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- #!/usr/bin/env node
- // Harmony generator - build harmonious palettes from a base color or from scratch
- // Usage: node harmony-gen.js <color|hue> [scheme] [--css] [--json] [--tokens]
- //
- // Inspired by Coolors, Color Hunt, and Colour Lovers palette approaches.
- // Generates palettes that work in practice - not just geometric hue math,
- // but varied lightness and chroma for actual UI use.
- const args = process.argv.slice(2);
- if (args.length < 1 || args.includes('--help') || args.includes('-h')) {
- console.log(`Usage: node harmony-gen.js <color|hue> [scheme] [--css] [--json] [--tokens]
- Arguments:
- color Base color: #hex, rgb(r,g,b), oklch(l c h), or bare hue (0-360)
- scheme Harmony type (default: analogous)
- Schemes:
- complementary Base + opposite hue (2 colors + tints)
- analogous Base + neighboring hues (5 colors)
- triadic 3 evenly spaced hues
- split Base + 2 flanking its complement
- tetradic 4 hues in rectangle pattern
- monochromatic Single hue, varied lightness + chroma (6 stops)
- warm Warm palette (reds, oranges, golds)
- cool Cool palette (blues, teals, greens)
- earth Muted natural tones (ochre, sage, clay, slate)
- pastel High lightness, low chroma, varied hue
- vibrant Mid lightness, high chroma, varied hue
- random 5 curated random colors with good contrast spread
- Flags:
- --css Output as CSS custom properties (default)
- --json Output as JSON
- --tokens Output as design token CSS (surface, primary, accent, etc.)
- --tints Include 3-step tint/shade per color
- Examples:
- node harmony-gen.js 250 # Analogous from hue 250
- node harmony-gen.js "#3b82f6" triadic # Triadic from a hex color
- node harmony-gen.js "oklch(0.6 0.18 250)" split --tokens
- node harmony-gen.js 30 earth --json
- node harmony-gen.js random`);
- process.exit(0);
- }
- // ========== Color math ==========
- function oklchToOklab(L, C, H) {
- const hRad = H * Math.PI / 180;
- return [L, C * Math.cos(hRad), C * Math.sin(hRad)];
- }
- function oklabToLinearRgb(L, a, b) {
- const l_ = L + 0.3963377774 * a + 0.2158037573 * b;
- const m_ = L - 0.1055613458 * a - 0.0638541728 * b;
- const s_ = L - 0.0894841775 * a - 1.2914855480 * b;
- const l = l_ * l_ * l_;
- const m = m_ * m_ * m_;
- const s = s_ * s_ * s_;
- return [
- +4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s,
- -1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s,
- -0.0041960863 * l - 0.7034186147 * m + 1.7076147010 * s,
- ];
- }
- function linearToSrgb(c) {
- return c <= 0.0031308 ? 12.92 * c : 1.055 * Math.pow(c, 1 / 2.4) - 0.055;
- }
- function srgbToLinear(c) {
- return c <= 0.04045 ? c / 12.92 : Math.pow((c + 0.055) / 1.055, 2.4);
- }
- function linearRgbToOklab(lr, lg, lb) {
- const l_ = Math.cbrt(0.4122214708 * lr + 0.5363325363 * lg + 0.0514459929 * lb);
- const m_ = Math.cbrt(0.2119034982 * lr + 0.6806995451 * lg + 0.1073969566 * lb);
- const s_ = Math.cbrt(0.0883024619 * lr + 0.2817188376 * lb + 0.6299787005 * lb);
- return [
- 0.2104542553 * l_ + 0.7936177850 * m_ - 0.0040720468 * s_,
- 1.9779984951 * l_ - 2.4285922050 * m_ + 0.4505937099 * s_,
- 0.0259040371 * l_ + 0.7827717662 * m_ - 0.8086757660 * s_,
- ];
- }
- function oklabToOklch(L, a, b) {
- const C = Math.sqrt(a * a + b * b);
- const H = (Math.atan2(b, a) * 180 / Math.PI + 360) % 360;
- return [L, C, H];
- }
- function toHex(l, c, h) {
- const [labL, labA, labB] = oklchToOklab(l, c, h);
- const [lr, lg, lb] = oklabToLinearRgb(labL, labA, labB);
