keymap.c 21 KB

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  1. #include "ergodox.h"
  2. #include "debug.h"
  3. #include "action_layer.h"
  4. #include "version.h"
  5. #include "keymap_german.h"
  6. #include "keymap_nordic.h"
  7. // Define layer names
  8. #define BASE 0
  9. #define SYMB 1
  10. #define OVERWATCH 2
  11. #define DIABLO 3
  12. #define MOUS 4
  13. #define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
  14. #define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
  15. #define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
  16. #define M_VERSION M(0)
  17. #define M_SYMM M(1)
  18. #define M_SALT M(2)
  19. #define M_HARD M(3)
  20. #define M_MAKE M(4)
  21. #define M_COVECUBE M(5)
  22. #define M_MORESALT M(6)
  23. #define M_DOOMFIST M(7)
  24. bool skip_leds = false;
  25. bool has_layer_changed = false;
  26. static uint8_t current_layer;
  27. static uint16_t key_timer;
  28. static uint16_t diablo_timer[4];
  29. static uint8_t diablo_times[] = {0, 1, 3, 5, 10};
  30. static uint8_t diablo_key_time[4];
  31. bool check_dtimer(uint8_t dtimer) {
  32. // has the correct number of seconds elapsed (as defined by diablo_times)
  33. return (timer_elapsed(diablo_timer[dtimer]) < ( diablo_key_time[dtimer] * 1000 ) ) ? false : true;
  34. };
  35. bool checktime(void){
  36. return (timer_elapsed(key_timer) < 150) ? true : false;
  37. };
  38. enum custom_keycodes {
  39. PLACEHOLDER = SAFE_RANGE, // can always be here
  40. EPRM,
  41. VRSN,
  42. RGB_SLD,
  43. RGB_0000FF,
  44. RGB_008000,
  45. RGB_FF0000,
  46. RGB_800080,
  47. RGB_00FF90,
  48. KC_DIABLO_CLEAR
  49. };
  50. #ifdef TAP_DANCE_ENABLE
  51. enum {
  52. TD_ESC_CAPS = 0,
  53. TD_SPACE,
  54. TD_DIABLO_J,
  55. TD_CLN,
  56. TD_EGG,
  57. TD_FLSH,
  58. TD_DIABLO_1,
  59. TD_DIABLO_2,
  60. TD_DIABLO_3,
  61. TD_DIABLO_4
  62. };
  63. void dance_cln_finished (qk_tap_dance_state_t *state, void *user_data) {
  64. if (state->count == 1) {
  65. register_code (KC_RSFT);
  66. register_code (KC_SCLN);
  67. } else {
  68. register_code (KC_SCLN);
  69. }
  70. }
  71. void dance_cln_reset (qk_tap_dance_state_t *state, void *user_data) {
  72. if (state->count == 1) {
  73. unregister_code (KC_RSFT);
  74. unregister_code (KC_SCLN);
  75. } else {
  76. unregister_code (KC_SCLN);
  77. }
  78. }
  79. void dance_egg (qk_tap_dance_state_t *state, void *user_data) {
  80. if (state->count >= 10) {
  81. SEND_STRING ("Safety dance!");
  82. reset_tap_dance (state);
  83. }
  84. }
  85. // on each tap, light up one led, from right to left
  86. // on the forth tap, turn them off from right to left
  87. void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
  88. if (!skip_leds) {
  89. ergodox_board_led_off();
  90. ergodox_right_led_1_off();
  91. ergodox_right_led_2_off();
  92. ergodox_right_led_3_off();
  93. skip_leds = true;
  94. }
  95. switch (state->count) {
  96. case 1:
  97. ergodox_right_led_3_on();
  98. break;
  99. case 2:
  100. ergodox_right_led_2_on();
  101. break;
  102. case 3:
  103. ergodox_right_led_1_on();
  104. break;
  105. case 4:
  106. ergodox_right_led_3_off();
  107. _delay_ms(50);
  108. ergodox_right_led_2_off();
  109. _delay_ms(50);
  110. ergodox_right_led_1_off();
  111. }
  112. }
  113. // on the fourth tap, set the keyboard on flash state
