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keymap.c 27 KB

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  1. #include "atomic.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. #include "led.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #include "song_list.h"
  8. #endif
  9. #define LAYER_QWERTY 0
  10. #define LAYER_COLEMAK 1
  11. #define LAYER_DVORAK 2
  12. #define LAYER_UPPER 3
  13. #define LAYER_LOWER 4
  14. #define LAYER_FUNCTION 5
  15. #define LAYER_MOUSE 6
  16. #define LAYER_ADJUST 7
  17. #define MACRO_QWERTY 0
  18. #define MACRO_COLEMAK 1
  19. #define MACRO_DVORAK 2
  20. #define MACRO_UPPER 3
  21. #define MACRO_LOWER 4
  22. #define MACRO_FUNCTION 5
  23. #define MACRO_MOUSE 6
  24. #define MACRO_TIMBRE_1 7
  25. #define MACRO_TIMBRE_2 8
  26. #define MACRO_TIMBRE_3 9
  27. #define MACRO_TIMBRE_4 10
  28. #define MACRO_TEMPO_U 11
  29. #define MACRO_TEMPO_D 12
  30. #define MACRO_TONE_DEFAULT 13
  31. #define MACRO_MUSIC_TOGGLE 14
  32. #define MACRO_AUDIO_TOGGLE 16
  33. #define MACRO_INC_VOICE 18
  34. #define MACRO_DEC_VOICE 19
  35. #define MACRO_BACKLIGHT 20
  36. #define MACRO_BREATH_TOGGLE 21
  37. #define MACRO_BREATH_SPEED_INC 23
  38. #define MACRO_BREATH_SPEED_DEC 24
  39. #define MACRO_BREATH_DEFAULT 25
  40. #define M_QWRTY M(MACRO_QWERTY)
  41. #define M_COLMK M(MACRO_COLEMAK)
  42. #define M_DVORK M(MACRO_DVORAK)
  43. #define M_UPPER M(MACRO_UPPER)
  44. #define M_LOWER M(MACRO_LOWER)
  45. #define M_FUNCT M(MACRO_FUNCTION)
  46. #define M_MOUSE M(MACRO_MOUSE)
  47. #define TIMBR_1 M(MACRO_TIMBRE_1)
  48. #define TIMBR_2 M(MACRO_TIMBRE_2)
  49. #define TIMBR_3 M(MACRO_TIMBRE_3)
  50. #define TIMBR_4 M(MACRO_TIMBRE_4)
  51. #define TMPO_UP M(MACRO_TEMPO_U)
  52. #define TMPO_DN M(MACRO_TEMPO_D)
  53. #define TMPO_DF M(MACRO_TONE_DEFAULT)
  54. #define M_BACKL M(MACRO_BACKLIGHT)
  55. #define M_BRTOG M(MACRO_BREATH_TOGGLE)
  56. #define M_BSPDU M(MACRO_BREATH_SPEED_INC)
  57. #define M_BSPDD M(MACRO_BREATH_SPEED_DEC)
  58. #define M_BDFLT M(MACRO_BREATH_DEFAULT)
  59. //#define MU_TOG M(MACRO_MUSIC_TOGGLE)
  60. //#define AU_TOG M(MACRO_AUDIO_TOGGLE)
  61. #define VC_UP M(MACRO_INC_VOICE)
  62. #define VC_DOWN M(MACRO_DEC_VOICE)
  63. #define SC_UNDO LCTL(KC_Z)
  64. #define SC_REDO LCTL(KC_Y)
  65. #define SC_CUT LCTL(KC_X)
  66. #define SC_COPY LCTL(KC_C)
  67. #define SC_PSTE LCTL(KC_V)
  68. #define SC_SELA LCTL(KC_A)
  69. #define SC_SAVE LCTL(KC_S)
  70. #define SC_OPEN LCTL(KC_O)
  71. #define SC_ACLS LALT(KC_F4)
  72. #define SC_CCLS LCTL(KC_F4)
  73. #define OS_SHFT KC_FN0
  74. #define _______ KC_TRNS
  75. #define XXXXXXX KC_NO
  76. #define ________________ _______, _______
  77. #define XXXXXXXXXXXXXXXX XXXXXXX, XXXXXXX
  78. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  79. /* QWERTY
  80. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  81. * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
  82. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  83. * | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | DEL |
  84. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  85. * | CAPS | A | S | D | F | G | H | J | K | L | ; | ' | XXXXXX . ENTER | PG UP |
  86. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  87. * | LSHIFT | Z | X | C | V | B | N | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
  88. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  89. * | LCTRL | LWIN | FN | LALT | UPPER | XXXXXX . SPACE | LOWER | SHIFT | RALT | APP | RCTRL | LEFT | DOWN | RIGHT |
  90. * '--------------------------------------------------------------------------------------------------------------------------------------'
  91. */
  92. [LAYER_QWERTY] = { // QWERTY
  93. { KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
  94. { KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
  95. { KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
  96. { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
  97. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_RALT, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