- const clamp = v => Math.round(Math.min(255, Math.max(0, linearToSrgb(v) * 255)));
- return '#' + [clamp(lr), clamp(lg), clamp(lb)].map(v => v.toString(16).padStart(2, '0')).join('');
- }
- function isInGamut(l, c, h) {
- const [labL, labA, labB] = oklchToOklab(l, c, h);
- const [lr, lg, lb] = oklabToLinearRgb(labL, labA, labB);
- return [lr, lg, lb].every(v => v >= -0.002 && v <= 1.002);
- }
- // Reduce chroma until color fits sRGB
- function gamutClamp(l, c, h) {
- if (isInGamut(l, c, h)) return { l, c, h };
- let lo = 0, hi = c;
- for (let i = 0; i < 20; i++) {
- const mid = (lo + hi) / 2;
- if (isInGamut(l, mid, h)) lo = mid;
- else hi = mid;
- }
- return { l, c: +lo.toFixed(4), h };
- }
- function wrapHue(h) {
- return ((h % 360) + 360) % 360;
- }
- // ========== Parsing ==========
- function parseInput(str) {
- str = str.trim();
- // Bare hue number
- if (/^\d+(\.\d+)?$/.test(str)) {
- const h = parseFloat(str);
- if (h >= 0 && h <= 360) return { l: 0.6, c: 0.15, h };
- }
- // Hex
- if (str.startsWith('#') || /^[0-9a-f]{6}$/i.test(str)) {
- let hex = str.replace('#', '');
- if (hex.length === 3) hex = hex[0] + hex[0] + hex[1] + hex[1] + hex[2] + hex[2];
- const n = parseInt(hex, 16);
- const [r, g, b] = [(n >> 16) & 255, (n >> 8) & 255, n & 255];
- const [lr, lg, lb] = [srgbToLinear(r / 255), srgbToLinear(g / 255), srgbToLinear(b / 255)];
- const [labL, labA, labB] = linearRgbToOklab(lr, lg, lb);
- const [L, C, H] = oklabToOklch(labL, labA, labB);
- return { l: L, c: C, h: H };
- }
- // rgb()
- const rgbM = str.match(/rgb\(\s*(\d+)\s*[,\s]\s*(\d+)\s*[,\s]\s*(\d+)\s*\)/i);
- if (rgbM) {
- const [r, g, b] = [+rgbM[1], +rgbM[2], +rgbM[3]];
- const [lr, lg, lb] = [srgbToLinear(r / 255), srgbToLinear(g / 255), srgbToLinear(b / 255)];
- const [labL, labA, labB] = linearRgbToOklab(lr, lg, lb);
- const [L, C, H] = oklabToOklch(labL, labA, labB);
- return { l: L, c: C, h: H };
- }
- // oklch()
- const oklchM = str.match(/oklch\(\s*([\d.]+)\s+([\d.]+)\s+([\d.]+)\s*\)/i);
- if (oklchM) return { l: +oklchM[1], c: +oklchM[2], h: +oklchM[3] };
- return null;
- }
- // ========== Scheme generators ==========
- // Each returns an array of { name, l, c, h } objects.
- // The key insight: geometric hue harmony alone makes boring palettes.
- // Good palettes vary lightness and chroma deliberately.
- function complementary(base) {
- return [
- { name: 'base', ...base },
- { name: 'base-light', l: base.l + 0.2, c: base.c * 0.5, h: base.h },
- { name: 'complement', l: base.l, c: base.c * 0.9, h: wrapHue(base.h + 180) },
- { name: 'complement-light', l: base.l + 0.2, c: base.c * 0.4, h: wrapHue(base.h + 180) },
- { name: 'neutral', l: base.l + 0.1, c: 0.02, h: base.h },
- ];
- }
- function analogous(base) {
- return [
- { name: 'color-1', l: base.l + 0.1, c: base.c * 0.7, h: wrapHue(base.h - 30) },
- { name: 'color-2', l: base.l + 0.05, c: base.c * 0.85, h: wrapHue(base.h - 15) },
- { name: 'base', ...base },
- { name: 'color-3', l: base.l - 0.05, c: base.c * 0.85, h: wrapHue(base.h + 15) },
- { name: 'color-4', l: base.l - 0.1, c: base.c * 0.7, h: wrapHue(base.h + 30) },
- ];
- }
- function triadic(base) {
- return [
- { name: 'primary', ...base },
- { name: 'primary-muted', l: base.l + 0.15, c: base.c * 0.4, h: base.h },
- { name: 'secondary', l: base.l + 0.05, c: base.c * 0.8, h: wrapHue(base.h + 120) },
- { name: 'tertiary', l: base.l - 0.05, c: base.c * 0.8, h: wrapHue(base.h + 240) },
- { name: 'neutral', l: base.l + 0.25, c: 0.015, h: base.h },
