فهرست منبع

Update and move around drashna keymaps (#1976)

* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add woodpad

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Fix rebasing issues

* remove head files

* Fix "macro" issue

* Rename ez keymaps for userspace

* Revert "Rename ez keymaps for userspace"

This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4.

* Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces

* Fix ergodox code

* Remove "drashna-ez" keymap as it's no longer needed
drashna 8 سال پیش
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3e861c2fd5

+ 0 - 16
keyboards/ergodox_ez/keymaps/drashna-custom/config.h

@@ -1,16 +0,0 @@
-#ifndef CONFIG_USER_H
-#define CONFIG_USER_H
-#include "../../config.h"
-
-
-#define TAPPING_TERM 200
-
-#ifdef RGBLIGHT_ENABLE
-#undef RGBLIGHT_SAT_STEP 
-#define RGBLIGHT_SAT_STEP 12
-#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
-#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
-#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
-#endif // RGBLIGHT_ENABLE
-
-#endif

+ 0 - 832
keyboards/ergodox_ez/keymaps/drashna-custom/keymap.c

@@ -1,832 +0,0 @@
-/*
-This is the keymap for the keyboard
-Copyright 2012 Jun Wako <wakojun@gmail.com>
-Copyright 2015 Jack Humbert
-Copyright 2017 Art Ortenburger
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with this program.  If not, see <http://www.gnu.org/licenses/>.
-*/
-#include QMK_KEYBOARD_H
-#include "debug.h"
-#include "action_layer.h"
-#include "version.h"
-
-
-#include "keymap_german.h"
-
-#include "keymap_nordic.h"
-
-// Define layer names 
-#define QWERTY 0
-#define COLEMAK 1
-#define DVORAK 2
-#define WORKMAN 3
-#define SYMB 8
-#define OVERWATCH 9
-#define DIABLO 10
-#define MOUS 12
-
-//Leader Key stuff
-#ifdef LEADER_TIMEOUT
-#undef LEADER_TIMEOUT
-#endif
-#define LEADER_TIMEOUT 1500
-
-//define modifiers
-#define MODS_SHIFT_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
-#define MODS_CTRL_MASK  (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
-#define MODS_ALT_MASK  (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
- 
-//define layer change stuff for underglow indicator
-bool skip_leds = false;
-
-#ifdef RGBLIGHT_ENABLE
-#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
-#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
-#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
-#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
-#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
-#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
-#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
-#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
-#endif
-
-//define diablo macro timer variables
-static uint16_t diablo_timer[4];
-static uint8_t diablo_times[] = {0, 1, 3, 5, 10, 30};
-static uint8_t diablo_key_time[4];
-
-bool check_dtimer(uint8_t dtimer) {
-    // has the correct number of seconds elapsed (as defined by diablo_times)
-    return (timer_elapsed(diablo_timer[dtimer]) < ( diablo_key_time[dtimer] * 1000 ) ) ? false : true;
-};
-
-
-enum custom_keycodes {
-    PLACEHOLDER = SAFE_RANGE, // can always be here
-    EPRM,
-    VRSN,
-    RGB_SLD,
-    RGB_0000FF,
-    RGB_008000,
-    RGB_FF0000,
-    RGB_800080,
-    RGB_00FF90,
-    KC_DIABLO_CLEAR,
-    KC_QWERTY,
-    KC_COLEMAK,
-    KC_DVORAK,
-    KC_WORKMAN,
-    KC_MAKEQMK
-};
-
-#ifdef TAP_DANCE_ENABLE
-enum {
-    TD_FLSH = 0,
-    TD_DIABLO_1,
-    TD_DIABLO_2,
-    TD_DIABLO_3,
-    TD_DIABLO_4
-};
-
-
-
-
-// on each tap, light up one led, from right to left
-// on the forth tap, turn them off from right to left
-
-void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
-    if (!skip_leds) {
-        ergodox_board_led_off();
-        ergodox_right_led_1_off();
-        ergodox_right_led_2_off();
-        ergodox_right_led_3_off();
-        skip_leds = true;
-    }
-    switch (state->count) {
-        case 1:
-            ergodox_right_led_1_on();
-            break;
-        case 2:
-            ergodox_right_led_2_on();
-            break;
-        case 3:
-            ergodox_right_led_3_on();
-            break;
-        case 4:
-            ergodox_right_led_1_off();
-            _delay_ms(50);
-            ergodox_right_led_2_off();
-            _delay_ms(50);
-            ergodox_right_led_3_off();
-
-    }
-}
-
-// on the fourth tap, set the keyboard on flash state
-// and set the underglow to red, because red == bad
-void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
-    if (state->count >= 4) {
-#ifdef RGBLIGHT_ENABLE
-        rgblight_enable();
-        rgblight_mode(1);
-        rgblight_setrgb(0xff,0x00,0x00);
-#endif
-        reset_tap_dance(state);
-        reset_keyboard();
-    }
-}
-
-// Cycle through the times for the macro, starting at 0, for disabled.
-// Max of six values, so don't exceed
-void diablo_tapdance_master (qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
-    if (state->count >= 7) {
-        diablo_key_time[diablo_key] = diablo_times[0];
-        reset_tap_dance(state);
-    } else {
-        diablo_key_time[diablo_key] = diablo_times[state->count - 1];
-    }
-}
-
-
-// Would rather have one function for all of this, but no idea how to do that...
-void diablo_tapdance1 (qk_tap_dance_state_t *state, void *user_data) {
-    diablo_tapdance_master (state, user_data, 0);
-}
-
-void diablo_tapdance2 (qk_tap_dance_state_t *state, void *user_data) {
-    diablo_tapdance_master (state, user_data, 1);
-}
-
-void diablo_tapdance3 (qk_tap_dance_state_t *state, void *user_data) {
-    diablo_tapdance_master (state, user_data, 2);
-}
-
-void diablo_tapdance4 (qk_tap_dance_state_t *state, void *user_data) {
-    diablo_tapdance_master (state, user_data, 3);
-}
-
-
-// if the flash state didnt happen, then turn off leds, left to right
-void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
-    _delay_ms(200);
-    ergodox_right_led_3_off();
-    _delay_ms(200);
-    ergodox_right_led_2_off();
-    _delay_ms(200);
-    ergodox_right_led_1_off();
-    _delay_ms(500);
-    skip_leds = false;
-}
-
-//Tap Dance Definitions
-qk_tap_dance_action_t tap_dance_actions[] = {
-    //Once for Blue, Twice for Green, Thrice for Red, and four to flash
-    [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED (dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
-    // tap once to disable, and more to enable timed micros
-    [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
-    [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
-    [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
-    [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
-
-};
-#endif
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* Keymap 0: Basic layer
- * 
- * 
- * ,--------------------------------------------------.           ,--------------------------------------------------.
- * |   = +  |  1 ! | 2 @  | 3 #  | 4 $  | 5 %  | TG(4)|           | TG(4)| 6 ^  | 7 &  |  8 * | 9 (  |  0 ) |  - _   |
- * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
- * |   TAB  |   Q  |   W  |   E  |   R  |   T  | TG(3)|           |TG(3) |   Y  |   U  |   I  |   O  |   P  |  \ |   |
- * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
- * |  Bksp  |   A  |   S  |   D  |   F  |   G  |------|           |------|   H  |   J  |   K  |   L  |   ;  |  ' "   |
- * |--------+------+------+------+------+------| TG(2)|           | TG(2)|------+------+------+------+------+--------|
- * | Shift  |   Z  |   X  |   C  |   V  |   B  |      |           |      |   N  |   M  |  , < |  . > |  ? / | Shift  |
- * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
- *   | `/SYM|  ' " | LGUI |  [ { | ] }  |                                       | LEFT | DOWN |  UP  |RIGHT | SYMB |
- *   `----------------------------------'                                       `----------------------------------'
- *                                        ,--------------.       ,--------------.
- *                                        |Alt/Ap|  Win  |       | Alt  |Ctl/Esc|
- *                                 ,------|------|-------|       |------+-------+------.
- *                                 |      |      | Home  |       | PgUp |       |      |
- *                                 | Space| Bksp |-------|       |------|  DEL  |Enter |
- *                                 |      |      | End   |       | PgDn |       |      |
- *                                 `---------------------'       `---------------------'
- */
-  [QWERTY] = KEYMAP(
-                KC_EQUAL,       KC_1,       KC_2,       KC_3,       KC_4,       KC_5,       TG(MOUS),
-                KC_TAB,         KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,       TG(DIABLO),
-                KC_BSPACE,      KC_A,       KC_S,       KC_D,       KC_F,       KC_G,
-                KC_LSHIFT,      LCTL_T(KC_Z),KC_X,       KC_C,       KC_V,       KC_B,       TG(OVERWATCH),
-                LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
-                
-                                    ALT_T(KC_APPLICATION),  KC_LGUI,
-                                                            KC_HOME,
-                                    KC_SPACE,   KC_BSPACE,  KC_END,
-                                    
-                TG(MOUS),       KC_6,       KC_7,       KC_8,       KC_9,       KC_0,           KC_MINUS,
-                TG(DIABLO),     KC_Y,       KC_U,       KC_I,       KC_O,       KC_P,           KC_BSLASH,
-                                KC_H,       KC_J,       KC_K,       KC_L,       KC_SCOLON,      GUI_T(KC_QUOTE),
-                TG(OVERWATCH),  KC_N,       KC_M,       KC_COMMA,   KC_DOT,     RCTL_T(KC_SLASH),KC_RSHIFT,
-                                            KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(SYMB),
-                KC_LEAD,    CTL_T(KC_ESCAPE),
-                KC_PGUP,
-                KC_PGDOWN,  KC_DELETE,  KC_ENTER
