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keymap.c 13 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. //
  4. // To flash planck firmware
  5. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  6. // Reset keyboard or press hw reset button on base (hole)
  7. //
  8. // cd qmk_firmware/keyboards/planck
  9. // sudo make KEYMAP=sdothum dfu
  10. //
  11. // sudo make clean (good practice before flashing)
  12. // sudo make KEYMAP=sdothum (to compile check)
  13. //
  14. // Package requirements (for arch linux)
  15. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  16. // avr-gcc-atmel
  17. // avr-libc-atmel
  18. // dfu-programmer
  19. //
  20. // Notes
  21. // ▔▔▔▔▔
  22. // ** E R G O W I D E S P L I T ** Layout
  23. //
  24. // Autocompletion tap dance key pairs (),[],{} are available from the
  25. // number/symbol layer, as well as, numerous (un)shift key values
  26. //
  27. // The navigation pad provides a single hand right thumb activated cluster
  28. // with left hand modifiers
  29. //
  30. // #define PRIVATE_STRING includes private_string.h, a user defined code
  31. // block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
  32. // see function private()
  33. //
  34. // Modifier clusters
  35. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  36. // The num and sym keys together access the navigation pad layer
  37. //
  38. // ,-----------------------------------------------------------------------------------.
  39. // | Ctrl | GUI | Alt | Esc | Space| Tab | Bksp | Ent | Left | Down | Up | Right|
  40. // `-----------------------------------------------------------------------------------'
  41. //
  42. // Hint
  43. // ▔▔▔▔
  44. // For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
  45. // Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
  46. // actuation
  47. //
  48. // Code
  49. // ▔▔▔▔
  50. // This source is shamelessly based on the "default" planck layout
  51. //
  52. // #ifdef/#endif block structures are not indented, as syntax highlighting
  53. // in vim is sufficient for identification
  54. //
  55. // c++ commenting style is used throughout
  56. //
  57. // Change history
  58. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  59. // See http://thedarnedestthing.com/planck%20constant
  60. // See http://thedarnedestthing.com/planck%20done
  61. // === N O T E ===
  62. //
  63. // sudo CPATH=<keymap.c directory>/common make ...
  64. #include "config.h"
  65. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  66. #include "planck.h"
  67. #include "action_layer.h"
  68. #ifdef STENO_ENABLE
  69. #include "keymap_steno.h"
  70. #endif
  71. #ifdef AUDIO_ENABLE
  72. #include "audio.h"
  73. #endif
  74. #include "eeconfig.h"
  75. extern keymap_config_t keymap_config;
  76. enum planck_layers {
  77. _BASE = 0
  78. ,_SHIFT
  79. ,_LSHIFT
  80. ,_RSHIFT
  81. ,_PLOVER
  82. ,_NUMBER
  83. ,_SYMBOL
  84. ,_FNCKEY
  85. ,_MOUSE
  86. #ifdef CENTER_TT
  87. ,_TTNUMBER
  88. ,_TTREGEX
  89. ,_TTFNCKEY
  90. ,_TTCURSOR
  91. ,_TTMOUSE
  92. #endif
  93. #ifndef SHIFT_SYMBOLS
  94. ,_NUMSYM
  95. ,_SYMREG
  96. #endif
  97. ,_EDIT
  98. ,_QWERTY
  99. ,_ADJUST
  100. ,_END_LAYERS
  101. };
  102. enum planck_keycodes {
  103. BASE = SAFE_RANGE
  104. ,BASE1
  105. ,BASE2
  106. ,PLOVER
  107. ,PLOEXIT
  108. ,SM_CIRC // pseudo GUI_T(S(KC_6)) for shifted key-codes, see process_record_user()
  109. ,SM_DLR // pseudo SFT_T(S(KC_4)) for shifted key-codes, see process_record_user()
  110. ,SM_G // pseudo MT (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
  111. ,SM_K // pseudo MT (MOD_LGUI | MOD_LSFT, S(KC_K)) for shifted key-codes, see process_record_user()