  98. },
  99. /* COLEMAK
  100. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  101. * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
  102. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  103. * | TAB | Q | W | F | P | G | J | L | U | Y | ; | [ | ] | \ | DEL |
  104. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  105. * | BACKSP | A | R | S | T | D | H | N | E | I | O | ' | XXXXXX . ENTER | PG UP |
  106. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  107. * | LSHIFT | Z | X | C | V | B | K | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
  108. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  109. * | LCTRL | LWIN | FN | LALT | UPPER | XXXXXX . SPACE | LOWER | SHIFT | RALT | APP | RCTRL | LEFT | DOWN | RIGHT |
  110. * '--------------------------------------------------------------------------------------------------------------------------------------'
  111. */
  112. [LAYER_COLEMAK] = { // COLEMAK
  113. { KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
  114. { KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
  115. { KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
  116. { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
  117. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_RALT, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
  118. },
  119. /* DVORAK
  120. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  121. * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | [ | ] | XXXXXX . BACKSP |
  122. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  123. * | TAB | ' | , | . | P | Y | F | G | C | R | L | / | = | \ | DEL |
  124. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  125. * | CAPS | A | O | E | U | I | D | H | T | N | S | - | XXXXXX . ENTER | PG UP |
  126. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  127. * | LSHIFT | ; | Q | J | K | X | B | M | W | V | Z | XXXXXX . RSHIFT | UP | PG DN |
  128. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  129. * | LCTRL | LWIN | FN | LALT | UPPER | XXXXXX . SPACE | LOWER | SHIFT | RALT | APP | RCTRL | LEFT | DOWN | RIGHT |
  130. * '--------------------------------------------------------------------------------------------------------------------------------------'
  131. */
  132. [LAYER_DVORAK] = { // DVORAK
  133. { KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_BSPC },
  134. { KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DEL },
  135. { KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, KC_ENT, KC_PGUP },
  136. { KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
  137. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_RALT, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
  138. },
  139. /* UPPER
  140. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  141. * | PRINT | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | NUM LK | / | * | - | NUM LK | SCR LK | XXXXXX . PAUSE |
  142. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  143. * | | F1 | F2 | F3 | F4 | | | 7 | 8 | 9 | + | ~ | | | INS |
  144. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  145. * | CAP LK | F5 | F6 | F7 | F8 | | | 4 | 5 | 6 | + | ` | XXXXXX . | HOME |
  146. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  147. * | | F9 | F10 | F11 | F12 | | | 1 | 2 | 3 | ENTER | XXXXXX . | | END |
  148. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  149. * | | | | | | 0 | | RALT | . | ENTER | | | | |
  150. * '--------------------------------------------------------------------------------------------------------------------------------------'
  151. */
  152. [LAYER_UPPER] = { // UPPER
  153. { KC_PSCR, M_BRTOG, M_BSPDU, M_BSPDD, M_BDFLT, XXXXXXX, XXXXXXX, KC_NLCK, KC_PSLS, KC_PAST, XXXXXXX, XXXXXXX, KC_SLCK, KC_PAUS, KC_PAUS },
  154. { _______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, _______, _______, _______, KC_INS },
  155. { KC_CAPS, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______, ________________, KC_HOME },
  156. { _______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, ________________, _______, KC_END },