-            ),
-/* Keymap 0: Basic layer
- *
- * ,--------------------------------------------------.           ,--------------------------------------------------.
- * |   =    |   1  |   2  |   3  |   4  |   5  | LEFT |           | RIGHT|   6  |   7  |   8  |   9  |   0  |   -    |
- * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
- * | Del    |   Q  |   W  |   F  |   P  |   G  |  L1  |           |  L1  |   J  |   L  |   U  |   Y  |   ;  |   \    |
- * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
- * | BkSp   |   A  |   R  |   S  |   T  |   D  |------|           |------|   H  |   N  |   E  |   I  |O / L2|   '    |
- * |--------+------+------+------+------+------| OVER |           | Meh  |------+------+------+------+------+--------|
- * | LShift |Z/Ctrl|   X  |   C  |   V  |   B  |      |           |      |   K  |   M  |   ,  |   .  |//Ctrl| RShift |
- * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
- *   |Grv/L1|  '"  |AltShf| Left | Right|                                       |  Up  | Down |   [  |   ]  | ~L1  |
- *   `----------------------------------'                                       `----------------------------------'
- *                                        ,-------------.       ,-------------.
- *                                        | App  | LGui |       | Alt  |Ctrl/Esc|
- *                                 ,------|------|------|       |------+--------+------.
- *                                 |      |      | Home |       | PgUp |        |      |
- *                                 | Space|Backsp|------|       |------|  Tab   |Enter |
- *                                 |      |ace   | End  |       | PgDn |        |      |
- *                                 `--------------------'       `----------------------'
- */
-// If it accepts an argument (i.e, is a function), it doesn't need KC_.
-// Otherwise, it needs KC_*
-[COLEMAK] = KEYMAP(  
-        // left hand
-        KC_EQL,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(MOUS),
-        KC_TAB,         KC_Q,         KC_W,   KC_F,   KC_P,   KC_G,   TG(DIABLO),
-        KC_BSPC,        KC_A,         KC_R,   KC_S,   KC_T,   KC_D,
-        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_C,   KC_V,   KC_B,   TG(OVERWATCH),
-        LT(SYMB,KC_GRV),KC_QUOT,      KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
-                                              ALT_T(KC_APP),  KC_LEAD,
-                                                              KC_HOME,
-                                               KC_SPC,KC_BSPC,KC_END,
-        // right hand
-             TG(MOUS),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_MINS,
-             TG(DIABLO),  KC_J,   KC_L,   KC_U,   KC_Y,   KC_SCLN,          KC_BSLS,
-                          KC_H,   KC_N,   KC_E,   KC_I,   KC_O,             GUI_T(KC_QUOTE),
-             TG(OVERWATCH),KC_K,  KC_M,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
-                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(SYMB),
-             KC_LALT,        CTL_T(KC_ESC),
-             KC_PGUP,
-             KC_PGDN,KC_DELETE, KC_ENT
-    ),
-/* Keymap 0: Basic layer
- *
- * ,--------------------------------------------------.           ,--------------------------------------------------.
- * |   =    |   1  |   2  |   3  |   4  |   5  | LEFT |           | RIGHT|   6  |   7  |   8  |   9  |   0  |   \    |
- * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
- * | Del    |   '  |   ,  |   .  |   P  |   Y  |  L1  |           |  L1  |   F  |   G  |   C  |   R  |   L  |   /    |
- * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
- * | BkSp   |   A  |   O  |   E  |   U  |   I  |------|           |------|   D  |   H  |   T  |   N  |S / L2|   -    |
- * |--------+------+------+------+------+------| Hyper|           | Meh  |------+------+------+------+------+--------|
- * | LShift |:/Ctrl|   Q  |   J  |   K  |   X  |      |           |      |   B  |   M  |   W  |   V  |Z/Ctrl| RShift |
- * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
- *   |Grv/L1|  '"  |AltShf| Left | Right|                                       |  Up  | Down |   [  |   ]  | ~L1  |
- *   `----------------------------------'                                       `----------------------------------'
- *                                        ,-------------.       ,-------------.
- *                                        | App  | LGui |       | Alt  |Ctrl/Esc|
- *                                 ,------|------|------|       |------+--------+------.
- *                                 |      |      | Home |       | PgUp |        |      |
- *                                 | Space|Backsp|------|       |------|  Tab   |Enter |
- *                                 |      |ace   | End  |       | PgDn |        |      |
- *                                 `--------------------'       `----------------------'
- */
-// If it accepts an argument (i.e, is a function), it doesn't need KC_.
-// Otherwise, it needs KC_*
-[DVORAK] = KEYMAP(  
-        // left hand
-        KC_EQL,         KC_1,           KC_2,    KC_3,   KC_4,   KC_5,   TG(MOUS),
-        KC_TAB,        KC_QUOT,        KC_COMM, KC_DOT, KC_P,   KC_Y,   TG(DIABLO),
-        KC_BSPC,        KC_A,           KC_O,    KC_E,   KC_U,   KC_I,
-        KC_LSFT,        LCTL_T(KC_SCLN), KC_Q,    KC_J,   KC_K,   KC_X,   TG(OVERWATCH),
-        LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
-                                              ALT_T(KC_APP),  KC_LEAD,
-                                                              KC_HOME,
-                                               KC_SPC,KC_BSPC,KC_END,
-        // right hand
-             TG(MOUS),     KC_6,   KC_7,   KC_8,   KC_9,   KC_0,        KC_BSLS,
-             TG(DIABLO),   KC_F,   KC_G,   KC_C,   KC_R,   KC_L,        KC_SLSH,
-                           KC_D,   KC_H,   KC_T,   KC_N,   KC_S,        KC_MINS,
-             TG(OVERWATCH),KC_B,   KC_M,   KC_W,   KC_V,   RCTL_T(KC_Z), KC_RSHIFT,
-                                   KC_LEFT,KC_DOWN,KC_UP,  KC_RIGHT,    TT(SYMB),
-             KC_LALT,        CTL_T(KC_ESC),
-             KC_PGUP,
-             KC_PGDN,KC_DELETE, KC_ENT
-    ),
-/* Keymap 0: Basic layer
- *
- * ,--------------------------------------------------.           ,--------------------------------------------------.
- * |   =    |   1  |   2  |   3  |   4  |   5  | LEFT |           | RIGHT|   6  |   7  |   8  |   9  |   0  |   -    |
- * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
- * | Del    |   Q  |   W  |   F  |   P  |   G  |  L1  |           |  L1  |   J  |   L  |   U  |   Y  |   ;  |   \    |
- * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
- * | BkSp   |   A  |   R  |   S  |   T  |   D  |------|           |------|   H  |   N  |   E  |   I  |O / L2|   '    |
- * |--------+------+------+------+------+------| OVER |           | Meh  |------+------+------+------+------+--------|
- * | LShift |Z/Ctrl|   X  |   C  |   V  |   B  |      |           |      |   K  |   M  |   ,  |   .  |//Ctrl| RShift |
- * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
- *   |Grv/L1|  '"  |AltShf| Left | Right|                                       |  Up  | Down |   [  |   ]  | ~L1  |
- *   `----------------------------------'                                       `----------------------------------'
- *                                        ,-------------.       ,-------------.
- *                                        | App  | LGui |       | Alt  |Ctrl/Esc|
- *                                 ,------|------|------|       |------+--------+------.
- *                                 |      |      | Home |       | PgUp |        |      |
- *                                 | Space|Backsp|------|       |------|  Tab   |Enter |
- *                                 |      |ace   | End  |       | PgDn |        |      |
- *                                 `--------------------'       `----------------------'
- */
-// If it accepts an argument (i.e, is a function), it doesn't need KC_.
-// Otherwise, it needs KC_*
-[WORKMAN] = KEYMAP(  
-        // left hand
-        KC_EQL,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(MOUS),
-        KC_TAB,         KC_Q,         KC_D,   KC_R,   KC_W,   KC_B,   TG(DIABLO),
-        KC_BSPC,        KC_A,         KC_S,   KC_H,   KC_T,   KC_G,
-        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_M,   KC_C,   KC_V,   TG(OVERWATCH),
-        LT(SYMB,KC_GRV),KC_QUOT,      KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
-                                              ALT_T(KC_APP),  KC_LEAD,
-                                                              KC_HOME,
-                                               KC_SPC,KC_BSPC,KC_END,
-        // right hand
-             TG(MOUS),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_MINS,
-             TG(DIABLO),  KC_J,   KC_F,   KC_U,   KC_P,   KC_SCLN,          KC_BSLS,
-                          KC_Y,   KC_N,   KC_E,   KC_O,   KC_I,             KC_QUOTE,
-             TG(OVERWATCH),KC_K,  KC_L,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
-                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(SYMB),
-             KC_LALT,        CTL_T(KC_ESC),
-             KC_PGUP,
-             KC_PGDN,KC_DELETE, KC_ENT
-    ),
-
-    /* Keymap 3: Symbol Layer
-*
-* ,--------------------------------------------------.           ,--------------------------------------------------.
-* |   ESC  |  F1  |  F2  |  F3  |  F4  |  F5  |      |           |      |  F6  |  F7  |  F8  |  F9  | F10  |   F11  |
-* |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
-* | VERSION|   !  |   @  |  {   |   }  |  |   |      |           |      |  +   |   7  |   8  |   9  |  *   |   F12  |
-* |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
-* |  MAKE  |   #  |   $  |  (   |   )  |  `   |------|           |------|  -   |   4  |   5  |   6  |  /   | PrtSc  |
