keymap.c 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430
  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. //
  4. // To flash planck firmware
  5. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  6. // Reset keyboard or press hw reset button on base (hole)
  7. //
  8. // cd qmk_firmware/keyboards/planck
  9. // sudo make KEYMAP=sdothum dfu
  10. //
  11. // sudo make clean (good practice before flashing)
  12. // sudo make KEYMAP=sdothum (to compile check)
  13. //
  14. // Package requirements (for arch linux)
  15. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  16. // avr-gcc-atmel
  17. // avr-libc-atmel
  18. // dfu-programmer
  19. //
  20. // Notes
  21. // ▔▔▔▔▔
  22. // ** E R G O W I D E S P L I T ** Layout
  23. //
  24. // Autocompletion tap dance key pairs (),[],{} are available from the
  25. // number/symbol layer, as well as, numerous (un)shift key values
  26. //
  27. // The navigation pad provides a single hand right thumb activated cluster
  28. // with left hand modifiers
  29. //
  30. // #define PRIVATE_STRING includes private_string.h, a user defined code
  31. // block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
  32. // see function private()
  33. //
  34. // Modifier clusters
  35. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  36. // The num and sym keys together access the navigation pad layer
  37. //
  38. // ,-----------------------------------------------------------------------------------.
  39. // | Ctrl | GUI | Alt | Esc | Space| Tab | Bksp | Ent | Left | Down | Up | Right|
  40. // `-----------------------------------------------------------------------------------'
  41. //
  42. // Hint
  43. // ▔▔▔▔
  44. // For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
  45. // Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
  46. // actuation
  47. //
  48. // Code
  49. // ▔▔▔▔
  50. // This source is shamelessly based on the "default" planck layout
  51. //
  52. // #ifdef/#endif block structures are not indented, as syntax highlighting
  53. // in vim is sufficient for identification
  54. //
  55. // c++ commenting style is used throughout
  56. //
  57. // Change history
  58. // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔
  59. // See http://thedarnedestthing.com/planck%20constant
  60. // See http://thedarnedestthing.com/planck%20done
  61. // === N O T E ===
  62. //
  63. // sudo CPATH=<keymap.c directory>/common make ...
  64. #include "config.h"
  65. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  66. #include "planck.h"
  67. #include "action_layer.h"
  68. #ifdef STENO_ENABLE
  69. #include "keymap_steno.h"
  70. #endif
  71. #ifdef AUDIO_ENABLE
  72. #include "audio.h"
  73. #endif
  74. #include "eeconfig.h"
  75. extern keymap_config_t keymap_config;
  76. enum planck_layers {
  77. _BASE = 0
  78. ,_SHIFT
  79. ,_LSHIFT
  80. ,_RSHIFT
  81. ,_PLOVER
  82. ,_NUMBER
  83. ,_SYMBOL
  84. ,_FNCKEY
  85. ,_MOUSE
  86. #ifdef CENTER_TT
  87. ,_TTNUMBER
  88. ,_TTREGEX
  89. ,_TTFNCKEY
  90. ,_TTCURSOR
  91. ,_TTMOUSE
  92. #endif
  93. ,_EDIT
  94. ,_ADJUST
  95. ,_END_LAYERS
  96. };
  97. enum planck_keycodes {
  98. BASE = SAFE_RANGE
  99. ,BASE1
