oled.h 456 B

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  1. #pragma once
  2. //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
  3. #include "ssd1306.h"
  4. #include "edvorakjp.h"
  5. //assign the right code to your layers for OLED display
  6. #define L_BASE 0
  7. extern uint8_t is_master;
  8. extern bool japanese_mode;
  9. void matrix_update(struct CharacterMatrix *dest,
  10. const struct CharacterMatrix *source);
  11. void render_status(struct CharacterMatrix *matrix);
  12. void iota_gfx_task_user(void);