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Jeebs14 %!s(int64=7) %!d(string=hai) anos
pai
achega
9dc1bbc6c1
Modificáronse 26 ficheiros con 0 adicións e 536 borrados
  1. 0 41
      Console Cores/TurboGrafx16/Filters/Even Sharper Bilinear.txt
  2. 0 42
      Console Cores/TurboGrafx16/Filters/Nearest Neighbor.txt
  3. 0 40
      Console Cores/TurboGrafx16/Filters/Sharp Bilinear.txt
  4. 0 41
      Console Cores/TurboGrafx16/Filters/Sharp_Bicubic_Scanlines_25.txt
  5. 0 41
      Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Gauss_Scanlines_15.txt
  6. 0 41
      Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Gauss_Scanlines_25.txt
  7. 0 41
      Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Scanlines_20.txt
  8. 0 41
      Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Scanlines_25.txt
  9. 0 41
      Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Scanlines_30.txt
  10. 0 41
      Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Scanlines_40.txt
  11. 0 41
      Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Scanlines_50.txt
  12. 0 41
      Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Scanlines_60.txt
  13. 0 44
      Console Cores/TurboGrafx16/Filters/Sharper_Bilinear_LCD_Effect.txt
  14. 0 0
      Filters/Even Sharper Bilinear.txt
  15. 0 0
      Filters/Nearest Neighbor.txt
  16. 0 0
      Filters/Sharp Bilinear.txt
  17. 0 0
      Filters/Sharp_Bicubic_Scanlines_25.txt
  18. 0 0
      Filters/Sharp_Bilinear_Gauss_Scanlines_15.txt
  19. 0 0
      Filters/Sharp_Bilinear_Gauss_Scanlines_25.txt
  20. 0 0
      Filters/Sharp_Bilinear_Scanlines_20.txt
  21. 0 0
      Filters/Sharp_Bilinear_Scanlines_25.txt
  22. 0 0
      Filters/Sharp_Bilinear_Scanlines_30.txt
  23. 0 0
      Filters/Sharp_Bilinear_Scanlines_40.txt
  24. 0 0
      Filters/Sharp_Bilinear_Scanlines_50.txt
  25. 0 0
      Filters/Sharp_Bilinear_Scanlines_60.txt
  26. 0 0
      Filters/Sharper_Bilinear_LCD_Effect.txt

+ 0 - 41
Console Cores/TurboGrafx16/Filters/Even Sharper Bilinear.txt

@@ -1,41 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Even Sharper Bilinear on x-axis and y-axis
-# May cause shimmering in motion
-
-# horizontal coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 126,   2,   0
-   0, 122,   6,   0
-   0, 113,  15,   0
-   0,  95,  33,   0
-   0,  64,  64,   0
-   0,  33,  95,   0
-   0,  15, 113,   0
-   0,   6, 122,   0
-   0,   2, 126,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-
-# vertical coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 126,   2,   0
-   0, 122,   6,   0
-   0, 113,  15,   0
-   0,  95,  33,   0
-   0,  64,  64,   0
-   0,  33,  95,   0
-   0,  15, 113,   0
-   0,   6, 122,   0
-   0,   2, 126,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0

+ 0 - 42
Console Cores/TurboGrafx16/Filters/Nearest Neighbor.txt

@@ -1,42 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Nearest Neighbor on x-axis and y-axis
-# Phase 0 is centered at T1 so this should
-# be correct and not have 0.5 pixel offset?
-
-# horizontal coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-
-# vertical coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0
-   0,   0, 128,   0

+ 0 - 40
Console Cores/TurboGrafx16/Filters/Sharp Bilinear.txt

@@ -1,40 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Sharp Bilinear on x-axis and y-axis
-
-# horizontal coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 127,   1,   0
-   0, 125,   3,   0
-   0, 120,   8,   0
-   0, 112,  16,   0
-   0, 101,  27,   0
-   0,  85,  43,   0
-   0,  64,  64,   0
-   0,  43,  85,   0
-   0,  27, 101,   0
-   0,  16, 112,   0
-   0,   8, 120,   0
-   0,   3, 125,   0
-   0,   1, 127,   0
-   0,   0, 128,   0
-
-# vertical coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 127,   1,   0
-   0, 125,   3,   0
-   0, 120,   8,   0
-   0, 112,  16,   0
-   0, 101,  27,   0
-   0,  85,  43,   0
-   0,  64,  64,   0
-   0,  43,  85,   0
-   0,  27, 101,   0
-   0,  16, 112,   0
-   0,   8, 120,   0
-   0,   3, 125,   0
-   0,   1, 127,   0
-   0,   0, 128,   0