  114. void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
  115. if (state->count >= 4) {
  116. #ifdef LAYER_UNDERGLOW_LIGHTING
  117. rgblight_enable();
  118. rgblight_mode(1);
  119. rgblight_setrgb(0xff,0x00,0x00);
  120. #endif
  121. reset_keyboard();
  122. reset_tap_dance(state);
  123. }
  124. }
  125. void diablo_tapdance_master (qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
  126. if (state->count >= 6) {
  127. diablo_key_time[diablo_key] = diablo_times[0];
  128. reset_tap_dance(state);
  129. } else {
  130. diablo_key_time[diablo_key] = diablo_times[state->count - 1];
  131. }
  132. }
  133. void diablo_tapdance1 (qk_tap_dance_state_t *state, void *user_data) {
  134. diablo_tapdance_master (state, user_data, 0);
  135. }
  136. void diablo_tapdance2 (qk_tap_dance_state_t *state, void *user_data) {
  137. diablo_tapdance_master (state, user_data, 1);
  138. }
  139. void diablo_tapdance3 (qk_tap_dance_state_t *state, void *user_data) {
  140. diablo_tapdance_master (state, user_data, 2);
  141. }
  142. void diablo_tapdance4 (qk_tap_dance_state_t *state, void *user_data) {
  143. diablo_tapdance_master (state, user_data, 3);
  144. }
  145. // if the flash state didnt happen, then turn off leds, left to right
  146. void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
  147. _delay_ms(200);
  148. ergodox_right_led_1_off();
  149. _delay_ms(200);
  150. ergodox_right_led_2_off();
  151. _delay_ms(200);
  152. ergodox_right_led_3_off();
  153. _delay_ms(500);
  154. skip_leds = false;
  155. }
  156. //Tap Dance Definitions
  157. qk_tap_dance_action_t tap_dance_actions[] = {
  158. //Tap once for Esc, twice for Caps Lock
  159. [TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
  160. //Tap one for Space, and twice for Enter
  161. [TD_SPACE] = ACTION_TAP_DANCE_DOUBLE(KC_SPACE, KC_ENTER),
  162. // Special Z
  163. [TD_DIABLO_J] = ACTION_TAP_DANCE_DOUBLE(KC_J, S(KC_J)),
  164. // Once for colin, twice for semi-colin
  165. [TD_CLN] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cln_finished, dance_cln_reset),
  166. // Tap until you get a surprise
  167. [TD_EGG] = ACTION_TAP_DANCE_FN (dance_egg),
  168. //Once for Blue, Twice for Green, Thrice for Red, and four to flash
  169. [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED (dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
  170. [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
  171. [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
  172. [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
  173. [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
  174. };
  175. #endif
  176. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  177. [BASE] = KEYMAP(
  178. KC_EQUAL,KC_1,KC_2,KC_3,KC_4,KC_5,TG(MOUS),
  179. KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,TG(DIABLO),
  180. KC_BSPACE,KC_A,KC_S,KC_D,KC_F,KC_G,
  181. KC_LSHIFT,CTL_T(KC_Z),KC_X,KC_C,KC_V,KC_B,TG(OVERWATCH),
  182. LT(SYMB,KC_GRAVE),KC_QUOTE,KC_LGUI,KC_LEFT,KC_RIGHT,
  183. ALT_T(KC_APPLICATION),KC_LGUI,
  184. KC_HOME,
  185. KC_SPACE,KC_BSPACE,KC_LBRACKET,
  186. TG(MOUS),KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINUS,
  187. TG(DIABLO),KC_Y,KC_U,KC_I,KC_O,KC_P,KC_BSLASH,
  188. KC_H,KC_J,KC_K,KC_L,KC_SCOLON,GUI_T(KC_QUOTE),