-* |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
-* |  RESET |   %  |   ^  |  [   |   ]  |  ~   |      |           |      | NUM  |   1  |   2  |   3  |  =   |  PAUSE |
-* `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
-*   |  LT0 |   &  |   *  |  :   |   ;  |                                       |      |   0  | NUM. | ENT  |  ENT |
-*   `----------------------------------'                                       `----------------------------------'
-*                                        ,-------------.       ,-------------.
-*                                        | RGBM | RED  |       | OFF  | SOLID|
-*                                 ,------|------|------|       |------+------+------.
-*                                 |      |      | GREEN|       |      |      |      |
-*                                 | RGB  | RGB  |------|       |------| NUM0 | NUME |
-*                                 | DARK |BRITE | BLUE |       |      |      |      |
-*                                 `--------------------'       `--------------------'
-*/
-  [SYMB] = KEYMAP(
-                KC_ESCAPE,      KC_F1,      KC_F2,      KC_F3,      KC_F4,      KC_F5,      KC_WORKMAN,
-                VRSN,           KC_EXLM,    KC_AT,      KC_LCBR,    KC_RCBR,    KC_PIPE,    KC_DVORAK,
-                KC_MAKEQMK,     KC_HASH,    KC_DLR,     KC_LPRN,    KC_RPRN,    KC_GRAVE,
-                TD(TD_FLSH),    KC_PERC,    KC_CIRC,    KC_LBRACKET,KC_RBRACKET,KC_TILD,    KC_COLEMAK,
-                KC_TRNS,          KC_AMPR,    KC_ASTR,    KC_COLN,    KC_SCOLON,
-                                                                  KC_TRNS, KC_TRNS,
-                                                                  KC_TRNS,
-                                                                  KC_TRNS, KC_TRNS, KC_TRNS,
-                
-                KC_QWERTY,   KC_F6,      KC_F7,      KC_F8,      KC_F9,      KC_F10,         KC_F11,
-                KC_DVORAK,   KC_KP_PLUS, KC_KP_7,    KC_KP_8,    KC_KP_9,    KC_KP_ASTERISK, KC_F12,
-                             KC_KP_MINUS,KC_KP_4,    KC_KP_5,    KC_KP_6,    KC_KP_SLASH,    KC_PSCREEN,
-                KC_COLEMAK,  KC_NUMLOCK, KC_KP_1,    KC_KP_2,    KC_KP_3,    KC_EQUAL,       KC_PAUSE,
-                                         KC_KP_0,    KC_KP_0,    KC_KP_DOT,  KC_KP_ENTER,    KC_TRNS,
-                RGB_TOG,    RGB_SLD,
-                KC_NO,
-                KC_KP_DOT, KC_KP_0, KC_KP_ENTER
-            ),
-
-/* Keymap 4: Customized Overwatch Layout
- *
- * ,--------------------------------------------------.           ,--------------------------------------------------.
- * |   ESC  |      |      |      |      |      |      |           |      |  F9  | F10  | F11  |  F12 |      |        |
- * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
- * |   F1   |  K   |  Q   |  W   |  E   |  R   |  T   |           |      |      |      |      |      |      |        |
- * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
- * |   TAB  |  G   |  A   |  S   |  D   |  F   |------|           |------|      |      |      |      |      |        |
- * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
- * |  LCTR  | LSHFT|  Z   |  X   |  C   |  V   |      |           |      |   N  |  M   |      |      |      |        |
- * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
- *   |   J  |  U   |  I   |  Y   |  T   |                                       |      |      |      |      |      |
- *   `----------------------------------'                                       `----------------------------------'
- *                                        ,-------------.       ,-------------.
- *                                        |  O   |  P   |       |      |      |
- *                                 ,------|------|------|       |------+------+------.
- *                                 |      |      | LGUI |       |      |      |      |
- *                                 |  V   | SPACE|------        |------|      | Enter|
- *                                 |      |      |  H   |       |      |      |      |
- *                                 `--------------------'       `--------------------'
- */
-  [OVERWATCH] = KEYMAP(
-                KC_ESCAPE,      KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,
-                KC_F1,          KC_K,       KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,
-                KC_TAB,         KC_G,       KC_A,       KC_S,       KC_D,       KC_F,
-                KC_LCTL,        KC_LSHIFT,  KC_Z,       KC_X,       KC_C,       KC_V,       KC_TRNS,
-                KC_G,           KC_U,       KC_I,       KC_Y,       KC_T,
-                                            KC_O,   KC_P,
-                                                    KC_LGUI,
-                                KC_V,   KC_SPACE,   KC_H,
-                                    
-                KC_TRNS,        KC_F9,      KC_F10,     KC_F11,     KC_F12,     KC_NO,      KC_NO,
-                KC_NO,          KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                                KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                TG(OVERWATCH),  KC_N,       KC_M,       KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                                            KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                KC_NO,          KC_NO,
-                KC_NO,
-                KC_PGDOWN,      KC_DELETE, KC_ENTER
-            ),
-
-/* Keymap 3:
- *
- * ,--------------------------------------------------.           ,--------------------------------------------------.
- * |   ESC  |  V   |  D   | ALT  |      |      |      |           |      |      |      |      |      |      |        |
- * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
- * |   TAB  |  S   |  I   |  F   |  M   |  T   |      |           |      |      |      |      |      |      |        |
- * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
- * |    Q   |  1   |  2   |  3   |  4   |  G   |------|           |------|      |      |      |      |      |        |
- * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
- * | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 |  Z   |      |           |      |      |      |      |      |      |        |
- * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
- *   | LCTL | MAC1 | MAC2 | MAC3 | MAC4 |                                       |      |      |      |      |      |
- *   `----------------------------------'                                       `----------------------------------'
- *                                        ,-------------.       ,-------------.
- *                                        |   L  |  J   |       |      |      |
- *                                 ,------|------|------|       |------+------+------.
- *                                 |      |      |  G   |       |      |      |      |
- *                                 | SPACE|  Q   |------        |------|      |      |
- *                                 | SHIFT| ALT  | 0MAC |       |      |      |      |
- *                                 `--------------------'       `--------------------'
- */
-  [DIABLO] = KEYMAP(
-                KC_ESCAPE,  KC_V,       KC_D,       KC_LALT,    KC_NO,      KC_NO,      KC_NO,
-                KC_TAB,     KC_S,       KC_F,       KC_I,       KC_M,       KC_T,       KC_TRNS,
-                KC_Q,       KC_1,       KC_2,       KC_3,       KC_4,       KC_G,
-                KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z,       KC_NO,
-                KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                                                KC_L,   KC_J,
-                                                        KC_F,
-                    SFT_T(KC_SPACE),    ALT_T(KC_Q),    KC_DIABLO_CLEAR,
-                                    
-                                    
-                                    
-                KC_TRNS,        KC_F9,      KC_F10,     KC_F11,     KC_F12,     KC_NO,      KC_NO,
-                KC_TRNS,        KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                                KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                KC_NO,          KC_N,       KC_M,       KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                                            KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                KC_NO,          KC_NO,
-                KC_NO,
-                KC_PGDOWN,      KC_DELETE, KC_ENTER
-            ),
-
-/* Keymap 4: Media and mouse keys
- *
- * ,--------------------------------------------------.           ,--------------------------------------------------.
- * |        |      |      |      |      |      |      |           |      |      |      |      |      |      |        |
- * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
- * |        |      | MsUp |      |      |      |      |           |      |      |      |      |      |      |        |
- * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
- * |        |MsLeft|MsDown|MsRght|      |      |------|           |------|      |      | Acc0 | Acc1 | Acc2 |        |
- * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
- * |        | Acc0 | Acc1 | Acc2 |      |      |      |           |      |      | Mute |VolDn |VolUp |      |        |
- * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
- *   |      |      |      |      |      |                                       | Play | Stop |      |      |      |
- *   `----------------------------------'                                       `----------------------------------'
- *                                        ,-------------.       ,-------------.
- *                                        |      |      |       |      |      |
