keymap.c 11 KB

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  1. #include "clueboard.h"
  2. // Helpful defines
  3. #define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
  4. #define _______ KC_TRNS
  5. #define xxxxxxx KC_NO
  6. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  7. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  8. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  9. // entirely and just use numbers.
  10. #define _BL 0 // BASE Layer
  11. #define _FL 1 // Function Layer
  12. #define _ME 2 // Media Layer
  13. #define _CL 3 // Control Layer
  14. #define _ML 4 // Mouse Layer
  15. #if defined(MIDI_ENABLE)
  16. #define _MI 5 // MIDI Layer
  17. #define TO_MIDI TO(_MI)
  18. #else
  19. #define TO_MIDI _______
  20. #endif
  21. // go back to base layer
  22. #define TO_BASE TO(_BL)
  23. // switch to function layer while helde
  24. #define MO_FUNC MO(_FL)
  25. // switch to media layer while held
  26. #define MEDIA MO(_ME)
  27. // switch to Control layer while helde
  28. #define MO_CTL MO(_CL)
  29. // switch to mouse layer if held, else space
  30. #define L_MOUSE LT(_ML, KC_SPC)
  31. // Function key when held, else ESC
  32. #define ESC_FUN LT(_FL, KC_ESC)
  33. // Hyper (CTRL+ALT+SHIFT+SUPER) when held, TAB when tapped
  34. #define HPR_TAB ALL_T(KC_TAB)
  35. // CTRL when held, ESC when tapped
  36. #define CTL_ESC CTL_T(KC_ESC)
  37. // ESC/Grave mode
  38. #define ESC_GRV F(0)
  39. // Reset RGB mode to layer signalling
  40. #define RGB_RST F(1)
  41. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  42. /* Keymap _BL: Base Layer (Default Layer) */
  43. [_BL] = KEYMAP(
  44. ESC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, \
  45. HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
  46. ESC_FUN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
  47. KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, \
  48. KC_LCTL, KC_LGUI, KC_LALT,_______, L_MOUSE, L_MOUSE, _______, KC_RALT, KC_RCTL, MO_FUNC, KC_LEFT, KC_DOWN, KC_RGHT),
  49. /* Keymap _FL: Function layer */
  50. [_FL] = KEYMAP(
  51. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
  52. _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______, \
  53. _______, _______, MO_CTL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, \
  54. KC_LSPO, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, KC_RSPC, KC_PGUP, \
  55. _______, _______, _______, _______, _______, _______, _______, _______, _______, MO_FUNC, KC_HOME, KC_PGDN, KC_END),
  56. /* Keymap _ME: Media layer */
  57. [_ME] = KEYMAP(
  58. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \
  59. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, \
  60. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  61. _______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, _______, _______, _______, _______, \
  62. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT),
  63. /* Keymap _CL: Control layer */
  64. [_CL] = KEYMAP(
  65. _______, RGB_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
  66. _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, \
  67. _______, _______, MO_CTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  68. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, \
  69. _______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
  70. /* Keymap _ML: Mouse layer */
  71. [_ML] = KEYMAP(
  72. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  73. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  74. _______, _______, KC_BTN2, KC_BTN3, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, \
  75. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, \
  76. _______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN3, KC_BTN2, KC_MS_L, KC_MS_D, KC_MS_R),
  77. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  78. /* Keymap _MI: MIDI layer (Advanced)*/
  79. [_MI] = KEYMAP(
  80. TO_BASE,MI_VEL_1,MI_VEL_2,MI_VEL_3,MI_VEL_4,MI_VEL_5,MI_VEL_6,MI_VEL_7,MI_VEL_8,MI_VEL_9,MI_VEL_10, MI_CHD, MI_CHU, xxxxxxx, xxxxxxx, xxxxxxx, \
  81. xxxxxxx, xxxxxxx, MI_Cs, MI_Ds, xxxxxxx, MI_Fs, MI_Gs, MI_As, xxxxxxx, MI_Cs_1, MI_Ds_1, xxxxxxx, MI_Fs_1, xxxxxxx, xxxxxxx, \
  82. MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, MI_G_1, xxxxxxx, \
  83. MI_SUS, xxxxxxx, MI_OCTD, MI_OCTU,MI_MODSD,MI_MODSU, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, MI_TRNSD,MI_TRNSU,MI_TRNS_0, MI_SUS, xxxxxxx, \
  84. xxxxxxx, xxxxxxx, xxxxxxx,xxxxxxx, MI_ALLOFF, MI_ALLOFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx),
  85. #elif defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  86. /* Keymap _MI: MIDI layer (Basic)*/
  87. [_MI] = KEYMAP(
  88. TO_BASE, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
  89. xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
  90. xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
  91. xxxxxxx, xxxxxxx, MI_ON, MI_OFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
  92. xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx),
  93. #endif
  94. };
  95. /* This is a list of user defined functions. F(N) corresponds to item N
  96. of this list.