  189. TG(OVERWATCH),KC_N,KC_M,KC_COMMA,KC_DOT,CTL_T(KC_SLASH),KC_RSHIFT,
  190. KC_PGDOWN,KC_PGUP,KC_DOWN,KC_UP,MO(SYMB),
  191. KC_LALT,CTL_T(KC_ESCAPE),
  192. KC_END,
  193. KC_RBRACKET,KC_DELETE,KC_ENTER
  194. ),
  195. [SYMB] = KEYMAP(
  196. TD(TD_ESC_CAPS),KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_TRANSPARENT,
  197. M_VERSION,KC_EXLM,KC_AT,KC_LCBR,KC_RCBR,KC_PIPE,KC_TRANSPARENT,
  198. M_MAKE,KC_HASH,KC_DLR,KC_LPRN,KC_RPRN,KC_GRAVE,
  199. TD(TD_FLSH),KC_PERC,KC_CIRC,KC_LBRACKET,KC_RBRACKET,KC_TILD,M_COVECUBE,
  200. KC_NO,KC_AMPR,KC_ASTR,KC_COLN,KC_SCOLON,
  201. RGB_MOD,RGB_0000FF,
  202. RGB_008000,
  203. RGB_VAD,RGB_VAI,RGB_FF0000,
  204. KC_TRANSPARENT,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,
  205. KC_TRANSPARENT,KC_KP_PLUS,KC_KP_7,KC_KP_8,KC_KP_9,KC_KP_ASTERISK,KC_F12,
  206. KC_KP_MINUS,KC_KP_4,KC_KP_5,KC_KP_6,KC_KP_SLASH,KC_PSCREEN,
  207. KC_TRANSPARENT,KC_NUMLOCK,KC_KP_1,KC_KP_2,KC_KP_3,KC_EQUAL,KC_PAUSE,
  208. KC_KP_0,KC_KP_0,KC_KP_DOT,KC_KP_ENTER,KC_KP_ENTER,
  209. RGB_TOG,RGB_SLD,
  210. RGB_HUI,
  211. RGB_HUD,KC_KP_DOT,KC_KP_0
  212. ),
  213. [OVERWATCH] = KEYMAP(
  214. KC_ESCAPE,KC_1,KC_2,KC_3,KC_4,M_MORESALT,M_SYMM,
  215. KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_BSPACE,
  216. KC_LCTL,KC_A,KC_S,KC_D,KC_F,KC_G,
  217. KC_LSHIFT,KC_Z,KC_X,KC_C,KC_V,KC_B,KC_TRANSPARENT,
  218. KC_LCTL,M_SALT,KC_LGUI,KC_Y,KC_LALT,
  219. KC_ESCAPE,KC_LGUI,
  220. M_DOOMFIST,
  221. KC_SPACE,KC_V,KC_H,
  222. M_HARD,KC_F9,KC_F10,KC_F11,KC_F12,KC_NO,KC_NO,
  223. KC_TRANSPARENT,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  224. KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  225. KC_TRANSPARENT,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  226. KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  227. KC_NO,KC_NO,
  228. KC_NO,
  229. KC_NO,KC_NO,KC_NO
  230. ),
  231. [DIABLO] = KEYMAP(
  232. KC_ESCAPE,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_TRANSPARENT,
  233. KC_TAB,KC_S,KC_I,KC_F,KC_M,KC_T,KC_TRANSPARENT,
  234. KC_Q,KC_1,KC_2,KC_3,KC_4,KC_G,
  235. KC_NUMLOCK,KC_KP_1,KC_KP_2,KC_KP_3,KC_KP_4,KC_Z,TO(BASE),
  236. KC_LCTL,TD(TD_DIABLO_1),TD(TD_DIABLO_2),TD(TD_DIABLO_3),TD(TD_DIABLO_4),
  237. KC_L,LSFT(KC_J),
  238. KC_F,
  239. SFT_T(KC_SPACE),ALT_T(KC_Q),KC_DIABLO_CLEAR,
  240. KC_TRANSPARENT,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  241. KC_TRANSPARENT,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  242. KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  243. KC_TRANSPARENT,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  244. KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  245. KC_NO,KC_NO,
  246. KC_NO,
  247. KC_NO,KC_NO,KC_NO
  248. ),
  249. [MOUS] = KEYMAP(
  250. KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_TRANSPARENT,
  251. KC_NO,KC_NO,KC_MS_UP,KC_NO,KC_NO,KC_NO,KC_TRANSPARENT,
  252. KC_NO,KC_MS_LEFT,KC_MS_DOWN,KC_MS_RIGHT,KC_NO,KC_NO,
  253. KC_NO,KC_MS_ACCEL0,KC_MS_ACCEL1,KC_MS_ACCEL2,KC_NO,KC_NO,KC_TRANSPARENT,
  254. KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  255. KC_NO,KC_NO,
  256. KC_MS_WH_UP,
  257. KC_MS_BTN1,KC_MS_BTN2,KC_MS_WH_DOWN,
  258. KC_TRANSPARENT,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  259. KC_TRANSPARENT,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  260. KC_NO,KC_NO,KC_MS_ACCEL0,KC_MS_ACCEL1,KC_MS_ACCEL2,KC_NO,KC_NO,