  112. ,SM_PERC // pseudo ALT_T(S(KC_5)) for shifted key-codes, see process_record_user()
  113. ,SM_LPRN // pseudo CTL_T(S(KC_9)) for shifted key-codes, see process_record_user()
  114. ,SM_W // pseudo MT (MOD_LGUI | MOD_LSFT, S(KC_W)) for shifted key-codes, see process_record_user()
  115. ,SL_LEFT // pseudo LT (_MOUSE, S(KC_LEFT)) for shifted key-codes, see process_record_user()
  116. ,SP_DEL // pseudo LT (_MOUSE, KC_DEL) for shifted key-codes, see process_record_user()
  117. ,SL_PIPE // pseudo LT (_ADJUST, S(KC_BSLS)) for shifted key-codes, see process_record_user()
  118. ,SL_TAB // pseudo LT (_FNCKEY, S(KC_TAB)) for shifted key-codes, see process_record_user()
  119. #ifdef CENTER_TT
  120. ,TT_ESC
  121. #endif
  122. #ifdef STENO_ENABLE
  123. ,PS_STNA = STN_A
  124. ,PS_STNO = STN_O
  125. ,PS_STNE = STN_E
  126. ,PS_STNU = STN_U
  127. #else
  128. ,LT_C = LT (_NUMBER, KC_C)
  129. ,LT_V = LT (_FNCKEY, KC_V)
  130. ,LT_N = LT (_EDIT, KC_N)
  131. ,LT_M = LT (_SYMBOL, KC_M)
  132. #endif
  133. ,PS_BASE
  134. };
  135. // modifier keys
  136. #define AT_B ALT_T(KC_B)
  137. #define AT_DOWN ALT_T(KC_DOWN)
  138. #define CT_RGHT CTL_T(KC_RGHT)
  139. #define GT_C GUI_T(KC_C)
  140. #define GT_UP GUI_T(KC_UP)
  141. #define MT_E MT (MOD_LCTL | MOD_LALT, KC_E)
  142. #define MT_X MT (MOD_LALT | MOD_LSFT, KC_X)
  143. #define ST_A SFT_T(KC_A)
  144. #ifdef HOME_MODS
  145. #define HOME_K GUI_T(KC_K)
  146. #define HOME_H CTL_T(KC_H)
  147. #define HOME_E ALT_T(KC_E)
  148. #define HOME_A SFT_T(KC_A)
  149. #if defined(BEAKLMU) || defined(BEAKLSP) || defined(BEAKLGR)
  150. #define HOME_T SFT_T(KC_T)
  151. #define HOME_R ALT_T(KC_R)
  152. #define HOME_S CTL_T(KC_S)
  153. #define HOME_W GUI_T(KC_W)
  154. #else
  155. #define HOME_T SFT_T(KC_T)
  156. #define HOME_S ALT_T(KC_S)
  157. #define HOME_N GUI_T(KC_N)
  158. #define HOME_B CTL_T(KC_B)
  159. #endif
  160. #else
  161. #define HOME_K KC_K
  162. #define HOME_H KC_H
  163. #define HOME_E KC_E
  164. #define HOME_A KC_A
  165. #define HOME_T KC_T
  166. #define HOME_S KC_S
  167. #define HOME_N KC_N
  168. #define HOME_B KC_B
  169. #endif
  170. #define S_DOWN S (KC_DOWN)
  171. #define S_LEFT S (KC_LEFT)
  172. #define S_RGHT S (KC_RGHT)
  173. #define S_TAB S (KC_TAB)
  174. #define S_UP S (KC_UP)
  175. #include "tapdance.h"
  176. // keycodes
  177. #define ___x___ KC_TRNS
  178. #define ___fn__ KC_TRNS
  179. #ifdef _______
  180. #undef _______
  181. #endif
  182. #define _______ KC_NO
  183. #define COPY LCTL(KC_C)
  184. #define CUT LCTL(KC_X)
  185. #define EOT LCTL(KC_D)
  186. #define NAK LCTL(KC_U)
  187. #define PASTE LCTL(KC_V)
  188. #define UNDO LCTL(KC_Z)
  189. #define TMCOPY LALT(LCTL(KC_C))
  190. #define TMPASTE LALT(LCTL(KC_V))
  191. #define LT_BSLS LT (_MOUSE, KC_BSLS) // see process_record_user() for extended handling
  192. #define LT_BSPC LT (_EDIT, KC_BSPC)
  193. #define SP_LEFT LT (_EDIT, KC_LEFT)
  194. #define LT_ESC LT (_NUMBER, KC_ESC)
  195. #define LT_LEFT LT (_SYMBOL, KC_LEFT) // see process_record_user() for extended handling
  196. #define SP_BSPC LT (_SYMBOL, KC_BSPC) // see process_record_user() for extended handling
  197. #define LT_TAB LT (_FNCKEY, KC_TAB)
  198. #define LT_INS LT (_FNCKEY, KC_INS)
  199. #define LT_ALTG LT (_FNCKEY, KC_RALT)
  200. #define ADJUST MO (_ADJUST)
  201. #define OS_ALT OSM (MOD_LALT)
  202. #define OS_CTL OSM (MOD_LCTL)
  203. #define OS_GUI OSM (MOD_LGUI)
  204. #define OS_SFT OSM (MOD_LSFT)
  205. #define OS_CALT OSM (MOD_LALT | MOD_LCTL)
  206. #define OS_CGUI OSM (MOD_LGUI | MOD_LCTL)
  207. #define OS_CSFT OSM (MOD_LSFT | MOD_LCTL)
  208. #define OS_SALT OSM (MOD_LALT | MOD_LSFT)