- *                                 ,------|------|------|       |------+------+------.
- *                                 |      |      | MWUp |       |      |      |      |
- *                                 | Lclk | Rclk |------|       |------| MBn4 | MBn5 |
- *                                 |      |      | MWDn |       | Mclk |      |      |
- *                                 `--------------------'       `--------------------'
- */
-  [MOUS] = KEYMAP(
-                KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_TRNS,
-                KC_NO,      KC_NO,      KC_MS_U,    KC_NO,      KC_NO,      KC_NO,      KC_TRNS,
-                KC_NO,      KC_MS_L,    KC_MS_D,    KC_MS_R,    KC_NO,      KC_NO,
-                KC_NO,      KC_ACL0,    KC_ACL1,    KC_ACL2,    KC_NO,      KC_NO,      KC_TRNS,
-                KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                                                                            KC_NO,      KC_NO,
-                                                                                        KC_WH_U,
-                                                                KC_BTN1,    KC_BTN2,    KC_WH_D,
-                
-                KC_TRNS,    KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                KC_TRNS,    KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                            KC_NO,      KC_ACL0,    KC_ACL1,    KC_ACL2,    KC_NO,      KC_NO,
-                KC_TRNS,    KC_NO,      KC_MUTE,    KC_VOLD,    KC_VOLU,    KC_NO,      KC_NO,
-                                        KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
-                KC_NO,KC_NO,
-                KC_NO,
-                KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
-            ),
-
-};
-
-
-void persistent_default_layer_set(uint16_t default_layer) {
-    eeconfig_update_default_layer(default_layer);
-    default_layer_set(default_layer);
-}
-
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-#ifdef CONSOLE_ENABLE
-    xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
-#endif
-    switch (keycode) {
-        // dynamically generate these.
-        case EPRM:
-            if (record->event.pressed) {
-                eeconfig_init();
-            }
-            return false;
-            break;
-        case VRSN:
-            if (record->event.pressed) {
-                SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
-            }
-            return false;
-            break;
-        case RGB_SLD:
-            if (record->event.pressed) {
-#ifdef RGBLIGHT_ENABLE
-                rgblight_mode(1);
-#endif
-            }
-            return false;
-            break;
-
-        case RGB_0000FF:
-            if (record->event.pressed) {
-                #ifdef RGBLIGHT_ENABLE
-                rgblight_enable();
-                rgblight_mode(1);
-                rgblight_setrgb(0x00,0x00,0xff);
-                #endif
-            }
-            return false;
-            break;
-
-        case RGB_008000:
-            if (record->event.pressed) {
-                #ifdef RGBLIGHT_ENABLE
-                rgblight_enable();
-                rgblight_mode(1);
-                rgblight_setrgb(0x00,0x80,0x00);
-                #endif
-            }
-            return false;
-            break;
-
-        case RGB_FF0000:
-            if (record->event.pressed) {
-                #ifdef RGBLIGHT_ENABLE
-                rgblight_enable();
-                rgblight_mode(1);
-                rgblight_setrgb(0xff,0x00,0x00);
-                #endif
-            }
-            return false;
-            break;
-
-        case RGB_800080:
-            if (record->event.pressed) {
-                #ifdef RGBLIGHT_ENABLE
-                rgblight_enable();
-                rgblight_mode(1);
-                rgblight_setrgb(0x80,0x00,0x80);
-                #endif
-            }
-            return false;
-            break;
-
-        case RGB_00FF90:
-            if (record->event.pressed) {
-                #ifdef RGBLIGHT_ENABLE
-                rgblight_enable();
-                rgblight_mode(1);
-                rgblight_setrgb(0x00,0xff,0x90);
-                #endif
-            }
-            return false;
-            break;
-        case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them
-            if (record->event.pressed) {
-                uint8_t dtime;
-                
-                for (dtime = 0; dtime < 4; dtime++) {
-                    diablo_key_time[dtime] = diablo_times[0];
-                }
-            }
-            return false;
-            break;
-        case KC_QWERTY:
-            if (record->event.pressed) {
-                persistent_default_layer_set(1UL << QWERTY);
-            }
-            return false;
-            break;
-        case KC_COLEMAK:
-            if (record->event.pressed) {
-                persistent_default_layer_set(1UL << COLEMAK);
-            }
-            return false;
-            break;
-        case KC_DVORAK:
-            if (record->event.pressed) {
-                persistent_default_layer_set(1UL << DVORAK);
-            }
-            return false;
-            break;
-        case KC_WORKMAN:
-            if (record->event.pressed) {
-                persistent_default_layer_set(1UL << WORKMAN);
-            }
-            return false;
-            break;
-        case KC_MAKEQMK:
-            if (!record->event.pressed) {
-                SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":teensy"SS_TAP(X_ENTER));
-            }
-            return false;
-            break;
-
-    }
-    return true;
-}
-
-#ifdef TAP_DANCE_ENABLE
-
-// Sends the key press to system, but only if on the Diablo layer
-void send_diablo_keystroke (uint8_t diablo_key) {
-    if (biton32(layer_state) == DIABLO) {
-        switch (diablo_key) {
-            case 0:
-                SEND_STRING("1");
-                break;
-            case 1:
-                SEND_STRING("2");
-                break;
-            case 2:
-                SEND_STRING("3");
-                break;
-            case 3:
-                SEND_STRING("4");
-                break;
-        }
-    }
-}
-
-// Checks each of the 4 timers/keys to see if enough time has elapsed
-// Runs the "send string" command if enough time has passed, and resets the timer.
-void run_diablo_macro_check(void) {
-    uint8_t dtime;
-    
-    for (dtime = 0; dtime < 4; dtime++) {
-        if (check_dtimer(dtime) && diablo_key_time[dtime]) {
-            diablo_timer[dtime] = timer_read();
-            send_diablo_keystroke(dtime);
-        } 
-    }
-    
-}
-
-#endif
-
-
-void matrix_init_user(void) { // Runs boot tasks for keyboard
-#ifdef RGBLIGHT_ENABLE
-    uint8_t default_layer = eeconfig_read_default_layer();
-
-    rgblight_enable();
-    if (default_layer & (1UL << COLEMAK)) {
-        rgblight_set_magenta;
-    }
-    else if (default_layer & (1UL << DVORAK)) {
-        rgblight_set_green;
-    }
-    else if (default_layer & (1UL << WORKMAN)) {
-        rgblight_set_purple;
-    }
-    else {
-        rgblight_set_teal;
-    }
-#endif
-};
-
-LEADER_EXTERNS();
-
-void matrix_scan_user(void) {  // runs frequently to update info
-    uint8_t modifiders = get_mods();
-
-    if (!skip_leds) {
-        ergodox_board_led_off();
-        ergodox_right_led_1_off();
-        ergodox_right_led_2_off();
-        ergodox_right_led_3_off();
-        
-        // Since we're not using the LEDs here for layer indication anymore,
-        // then lets use them for modifier indicators.  Shame we don't have 4...
-        // Also, no "else", since we want to know each, independantly. 
-        if ( modifiders & MODS_SHIFT_MASK) {
-            ergodox_right_led_2_on();
-        }
-        if ( modifiders & MODS_CTRL_MASK) {
-            ergodox_right_led_1_on();
-        }
-        if ( modifiders & MODS_ALT_MASK) {
-            ergodox_right_led_3_on();
-        }
-        
-    }
-
-    // Run Diablo 3 macro checking code.
-#ifdef TAP_DANCE_ENABLE
-    run_diablo_macro_check();
-#endif
-    LEADER_DICTIONARY() {
-        leading = false;
-        leader_end();
-        SEQ_ONE_KEY(KC_C) {
-            SEND_STRING("Covecube");
-        }
-        SEQ_ONE_KEY(KC_D) {
-            SEND_STRING("StableBit CloudDrive");
-        }
-        SEQ_ONE_KEY(KC_L) {
-            register_code(KC_LGUI);
-            register_code(KC_L);
-            unregister_code(KC_L);
-            unregister_code(KC_LGUI);
-        }
-        SEQ_TWO_KEYS(KC_S, KC_D) {
-            SEND_STRING("StableBit DrivePool");
-        }
-        SEQ_TWO_KEYS(KC_S, KC_C) {
-            SEND_STRING("StableBit Scanner");
-        }
-        SEQ_TWO_KEYS(KC_S, KC_T) {
-            SEND_STRING("StableBit Troubleshooter");
-        }
-    }
-};
-
-uint32_t layer_state_set_kb(uint32_t state) {
-#ifdef RGBLIGHT_ENABLE
-    uint8_t default_layer = eeconfig_read_default_layer();
-
-    switch (biton32(state)) {
-        case SYMB:
-            rgblight_set_blue;
-            rgblight_mode(2);
-            break;
-        case OVERWATCH:
-            rgblight_set_orange;
-            rgblight_mode(17);
-            break;
-        case DIABLO:
-            rgblight_set_red;
-            rgblight_mode(5);
-            break;
-        case MOUS:
-            rgblight_set_yellow;
-            rgblight_mode(1);
-            break;
-        default:
-            if (default_layer & (1UL << COLEMAK)) {
-                rgblight_set_green;
-            }
-            else if (default_layer & (1UL << DVORAK)) {
-                rgblight_set_magenta;
-            }
-            else if (default_layer & (1UL << WORKMAN)) {
-                rgblight_set_purple;
-            }
-            else {
-                rgblight_set_teal;
-            }
-            rgblight_mode(1);
-            break;
-    }
-#endif
-   return state;
-}