  100. ,BASE2
  101. ,PLOVER
  102. ,SM_CIRC // pseudo GUI_T(S(KC_6)) for shifted key-codes, see process_record_user()
  103. ,SM_DLR // pseudo SFT_T(S(KC_4)) for shifted key-codes, see process_record_user()
  104. ,SM_G // pseudo MT (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
  105. ,SM_H // pseudo MT (MOD_LCTL | MOD_LSFT, S(KC_H)) for shifted key-codes, see process_record_user()
  106. ,SM_PERC // pseudo ALT_T(S(KC_5)) for shifted key-codes, see process_record_user()
  107. ,SM_W // pseudo MT (MOD_LGUI | MOD_LSFT, S(KC_W)) for shifted key-codes, see process_record_user()
  108. ,SL_LEFT // pseudo LT (_MOUSE, S(KC_LEFT)) for shifted key-codes, see process_record_user()
  109. ,SP_DEL // pseudo LT (_MOUSE, KC_DEL) for shifted key-codes, see process_record_user()
  110. ,SL_TAB // pseudo LT (_FNCKEY, S(KC_TAB)) for shifted key-codes, see process_record_user()
  111. #ifdef CENTER_TT
  112. ,TT_ESC
  113. #endif
  114. #ifdef STENO_ENABLE
  115. ,PS_STNA = STN_A
  116. ,PS_STNO = STN_O
  117. ,PS_STNE = STN_E
  118. ,PS_STNU = STN_U
  119. #else
  120. ,LT_C = LT (_NUMBER, KC_C)
  121. ,LT_V = LT (_FNCKEY, KC_V)
  122. ,LT_N = LT (_EDIT, KC_N)
  123. ,LT_M = LT (_SYMBOL, KC_M)
  124. #endif
  125. };
  126. // modifier keys
  127. #define AT_B ALT_T(KC_B)
  128. #define AT_DOWN ALT_T(KC_DOWN)
  129. #define CT_RGHT CTL_T(KC_RGHT)
  130. #define GT_C GUI_T(KC_C)
  131. #define GT_UP GUI_T(KC_UP)
  132. #define MT_E MT (MOD_LCTL | MOD_LALT, KC_E)
  133. #define ST_A SFT_T(KC_A)
  134. #ifdef HOME_MODS
  135. #define HOME_H GUI_T(KC_H)
  136. #define HOME_I CTL_T(KC_I)
  137. #define HOME_E ALT_T(KC_E)
  138. #define HOME_A SFT_T(KC_A)
  139. #define HOME_T SFT_T(KC_T)
  140. #define HOME_R ALT_T(KC_R)
  141. #define HOME_S CTL_T(KC_S)
  142. #define HOME_W GUI_T(KC_W)
  143. #else
  144. #define HOME_H KC_H
  145. #define HOME_I KC_I
  146. #define HOME_E KC_E
  147. #define HOME_A KC_A
  148. #define HOME_T KC_T
  149. #define HOME_R KC_R
  150. #define HOME_S KC_S
  151. #define HOME_W KC_W
  152. #endif
  153. #define S_DOWN S (KC_DOWN)
  154. #define S_LEFT S (KC_LEFT)
  155. #define S_RGHT S (KC_RGHT)
  156. #define S_TAB S (KC_TAB)
  157. #define S_UP S (KC_UP)
  158. #include "tapdance.h"
  159. // keycodes
  160. #define ___x___ KC_TRNS
  161. #define ___fn__ KC_TRNS
  162. #ifdef _______
  163. #undef _______
  164. #endif
  165. #define _______ KC_NO
  166. #define COPY LCTL(KC_C)
  167. #define CUT LCTL(KC_X)
  168. #define EOT LCTL(KC_D)
  169. #define NAK LCTL(KC_U)
  170. #define PASTE LCTL(KC_V)
  171. #define UNDO LCTL(KC_Z)
  172. #define TMCOPY LALT(LCTL(KC_C))
  173. #define TMPASTE LALT(LCTL(KC_V))
  174. #define LT_BSLS LT (_MOUSE, KC_BSLS) // see process_record_user() for extended handling
  175. #define LT_BSPC LT (_EDIT, KC_BSPC)
  176. #define SP_LEFT LT (_EDIT, KC_LEFT)
  177. #define LT_ESC LT (_NUMBER, KC_ESC)
  178. #define LT_LEFT LT (_SYMBOL, KC_LEFT) // see process_record_user() for extended handling
  179. #define SP_BSPC LT (_SYMBOL, KC_BSPC) // see process_record_user() for extended handling
  180. #define LT_TAB LT (_FNCKEY, KC_TAB)
  181. #define LT_INS LT (_FNCKEY, KC_INS)
  182. #define ADJUST MO (_ADJUST)
  183. #define OS_ALT OSM (MOD_LALT)
