() for extended handling
  189. #define LT_BSPC LT (_EDIT, KC_BSPC)
  190. #define SP_LEFT LT (_EDIT, KC_LEFT)
  191. #define LT_ESC LT (_NUMBER, KC_ESC)
  192. #define LT_LEFT LT (_SYMBOL, KC_LEFT) // see process_record_user() for extended handling
  193. #define SP_BSPC LT (_SYMBOL, KC_BSPC) // see process_record_user() for extended handling
  194. #define LT_TAB LT (_FNCKEY, KC_TAB)
  195. #define LT_INS LT (_FNCKEY, KC_INS)
  196. #define LT_ALTG LT (_FNCKEY, KC_RALT)
  197. #define ADJUST MO (_ADJUST)
  198. #define OS_ALT OSM (MOD_LALT)
  199. #define OS_CTL OSM (MOD_LCTL)
  200. #define OS_GUI OSM (MOD_LGUI)
  201. #define OS_SFT OSM (MOD_LSFT)
  202. #define OS_CALT OSM (MOD_LALT | MOD_LCTL)
  203. #define OS_CGUI OSM (MOD_LGUI | MOD_LCTL)
  204. #define OS_CSFT OSM (MOD_LSFT | MOD_LCTL)
  205. #define OS_SALT OSM (MOD_LALT | MOD_LSFT)
  206. #define OS_SGUI OSM (MOD_LGUI | MOD_LSFT)
  207. #ifdef CENTER_TT
  208. #ifdef BEAKLSP
  209. #define CNTR_TL OSM (MOD_LSFT)
  210. #else
  211. #define CNTR_TL TT (_TTFNCKEY)
  212. #endif
  213. #define CNTR_TR KC_CAPS
  214. #define CNTR_HL TT (_TTCURSOR)
  215. #define CNTR_HR TT (_TTMOUSE)
  216. #define CNTR_BL TT (_TTNUMBER)
  217. #define CNTR_BR TT (_TTREGEX)
  218. #else
  219. #define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
  220. #define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
  221. #define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
  222. #define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
  223. #define CNTR_BL TD (_CAPS)
  224. #define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
  225. #endif
  226. #ifdef THUMB_0
  227. #define LT_EQL LT (_ADJUST, KC_EQL)
  228. #else
  229. #define LT_0 LT (_ADJUST, KC_0)
  230. #endif
  231. #ifndef SHIFT_SYMBOLS
  232. #define LT_A LT (_NUMSYM, KC_A)
  233. #define LT_LFTX LT (_SYMREG, KC_LEFT)
  234. #endif
  235. // ........................................................ Default Alpha Layout
  236. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  237. #include "beakl.h"
  238. #include "colemak.h"
  239. #include "qwerty.h"
  240. #include "steno_layout.h"
  241. // ...................................................... Number / Function Keys
  242. #include "number_fkey_layout.h"
  243. // ......................................................... Symbol / Navigation
  244. #include "symbol_guifn_layout.h"
  245. // ............................................................... Toggle Layers
  246. #ifdef CENTER_TT
  247. #include "toggle_layout.h"
  248. #endif
  249. // ......................................................... Short Cuts / Adjust
  250. #include "chord_layout.h"
  251. };
  252. // ...................................................................... Sounds
  253. #include "sounds.h"
  254. // ........................................................... User Keycode Trap
  255. #include "keycode_functions.h"
  256. #define BASE_1 1
  257. #define BASE_2 2
  258. #define BASE_12 3
  259. static uint8_t base_n = 0;
  260. bool process_record_user(uint16_t keycode, keyrecord_t *record)
  261. {
  262. switch (keycode) {
  263. case BASE1:
  264. if (record->event.pressed) {
  265. base_n = base_n | BASE_1;
  266. if (base_n == BASE_12) {
  267. base_layer();
  268. }
  269. }
  270. else {
  271. base_n = base_n & ~BASE_1;
  272. }
  273. return false;
  274. case BASE2:
  275. if (record->event.pressed) {
  276. base_n = base_n | BASE_2;
  277. if (base_n == BASE_12) {
  278. base_layer();
  279. }
  280. }
  281. else {
  282. base_n = base_n & ~BASE_2;
  283. }
  284. return false;
  285. case AT_DOWN:
  286. #ifdef HOME_MODS
  287. case HOME_E:
  288. #if defined(BEAKLMU) || defined(BEAKLSP)
  289. case HOME_R:
  290. #else
  291. case HOME_S:
  292. #endif
  293. #endif
  294. tap_mods(record, KC_LALT);
  295. break;
  296. case CT_RGHT:
  297. #ifdef HOME_MODS
  298. case HOME_K:
  299. #if defined(BEAKLMU) || defined(BEAKLSP)