- ];
- }
- function split(base) {
- return [
- { name: 'base', ...base },
- { name: 'base-muted', l: base.l + 0.2, c: base.c * 0.35, h: base.h },
- { name: 'split-1', l: base.l + 0.05, c: base.c * 0.75, h: wrapHue(base.h + 150) },
- { name: 'split-2', l: base.l - 0.05, c: base.c * 0.75, h: wrapHue(base.h + 210) },
- { name: 'neutral', l: 0.92, c: 0.01, h: base.h },
- ];
- }
- function tetradic(base) {
- return [
- { name: 'primary', ...base },
- { name: 'secondary', l: base.l + 0.05, c: base.c * 0.85, h: wrapHue(base.h + 90) },
- { name: 'tertiary', l: base.l - 0.05, c: base.c * 0.85, h: wrapHue(base.h + 180) },
- { name: 'quaternary', l: base.l + 0.1, c: base.c * 0.7, h: wrapHue(base.h + 270) },
- { name: 'neutral', l: 0.93, c: 0.012, h: base.h },
- ];
- }
- function monochromatic(base) {
- return [
- { name: 'lightest', l: 0.95, c: base.c * 0.15, h: base.h },
- { name: 'light', l: 0.82, c: base.c * 0.4, h: base.h },
- { name: 'mid-light', l: 0.7, c: base.c * 0.75, h: base.h },
- { name: 'mid', l: base.l, c: base.c, h: base.h },
- { name: 'dark', l: 0.4, c: base.c * 0.7, h: base.h },
- { name: 'darkest', l: 0.22, c: base.c * 0.3, h: base.h },
- ];
- }
- function warm(base) {
- const h = base.h;
- // Pull toward warm range (0-70)
- return [
- { name: 'cream', l: 0.94, c: 0.04, h: 80 },
- { name: 'gold', l: 0.78, c: 0.14, h: 85 },
- { name: 'amber', l: 0.68, c: 0.17, h: 55 },
- { name: 'terracotta', l: 0.55, c: 0.14, h: 30 },
- { name: 'deep-red', l: 0.38, c: 0.15, h: 15 },
- ];
- }
- function cool(base) {
- return [
- { name: 'ice', l: 0.95, c: 0.025, h: 230 },
- { name: 'sky', l: 0.8, c: 0.1, h: 230 },
- { name: 'ocean', l: 0.6, c: 0.15, h: 245 },
- { name: 'teal', l: 0.55, c: 0.12, h: 190 },
- { name: 'deep-navy', l: 0.25, c: 0.08, h: 260 },
- ];
- }
- function earth(base) {
- return [
- { name: 'sand', l: 0.88, c: 0.04, h: 80 },
- { name: 'sage', l: 0.68, c: 0.06, h: 145 },
- { name: 'ochre', l: 0.62, c: 0.1, h: 65 },
- { name: 'clay', l: 0.5, c: 0.08, h: 35 },
- { name: 'slate', l: 0.35, c: 0.03, h: 260 },
- ];
- }
- function pastel(base) {
- const offsets = [0, 60, 130, 210, 290];
- return offsets.map((offset, i) => ({
- name: `pastel-${i + 1}`,
- l: 0.88 + Math.random() * 0.06,
- c: 0.04 + Math.random() * 0.03,
- h: wrapHue(base.h + offset),
- }));
- }
- function vibrant(base) {
- const offsets = [0, 72, 144, 216, 288];
- return offsets.map((offset, i) => ({
- name: `vibrant-${i + 1}`,
- l: 0.55 + (i % 2) * 0.1,
- c: 0.18 + Math.random() * 0.04,
- h: wrapHue(base.h + offset),
- }));
- }
- function random(_base) {
- // Curated random: ensure good lightness spread and hue variety
- const hueStart = Math.random() * 360;
- const goldenAngle = 137.508;
- const colors = [];
- const lightnesses = [0.9, 0.75, 0.6, 0.45, 0.3];
- for (let i = 0; i < 5; i++) {
- colors.push({
- name: `color-${i + 1}`,
- l: lightnesses[i] + (Math.random() - 0.5) * 0.05,
- c: 0.06 + Math.random() * 0.14,
- h: wrapHue(hueStart + goldenAngle * i),
- });
- }
- return colors;
- }
- const schemes = {
- complementary, analogous, triadic, split, tetradic,
- monochromatic, warm, cool, earth, pastel, vibrant, random,
- };
- // ========== Parse arguments ==========
- const flags = args.filter(a => a.startsWith('--'));
- const positional = args.filter(a => !a.startsWith('--'));
- const jsonOutput = flags.includes('--json');
- const tokensOutput = flags.includes('--tokens');
- const includeTints = flags.includes('--tints');
- // Handle "random" as first arg