+ 0 - 13
keyboards/ergodox_ez/keymaps/drashna-custom/rules.mk

@@ -1,13 +0,0 @@
-TAP_DANCE_ENABLE  = yes
-SLEEP_LED_ENABLE  = no  # Breathing sleep LED during USB suspend
-COMMAND_ENABLE    = yes  # Commands for debug and configuration
-RGBLIGHT_ENABLE   = yes
-MIDI_ENABLE       = no
-CONSOLE_ENABLE    = no
-LEADER_KEYS       = no
-
-EXTRAFLAGS        = -flto
-
-ifndef QUANTUM_DIR
-	include ../../../../Makefile
-endif

+ 14 - 6
keyboards/ergodox_ez/keymaps/drashna/config.h

@@ -1,11 +1,19 @@
-
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
 #include "../../config.h"
 
 
+#define TAPPING_TERM 200
+
+#ifdef RGBLIGHT_ENABLE
+#undef RGBLIGHT_SAT_STEP 
+#define RGBLIGHT_SAT_STEP 12
+#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
+#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
+#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
+#endif // RGBLIGHT_ENABLE
 
-// make this easy to toggle behavior, so that it can be more easily toggled
-#define LAYER_UNDERGLOW_LIGHTING  
+#undef DEBOUNCE
+#define DEBOUNCE    5
 
-#ifdef LAYER_UNDERGLOW_LIGHTING
-#undef RGBLIGHT_ANIMATIONS
-#endif
+#endif

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 752 - 132
keyboards/ergodox_ez/keymaps/drashna/keymap.c


+ 0 - 9
keyboards/ergodox_ez/keymaps/drashna/readme.md

@@ -1,9 +0,0 @@
-# Drashna's ErgoDox EZ Underglow Mod
-
-This is based on the default Ergodox EZ keymap.
-
-This modifieds the keymay so that it uses the underglow to indicate which layer you're on, rather than the top LEDs.
-
-Default colors are "teal" for base layer, "red" for Symbols, and "green" for mouse/media.  Blue would be the next layer, if you had more.
-
-Additionally, the top LEDs are Shift/Control/Alt indicators instead (in that order). 