  209. #define OS_SGUI OSM (MOD_LGUI | MOD_LSFT)
  210. #ifdef CENTER_TT
  211. #ifdef BEAKLSP
  212. #define CNTR_TL OSM (MOD_LSFT)
  213. #else
  214. #define CNTR_TL TT (_TTFNCKEY)
  215. #endif
  216. #define CNTR_TR KC_CAPS
  217. #define CNTR_HL TT (_TTCURSOR)
  218. #define CNTR_HR TT (_TTMOUSE)
  219. #define CNTR_BL TT (_TTNUMBER)
  220. #define CNTR_BR TT (_TTREGEX)
  221. #else
  222. #define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
  223. #define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
  224. #define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
  225. #define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
  226. #define CNTR_BL TD (_CAPS)
  227. #define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
  228. #endif
  229. #ifdef THUMB_0
  230. #define LT_EQL LT (_ADJUST, KC_EQL)
  231. #else
  232. #define LT_0 LT (_ADJUST, KC_0)
  233. #endif
  234. #ifndef SHIFT_SYMBOLS
  235. #define LT_A LT (_NUMSYM, KC_A)
  236. #define LT_LFTX LT (_SYMREG, KC_LEFT)
  237. #endif
  238. // ........................................................ Default Alpha Layout
  239. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  240. #include "beakl.h"
  241. #include "colemak.h"
  242. #include "qwerty.h"
  243. #include "steno_layout.h"
  244. // ...................................................... Number / Function Keys
  245. #include "number_fkey_layout.h"
  246. // ......................................................... Symbol / Navigation
  247. #include "symbol_guifn_layout.h"
  248. // ............................................................... Toggle Layers
  249. #ifdef CENTER_TT
  250. #include "toggle_layout.h"
  251. #endif
  252. // ......................................................... Short Cuts / Adjust
  253. #include "chord_layout.h"
  254. };
  255. // ...................................................................... Sounds
  256. #include "sounds.h"
  257. // ........................................................... User Keycode Trap
  258. #include "keycode_functions.h"
  259. #define BASE_1 1
  260. #define BASE_2 2
  261. #define BASE_12 3
  262. static uint8_t base_n = 0;
  263. bool process_record_user(uint16_t keycode, keyrecord_t *record)
  264. {
  265. switch (keycode) {
  266. case BASE1:
  267. if (record->event.pressed) {
  268. base_n = base_n | BASE_1;
  269. if (base_n == BASE_12) {
  270. base_layer();
  271. }
  272. }
  273. else {
  274. base_n = base_n & ~BASE_1;
  275. }
  276. return false;
  277. case BASE2:
  278. if (record->event.pressed) {
  279. base_n = base_n | BASE_2;
  280. if (base_n == BASE_12) {
  281. base_layer();
  282. }
  283. }
  284. else {
  285. base_n = base_n & ~BASE_2;
  286. }
  287. return false;
  288. case AT_DOWN:
  289. #ifdef HOME_MODS
  290. case HOME_E:
  291. #if defined(BEAKLMU) || defined(BEAKLSP) || defined(BEAKLGR)
  292. case HOME_R:
  293. #else
  294. case HOME_S:
  295. #endif
  296. #endif
  297. tap_mods(record, KC_LALT);
  298. break;
  299. case CT_RGHT:
  300. #ifdef HOME_MODS
  301. case HOME_K:
  302. #if defined(BEAKLMU) || defined(BEAKLSP) || defined(BEAKLGR)
  303. case HOME_W:
  304. #else
  305. case HOME_B:
  306. #endif
  307. #endif
  308. tap_mods(record, KC_LGUI);
  309. break;
  310. case GT_UP:
  311. #ifdef HOME_MODS
  312. case HOME_H:
  313. #if defined(BEAKLMU) || defined(BEAKLSP) || defined(BEAKLGR)
  314. case HOME_S:
  315. #else
  316. case HOME_N:
  317. #endif
  318. #endif
  319. tap_mods(record, KC_LCTL);
  320. break;
  321. #ifdef HOME_MODS
  322. case HOME_A:
  323. case HOME_T:
  324. tap_mods(record, KC_LSFT);
  325. break;
  326. #endif