+ 0 - 41
Console Cores/TurboGrafx16/Filters/Sharp_Bicubic_Scanlines_25.txt

@@ -1,41 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Sharp Bilinear/Bicubic hybrid on x-axis
-# 25% Scanlines on y-axis
-
-# horizontal coefficients
-   0, 128,   0,   0
-  -2, 128,   3,   0
-  -3, 125,   7,  -1
-  -4, 122,  12,  -1
-  -5, 116,  19,  -2
-  -5, 108,  28,  -2
-  -5,  97,  39,  -3
-  -5,  84,  52,  -4
-  -4,  68,  68,  -4
-  -4,  52,  84,  -5
-  -3,  39,  97,  -5
-  -2,  28, 108,  -5
-  -2,  19, 116,  -5
-  -1,  12, 122,  -4
-  -1,   7, 125,  -3
-   0,   3, 128,  -2
-
-# vertical coefficients
-   0, 128,   0,   0
-   0, 127,   0,   0
-   0, 123,   1,   0
-   0, 116,   3,   0
-   0, 106,   7,   0
-   0,  94,  13,   0
-   0,  80,  21,   0
-   0,  65,  33,   0
-   0,  48,  48,   0
-   0,  33,  65,   0
-   0,  21,  80,   0
-   0,  13,  94,   0
-   0,   7, 106,   0
-   0,   3, 116,   0
-   0,   1, 123,   0
-   0,   0, 127,   0

+ 0 - 41
Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Gauss_Scanlines_15.txt

@@ -1,41 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Sharp Bilinear on x-axis
-# 15% Scanlines on y-axis
-
-# horizontal coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 127,   1,   0
-   0, 125,   3,   0
-   0, 120,   8,   0
-   0, 112,  16,   0
-   0, 101,  27,   0
-   0,  85,  43,   0
-   0,  64,  64,   0
-   0,  43,  85,   0
-   0,  27, 101,   0
-   0,  16, 112,   0
-   0,   8, 120,   0
-   0,   3, 125,   0
-   0,   1, 127,   0
-   0,   0, 128,   0
-
-# vertical coefficients
-   5, 118,   5,   0
-   4, 117,   7,   0
-   2, 113,  11,   0
-   1, 106,  15,   0
-   1,  98,  21,   0
-   1,  87,  27,   0
-   0,  77,  35,   0
-   0,  65,  44,   0
-   0,  55,  55,   0
-   0,  44,  65,   0
-   0,  35,  77,   0
-   0,  27,  87,   1
-   0,  21,  98,   1
-   0,  15, 106,   1
-   0,  11, 113,   2
-   0,   7, 117,   4

+ 0 - 41
Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Gauss_Scanlines_25.txt

@@ -1,41 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Sharp Bilinear on x-axis. Gaussian on y-axis
-# 25% Scanlines on y-axis
-
-# horizontal coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 127,   1,   0
-   0, 125,   3,   0
-   0, 120,   8,   0
-   0, 112,  16,   0
-   0, 101,  27,   0
-   0,  85,  43,   0
-   0,  64,  64,   0
-   0,  43,  85,   0
-   0,  27, 101,   0
-   0,  16, 112,   0
-   0,   8, 120,   0
-   0,   3, 125,   0
-   0,   1, 127,   0
-   0,   0, 128,   0
-
-# vertical coefficients
-   3, 122,   3,   0
-   2, 120,   4,   0
-   1, 115,   7,   0
-   1, 107,  10,   0
-   0,  96,  14,   0
-   0,  84,  20,   0
-   0,  72,  28,   0
-   0,  59,  37,   0
-   0,  47,  47,   0
-   0,  37,  59,   0
-   0,  28,  72,   0
-   0,  20,  84,   0
-   0,  14,  96,   0
-   0,  10, 107,   1
-   0,   7, 115,   1
-   0,   4, 120,   2

+ 0 - 41
Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Scanlines_20.txt

@@ -1,41 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Sharp Bilinear on x-axis and y-axis
-# 20% Scanlines on y-axis
-
-# horizontal coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 127,   1,   0
-   0, 125,   3,   0
-   0, 120,   8,   0
-   0, 112,  16,   0
-   0, 101,  27,   0
-   0,  85,  43,   0
-   0,  64,  64,   0
-   0,  43,  85,   0
-   0,  27, 101,   0
-   0,  16, 112,   0
-   0,   8, 120,   0
-   0,   3, 125,   0
-   0,   1, 127,   0
-   0,   0, 128,   0
-
-# vertical coefficients
-  0, 128,   0,   0
-  0, 126,   1,   0
-  0, 120,   5,   0
-  0, 110,  11,   0
-  0,  98,  18,   0
-  0,  85,  26,   0
-  0,  73,  34,   0
-  0,  61,  42,   0
-  0,  51,  51,   0
-  0,  42,  61,   0
-  0,  34,  73,   0
-  0,  26,  85,   0
-  0,  18,  98,   0
-  0,  11, 110,   0
-  0,   5, 120,   0
-  0,   1, 126,   0