+ 8 - 2
keyboards/ergodox_ez/keymaps/drashna/rules.mk

@@ -1,5 +1,11 @@
-RGBLIGHT_ENABLE = yes
-RGBLIGHT_ANIMATION = no
+TAP_DANCE_ENABLE  = yes
+SLEEP_LED_ENABLE  = no  # Breathing sleep LED during USB suspend
+COMMAND_ENABLE    = yes  # Commands for debug and configuration
+RGBLIGHT_ENABLE   = yes
+MIDI_ENABLE       = no
+CONSOLE_ENABLE    = no
+
+EXTRAFLAGS        = -flto
 
 ifndef QUANTUM_DIR
 	include ../../../../Makefile

+ 248 - 235
keyboards/handwired/woodpad/keymaps/drashna/keymap.c

@@ -15,10 +15,10 @@
  */
 #include "woodpad.h"
 
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
+ // Each layer gets a name for readability, which is then used in the keymap matrix below.
+ // The underscores don't mean anything - you can have a layer called STUFF or any other name.
+ // Layer names don't all need to be of the same length, obviously, and you can also skip them
+ // entirely and just use numbers.
 #define _NUMLOCK 0
 #define _NAV 1
 #define _DIABLO 2
@@ -54,76 +54,77 @@ static uint8_t diablo_key_time[4];
 
 
 bool check_dtimer(uint8_t dtimer) {
-    // has the correct number of seconds elapsed (as defined by diablo_times)
-    return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
+  // has the correct number of seconds elapsed (as defined by diablo_times)
+  return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
 };
 #endif
 
 
 enum custom_keycodes {
-    PLACEHOLDER = SAFE_RANGE, // can always be here
-    KC_DIABLO_CLEAR,
-    KC_OVERWATCH,
-    KC_SALT,
-    KC_MORESALT,
-    KC_SALTHARD,
-    KC_GOODGAME,
-    KC_SYMM,
-    KC_DOOMFIST,
-    KC_JUSTGAME,
-    KC_GLHF,
-    KC_TORB,
-    KC_MAKE
+  PLACEHOLDER = SAFE_RANGE, // can always be here
+  KC_DIABLO_CLEAR,
+  KC_OVERWATCH,
+  KC_SALT,
+  KC_MORESALT,
+  KC_SALTHARD,
+  KC_GOODGAME,
+  KC_SYMM,
+  KC_DOOMFIST,
+  KC_JUSTGAME,
+  KC_GLHF,
+  KC_TORB,
+  KC_MAKE,
+  KC_RESET
 };
 
 #ifdef TAP_DANCE_ENABLE
 enum {
-    TD_DIABLO_1 = 0,
-    TD_DIABLO_2,
-    TD_DIABLO_3,
-    TD_DIABLO_4
+  TD_DIABLO_1 = 0,
+  TD_DIABLO_2,
+  TD_DIABLO_3,
+  TD_DIABLO_4
 };
 
 
 // Cycle through the times for the macro, starting at 0, for disabled.
 // Max of six values, so don't exceed
 void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
-    if (state->count >= 7) {
-        diablo_key_time[diablo_key] = diablo_times[0];
-        reset_tap_dance(state);
-    }
-    else {
-        diablo_key_time[diablo_key] = diablo_times[state->count - 1];
-    }
+  if (state->count >= 7) {
+    diablo_key_time[diablo_key] = diablo_times[0];
+    reset_tap_dance(state);
+  }
+  else {
+    diablo_key_time[diablo_key] = diablo_times[state->count - 1];
+  }
 }
 
 
 // Would rather have one function for all of this, but no idea how to do that...
 void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
-    diablo_tapdance_master(state, user_data, 0);
+  diablo_tapdance_master(state, user_data, 0);
 }
 
 void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
-    diablo_tapdance_master(state, user_data, 1);
+  diablo_tapdance_master(state, user_data, 1);
 }
 
 void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
-    diablo_tapdance_master(state, user_data, 2);
+  diablo_tapdance_master(state, user_data, 2);
 }
 
 void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
-    diablo_tapdance_master(state, user_data, 3);
+  diablo_tapdance_master(state, user_data, 3);
 }
 
 
 
 //Tap Dance Definitions
 qk_tap_dance_action_t tap_dance_actions[] = {
-    // tap once to disable, and more to enable timed micros
-    [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
-    [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
-    [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
-    [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
+  // tap once to disable, and more to enable timed micros
+  [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
+  [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
+  [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
+  [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
 
 };
 #endif
@@ -170,7 +171,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     KC_SALT,  KC_MORESALT, KC_SALTHARD, KC_GLHF   \
 ),
 [_MEDIA] = KEYMAP( /* Base */
-    RESET, KC_MUTE, KC_VOLD, KC_VOLU,\
+    KC_RESET, KC_MUTE, KC_VOLD, KC_VOLU,\
     KC_MAKE, _______, RGB_HUI, RGB_HUD,   \
     KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT,   \
     RGB_TOG, RGB_MOD, RGB_SAI, RGB_VAI,   \
@@ -181,150 +182,162 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
 
