SKILL.md 4.6 KB


name: parallel-ops description: "Router for parallel or recurring agent work across six skills. Covers: parallel agents, fan out work, delegate to workers, run overnight, scheduled loop, land branches, mixed-model fleet, orchestrate workers, background agents at scale. Triggers on: which skill for parallel work, fan out agents, spawn workers, run this overnight, schedule a loop, land my branches, heterogeneous fleet, delegate to cheaper model, autonomous loop." when_to_use: "Use first when parallel or recurring agent work is needed but the right skill among fleet-ops, fleet-worker, fleetflow, loop-ops, iterate, spawn is unclear - e.g. run several agents at once, set up something that runs overnight, delegate this cheaply." license: MIT allowed-tools: "Read" metadata: author: claude-mods

related-skills: "fleet-ops, fleet-worker, fleetflow, loop-ops, iterate, spawn"

Parallel Ops — router

You have parallel or recurring agent work and don't know which skill owns it. Six skills orbit this space and their names alone don't disambiguate. This router owns cross-family discovery; read the table, jump to the one skill you need, and stop reading here.

The decision table

You want Go to Not this, because
Parallel subtasks run by your session's OWN provider and model tier, in-process native Workflow tool / Agent subagents (isolation: worktree) not a fleet skill at all — no dedicated skill needed
Work done by a CHEAPER brain than your session (GLM/Haiku/Sonnet-under-Opus) — one subtask or a whole fan-out, all one brain type fleet-worker fleetflow is overkill when every worker runs the same brain
DIFFERENT brains per work class in one run, or cross-provider dissent in verify (e.g. Codex or Grok refutes GLM) fleetflow fleet-worker runs one brain type per run (any provider, but not mixed). Also the home for a Grok (xAI) worker — its own binary, not a claude -p brain
Work that RECURS on a schedule across sessions — cron, routine, unattended ticks loop-ops iterate is one continuous session, not a schedule
Drive ONE mechanical metric to a target in one continuous session (even a long overnight one) iterate loop-ops is the scheduler around sessions, not the session itself
Land/merge branches that parallel work produced fleet-ops the terminus for every branch-producing row above (in-process subagents and prompt authoring produce no branches)
Author a static expert-agent prompt FILE (not a runtime worker) spawn listed only to catch the name collision with "spawn workers"

Tie-breakers for the two classic overlaps: "many files, cheap models" is brain economics, not count — cheaper brain → fleet-worker, own brain → native. "Run overnight until X" is session shape, not duration — one continuous run → iterate; scheduled re-entry across sessions → loop-ops.

Two axes that confuse cold agents

Spawn vs. land. fleet-worker and fleetflow spawn workers and produce branches; fleet-ops lands those branches through a test-gated queue. Every branch-producing lane ends at fleet-ops regardless of how it was spawned — agent team, background agent, claude -p worker, or human.

Inner loop vs. outer loop. iterate is the inner loop: one session, one metric, git as memory, runs until a stop condition. loop-ops is the outer loop: the scheduler and risk-tier discipline that decides when and whether to fire a run (inner loop or otherwise) unattended.

Composition chain

iterate (inner loop)  →  loop-ops (outer loop / scheduler)
                              ↓
        fleet-worker / fleetflow (spawn workers)
                              ↓
                fleet-ops (land branches)

Not every task uses the whole chain — most use exactly one link. Read the table above first; only compose when the task genuinely spans spawn + land or inner + outer.

See also

  • fleet-ops — landing discipline: test-gated queue, pre-land scrub, auto-rebase, revert
  • fleet-worker — one cheap headless worker (GLM, Sonnet, Haiku) fanned out and gated
  • fleetflow — heterogeneous cross-provider fleet (GLM + Codex + Grok + Anthropic)
  • loop-ops — outer-loop design: risk tiers, kill switch, scheduling
  • iterate — autonomous single-metric improvement loop
  • spawn — generates expert-agent prompt files (authoring, not runtime)