  261. KC_TRANSPARENT,KC_MEDIA_PLAY_PAUSE,KC_MEDIA_STOP,KC_AUDIO_MUTE,KC_AUDIO_VOL_DOWN,KC_AUDIO_VOL_UP,KC_NO,
  262. KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
  263. KC_NO,KC_NO,
  264. KC_NO,
  265. KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
  266. ),
  267. };
  268. const uint16_t PROGMEM fn_actions[] = {
  269. [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
  270. };
  271. void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
  272. {
  273. }
  274. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  275. {
  276. switch(id) {
  277. case 0:
  278. if (record->event.pressed) {
  279. // Output Keyboard Firmware info
  280. SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
  281. return false;
  282. }
  283. case 1:
  284. if (record->event.pressed) {
  285. // Symmentra "Left Click to win" salt
  286. return MACRO( I(50), T(ENTER), I(5), D(LSFT), T(L), U(LSFT), T(E), T(F), T(T), T(SPACE), T(C), T(L), T(I), T(C), T(K), T(SPACE), T(T), T(O), T(SPACE), T(W), T(I), T(N), D(LSFT), T(1), U(LSFT), T(ENTER), END );
  287. }
  288. case 2:
  289. if (record->event.pressed) {
  290. //salt salt salt
  291. return MACRO( I(50), T(ENTER), I(5), D(LSFT), T(S), U(LSFT), T(A), T(L), T(T), T(COMMA), T(SPACE), T(S), T(A), T(L), T(T), T(COMMA), T(SPACE), T(S), T(A), T(L), T(T), T(DOT), T(DOT), T(DOT), T(ENTER), END );
  292. }
  293. case 3:
  294. if (record->event.pressed) {
  295. // your saltiness makes me hard
  296. return MACRO( I(50), T(ENTER), I(5), D(LSFT), T(Y), U(LSFT), T(O), T(U), T(R), T(SPACE), T(S), T(A), T(L), T(T), T(SPACE), T(O), T(N), T(L), T(Y), T(SPACE), T(M), T(A), T(K), T(E), T(S), T(SPACE), T(M), T(Y), T(SPACE), T(P), T(E), T(N), T(I), T(S), T(SPACE), T(T), T(H), T(A), T(T), T(SPACE), T(M), T(U), T(C), T(H), T(SPACE), T(H), T(A), T(R), T(D), T(E), T(R), T(COMMA), T(SPACE), T(A), T(N), T(D), T(SPACE), T(E), T(V), T(E), T(N), T(SPACE), T(M), T(O), T(R), T(E), T(SPACE), T(A), T(G), T(G), T(R), T(E), T(S), T(S), T(I), T(V), T(E), D(LSFT), T(1), U(LSFT), T(ENTER), END );
  297. }
  298. case 4:
  299. if (record->event.pressed) {
  300. // make ergodox-ez-drashna-custom-teensy
  301. return MACRO( I(5), T(M), T(A), T(K), T(E), T(SPACE), T(E), T(R), T(G), T(O), T(D), T(O), T(X), T(MINUS), T(E), T(Z), T(MINUS), T(D), T(R), T(A), T(S), T(H), T(N), T(A), T(MINUS), T(C), T(U), T(S), T(T), T(O), T(M), T(MINUS), T(T), T(E), T(E), T(N), T(S), T(Y), T(ENTER), END );
  302. }
  303. case 5:
  304. if (record->event.pressed) {
  305. //super secret hash
  306. SEND_STRING("supersecrethash");
  307. return MACRO_NONE;
  308. }
  309. case 6:
  310. if (record->event.pressed) {
  311. // Please sir, can I have some more salt
  312. return MACRO( I(50), T(ENTER), I(5), D(LSFT), T(P), U(LSFT), T(L), T(E), T(A), T(S), T(E), T(SPACE), T(S), T(I), T(R), T(COMMA), T(SPACE), T(C), T(A), T(N), T(SPACE), D(LSFT), T(I), U(LSFT), T(SPACE), T(H), T(A), T(V), T(E), T(SPACE), T(S), T(O), T(M), T(E), T(SPACE), T(M), T(O), T(R), T(E), T(SPACE), T(S), T(A), T(L), T(T), D(LSFT), T(SLASH), U(LSFT), D(LSFT), T(1), U(LSFT), T(ENTER), END );
  313. }
  314. break;
  315. case 7:
  316. if (record->event.pressed) {
  317. // DoomFisted
  318. // Hey, look at me. I'm Doomfist, and I'm overpowered!