+ 0 - 41
Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Scanlines_25.txt

@@ -1,41 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Sharp Bilinear on x-axis and y-axis
-# 25% Scanlines on y-axis
-
-# horizontal coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 127,   1,   0
-   0, 125,   3,   0
-   0, 120,   8,   0
-   0, 112,  16,   0
-   0, 101,  27,   0
-   0,  85,  43,   0
-   0,  64,  64,   0
-   0,  43,  85,   0
-   0,  27, 101,   0
-   0,  16, 112,   0
-   0,   8, 120,   0
-   0,   3, 125,   0
-   0,   1, 127,   0
-   0,   0, 128,   0
-
-# vertical coefficients
-   0, 128,   0,   0
-   0, 127,   0,   0
-   0, 123,   1,   0
-   0, 116,   3,   0
-   0, 106,   7,   0
-   0,  94,  13,   0
-   0,  80,  21,   0
-   0,  65,  33,   0
-   0,  48,  48,   0
-   0,  33,  65,   0
-   0,  21,  80,   0
-   0,  13,  94,   0
-   0,   7, 106,   0
-   0,   3, 116,   0
-   0,   1, 123,   0
-   0,   0, 127,   0

+ 0 - 41
Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Scanlines_30.txt

@@ -1,41 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Sharp Bilinear on x-axis and y-axis
-# 30% Scanlines on y-axis
-
-# horizontal coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 127,   1,   0
-   0, 125,   3,   0
-   0, 120,   8,   0
-   0, 112,  16,   0
-   0, 101,  27,   0
-   0,  85,  43,   0
-   0,  64,  64,   0
-   0,  43,  85,   0
-   0,  27, 101,   0
-   0,  16, 112,   0
-   0,   8, 120,   0
-   0,   3, 125,   0
-   0,   1, 127,   0
-   0,   0, 128,   0
-
-# vertical coefficients
-   0, 128,   0,   0
-   0, 127,   0,   0
-   0, 122,   1,   0
-   0, 113,   3,   0
-   0, 101,   7,   0
-   0,  88,  12,   0
-   0,  74,  20,   0
-   0,  59,  30,   0
-   0,  44,  44,   0
-   0,  30,  59,   0
-   0,  20,  74,   0
-   0,  12,  88,   0
-   0,   7, 101,   0
-   0,   3, 113,   0
-   0,   1, 122,   0
-   0,   0, 127,   0

+ 0 - 41
Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Scanlines_40.txt

@@ -1,41 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Sharp Bilinear on x-axis and y-axis
-# 40% Scanlines on y-axis
-
-# horizontal coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 127,   1,   0
-   0, 125,   3,   0
-   0, 120,   8,   0
-   0, 112,  16,   0
-   0, 101,  27,   0
-   0,  85,  43,   0
-   0,  64,  64,   0
-   0,  43,  85,   0
-   0,  27, 101,   0
-   0,  16, 112,   0
-   0,   8, 120,   0
-   0,   3, 125,   0
-   0,   1, 127,   0
-   0,   0, 128,   0
-
-# vertical coefficients
-   0, 128,   0,   0
-   0, 126,   1,   0
-   0, 116,   5,   0
-   0, 102,  10,   0
-   0,  86,  16,   0
-   0,  71,  21,   0
-   0,  57,  26,   0
-   0,  46,  31,   0
-   0,  38,  38,   0
-   0,  31,  46,   0
-   0,  26,  57,   0
-   0,  21,  71,   0
-   0,  16,  86,   0
-   0,  10, 102,   0
-   0,   5, 116,   0
-   0,   1, 126,   0

+ 0 - 41
Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Scanlines_50.txt

@@ -1,41 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Sharp Bilinear on x-axis and y-axis
-# 40% Scanlines on y-axis
-
-# horizontal coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 127,   1,   0
-   0, 125,   3,   0
-   0, 120,   8,   0
-   0, 112,  16,   0
-   0, 101,  27,   0
-   0,  85,  43,   0
-   0,  64,  64,   0
-   0,  43,  85,   0
-   0,  27, 101,   0
-   0,  16, 112,   0
-   0,   8, 120,   0
-   0,   3, 125,   0
-   0,   1, 127,   0
-   0,   0, 128,   0
-
-# vertical coefficients
-   0, 129,   0,   0
-   0, 125,   1,   0
-   0, 114,   5,   0
-   0,  99,  10,   0
-   0,  81,  15,   0
-   0,  65,  20,   0
-   0,  51,  23,   0
-   0,  40,  27,   0
-   0,  32,  32,   0
-   0,  27,  40,   0
-   0,  23,  51,   0
-   0,  20,  65,   0
-   0,  15,  81,   0
-   0,  10,  99,   0
-   0,   5, 114,   0
-   0,   1, 125,   0

