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Added Xevious

Jeebs14 7 年 前
コミット
faf0dcd9d5

+ 45 - 0
Arcade Cores/Xevious/A.XEVS/Lanczos2_coeff.txt

@@ -0,0 +1,45 @@
+# range -128..128
+# sum of line must not exceed the range!
+
+# Lanczos2 on x-axis and y-axis
+# Not sorgelig's original lanczos though...
+
+# horizontal coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+  -4, 127,   5,   0
+  -8, 124,  13,  -1
+  10, 119,  21,  -2
+  11, 112,  29,  -2
+  11, 104,  39,  -4
+  10,  95,  50,  -5
+  10,  84,  61,  -7
+  -8,  72,  72,  -8
+  -7,  61,  84, -10
+  -5,  50,  94, -11
+  -4,  40, 103, -11
+  -2,  30, 111, -11
+  -1,  21, 118, -10
+  -1,  13, 124,  -8
+  -0,   5, 127,  -4
+
+# vertical coefficients
+   0, 128,   0,   0
+  -4, 127,   5,   0
+  -8, 124,  13,  -1
+  10, 119,  21,  -2
+  11, 112,  29,  -2
+  11, 104,  39,  -4
+  10,  95,  50,  -5
+  10,  84,  61,  -7
+  -8,  72,  72,  -8
+  -7,  61,  84, -10
+  -5,  50,  94, -11
+  -4,  40, 103, -11
+  -2,  30, 111, -11
+  -1,  21, 118, -10
+  -1,  13, 124,  -8
+  -0,   5, 127,  -4
+   0,   0, 128,   0
+   0,   0, 128,   0
+   0,   0, 128,   0

+ 41 - 0
Arcade Cores/Xevious/A.XEVS/Sharp_Bilinear_Gauss_Scanlines_15_coeff.txt

@@ -0,0 +1,41 @@
+# range -128..128
+# sum of line must not exceed the range!
+
+# Sharp Bilinear on x-axis
+# 15% Scanlines on y-axis
+
+# horizontal coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 127,   1,   0
+   0, 125,   3,   0
+   0, 120,   8,   0
+   0, 112,  16,   0
+   0, 101,  27,   0
+   0,  85,  43,   0
+   0,  64,  64,   0
+   0,  43,  85,   0
+   0,  27, 101,   0
+   0,  16, 112,   0
+   0,   8, 120,   0
+   0,   3, 125,   0
+   0,   1, 127,   0
+   0,   0, 128,   0
+
+# vertical coefficients
+   5, 118,   5,   0
+   4, 117,   7,   0
+   2, 113,  11,   0
+   1, 106,  15,   0
+   1,  98,  21,   0
+   1,  87,  27,   0
+   0,  77,  35,   0
+   0,  65,  44,   0
+   0,  55,  55,   0
+   0,  44,  65,   0
+   0,  35,  77,   0
+   0,  27,  87,   1
+   0,  21,  98,   1
+   0,  15, 106,   1
+   0,  11, 113,   2
+   0,   7, 117,   4

+ 41 - 0
Arcade Cores/Xevious/A.XEVS/Sharp_Bilinear_Gauss_Scanlines_25_coeff.txt

@@ -0,0 +1,41 @@
+# range -128..128
+# sum of line must not exceed the range!
+
+# Sharp Bilinear on x-axis. Gaussian on y-axis
+# 25% Scanlines on y-axis
+
+# horizontal coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 127,   1,   0
+   0, 125,   3,   0
+   0, 120,   8,   0
+   0, 112,  16,   0
+   0, 101,  27,   0
+   0,  85,  43,   0
+   0,  64,  64,   0
+   0,  43,  85,   0
+   0,  27, 101,   0
+   0,  16, 112,   0
+   0,   8, 120,   0
+   0,   3, 125,   0
+   0,   1, 127,   0
+   0,   0, 128,   0
+
+# vertical coefficients
+   3, 122,   3,   0
+   2, 120,   4,   0
+   1, 115,   7,   0
+   1, 107,  10,   0
+   0,  96,  14,   0
+   0,  84,  20,   0
+   0,  72,  28,   0
+   0,  59,  37,   0
+   0,  47,  47,   0
+   0,  37,  59,   0
+   0,  28,  72,   0
+   0,  20,  84,   0
+   0,  14,  96,   0
+   0,  10, 107,   1
+   0,   7, 115,   1
+   0,   4, 120,   2