  319. // All I do is spam punches all day! I'm DPS, tank and
  320. // defense, rolled into one! All I need is team healing to be complete!
  321. return MACRO( I(50), T(ENTER), I(5), D(LSFT), T(H), U(LSFT), T(E), T(Y), T(COMMA), T(SPACE), T(L), T(O), T(O), T(K), T(SPACE), T(A), T(T), T(SPACE), T(M), T(E), T(DOT), T(SPACE), T(SPACE), D(LSFT), T(I), U(LSFT), T(QUOTE), T(M), T(SPACE), D(LSFT), T(D), U(LSFT), T(O), T(O), T(M), T(F), T(I), T(S), T(T), T(COMMA), T(SPACE), T(A), T(N), T(D), T(SPACE), D(LSFT), T(I), U(LSFT), T(QUOTE), T(M), T(SPACE), T(O), T(V), T(E), T(R), T(P), T(O), T(W), T(E), T(R), T(E), T(D), D(LSFT), T(1), U(LSFT), T(SPACE), T(SPACE), D(LSFT), T(A), U(LSFT), T(L), T(L), T(SPACE), D(LSFT), T(I), U(LSFT), T(SPACE), T(D), T(O), T(SPACE), T(I), T(S), T(SPACE), T(S), T(P), T(A), T(M), T(SPACE), T(P), T(U), T(N), T(C), T(H), T(E), T(S), T(SPACE), T(A), T(L), T(L), T(SPACE), T(D), T(A), T(Y), D(LSFT), T(1), U(LSFT), T(SPACE), T(SPACE), T(SPACE), D(LSFT), T(I), U(LSFT), T(QUOTE), T(M), T(SPACE), D(LSFT), T(D), U(LSFT), D(LSFT), T(P), U(LSFT), D(LSFT), T(S), U(LSFT), T(COMMA), T(SPACE), T(T), T(A), T(N), T(K), T(SPACE), T(A), T(N), T(D), T(SPACE), T(D), T(E), T(F), T(E), T(N), T(S), T(E), T(COMMA), T(SPACE), T(R), T(O), T(L), T(L), T(E), T(D), T(SPACE), T(I), T(N), T(T), T(O), T(SPACE), T(O), T(N), T(E), D(LSFT), T(1), U(LSFT), T(SPACE), D(LSFT), T(A), U(LSFT), T(L), T(L), T(SPACE), D(LSFT), T(I), U(LSFT), T(SPACE), T(N), T(E), T(E), T(D), T(SPACE), T(I), T(S), T(SPACE), T(T), T(E), T(A), T(M), T(SPACE), T(H), T(E), T(A), T(L), T(I), T(N), T(G), T(SPACE), T(T), T(O), T(SPACE), T(B), T(E), T(SPACE), T(C), T(O), T(M), T(P), T(L), T(E), T(T), T(E), D(LSFT), T(1), U(LSFT), T(ENTER), END );
  322. }
  323. case 8: //MAC1 - Hold for rshift and } on tap
  324. if (record->event.pressed) {
  325. key_timer = timer_read();
  326. return MACRO(D(LSFT), END );
  327. } else {
  328. return checktime() ? MACRO(U(LSFT),D(RALT),T(7),U(RALT),END): MACRO(U(LSFT),END);
  329. }; break;
  330. case 9: //MAC1 - Hold for rshift and } on tap
  331. if (record->event.pressed) {
  332. key_timer = timer_read();
  333. return MACRO(D(RSFT), END );
  334. } else {
  335. return checktime() ? MACRO(U(RSFT),D(RALT),T(0),U(RALT),END): MACRO(U(RSFT),END);
  336. }; break;
  337. case 10: //MAC2 - Hold for lctrl and [ on tap
  338. if (record->event.pressed) {
  339. key_timer = timer_read();
  340. return MACRO(D(LCTL), END );
  341. } else {return checktime() ? MACRO(U(LCTL),D(RALT),T(8),U(RALT),END):MACRO(U(LCTL),END);
  342. }; break;
  343. case 11: //MAC3 - Hold for rctrl and ] on tap
  344. if (record->event.pressed) {
  345. key_timer = timer_read();
  346. return MACRO(D(RCTL), END );
  347. } else {
  348. return checktime() ? MACRO(U(RCTL),D(RALT),T(9),U(RALT),END):MACRO(U(RCTL),END);
  349. }; break;
  350. }
  351. return MACRO_NONE;
  352. };
  353. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  354. switch (keycode) {
  355. // dynamically generate these.