 void numlock_led_on(void) {
-  PORTF |= (1<<7);
+  PORTF |= (1 << 7);
 }
 
 void numlock_led_off(void) {
-  PORTF &= ~(1<<7);
+  PORTF &= ~(1 << 7);
 }
 
 
 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-    uint16_t kc;
-    if (is_overwatch) {
-        kc = KC_BSPC;
-    } else {
-        kc = KC_ENTER;
-    }
-    switch (keycode) {
+  uint16_t kc;
+  if (is_overwatch) {
+    kc = KC_BSPC;
+  }
+  else {
+    kc = KC_ENTER;
+  }
+  switch (keycode) {
 #ifdef TAP_DANCE_ENABLE
-    case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them
-            if (record->event.pressed) {
-                uint8_t dtime;
-
-                for (dtime = 0; dtime < 4; dtime++) {
-                    diablo_key_time[dtime] = diablo_times[0];
-                }
-            }
-            return false;
-            break;
+  case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them
+    if (record->event.pressed) {
+      uint8_t dtime;
+
+      for (dtime = 0; dtime < 4; dtime++) {
+        diablo_key_time[dtime] = diablo_times[0];
+      }
+    }
+    return false;
+    break;
 #endif
-        case KC_OVERWATCH:
-            if (record->event.pressed) {
-                is_overwatch = !is_overwatch;
-            }
+  case KC_OVERWATCH:
+    if (record->event.pressed) {
+      is_overwatch = !is_overwatch;
+    }
 #ifdef RGBLIGHT_ENABLE
-            is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
+    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
 #endif
-            return false;
-            break;
-        case KC_SALT:
-            if (!record->event.pressed) {
-                register_code(kc);
-                unregister_code(kc);
-                _delay_ms(50);
-                SEND_STRING("Salt, salt, salt...");
-                register_code(KC_ENTER);
-                unregister_code(KC_ENTER);
-            }
-            return false;
-            break;
-        case KC_MORESALT:
-            if (!record->event.pressed) {
-                register_code(kc);
-                unregister_code(kc);
-                _delay_ms(50);
-                SEND_STRING("Please sir, can I have some more salt?!");
-                register_code(KC_ENTER);
-                unregister_code(KC_ENTER);
-            }
-            return false;
-            break;
-        case KC_SALTHARD:
-            if (!record->event.pressed) {
-                register_code(kc);
-                unregister_code(kc);
-                _delay_ms(50);
-                SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
-                register_code(KC_ENTER);
-                unregister_code(KC_ENTER);
-            }
-            return false;
-            break;
-        case KC_GOODGAME:
-            if (!record->event.pressed) {
-                register_code(kc);
-                unregister_code(kc);
-                _delay_ms(50);
-                SEND_STRING("Good game, everyone!");
-                register_code(KC_ENTER);
-                unregister_code(KC_ENTER);
-            }
-            return false;
-            break;
-        case KC_GLHF:
-            if (!record->event.pressed) {
-                register_code(kc);
-                unregister_code(kc);
-                _delay_ms(50);
-                SEND_STRING("Good luck, have fun!!!");
-                register_code(KC_ENTER);
-                unregister_code(KC_ENTER);
-            }
-            return false;
-            break;
-        case KC_SYMM:
-            if (!record->event.pressed) {
-                register_code(kc);
-                unregister_code(kc);
-                _delay_ms(50);
-                SEND_STRING("Left click to win!");
-                register_code(KC_ENTER);
-                unregister_code(KC_ENTER);
-            }
-            return false;
-            break;
-        case KC_DOOMFIST:
-            if (!record->event.pressed) {
-                register_code(kc);
-                unregister_code(kc);
-                _delay_ms(50);
-                SEND_STRING("Hey, look at me.  I'm Doomfist, and I'm overpowered!  All I do is spam punches all day!   I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
-                register_code(KC_ENTER);
-                unregister_code(KC_ENTER);
-            }
-            return false;
-            break;
-        case KC_JUSTGAME:
-
-            if (!record->event.pressed) {
-                register_code(kc);
-                unregister_code(kc);
-                _delay_ms(50);
-                SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
-                register_code(KC_ENTER);
-                unregister_code(KC_ENTER);
-            }
-            return false;
-            break;
-        case KC_TORB:
-
-            if (!record->event.pressed) {
-                register_code(kc);
-                unregister_code(kc);
-                _delay_ms(50);
-                SEND_STRING("That was positively riveting!");
-                register_code(KC_ENTER);
-                unregister_code(KC_ENTER);
-            }
-            return false;
-            break;
-        case KC_MAKE:
-            if (!record->event.pressed) {
-                SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
-            }
-            return false;
-            break;
+    return false;
+    break;
+  case KC_SALT:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Salt, salt, salt...");
+      register_code(KC_ENTER);
+      unregister_code(KC_ENTER);
+    }
+    return false;
+    break;
+  case KC_MORESALT:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Please sir, can I have some more salt?!");
+      register_code(KC_ENTER);
+      unregister_code(KC_ENTER);
+    }
+    return false;
+    break;
+  case KC_SALTHARD:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
+      register_code(KC_ENTER);
+      unregister_code(KC_ENTER);
+    }
+    return false;
+    break;
+  case KC_GOODGAME:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Good game, everyone!");
+      register_code(KC_ENTER);
+      unregister_code(KC_ENTER);
+    }
+    return false;
+    break;
+  case KC_GLHF:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Good luck, have fun!!!");
+      register_code(KC_ENTER);
+      unregister_code(KC_ENTER);
+    }
+    return false;
+    break;
+  case KC_SYMM:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Left click to win!");
+      register_code(KC_ENTER);
+      unregister_code(KC_ENTER);
+    }
+    return false;
+    break;
+  case KC_DOOMFIST:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Hey, look at me.  I'm Doomfist, and I'm overpowered!  All I do is spam punches all day!   I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
+      register_code(KC_ENTER);
+      unregister_code(KC_ENTER);
+    }
+    return false;
+    break;
+  case KC_JUSTGAME:
+
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
+      register_code(KC_ENTER);
+      unregister_code(KC_ENTER);
+    }
+    return false;
+    break;
+  case KC_TORB:
+
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("That was positively riveting!");
+      register_code(KC_ENTER);
+      unregister_code(KC_ENTER);
+    }
+    return false;
+    break;
+  case KC_MAKE:
+    if (!record->event.pressed) {
+      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
+    }
+    return false;
+    break;
+  case KC_RESET:
+    if (!record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+      rgblight_enable();
+      rgblight_mode(1);
+      rgblight_setrgb(0xff, 0x00, 0x00);
+#endif
+      reset_keyboard();
+    }
+    return false;
+    break;
 
 
   }
@@ -334,96 +347,96 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 
 // Sends the key press to system, but only if on the Diablo layer
 void send_diablo_keystroke(uint8_t diablo_key) {
-    if (biton32(layer_state) == _DIABLO) {
-        switch (diablo_key) {
-        case 0:
-            SEND_STRING("1");
-            break;
-        case 1:
-            SEND_STRING("2");
-            break;
-        case 2:
-            SEND_STRING("3");
-            break;
-        case 3:
-            SEND_STRING("4");
-            break;
-        }
+  if (biton32(layer_state) == _DIABLO) {
+    switch (diablo_key) {
+    case 0:
+      SEND_STRING("1");
+      break;
+    case 1:
+      SEND_STRING("2");
+      break;
+    case 2:
+      SEND_STRING("3");
+      break;
+    case 3:
+      SEND_STRING("4");
+      break;
     }
+  }
 }
 
 // Checks each of the 4 timers/keys to see if enough time has elapsed
 // Runs the "send string" command if enough time has passed, and resets the timer.
 void run_diablo_macro_check(void) {
-    uint8_t dtime;
+  uint8_t dtime;
 
-    for (dtime = 0; dtime < 4; dtime++) {
-        if (check_dtimer(dtime) && diablo_key_time[dtime]) {
-            diablo_timer[dtime] = timer_read();
-            send_diablo_keystroke(dtime);
-        }
+  for (dtime = 0; dtime < 4; dtime++) {
+    if (check_dtimer(dtime) && diablo_key_time[dtime]) {
+      diablo_timer[dtime] = timer_read();
+      send_diablo_keystroke(dtime);
     }
+  }
 
 }
 #endif
 void matrix_init_user(void) {
-    // set Numlock LED to output and low
-    DDRF |= (1<<7);
-    PORTF &= ~(1<<7);
+  // set Numlock LED to output and low
+  DDRF |= (1 << 7);
+  PORTF &= ~(1 << 7);
 
 #ifdef RGBLIGHT_ENABLE
-    rgblight_enable();
-    rgblight_set_teal;
-    rgblight_mode(1);
+  rgblight_enable();
+  rgblight_set_teal;
+  rgblight_mode(1);
 #endif
 