  300. case HOME_W:
  301. #else
  302. case HOME_B:
  303. #endif
  304. #endif
  305. tap_mods(record, KC_LCTL);
  306. break;
  307. case GT_UP:
  308. #ifdef HOME_MODS
  309. case HOME_H:
  310. #if defined(BEAKLMU) || defined(BEAKLSP)
  311. case HOME_S:
  312. #else
  313. case HOME_N:
  314. #endif
  315. #endif
  316. tap_mods(record, KC_LGUI);
  317. break;
  318. #ifdef HOME_MODS
  319. case HOME_A:
  320. case HOME_T:
  321. tap_mods(record, KC_LSFT);
  322. break;
  323. #endif
  324. #ifdef CENTER_TT
  325. case TT_ESC:
  326. clear_tt(); // exit TT layer
  327. return false;
  328. #endif
  329. case LT_ESC:
  330. #ifdef CENTER_TT
  331. if (tt_keycode != 0) {
  332. clear_tt(); // exit TT layer
  333. return false;
  334. }
  335. #endif
  336. tap_layer(record, _NUMBER);
  337. break;
  338. case LT_LEFT:
  339. case SP_BSPC:
  340. tap_layer(record, _SYMBOL);
  341. // LT (_SYMBOL, KC_LEFT) left right combination layer
  342. thumb_layer(record, RIGHT, 0, 0, _SYMBOL, _LSHIFT);
  343. break;
  344. case OS_ALT:
  345. tap_mods(record, KC_LALT);
  346. break;
  347. case OS_CTL:
  348. tap_mods(record, KC_LCTL);
  349. break;
  350. case OS_GUI:
  351. tap_mods(record, KC_LGUI);
  352. break;
  353. case SM_CIRC:
  354. // GUI_T(S(KC_6))
  355. mt_shift(record, KC_LGUI, 0, KC_6);
  356. break;
  357. case SM_DLR:
  358. // SFT_T(S(KC_4))
  359. mt_shift(record, KC_LSFT, 0, KC_4);
  360. break;
  361. case SM_G:
  362. // MT(MOD_LALT | MOD_LSFT, S(KC_G))
  363. mt_shift(record, KC_LALT, KC_LSFT, KC_G);
  364. break;
  365. case SM_LPRN:
  366. // CTL_T(S(KC_9))
  367. mt_shift(record, KC_LCTL, 0, KC_9);
  368. break;
  369. case SM_PERC:
  370. // ALT_T(S(KC_5))
  371. mt_shift(record, KC_LALT, 0, KC_5);
  372. break;
  373. case LT_BSLS:
  374. tap_layer(record, _MOUSE);
  375. // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
  376. thumb_layer(record, LEFT, 0, 0, _MOUSE, _SYMBOL);
  377. break;
  378. case SL_LEFT:
  379. tap_layer(record, _MOUSE);
  380. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  381. thumb_layer(record, RIGHT, SHIFT, KC_LEFT, _MOUSE, _LSHIFT);
  382. break;
  383. case SP_DEL:
  384. tap_layer(record, _MOUSE);
  385. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  386. thumb_layer(record, RIGHT, NOSHIFT, KC_DEL, _MOUSE, _LSHIFT);
  387. break;
  388. case SL_PIPE:
  389. // LT (_ADJUST, S(KC_BSLS)) emulation
  390. lt_shift(record, KC_BSLS, _ADJUST);
  391. break;
  392. case SL_TAB:
  393. // LT (_FNCKEY, S(KC_TAB)) emulation
  394. lt_shift(record, KC_TAB, _FNCKEY);
  395. break;
  396. case TD_ENT:
  397. tap_layer(record, _RSHIFT);
  398. // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
  399. break;
  400. case TD_SPC:
  401. tap_layer(record, _LSHIFT);
  402. // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
  403. thumb_layer(record, LEFT, 0, 0, _LSHIFT, _SYMBOL);
  404. break;
  405. #ifdef CENTER_TT
  406. case CNTR_TL:
  407. case CNTR_TR:
  408. case CNTR_HL:
  409. case CNTR_HR:
  410. case CNTR_BL:
  411. case CNTR_BR:
  412. if (tt_keycode != keycode && tt_keycode != 0) {
  413. clear_tt(); // return to base layer first if different TT layer selected
  414. }
  415. tt_keycode = keycode;
  416. break;
  417. #endif
  418. // #ifdef STENO_ENABLE
  419. // case PS_STNA:
  420. // stn_layer(record, STN_A, _NUMBER);
  421. // break;
  422. // case PS_STNO:
  423. // stn_layer(record, STN_O, _FNCKEY);
  424. // break;
  425. // case PS_STNE:
  426. // stn_layer(record, STN_E, _EDIT);
  427. // break;
  428. // case PS_STNU:
  429. // stn_layer(record, STN_U, _SYMBOL);
  430. // break;
  431. // #endif
  432. case PS_BASE:
  433. if (record->event.pressed) {
  434. base_layer();
  435. }
  436. return false;
  437. case PLOVER:
  438. steno(record);
  439. return false;
  440. case PLOEXIT:
  441. steno_exit(record);
  442. return false;
  443. }
  444. return true;
  445. }
  446. #include "init.h"