  356. case EPRM:
  357. if (record->event.pressed) {
  358. eeconfig_init();
  359. }
  360. return false;
  361. break;
  362. case VRSN:
  363. if (record->event.pressed) {
  364. SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
  365. }
  366. return false;
  367. break;
  368. case RGB_SLD:
  369. if (record->event.pressed) {
  370. rgblight_mode(1);
  371. }
  372. return false;
  373. break;
  374. case RGB_0000FF:
  375. if (record->event.pressed) {
  376. #ifdef RGBLIGHT_ENABLE
  377. rgblight_enable();
  378. rgblight_mode(1);
  379. rgblight_setrgb(0x00,0x00,0xff);
  380. #endif
  381. }
  382. return false;
  383. break;
  384. case RGB_008000:
  385. if (record->event.pressed) {
  386. #ifdef RGBLIGHT_ENABLE
  387. rgblight_enable();
  388. rgblight_mode(1);
  389. rgblight_setrgb(0x00,0x80,0x00);
  390. #endif
  391. }
  392. return false;
  393. break;
  394. case RGB_FF0000:
  395. if (record->event.pressed) {
  396. #ifdef RGBLIGHT_ENABLE
  397. rgblight_enable();
  398. rgblight_mode(1);
  399. rgblight_setrgb(0xff,0x00,0x00);
  400. #endif
  401. }
  402. return false;
  403. break;
  404. case RGB_800080:
  405. if (record->event.pressed) {
  406. #ifdef RGBLIGHT_ENABLE
  407. rgblight_enable();
  408. rgblight_mode(1);
  409. rgblight_setrgb(0x80,0x00,0x80);
  410. #endif
  411. }
  412. return false;
  413. break;
  414. case RGB_00FF90:
  415. if (record->event.pressed) {
  416. #ifdef RGBLIGHT_ENABLE
  417. rgblight_enable();
  418. rgblight_mode(1);
  419. rgblight_setrgb(0x00,0xff,0x90);
  420. #endif
  421. }
  422. return false;
  423. break;
  424. case KC_DIABLO_CLEAR:
  425. if (record->event.pressed) {
  426. uint8_t dtime;
  427. for (dtime = 0; dtime < 4; dtime++) {
  428. diablo_key_time[dtime] = diablo_times[0];
  429. }
  430. }
  431. return false;
  432. break;
  433. }
  434. return true;
  435. }
  436. void send_diablo_keystroke (uint8_t diablo_key) {
  437. if (current_layer == DIABLO) {
  438. switch (diablo_key) {
  439. case 0:
  440. SEND_STRING("1");
  441. break;
  442. case 1:
  443. SEND_STRING("2");
  444. break;
  445. case 2:
  446. SEND_STRING("3");
  447. break;
  448. case 3:
  449. SEND_STRING("4");
  450. break;
  451. }
  452. }
  453. }
  454. void run_diablo_macro_check(void) {
  455. uint8_t dtime;
  456. for (dtime = 0; dtime < 4; dtime++) {
  457. if (check_dtimer(dtime) && diablo_key_time[dtime]) {
  458. diablo_timer[dtime] = timer_read();
  459. send_diablo_keystroke(dtime);
  460. }
  461. }
  462. }
  463. void matrix_init_user(void) { // Runs boot tasks for keyboard
  464. wait_ms(500);
  465. ergodox_board_led_on();
  466. wait_ms(200);
  467. ergodox_right_led_1_on();
  468. wait_ms(200);
  469. ergodox_right_led_2_on();
  470. wait_ms(200);
  471. ergodox_right_led_3_on();
  472. wait_ms(200);
  473. ergodox_board_led_off();
  474. wait_ms(200);
  475. ergodox_right_led_1_off();
  476. wait_ms(200);
  477. ergodox_right_led_2_off();