  157. { _______, _______, _______, _______, _______, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, _______, _______, _______, _______ },
  158. },
  159. /* LOWER
  160. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  161. * | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . BACKSP |
  162. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  163. * | | $ | { | [ | ( | % | # | ) | ] | } | @ | | | | INS |
  164. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  165. * | | ^ | * | + | - | ; | : | _ | ' | " | ` | | XXXXXX . | HOME |
  166. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  167. * | | | | & | ! | ~ | / | \ | = | < | > | ? | XXXXXX . | | END |
  168. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  169. * | | | | | | | | | | | | | | |
  170. * '--------------------------------------------------------------------------------------------------------------------------------------'
  171. */
  172. [LAYER_LOWER] = { // LOWER
  173. { _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ________________ },
  174. { _______, KC_DLR, KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT, _______, _______, _______, KC_INS },
  175. { _______, KC_CIRC, KC_ASTR, KC_PPLS, KC_PMNS, KC_SCLN, KC_COLN, KC_UNDS, KC_QUOT, KC_DQT, KC_GRV, _______, ________________, KC_HOME },
  176. { _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SLSH, KC_BSLS, KC_EQL, KC_LT, KC_GT, KC_QUES, ________________, _______, KC_END },
  177. { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, _______, _______ },
  178. },
  179. [LAYER_FUNCTION] = { // FUNCTION
  180. { KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ________________ },
  181. { KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, _______, KC_PAUS },
  182. { KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, KC_PSCR },
  183. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, KC_VOLU, KC_MUTE },
  184. { _______, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT },
  185. },
  186. #ifdef MOUSEKEY_ENABLE
  187. [LAYER_MOUSE] = { // MOUSE
  188. { _______, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXXXXXXXXXXX },
  189. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  190. { XXXXXXX, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXXXXXXXXXXX, KC_WH_U },
  191. { _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ________________, KC_MS_U, KC_WH_D },
  192. { _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R },
  193. },
  194. #endif
  195. [LAYER_ADJUST] = { // ADJUST
  196. { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, _______, _______, MU_TOG, AU_TOG, ________________ },
  197. { _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
  198. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______ },
  199. { _______, _______, _______, _______, M_BACKL, RESET, _______, M_MOUSE, _______, _______, _______, ________________, MUV_IN, _______ },
  200. { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, MUV_DE, _______ },
  201. },
  202. /*
  203. [LAYER_EMPTY] = { // LAYER
  204. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________ },
  205. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
  206. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______ },
  207. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______, _______ },
  208. { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, _______, _______ },
  209. },
  210. */
  211. };
  212. #ifdef AUDIO_ENABLE
  213. float tone_my_startup[][2] = SONG(ODE_TO_JOY);
  214. float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
  215. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  216. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  217. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  218. float tone_audio_on[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE);
  219. float tone_music_on[][2] = SONG(DOE_A_DEER);
  220. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  221. float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