  97. */
  98. const uint16_t PROGMEM fn_actions[] = {
  99. [0] = ACTION_FUNCTION(0), // Calls action_function()
  100. [1] = ACTION_FUNCTION(1), // Calls action_function()
  101. };
  102. void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  103. static uint8_t mods_pressed;
  104. static bool mod_flag;
  105. switch (id) {
  106. case 0:
  107. /* Handle the combined Grave/Esc key
  108. */
  109. mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
  110. if (record->event.pressed) {
  111. /* The key is being pressed.
  112. */
  113. if (mods_pressed) {
  114. mod_flag = true;
  115. add_key(KC_GRV);
  116. send_keyboard_report();
  117. } else {
  118. add_key(KC_ESC);
  119. send_keyboard_report();
  120. }
  121. } else {
  122. /* The key is being released.
  123. */
  124. if (mod_flag) {
  125. mod_flag = false;
  126. del_key(KC_GRV);
  127. send_keyboard_report();
  128. } else {
  129. del_key(KC_ESC);
  130. send_keyboard_report();
  131. }
  132. }
  133. break;
  134. case 1:
  135. if (record->event.pressed) {
  136. rgblight_mode(1);
  137. rgblight_sethsv(206, 255, 255);
  138. }
  139. }
  140. }
  141. enum layer_id {
  142. LAYER_BASE,
  143. LAYER_FUNCTION,
  144. LAYER_MEDIA,
  145. LAYER_CONTROL,
  146. LAYER_MOUSE,
  147. #if defined(MIDI_ENABLE)
  148. LAYER_MIDI
  149. #endif
  150. };
  151. void clueboard_set_led(uint8_t id, uint8_t val) {
  152. switch (id) {
  153. case LAYER_BASE:
  154. rgblight_sethsv_noeeprom(0, 0, val);
  155. break;
  156. case LAYER_FUNCTION:
  157. rgblight_sethsv_noeeprom(46, 255, val);
  158. break;
  159. case LAYER_MEDIA:
  160. rgblight_sethsv_noeeprom(86, 255, val);
  161. break;
  162. case LAYER_CONTROL:
  163. rgblight_sethsv_noeeprom(346, 255, val);
  164. break;
  165. case LAYER_MOUSE:
  166. rgblight_sethsv_noeeprom(206, 255, val);
  167. break;
  168. #if defined(MIDI_ENABLE)
  169. case LAYER_MIDI:
  170. rgblight_sethsv_noeeprom(316, 255, val);
  171. break;
  172. #endif
  173. }
  174. };
  175. const uint16_t oct_hues[10] = {
  176. 0,
  177. 30,
  178. 60,
  179. 90,
  180. 120,
  181. 150,
  182. 180,
  183. 210,
  184. 240,
  185. 300
  186. };
  187. #define MAX_OCT 9
  188. void clueboard_set_midi_led(uint8_t base_oct, uint8_t val)
  189. {
  190. uint8_t sat = 255;
  191. for (uint8_t i = 0; i < RGBLED_NUM; i++) {
  192. sethsv(oct_hues[base_oct], sat, val, (LED_TYPE *)&led[i]);
  193. }
  194. uint8_t next_oct = base_oct < MAX_OCT ? base_oct + 1 : base_oct;
  195. uint16_t next_hue = base_oct < MAX_OCT ? oct_hues[next_oct] : 0;
  196. uint8_t next_val = base_oct < MAX_OCT ? val : 0;
  197. uint8_t next_sat = base_oct < MAX_OCT ? sat : 0;
  198. for (uint8_t i = 0; i < 3; i++) {
  199. sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]);
  200. }
  201. for (uint8_t i = 11; i < 14; i++) {
  202. sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]);
  203. }
  204. rgblight_set();
  205. }
  206. void matrix_scan_user(void) {
  207. rgblight_config_t rgblight_config;
  208. rgblight_config.raw = eeconfig_read_rgblight();
  209. if (!rgblight_config.enable || rgblight_config.mode != 1) { return; }
  210. uint32_t layer = layer_state;
  211. uint8_t val = rgblight_config.val;
  212. if (layer & (1<<_FL)) {
  213. if (layer & (1<<_ME)) {
  214. clueboard_set_led(LAYER_MEDIA, val);
  215. } else if (layer & (1<<_CL)) {
  216. clueboard_set_led(LAYER_CONTROL, val);
  217. } else {
  218. clueboard_set_led(LAYER_FUNCTION, val);
  219. }
  220. } else if (layer & (1<<_ML)) {
  221. clueboard_set_led(LAYER_MOUSE, val);
  222. #if defined(MIDI_ENABLE)
  223. } else if (layer & (1<<_MI)) {
  224. clueboard_set_midi_led(midi_config.octave, val);
  225. #endif
  226. } else {
  227. clueboard_set_led(LAYER_BASE, val);
  228. }
  229. };