+ 0 - 41
Console Cores/TurboGrafx16/Filters/Sharp_Bilinear_Scanlines_60.txt

@@ -1,41 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Sharp Bilinear on x-axis and y-axis
-# 40% Scanlines on y-axis
-
-# horizontal coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 127,   1,   0
-   0, 125,   3,   0
-   0, 120,   8,   0
-   0, 112,  16,   0
-   0, 101,  27,   0
-   0,  85,  43,   0
-   0,  64,  64,   0
-   0,  43,  85,   0
-   0,  27, 101,   0
-   0,  16, 112,   0
-   0,   8, 120,   0
-   0,   3, 125,   0
-   0,   1, 127,   0
-   0,   0, 128,   0
-
-# vertical coefficients
-   0, 128,   0,   0
-   0, 124,   1,   0
-   0, 112,   5,   0
-   0,  94,  10,   0
-   0,  75,  14,   0
-   0,  57,  17,   0
-   0,  42,  19,   0
-   0,  32,  22,   0
-   0,  25,  25,   0
-   0,  22,  32,   0
-   0,  19,  42,   0
-   0,  17,  57,   0
-   0,  14,  75,   0
-   0,  10,  94,   0
-   0,   5, 112,   0
-   0,   1, 124,   0

+ 0 - 44
Console Cores/TurboGrafx16/Filters/Sharper_Bilinear_LCD_Effect.txt

@@ -1,44 +0,0 @@
-# range -128..128
-# sum of line must not exceed the range!
-
-# Even Sharper Bilinear with pixel outline
-# effect (for LCD simulation)
-
-# horizontal coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 127,   0,   0
-   0, 125,   0,   0
-   0, 120,   2,   0
-   0, 110,   6,   0
-   0,  95,  13,   0
-   0,  76,  26,   0
-   0,  50,  50,   0
-   0,  26,  76,   0
-   0,  13,  95,   0
-   0,   6, 110,   0
-   0,   2, 120,   0
-   0,   0, 125,   0
-   0,   0, 127,   0
-   0,   0, 128,   0
-
-# vertical coefficients
-   0, 128,   0,   0
-   0, 128,   0,   0
-   0, 127,   0,   0
-   0, 125,   0,   0
-   0, 120,   2,   0
-   0, 110,   6,   0
-   0,  95,  13,   0
-   0,  76,  26,   0
-   0,  50,  50,   0
-   0,  26,  76,   0
-   0,  13,  95,   0
-   0,   6, 110,   0
-   0,   2, 120,   0
-   0,   0, 125,   0
-   0,   0, 127,   0
-   0,   0, 128,   0
-
-
-

Console Cores/NES/Filters/Even Sharper Bilinear.txt → Filters/Even Sharper Bilinear.txt


Console Cores/NES/Filters/Nearest Neighbor.txt → Filters/Nearest Neighbor.txt


Console Cores/NES/Filters/Sharp Bilinear.txt → Filters/Sharp Bilinear.txt


Console Cores/NES/Filters/Sharp_Bicubic_Scanlines_25.txt → Filters/Sharp_Bicubic_Scanlines_25.txt


Console Cores/NES/Filters/Sharp_Bilinear_Gauss_Scanlines_15.txt → Filters/Sharp_Bilinear_Gauss_Scanlines_15.txt


Console Cores/NES/Filters/Sharp_Bilinear_Gauss_Scanlines_25.txt → Filters/Sharp_Bilinear_Gauss_Scanlines_25.txt


Console Cores/NES/Filters/Sharp_Bilinear_Scanlines_20.txt → Filters/Sharp_Bilinear_Scanlines_20.txt


Console Cores/NES/Filters/Sharp_Bilinear_Scanlines_25.txt → Filters/Sharp_Bilinear_Scanlines_25.txt


Console Cores/NES/Filters/Sharp_Bilinear_Scanlines_30.txt → Filters/Sharp_Bilinear_Scanlines_30.txt


Console Cores/NES/Filters/Sharp_Bilinear_Scanlines_40.txt → Filters/Sharp_Bilinear_Scanlines_40.txt


Console Cores/NES/Filters/Sharp_Bilinear_Scanlines_50.txt → Filters/Sharp_Bilinear_Scanlines_50.txt


Console Cores/NES/Filters/Sharp_Bilinear_Scanlines_60.txt → Filters/Sharp_Bilinear_Scanlines_60.txt


Console Cores/NES/Filters/Sharper_Bilinear_LCD_Effect.txt → Filters/Sharper_Bilinear_LCD_Effect.txt