  184. #define OS_CTL OSM (MOD_LCTL)
  185. #define OS_GUI OSM (MOD_LGUI)
  186. #define OS_SFT OSM (MOD_LSFT)
  187. #ifdef CENTER_TT
  188. #define CNTR_TL TT (_TTFNCKEY)
  189. #define CNTR_TR KC_CAPS
  190. #define CNTR_HL TT (_TTCURSOR)
  191. #define CNTR_HR TT (_TTMOUSE)
  192. #define CNTR_BL TT (_TTNUMBER)
  193. #define CNTR_BR TT (_TTREGEX)
  194. #else
  195. #define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
  196. #define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
  197. #define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
  198. #define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
  199. #define CNTR_BL TD (_CAPS)
  200. #define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
  201. #endif
  202. #ifdef THUMB_0
  203. #define LT_EQL LT (_ADJUST, KC_EQL)
  204. #else
  205. #define LT_0 LT (_ADJUST, KC_0)
  206. #endif
  207. // ........................................................ Default Alpha Layout
  208. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  209. #include "hiea.h"
  210. #include "steno_layout.h"
  211. // ...................................................... Number / Function Keys
  212. #include "number_fkey_layout.h"
  213. // ......................................................... Symbol / Navigation
  214. #include "symbol_guifn_layout.h"
  215. // ............................................................... Toggle Layers
  216. #ifdef CENTER_TT
  217. #include "toggle_layout.h"
  218. #endif
  219. // ......................................................... Short Cuts / Adjust
  220. #include "chord_layout.h"
  221. };
  222. // ...................................................................... Sounds
  223. #include "sounds.h"
  224. // ........................................................... User Keycode Trap
  225. #include "keycode_functions.h"
  226. #define BASE_1 1
  227. #define BASE_2 2
  228. #define BASE_12 3
  229. static uint8_t base_n = 0;
  230. bool process_record_user(uint16_t keycode, keyrecord_t *record)
  231. {
  232. switch (keycode) {
  233. case BASE1:
  234. if (record->event.pressed) {
  235. base_n = base_n | BASE_1;
  236. if (base_n == BASE_12) {
  237. base_layer();
  238. }
  239. }
  240. else {
  241. base_n = base_n & ~BASE_1;
  242. }
  243. return false;
  244. case BASE2:
  245. if (record->event.pressed) {
  246. base_n = base_n | BASE_2;
  247. if (base_n == BASE_12) {
  248. base_layer();
  249. }
  250. }
  251. else {
  252. base_n = base_n & ~BASE_2;
  253. }
  254. return false;
  255. case AT_DOWN:
  256. #ifdef HOME_MODS
  257. case HOME_E:
  258. case HOME_R:
  259. #endif
  260. tap_mods(record, KC_LALT);
  261. break;
  262. case CT_RGHT:
  263. #ifdef HOME_MODS
  264. case HOME_H:
  265. case HOME_W:
  266. #endif
  267. tap_mods(record, KC_LGUI);
  268. break;
  269. case GT_UP:
  270. #ifdef HOME_MODS
  271. case HOME_I:
  272. case HOME_S:
  273. #endif
  274. tap_mods(record, KC_LCTL);
  275. break;
  276. #ifdef HOME_MODS
  277. case HOME_A:
  278. case HOME_T:
  279. tap_mods(record, KC_LSFT);
  280. break;
  281. #endif
  282. #ifdef CENTER_TT
  283. case TT_ESC:
  284. clear_tt(); // exit TT layer