+ 41 - 0
Arcade Cores/Xevious/A.XEVS/Sharp_Bilinear_Scanlines_20_coeff.txt

@@ -0,0 +1,41 @@
+# range -128..128
+# sum of line must not exceed the range!
+
+# Sharp Bilinear on x-axis and y-axis
+# 20% Scanlines on y-axis
+
+# horizontal coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 127,   1,   0
+   0, 125,   3,   0
+   0, 120,   8,   0
+   0, 112,  16,   0
+   0, 101,  27,   0
+   0,  85,  43,   0
+   0,  64,  64,   0
+   0,  43,  85,   0
+   0,  27, 101,   0
+   0,  16, 112,   0
+   0,   8, 120,   0
+   0,   3, 125,   0
+   0,   1, 127,   0
+   0,   0, 128,   0
+
+# vertical coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 125,   1,   0
+   0, 119,   3,   0
+   0, 111,   7,   0
+   0, 100,  14,   0
+   0,  86,  23,   0
+   0,  71,  36,   0
+   0,  53,  53,   0
+   0,  36,  71,   0
+   0,  23,  86,   0
+   0,  14, 100,   0
+   0,   7, 111,   0
+   0,   3, 119,   0
+   0,   1, 125,   0
+   0,   0, 128,   0

+ 41 - 0
Arcade Cores/Xevious/A.XEVS/Sharp_Bilinear_Scanlines_25_coeff.txt

@@ -0,0 +1,41 @@
+# range -128..128
+# sum of line must not exceed the range!
+
+# Sharp Bilinear on x-axis and y-axis
+# 25% Scanlines on y-axis
+
+# horizontal coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 127,   1,   0
+   0, 125,   3,   0
+   0, 120,   8,   0
+   0, 112,  16,   0
+   0, 101,  27,   0
+   0,  85,  43,   0
+   0,  64,  64,   0
+   0,  43,  85,   0
+   0,  27, 101,   0
+   0,  16, 112,   0
+   0,   8, 120,   0
+   0,   3, 125,   0
+   0,   1, 127,   0
+   0,   0, 128,   0
+
+# vertical coefficients
+   0, 128,   0,   0
+   0, 127,   0,   0
+   0, 123,   1,   0
+   0, 116,   3,   0
+   0, 106,   7,   0
+   0,  94,  13,   0
+   0,  80,  21,   0
+   0,  65,  33,   0
+   0,  48,  48,   0
+   0,  33,  65,   0
+   0,  21,  80,   0
+   0,  13,  94,   0
+   0,   7, 106,   0
+   0,   3, 116,   0
+   0,   1, 123,   0
+   0,   0, 127,   0

+ 41 - 0
Arcade Cores/Xevious/A.XEVS/Sharp_Bilinear_Scanlines_30_coeff.txt

@@ -0,0 +1,41 @@
+# range -128..128
+# sum of line must not exceed the range!
+
+# Sharp Bilinear on x-axis and y-axis
+# 30% Scanlines on y-axis
+
+# horizontal coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 127,   1,   0
+   0, 125,   3,   0
+   0, 120,   8,   0
+   0, 112,  16,   0
+   0, 101,  27,   0
+   0,  85,  43,   0
+   0,  64,  64,   0
+   0,  43,  85,   0
+   0,  27, 101,   0
+   0,  16, 112,   0
+   0,   8, 120,   0
+   0,   3, 125,   0
+   0,   1, 127,   0
+   0,   0, 128,   0
+
+# vertical coefficients
+   0, 128,   0,   0
+   0, 127,   0,   0
+   0, 122,   1,   0
+   0, 113,   3,   0
+   0, 101,   7,   0
+   0,  88,  12,   0
+   0,  74,  20,   0
+   0,  59,  30,   0
+   0,  44,  44,   0
+   0,  30,  59,   0
+   0,  20,  74,   0
+   0,  12,  88,   0
+   0,   7, 101,   0
+   0,   3, 113,   0
+   0,   1, 122,   0
+   0,   0, 127,   0

+ 44 - 0
Arcade Cores/Xevious/A.XEVS/Sharper_Bilinear_LCD_Effect_coeff.txt

@@ -0,0 +1,44 @@
+# range -128..128
+# sum of line must not exceed the range!
+
+# Even Sharper Bilinear with pixel outline
+# effect (for LCD simulation)
+
+# horizontal coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 127,   0,   0
+   0, 125,   0,   0
+   0, 120,   2,   0
+   0, 110,   6,   0
+   0,  95,  13,   0
+   0,  76,  26,   0
+   0,  50,  50,   0
+   0,  26,  76,   0
+   0,  13,  95,   0
+   0,   6, 110,   0
+   0,   2, 120,   0
+   0,   0, 125,   0
+   0,   0, 127,   0
+   0,   0, 128,   0
+
+# vertical coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 127,   0,   0
+   0, 125,   0,   0
+   0, 120,   2,   0
+   0, 110,   6,   0
+   0,  95,  13,   0
+   0,  76,  26,   0
+   0,  50,  50,   0
+   0,  26,  76,   0
+   0,  13,  95,   0
+   0,   6, 110,   0
+   0,   2, 120,   0
+   0,   0, 125,   0
+   0,   0, 127,   0
+   0,   0, 128,   0
+
+
+