- let inputStr, schemeName;
- if (positional[0] === 'random') {
- inputStr = '180'; // dummy
- schemeName = 'random';
- } else {
- // Rejoin for oklch() parsing
- const joined = positional.join(' ');
- const oklchM = joined.match(/oklch\(\s*[\d.]+\s+[\d.]+\s+[\d.]+\s*\)/i);
- if (oklchM) {
- inputStr = oklchM[0];
- const rest = joined.replace(oklchM[0], '').trim();
- schemeName = rest || 'analogous';
- } else {
- inputStr = positional[0] || '250';
- schemeName = positional[1] || 'analogous';
- }
- }
- const base = parseInput(inputStr);
- if (!base) {
- console.error(`Error: Could not parse "${inputStr}"`);
- process.exit(1);
- }
- const schemeFn = schemes[schemeName];
- if (!schemeFn) {
- console.error(`Unknown scheme: "${schemeName}"`);
- console.error(`Available: ${Object.keys(schemes).join(', ')}`);
- process.exit(1);
- }
- // ========== Generate ==========
- let palette = schemeFn(base);
- // Gamut-clamp all colors
- palette = palette.map(c => {
- const clamped = gamutClamp(
- Math.min(1, Math.max(0, c.l)),
- c.c,
- wrapHue(c.h)
- );
- return { name: c.name, ...clamped };
- });
- // Generate tints if requested
- function tints(color) {
- return [
- { name: `${color.name}-tint`, l: color.l + 0.15, c: color.c * 0.5, h: color.h },
- { name: `${color.name}-shade`, l: color.l - 0.15, c: color.c * 0.8, h: color.h },
- { name: `${color.name}-muted`, l: color.l + 0.05, c: color.c * 0.3, h: color.h },
- ].map(t => {
- const clamped = gamutClamp(Math.min(1, Math.max(0, t.l)), t.c, wrapHue(t.h));
- return { name: t.name, ...clamped };
- });
- }
- if (includeTints) {
- const expanded = [];
- for (const color of palette) {
- expanded.push(color, ...tints(color));
- }
- palette = expanded;
- }
- // ========== Output ==========
- if (jsonOutput) {
- const output = palette.map(c => ({
- name: c.name,
- oklch: `oklch(${c.l.toFixed(3)} ${c.c.toFixed(4)} ${c.h.toFixed(1)})`,
- hex: toHex(c.l, c.c, c.h),
- }));
- console.log(JSON.stringify({ scheme: schemeName, colors: output }, null, 2));
- process.exit(0);
- }
- if (tokensOutput) {
- // Map palette to semantic tokens
- console.log(`:root {
- /* ${schemeName} harmony - generated from oklch(${base.l.toFixed(2)} ${base.c.toFixed(2)} ${base.h.toFixed(0)}) */`);
- const roles = ['primary', 'secondary', 'accent', 'surface', 'muted'];
- palette.slice(0, roles.length).forEach((c, i) => {
- const role = roles[i] || `color-${i + 1}`;
- console.log(` --color-${role}: oklch(${c.l.toFixed(3)} ${c.c.toFixed(4)} ${c.h.toFixed(1)}); /* ${toHex(c.l, c.c, c.h)} */`);
- });
- // Auto-generate on-surface
- const darkest = palette.reduce((a, b) => a.l < b.l ? a : b);
- const lightest = palette.reduce((a, b) => a.l > b.l ? a : b);
- console.log(` --color-on-surface: oklch(${darkest.l.toFixed(3)} ${darkest.c.toFixed(4)} ${darkest.h.toFixed(1)}); /* ${toHex(darkest.l, darkest.c, darkest.h)} */`);
- console.log(` --color-background: oklch(${lightest.l.toFixed(3)} ${lightest.c.toFixed(4)} ${lightest.h.toFixed(1)}); /* ${toHex(lightest.l, lightest.c, lightest.h)} */`);
- console.log('}');
- process.exit(0);
- }
- // Default: CSS output
- console.log(`/* ${schemeName} harmony from oklch(${base.l.toFixed(2)} ${base.c.toFixed(2)} ${base.h.toFixed(0)}) */`);
- console.log(':root {');
- for (const c of palette) {
- console.log(` --${c.name}: oklch(${c.l.toFixed(3)} ${c.c.toFixed(4)} ${c.h.toFixed(1)}); /* ${toHex(c.l, c.c, c.h)} */`);
- }
- console.log('}');
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