  285. return false;
  286. #endif
  287. case LT_ESC:
  288. #ifdef CENTER_TT
  289. if (tt_keycode != 0) {
  290. clear_tt(); // exit TT layer
  291. return false;
  292. }
  293. #endif
  294. tap_layer(record, _NUMBER);
  295. break;
  296. case LT_LEFT:
  297. case SP_BSPC:
  298. tap_layer(record, _SYMBOL);
  299. // LT (_SYMBOL, KC_LEFT) left right combination layer
  300. thumb_layer(record, RIGHT, 0, 0, _SYMBOL, _LSHIFT);
  301. break;
  302. case OS_ALT:
  303. tap_mods(record, KC_LALT);
  304. break;
  305. case OS_CTL:
  306. tap_mods(record, KC_LCTL);
  307. break;
  308. case OS_GUI:
  309. tap_mods(record, KC_LGUI);
  310. break;
  311. case SM_CIRC:
  312. // GUI_T(S(KC_6))
  313. mt_shift(record, KC_LGUI, 0, KC_6);
  314. break;
  315. case SM_DLR:
  316. // SFT_T(S(KC_4))
  317. mt_shift(record, KC_LSFT, 0, KC_4);
  318. break;
  319. case SM_G:
  320. // MT(MOD_LALT | MOD_LSFT, S(KC_G))
  321. mt_shift(record, KC_LALT, KC_LSFT, KC_G);
  322. break;
  323. case SM_H:
  324. // MT(MOD_LCTL | MOD_LSFT, S(KC_K))
  325. mt_shift(record, KC_LCTL, KC_LSFT, KC_H);
  326. break;
  327. case SM_W:
  328. // MT(MOD_LGUI | MOD_LSFT, S(KC_W))
  329. mt_shift(record, KC_LGUI, KC_LSFT, KC_W);
  330. break;
  331. case SM_PERC:
  332. // ALT_T(S(KC_5))
  333. mt_shift(record, KC_LALT, 0, KC_5);
  334. break;
  335. case LT_BSLS:
  336. tap_layer(record, _MOUSE);
  337. // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
  338. thumb_layer(record, LEFT, 0, 0, _MOUSE, _SYMBOL);
  339. break;
  340. case SL_LEFT:
  341. tap_layer(record, _MOUSE);
  342. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  343. thumb_layer(record, RIGHT, SHIFT, KC_LEFT, _MOUSE, _LSHIFT);
  344. break;
  345. case SP_DEL:
  346. tap_layer(record, _MOUSE);
  347. // LT (_MOUSE, S(KC_LEFT)) left right combination layer
  348. thumb_layer(record, RIGHT, NOSHIFT, KC_DEL, _MOUSE, _LSHIFT);
  349. break;
  350. case SL_TAB:
  351. // LT (_FNCKEY, S(KC_TAB)) emulation
  352. lt_shift(record, KC_TAB, _FNCKEY);
  353. break;
  354. case TD_ENT:
  355. tap_layer(record, _RSHIFT);
  356. // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
  357. break;
  358. case TD_SPC:
  359. tap_layer(record, _LSHIFT);
  360. // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
  361. thumb_layer(record, LEFT, 0, 0, _LSHIFT, _SYMBOL);
  362. break;
  363. #ifdef CENTER_TT
  364. case CNTR_TL:
  365. case CNTR_TR:
  366. case CNTR_HL:
  367. case CNTR_HR:
  368. case CNTR_BL:
  369. case CNTR_BR:
  370. if (tt_keycode != keycode && tt_keycode != 0) {
  371. clear_tt(); // return to base layer first if different TT layer selected
  372. }
  373. tt_keycode = keycode;
  374. break;
  375. #endif
  376. // #ifdef STENO_ENABLE
  377. // case PS_STNA:
  378. // stn_layer(record, STN_A, _NUMBER);
  379. // break;
  380. // case PS_STNO:
  381. // stn_layer(record, STN_O, _FNCKEY);
  382. // break;
  383. // case PS_STNE:
  384. // stn_layer(record, STN_E, _EDIT);
  385. // break;
  386. // case PS_STNU:
  387. // stn_layer(record, STN_U, _SYMBOL);
  388. // break;
  389. // #endif
  390. case PLOVER:
  391. steno(record);
  392. return false;
  393. }
  394. return true;
  395. }
  396. #include "init.h"