+ 40 - 0
Arcade Cores/Xevious/A.XEVS/coeff.txt

@@ -0,0 +1,40 @@
+# range -128..128
+# sum of line must not exceed the range!
+
+# Sharp Bilinear on x-axis and y-axis
+
+# horizontal coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 127,   1,   0
+   0, 125,   3,   0
+   0, 120,   8,   0
+   0, 112,  16,   0
+   0, 101,  27,   0
+   0,  85,  43,   0
+   0,  64,  64,   0
+   0,  43,  85,   0
+   0,  27, 101,   0
+   0,  16, 112,   0
+   0,   8, 120,   0
+   0,   3, 125,   0
+   0,   1, 127,   0
+   0,   0, 128,   0
+
+# vertical coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 127,   1,   0
+   0, 125,   3,   0
+   0, 120,   8,   0
+   0, 112,  16,   0
+   0, 101,  27,   0
+   0,  85,  43,   0
+   0,  64,  64,   0
+   0,  43,  85,   0
+   0,  27, 101,   0
+   0,  16, 112,   0
+   0,   8, 120,   0
+   0,   3, 125,   0
+   0,   1, 127,   0
+   0,   0, 128,   0

+ 41 - 0
Arcade Cores/Xevious/A.XEVS/coeff_Even_Sharper_Bilinear.txt

@@ -0,0 +1,41 @@
+# range -128..128
+# sum of line must not exceed the range!
+
+# Even Sharper Bilinear on x-axis and y-axis
+# May cause shimmering in motion
+
+# horizontal coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 126,   2,   0
+   0, 122,   6,   0
+   0, 113,  15,   0
+   0,  95,  33,   0
+   0,  64,  64,   0
+   0,  33,  95,   0
+   0,  15, 113,   0
+   0,   6, 122,   0
+   0,   2, 126,   0
+   0,   0, 128,   0
+   0,   0, 128,   0
+   0,   0, 128,   0
+
+# vertical coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 126,   2,   0
+   0, 122,   6,   0
+   0, 113,  15,   0
+   0,  95,  33,   0
+   0,  64,  64,   0
+   0,  33,  95,   0
+   0,  15, 113,   0
+   0,   6, 122,   0
+   0,   2, 126,   0
+   0,   0, 128,   0
+   0,   0, 128,   0
+   0,   0, 128,   0

+ 40 - 0
Arcade Cores/Xevious/A.XEVS/coeff_Sharp_Bilinear.txt

@@ -0,0 +1,40 @@
+# range -128..128
+# sum of line must not exceed the range!
+
+# Sharp Bilinear on x-axis and y-axis
+
+# horizontal coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 127,   1,   0
+   0, 125,   3,   0
+   0, 120,   8,   0
+   0, 112,  16,   0
+   0, 101,  27,   0
+   0,  85,  43,   0
+   0,  64,  64,   0
+   0,  43,  85,   0
+   0,  27, 101,   0
+   0,  16, 112,   0
+   0,   8, 120,   0
+   0,   3, 125,   0
+   0,   1, 127,   0
+   0,   0, 128,   0
+
+# vertical coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 127,   1,   0
+   0, 125,   3,   0
+   0, 120,   8,   0
+   0, 112,  16,   0
+   0, 101,  27,   0
+   0,  85,  43,   0
+   0,  64,  64,   0
+   0,  43,  85,   0
+   0,  27, 101,   0
+   0,  16, 112,   0
+   0,   8, 120,   0
+   0,   3, 125,   0
+   0,   1, 127,   0
+   0,   0, 128,   0

+ 40 - 0
Arcade Cores/Xevious/A.XEVS/coeff_nn.txt

@@ -0,0 +1,40 @@
+# range -128..128
+# sum of line must not exceed the range!
+
+# Near Neighbor
+
+# horizontal coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+
+# vertical coefficients
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0
+   0, 128,   0,   0

+ 40 - 0
Arcade Cores/Xevious/A.XEVS/coeff_pp.txt

@@ -0,0 +1,40 @@
+# range -128..128
+# sum of line must not exceed the range!
+
+# Lanczos2
+
+# horizontal coefficients
+ -24, 176, -24,   0
+ -20, 174, -26,   0
+ -16, 169, -26,   1
+ -11, 160, -23,   2
+  -6, 147, -16,   3
+  -1, 129,  -4,   4
+   2, 109,  11,   6
+   5,  84,  32,   7
+   6,  58,  58,   6
+   6,  22,  96,   4
+   5,   3, 119,   1
+   4, -12, 140,  -4
+   2, -20, 154,  -8
+   1, -25, 165, -13
+   0, -26, 172, -18
+   0, -25, 175, -22
+
+# vertical coefficients
+   0, 128,   0,   0
+  -4, 126,   6,   0
+  -8, 124,  13,  -1
+ -10, 119,  20,  -1
+ -11, 111,  30,  -2
+ -11, 103,  40,  -4
+ -10,  93,  50,  -5
+  -9,  82,  61,  -6
+  -8,  72,  72,  -8
+  -6,  56,  88, -10
+  -4,  45,  98, -11
+  -3,  35, 107, -11
+  -2,  25, 115, -10
+  -1,  17, 121,  -9
+   0,   9, 125,  -6
+   0,   3, 127,  -2

BIN
Arcade Cores/Xevious/Xevious - 2018_11_13_Coeff.rbf