  327. #ifdef CENTER_TT
  328. case TT_ESC:
  329. clear_tt(); // exit TT layer
  330. return false;
  331. #endif
  332. case LT_ESC:
  333. #ifdef CENTER_TT
  334. if (tt_keycode != 0) {
  335. clear_tt(); // exit TT layer
  336. return false;
  337. }
  338. #endif
  339. tap_layer(record, _NUMBER);
  340. break;
  341. case LT_LEFT:
  342. case SP_BSPC:
  343. tap_layer(record, _SYMBOL);
  344. // LT (_SYMBOL, KC_LEFT) left right combination layer
  345. thumb_layer(record, RIGHT, 0, 0, _SYMBOL, _LSHIFT);
  346. break;
  347. case OS_ALT:
  348. tap_mods(record, KC_LALT);
  349. break;
  350. case OS_CTL:
  351. tap_mods(record, KC_LCTL);
  352. break;
  353. case OS_GUI:
  354. tap_mods(record, KC_LGUI);
  355. break;
  356. case SM_CIRC:
  357. // GUI_T(S(KC_6))
  358. mt_shift(record, KC_LGUI, 0, KC_6);
  359. break;
  360. case SM_DLR:
  361. // SFT_T(S(KC_4))
  362. mt_shift(record, KC_LSFT, 0, KC_4);
  363. break;
  364. case SM_G:
  365. // MT(MOD_LALT | MOD_LSFT, S(KC_G))
  366. mt_shift(record, KC_LALT, KC_LSFT, KC_G);
  367. break;
  368. case SM_K:
  369. // MT(MOD_LGUI | MOD_LSFT, S(KC_K))
  370. mt_shift(record, KC_LGUI, KC_LSFT, KC_K);
  371. break;
  372. case SM_W:
  373. // MT(MOD_LGUI | MOD_LSFT, S(KC_W))
  374. mt_shift(record, KC_LGUI, KC_LSFT, KC_W);
  375. break;
  376. case SM_LPRN:
  377. // CTL_T(S(KC_9))
  378. mt_shift(record, KC_LCTL, 0, KC_9);
  379. break;
  380. case SM_PERC:
  381. // ALT_T(S(KC_5))
  382. mt_shift(record, KC_LALT, 0, KC_5);
  383. break;
  384. case LT_BSLS:
  385. tap_layer(record, _MOUSE);
  386. // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
  387. thumb_layer(record, LEFT, 0, 0, _MOUSE, _SYMBOL);
  388. break;
  389. case SL_LEFT:
  390. tap_layer(record, _MOUSE);
  391. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  392. thumb_layer(record, RIGHT, SHIFT, KC_LEFT, _MOUSE, _LSHIFT);
  393. break;
  394. case SP_DEL:
  395. tap_layer(record, _MOUSE);
  396. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  397. thumb_layer(record, RIGHT, NOSHIFT, KC_DEL, _MOUSE, _LSHIFT);
  398. break;
  399. case SL_PIPE:
  400. // LT (_ADJUST, S(KC_BSLS)) emulation
  401. lt_shift(record, KC_BSLS, _ADJUST);
  402. break;
  403. case SL_TAB:
  404. // LT (_FNCKEY, S(KC_TAB)) emulation
  405. lt_shift(record, KC_TAB, _FNCKEY);
  406. break;
  407. case TD_ENT:
  408. tap_layer(record, _RSHIFT);
  409. // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
  410. break;
  411. case TD_SPC:
  412. tap_layer(record, _LSHIFT);
  413. // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
  414. thumb_layer(record, LEFT, 0, 0, _LSHIFT, _SYMBOL);
  415. break;
  416. #ifdef CENTER_TT
  417. case CNTR_TL:
  418. case CNTR_TR:
  419. case CNTR_HL:
  420. case CNTR_HR:
  421. case CNTR_BL:
  422. case CNTR_BR:
  423. if (tt_keycode != keycode && tt_keycode != 0) {
  424. clear_tt(); // return to base layer first if different TT layer selected
  425. }
  426. tt_keycode = keycode;
  427. break;
  428. #endif
  429. // #ifdef STENO_ENABLE
  430. // case PS_STNA:
  431. // stn_layer(record, STN_A, _NUMBER);
  432. // break;
  433. // case PS_STNO:
  434. // stn_layer(record, STN_O, _FNCKEY);
  435. // break;
  436. // case PS_STNE:
  437. // stn_layer(record, STN_E, _EDIT);
  438. // break;
  439. // case PS_STNU:
  440. // stn_layer(record, STN_U, _SYMBOL);
  441. // break;
  442. // #endif
  443. case PS_BASE:
  444. if (record->event.pressed) {
  445. base_layer();
  446. }
  447. return false;
  448. case PLOVER:
  449. steno(record);
  450. return false;
  451. case PLOEXIT:
  452. steno_exit(record);
  453. return false;
  454. }
  455. return true;
  456. }
  457. #include "init.h"