  478. wait_ms(200);
  479. ergodox_right_led_3_off();
  480. #ifdef LAYER_UNDERGLOW_LIGHTING
  481. rgblight_enable();
  482. rgblight_sethsv(195,255,255);
  483. rgblight_mode(5);
  484. #endif
  485. has_layer_changed = false;
  486. };
  487. void matrix_scan_user(void) { // runs frequently to update info
  488. uint8_t modifiders = get_mods();
  489. uint8_t layer = biton32(layer_state);
  490. if (!skip_leds) {
  491. ergodox_board_led_off();
  492. ergodox_right_led_1_off();
  493. ergodox_right_led_2_off();
  494. ergodox_right_led_3_off();
  495. if ( modifiders & MODS_SHIFT_MASK) {
  496. ergodox_right_led_1_on();
  497. }
  498. if ( modifiders & MODS_CTRL_MASK) {
  499. ergodox_right_led_2_on();
  500. }
  501. if ( modifiders & MODS_ALT_MASK) {
  502. ergodox_right_led_3_on();
  503. }
  504. }
  505. switch (layer) {
  506. case SYMB:
  507. #ifdef LAYER_UNDERGLOW_LIGHTING
  508. if (has_layer_changed) {
  509. rgblight_sethsv (240,255,255);
  510. }
  511. #else
  512. ergodox_right_led_3_on();
  513. #endif
  514. break;
  515. case OVERWATCH:
  516. #ifdef LAYER_UNDERGLOW_LIGHTING
  517. if (has_layer_changed) {
  518. rgblight_sethsv (30,255,255);
  519. }
  520. #else
  521. ergodox_right_led_2_on();
  522. #endif
  523. break;
  524. case DIABLO:
  525. #ifdef LAYER_UNDERGLOW_LIGHTING
  526. if (has_layer_changed) {
  527. rgblight_sethsv (0,255,255);
  528. }
  529. #else
  530. ergodox_right_led_1_on();
  531. #endif
  532. break;
  533. case MOUS:
  534. #ifdef LAYER_UNDERGLOW_LIGHTING
  535. if (has_layer_changed) {
  536. rgblight_sethsv (60,255,255);
  537. }
  538. #else
  539. ergodox_right_led_3_on();
  540. ergodox_right_led_2_on();
  541. #endif
  542. break;
  543. case 5:
  544. #ifdef LAYER_UNDERGLOW_LIGHTING
  545. if (has_layer_changed) {
  546. rgblight_sethsv (255,255,255);
  547. }
  548. #else
  549. ergodox_right_led_1_on();
  550. ergodox_right_led_3_on();
  551. #endif
  552. break;
  553. case 6:
  554. #ifdef LAYER_UNDERGLOW_LIGHTING
  555. if (has_layer_changed) {
  556. rgblight_sethsv (255,255,255);
  557. }
  558. #else
  559. ergodox_right_led_2_on();
  560. ergodox_right_led_1_on();
  561. #endif
  562. break;
  563. case 7:
  564. #ifdef LAYER_UNDERGLOW_LIGHTING
  565. if (has_layer_changed) {
  566. rgblight_sethsv (255,255,255);
  567. }
  568. #else
  569. ergodox_right_led_1_on();
  570. ergodox_right_led_2_on();
  571. ergodox_right_led_3_on();
  572. #endif
  573. break;
  574. default:
  575. // Do not add anything here, as this will be ran EVERY check, and can cause a significant slowdown
  576. #ifdef LAYER_UNDERGLOW_LIGHTING
  577. if (has_layer_changed) {
  578. rgblight_sethsv (195,255,255);
  579. }
  580. #endif
  581. break;
  582. }
  583. if (current_layer == layer) {
  584. has_layer_changed = false;
  585. } else {
  586. has_layer_changed = true;
  587. current_layer = layer;
  588. }
  589. run_diablo_macro_check();
  590. };