  222. float tone_caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
  223. float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND);
  224. float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
  225. float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
  226. float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
  227. #endif /* AUDIO_ENABLE */
  228. void persistant_default_layer_set(uint16_t default_layer)
  229. {
  230. eeconfig_update_default_layer(default_layer);
  231. default_layer_set(default_layer);
  232. }
  233. const uint16_t PROGMEM fn_actions[] = {
  234. [0] = ACTION_MODS_ONESHOT(MOD_LSFT),
  235. };
  236. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  237. {
  238. // MACRODOWN only works in this function
  239. switch(id)
  240. {
  241. case MACRO_BREATH_TOGGLE:
  242. if (record->event.pressed)
  243. {
  244. breathing_toggle();
  245. }
  246. break;
  247. case MACRO_BREATH_SPEED_INC:
  248. if (record->event.pressed)
  249. {
  250. breathing_speed_inc(1);
  251. }
  252. break;
  253. case MACRO_BREATH_SPEED_DEC:
  254. if (record->event.pressed)
  255. {
  256. breathing_speed_dec(1);
  257. }
  258. break;
  259. case MACRO_BREATH_DEFAULT:
  260. if (record->event.pressed)
  261. {
  262. breathing_defaults();
  263. }
  264. break;
  265. case MACRO_QWERTY:
  266. if (record->event.pressed)
  267. {
  268. persistant_default_layer_set(1UL<<LAYER_QWERTY);
  269. #ifdef AUDIO_ENABLE
  270. PLAY_NOTE_ARRAY(tone_qwerty, false, STACCATO);
  271. #endif /* AUDIO_ENABLE */
  272. }
  273. break;
  274. case MACRO_COLEMAK:
  275. if (record->event.pressed)
  276. {
  277. persistant_default_layer_set(1UL<<LAYER_COLEMAK);
  278. #ifdef AUDIO_ENABLE
  279. PLAY_NOTE_ARRAY(tone_colemak, false, STACCATO);
  280. #endif /* AUDIO_ENABLE */
  281. }
  282. break;
  283. case MACRO_DVORAK:
  284. if (record->event.pressed)
  285. {
  286. persistant_default_layer_set(1UL<<LAYER_DVORAK);
  287. #ifdef AUDIO_ENABLE
  288. PLAY_NOTE_ARRAY(tone_dvorak, false, STACCATO);
  289. #endif /* AUDIO_ENABLE */
  290. }
  291. break;
  292. case MACRO_UPPER:
  293. if (record->event.pressed)
  294. {
  295. layer_on(LAYER_UPPER);
  296. breathing_speed_set(2);
  297. breathing_pulse();
  298. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  299. }
  300. else
  301. {
  302. layer_off(LAYER_UPPER);
  303. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  304. }
  305. break;
  306. case MACRO_LOWER:
  307. if (record->event.pressed)
  308. {
  309. layer_on(LAYER_LOWER);
  310. breathing_speed_set(2);
  311. breathing_pulse();
  312. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  313. }
  314. else
  315. {
  316. layer_off(LAYER_LOWER);
  317. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  318. }
  319. break;
  320. case MACRO_FUNCTION:
  321. if (record->event.pressed)
  322. {
  323. breathing_speed_set(3);
  324. breathing_enable();
  325. layer_on(LAYER_FUNCTION);
  326. }
  327. else
  328. {
  329. breathing_speed_set(1);
  330. breathing_self_disable();
  331. layer_off(LAYER_FUNCTION);
  332. }
  333. break;
  334. #ifdef MOUSEKEY_ENABLE
  335. case MACRO_MOUSE:
  336. if (record->event.pressed)
  337. {
  338. layer_invert(LAYER_MOUSE);
  339. }
  340. break;
  341. #endif /* MOUSEKEY_ENABLE */
  342. #ifdef AUDIO_ENABLE
  343. case MACRO_TIMBRE_1:
  344. if (record->event.pressed) set_timbre(TIMBRE_12);
  345. break;
  346. case MACRO_TIMBRE_2:
  347. if (record->event.pressed) set_timbre(TIMBRE_25);
  348. break;
  349. case MACRO_TIMBRE_3:
  350. if (record->event.pressed) set_timbre(TIMBRE_50);
  351. break;
  352. case MACRO_TIMBRE_4:
  353. if (record->event.pressed) set_timbre(TIMBRE_75);
  354. break;
  355. case MACRO_TEMPO_U:
  356. if (record->event.pressed) increase_tempo(10);
  357. break;
  358. case MACRO_TEMPO_D:
  359. if (record->event.pressed) decrease_tempo(10);
  360. break;
  361. case MACRO_TONE_DEFAULT:
  362. if (record->event.pressed)
  363. {
  364. set_timbre(TIMBRE_DEFAULT);
  365. set_tempo(TEMPO_DEFAULT);
  366. }
  367. break;
  368. /*
