keymap.c 9.3 KB

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  1. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  2. #include "planck.h"
  3. #include "action_layer.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. #include "eeconfig.h"
  8. extern keymap_config_t keymap_config;
  9. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  10. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  11. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  12. // entirely and just use numbers.
  13. #define _QWERTY 0
  14. #define _COLEMAK 1
  15. #define _DVORAK 2
  16. #define _LOWER 3
  17. #define _RAISE 4
  18. #define _FCT 5
  19. #define _SETUP 6
  20. #define _MAC 7
  21. #define _WIN 8
  22. #define _LIN 9
  23. #define _MICMUTE 16
  24. #define _OS 17
  25. // Macro name shortcuts
  26. #define QWERTY M(_QWERTY)
  27. #define COLEMAK M(_COLEMAK)
  28. #define DVORAK M(_DVORAK)
  29. #define LOWER M(_LOWER)
  30. #define RAISE M(_RAISE)
  31. #define FCT M(_FCT)
  32. #define OS M(_OS)
  33. #define MAC M(_MAC)
  34. #define WIN M(_WIN)
  35. #define LIN M(_LIN)
  36. #define MICMUTE M(_MICMUTE)
  37. #define MACPRNT LGUI(LSFT(KC_3))
  38. #define MACPRNT2 LGUI(LSFT(KC_4))
  39. #define WINPRNT KC_PSCR
  40. #define WINPRNT2 LGUI(KC_PSCR)
  41. #define CYCLWIN LGUI(KC_GRV)
  42. #define MACSLEEP LSFT(LCTL(KC_POWER))
  43. #define WINSLEEP KC_SLEP
  44. // Fillers to make layering more clear
  45. #define _______ KC_TRNS
  46. #define XXXXXXX KC_NO
  47. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  48. [_QWERTY] = {
  49. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  50. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  51. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  52. {OS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  53. },
  54. [_COLEMAK] = {
  55. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  56. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  57. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  58. {OS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  59. },
  60. [_DVORAK] = {
  61. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  62. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  63. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  64. {OS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  65. },
  66. [_LOWER] = {
  67. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  68. {_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  69. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  70. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  71. },
  72. [_RAISE] = {
  73. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  74. {_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  75. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  76. {_RAISE, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  77. },
  78. [_SETUP] = { /* Setup */
  79. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  80. {_______, _______, _______, WIN, MAC, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______},
  81. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  82. {_______, _______, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______}
  83. },
  84. [_MAC] = { /* Mac */
  85. {CYCLWIN,MACSLEEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_DELT},
  86. {_______, MICMUTE, KC_MUTE, KC_VOLD, KC_VOLU, MACPRNT,MACPRNT2, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX},
  87. {_______, BL_STEP, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX},
  88. {_______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDOWN,KC_PGUP,KC_END }
  89. },
  90. [_WIN] = { /* Windows */
  91. {CYCLWIN,WINSLEEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_DELT},
  92. {_______, MICMUTE, KC_MUTE, KC_VOLD, KC_VOLU, WINPRNT,WINPRNT2, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX},
  93. {_______, BL_STEP, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX},
  94. {_______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDOWN,KC_PGUP,KC_END }
  95. },
  96. [_LIN] = { /* Linux */
  97. {KC_L, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  98. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  99. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  100. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  101. }
  102. };
  103. int currentOs = _MAC;
  104. #ifdef AUDIO_ENABLE
  105. float tone_startup[][2] = {
  106. {440.0*pow(2.0,(31)/12.0), 12},
  107. {440.0*pow(2.0,(28)/12.0), 8},
  108. {440.0*pow(2.0,(19)/12.0), 8},
  109. {440.0*pow(2.0,(24)/12.0), 8},
  110. {440.0*pow(2.0,(28)/12.0), 20}
  111. };
  112. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  113. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  114. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  115. float tone_plover[][2] = SONG(PLOVER_SOUND);
  116. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  117. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  118. float goodbye[][2] = SONG(GOODBYE_SOUND);
  119. #endif
  120. void persistent_default_layer_set(uint16_t default_layer) {
  121. eeconfig_update_default_layer(default_layer);
  122. default_layer_set(default_layer);
  123. }
  124. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  125. {
  126. switch(id) {
  127. case _QWERTY:
  128. if (record->event.pressed) {
  129. #ifdef AUDIO_ENABLE
  130. PLAY_SONG(tone_qwerty);
  131. #endif
  132. persistent_default_layer_set(1UL<<_QWERTY);
  133. }
  134. break;
  135. case _COLEMAK:
  136. if (record->event.pressed) {
  137. #ifdef AUDIO_ENABLE
  138. PLAY_SONG(tone_colemak);
  139. #endif
  140. persistent_default_layer_set(1UL<<_COLEMAK);
  141. }
  142. break;
  143. case _DVORAK:
  144. if (record->event.pressed) {
  145. #ifdef AUDIO_ENABLE
  146. PLAY_SONG(tone_dvorak);
  147. #endif
  148. persistent_default_layer_set(1UL<<_DVORAK);
  149. }
  150. break;
  151. case _LOWER:
  152. if (record->event.pressed) {
  153. layer_on(_LOWER);
  154. update_tri_layer(_LOWER, _RAISE, _SETUP);
  155. } else {
  156. layer_off(_LOWER);
  157. update_tri_layer(_LOWER, _RAISE, _SETUP);
  158. }
  159. break;
  160. case _RAISE:
  161. if (record->event.pressed) {
  162. layer_on(_RAISE);
  163. update_tri_layer(_LOWER, _RAISE, _SETUP);
  164. } else {
  165. layer_off(_RAISE);
  166. update_tri_layer(_LOWER, _RAISE, _SETUP);
  167. }
  168. break;
  169. case _FCT:
  170. if (record->event.pressed) {
  171. layer_on(_FCT);
  172. } else {
  173. layer_off(_FCT);
  174. }
  175. break;
  176. case _MICMUTE:
  177. if (record->event.pressed) {
  178. register_code(KC_RSFT);
  179. register_code(KC_RCTL);
  180. register_code(KC_RALT);
  181. register_code(KC_RGUI);
  182. } else {
  183. unregister_code(KC_RSFT);
  184. unregister_code(KC_RCTL);
  185. unregister_code(KC_RALT);
  186. unregister_code(KC_RGUI);
  187. }
  188. break;
  189. case _OS:
  190. if (record->event.pressed) {
  191. layer_on(currentOs);
  192. } else {
  193. layer_off(_MAC);
  194. layer_off(_WIN);
  195. layer_off(_LIN);
  196. }
  197. break;
  198. case _MAC:
  199. case _WIN:
  200. case _LIN:
  201. if (record->event.pressed) {
  202. layer_off(currentOs);
  203. currentOs = id;
  204. }
  205. break;
  206. }
  207. return MACRO_NONE;
  208. };
  209. void matrix_init_user(void) {
  210. #ifdef AUDIO_ENABLE
  211. _delay_ms(20); // stops the tick
  212. PLAY_SONG(tone_startup);
  213. #endif
  214. }
  215. #ifdef AUDIO_ENABLE
  216. void play_goodbye_tone()
  217. {
  218. PLAY_SONG(goodbye);
  219. _delay_ms(150);
  220. }
  221. uint8_t starting_note = 0x0C;
  222. int offset = 0;
  223. bool process_action_user(keyrecord_t *record) {
  224. if (IS_LAYER_ON(_MUSIC)) {
  225. if (record->event.pressed) {
  226. play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
  227. } else {
  228. stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
  229. }
  230. return false;
  231. }
  232. return true;
  233. }
  234. #endif