  369. case MACRO_AUDIO_TOGGLE:
  370. if (record->event.pressed)
  371. {
  372. if (is_audio_on())
  373. {
  374. audio_off();
  375. }
  376. else
  377. {
  378. audio_on();
  379. PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
  380. }
  381. }
  382. break;
  383. case MACRO_MUSIC_TOGGLE:
  384. if (record->event.pressed)
  385. {
  386. if (IS_LAYER_ON(LAYER_MUSIC))
  387. {
  388. layer_off(LAYER_MUSIC);
  389. stop_all_notes();
  390. }
  391. else
  392. {
  393. PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
  394. layer_on(LAYER_MUSIC);
  395. }
  396. }
  397. break;
  398. case MACRO_INC_VOICE:
  399. if (record->event.pressed)
  400. {
  401. #ifdef AUDIO_ENABLE
  402. voice_iterate();
  403. PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
  404. #endif
  405. }
  406. break;
  407. case MACRO_DEC_VOICE:
  408. if (record->event.pressed)
  409. {
  410. #ifdef AUDIO_ENABLE
  411. voice_deiterate();
  412. PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
  413. #endif
  414. }
  415. break;
  416. */
  417. #endif /* AUDIO_ENABLE */
  418. #ifdef BACKLIGHT_ENABLE
  419. case MACRO_BACKLIGHT:
  420. if (record->event.pressed)
  421. {
  422. backlight_step();
  423. }
  424. #endif
  425. default:
  426. break;
  427. }
  428. return MACRO_NONE;
  429. };
  430. #ifdef AUDIO_ENABLE
  431. /*
  432. bool process_action_user(keyrecord_t *record)
  433. {
  434. uint8_t starting_note = 0x0C;
  435. int offset = 7;
  436. if (IS_LAYER_ON(LAYER_MUSIC))
  437. {
  438. if (record->event.pressed)
  439. {
  440. play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
  441. }
  442. else
  443. {
  444. stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
  445. }
  446. }
  447. }
  448. */
  449. void matrix_init_user(void)
  450. {
  451. set_voice(default_voice);
  452. play_startup_tone();
  453. println("Matrix Init");
  454. }
  455. void led_set_user(uint8_t usb_led)
  456. {
  457. static uint8_t old_usb_led = 0;
  458. _delay_ms(10); // gets rid of tick
  459. if (!is_playing_notes())
  460. {
  461. if ((usb_led & (1<<USB_LED_CAPS_LOCK)) && !(old_usb_led & (1<<USB_LED_CAPS_LOCK)))
  462. {
  463. // If CAPS LK LED is turning on...
  464. PLAY_NOTE_ARRAY(tone_caps_on, false, LEGATO);
  465. }
  466. else if (!(usb_led & (1<<USB_LED_CAPS_LOCK)) && (old_usb_led & (1<<USB_LED_CAPS_LOCK)))
  467. {
  468. // If CAPS LK LED is turning off...
  469. PLAY_NOTE_ARRAY(tone_caps_off, false, LEGATO);
  470. }
  471. else if ((usb_led & (1<<USB_LED_NUM_LOCK)) && !(old_usb_led & (1<<USB_LED_NUM_LOCK)))
  472. {
  473. // If NUM LK LED is turning on...
  474. PLAY_NOTE_ARRAY(tone_numlk_on, false, LEGATO);
  475. }
  476. else if (!(usb_led & (1<<USB_LED_NUM_LOCK)) && (old_usb_led & (1<<USB_LED_NUM_LOCK)))
  477. {
  478. // If NUM LED is turning off...
  479. PLAY_NOTE_ARRAY(tone_numlk_off, false, LEGATO);
  480. }
  481. else if ((usb_led & (1<<USB_LED_SCROLL_LOCK)) && !(old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
  482. {
  483. // If SCROLL LK LED is turning on...
  484. PLAY_NOTE_ARRAY(tone_scroll_on, false, LEGATO);
  485. }
  486. else if (!(usb_led & (1<<USB_LED_SCROLL_LOCK)) && (old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
  487. {
  488. // If SCROLL LED is turning off...
  489. PLAY_NOTE_ARRAY(tone_scroll_off, false, LEGATO);
  490. }
  491. }
  492. old_usb_led = usb_led;
  493. }
  494. void play_startup_tone()
  495. {
  496. _delay_ms(10); // gets rid of tick
  497. PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
  498. }
  499. void play_goodbye_tone()
  500. {
  501. PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
  502. _delay_ms(2000);
  503. stop_all_notes();
  504. }
  505. void play_audio_on_tone(void)
  506. {
  507. PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
  508. }
  509. void play_music_on_tone(void)
  510. {
  511. PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
  512. }
  513. void play_music_scale(void)
  514. {
  515. PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
  516. }
  517. #endif /* AUDIO_ENABLE */