-    if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) ){
-        register_code(KC_NUMLOCK);
-        unregister_code(KC_NUMLOCK);
-    }
+  if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) {
+    register_code(KC_NUMLOCK);
+    unregister_code(KC_NUMLOCK);
+  }
 }
 
 void matrix_scan_user(void) {
-    numlock_led_off();
-    if (is_overwatch && biton32(layer_state) == _MACROS) {
-        numlock_led_on();
-    }
+  numlock_led_off();
+  if (is_overwatch && biton32(layer_state) == _MACROS) {
+    numlock_led_on();
+  }
 
-    // Run Diablo 3 macro checking code.
+  // Run Diablo 3 macro checking code.
 #ifdef TAP_DANCE_ENABLE
-    run_diablo_macro_check();
+  run_diablo_macro_check();
 #endif
 }
 
 uint32_t layer_state_set_kb(uint32_t state) {
 #ifdef RGBLIGHT_ENABLE
-// Check layer, and apply color if its changed since last check
-    switch (biton32(state)) {
-    case _NAV:
-        rgblight_set_blue;
-        rgblight_mode(1);
-        break;
-    case _MACROS:
-        rgblight_set_orange;
-        is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
-        break;
-    case _DIABLO:
-        rgblight_set_red;
-        rgblight_mode(5);
-        break;
-    case _MEDIA:
-        rgblight_set_green;
-        rgblight_mode(22);
-        break;
-    default:
-        rgblight_set_teal;
-        rgblight_mode(1);
-        break;
-    }
+  // Check layer, and apply color if its changed since last check
+  switch (biton32(state)) {
+  case _NAV:
+    rgblight_set_blue;
+    rgblight_mode(1);
+    break;
+  case _MACROS:
+    rgblight_set_orange;
+    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
+    break;
+  case _DIABLO:
+    rgblight_set_red;
+    rgblight_mode(5);
+    break;
+  case _MEDIA:
+    rgblight_set_green;
+    rgblight_mode(22);
+    break;
+  default:
+    rgblight_set_teal;
+    rgblight_mode(1);
+    break;
+  }
 
 #endif
-    return state;
+  return state;
 }
 void led_set_user(uint8_t usb_led) {
-    
+
 }

+ 166 - 144
keyboards/orthodox/keymaps/drashna/keymap.c

@@ -45,7 +45,8 @@ enum custom_keycodes {
   LOWER,
   RAISE,
   ADJUST,
-  KC_MAKE
+  KC_MAKE,
+  KC_RESET
 };
 
 // Fillers to make layering more clear
@@ -66,7 +67,7 @@ enum custom_keycodes {
 
 #ifdef TAP_DANCE_ENABLE
 enum {
-    TD_FLSH = 0,
+  TD_FLSH = 0,
 };
 
 
@@ -76,38 +77,38 @@ enum {
 // on the fourth tap, set the keyboard on flash state
 // and set the underglow to red, because red == bad
 void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
-    if (state->count >= 4) {
+  if (state->count >= 4) {
 #ifdef RGBLIGHT_ENABLE
-        rgblight_mode(1);
-        rgblight_setrgb(0xff, 0x00, 0x00);
+    rgblight_mode(1);
+    rgblight_setrgb(0xff, 0x00, 0x00);
 #endif
-        reset_tap_dance(state);
-        reset_keyboard();
-    }
+    reset_tap_dance(state);
+    reset_keyboard();
+  }
 }
 
 
 
 //Tap Dance Definitions
 qk_tap_dance_action_t tap_dance_actions[] = {
-    //Once for Blue, Twice for Green, Thrice for Red, and four to flash
-    [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_flsh_finished, NULL),
+  //Once for Blue, Twice for Green, Thrice for Red, and four to flash
+  [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_flsh_finished, NULL),
 
 };
 #endif
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
-[_QWERTY] = KEYMAP( \
+[_QWERTY] = KEYMAP(\
   KC_ESC,     KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                                                                   KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC, \
   KC_TAB,     KC_A,    KC_S,    KC_D,    KC_F,    KC_G,      KC_UP, XXXXXXX,  KC_DOWN,        KC_LEFT, XXXXXXX, KC_RIGHT, KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, \
   KC_LSFT,    CTL_T(KC_Z), KC_X, KC_C,   KC_V,    KC_B,      LOWER, KC_SPACE, KC_BSPC,        KC_DEL,  KC_ENT,  RAISE,    KC_N,    KC_M,    KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
 ),
 
 [_COLEMAK] = KEYMAP(\
-  KC_ESC,   KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,                                                                   KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC, \
-  KC_TAB,   KC_A,    KC_R,    KC_S,    KC_T,    KC_D,      KC_UP, XXXXXXX,  KC_DOWN,        KC_LEFT, XXXXXXX, KC_RIGHT, KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT, \
-  KC_LSFT,  CTL_T(KC_Z), KC_X, KC_C,   KC_V,    KC_B,      LOWER, KC_SPACE, KC_BSPC,        KC_DEL,  KC_ENT,  RAISE,    KC_K,    KC_M,    KC_COMM, KC_DOT,  CTL_T(KC_SLASH), KC_LGUI \
+  KC_ESC,     KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,                                                                   KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC, \
+  KC_TAB,     KC_A,    KC_R,    KC_S,    KC_T,    KC_D,      KC_UP, XXXXXXX,  KC_DOWN,        KC_LEFT, XXXXXXX, KC_RIGHT, KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT, \
+  KC_LSFT,    CTL_T(KC_Z), KC_X, KC_C,   KC_V,    KC_B,      LOWER, KC_SPACE, KC_BSPC,        KC_DEL,  KC_ENT,  RAISE,    KC_K,    KC_M,    KC_COMM, KC_DOT,  CTL_T(KC_SLASH), KC_LGUI \
 ),
 
 [_DVORAK] = KEYMAP(\
@@ -121,20 +122,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K,    KC_X,      LOWER, KC_SPACE, KC_BSPC,        KC_DEL,  KC_ENT,  RAISE,    KC_B,    KC_M,    KC_W,    KC_V,    CTL_T(KC_Z), KC_LGUI \
 ),
 
-[_LOWER] = KEYMAP( \
+[_LOWER] = KEYMAP(\
   KC_TILD,    KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC,                                                                KC_CIRC, KC_AMPR,    KC_ASTR,    KC_LPRN, KC_RPRN, KC_BSPC, \
-  KC_DEL,     KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F11,   XXXXXXX, KC_F12,          _______, XXXXXXX, KC_RCTL, KC_F11,  KC_UNDS,    KC_PLUS,    KC_LCBR, KC_RCBR, KC_PIPE, \
-  TD(TD_FLSH),KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  _______, _______, _______,          _______, _______, _______, KC_F12,  KC_HOME,    KC_COMM,    KC_DOT,  KC_END,  _______ \
+  KC_DEL,     KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F11,   XXXXXXX, KC_F12,          _______, XXXXXXX, KC_RCTL, XXXXXXX, KC_UNDS,    KC_PLUS,    KC_LCBR, KC_RCBR, KC_PIPE, \
+  TD(TD_FLSH),KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  _______, _______, _______,          _______, _______, _______, XXXXXXX, KC_HOME,    KC_COMM,    KC_DOT,  KC_END,  _______ \
 ),
 
-[_RAISE] = KEYMAP( \
+[_RAISE] = KEYMAP(\
   KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                                                                   KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC, \
-  KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F11,  XXXXXXX, KC_F12,           _______, XXXXXXX, _______, KC_F11,  KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS, \
-  _______, KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  _______, _______, _______,          _______, _______, _______, KC_F12,  KC_PGUP, KC_COMM, KC_DOT,  KC_PGDN, _______ \
+  KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F11,  XXXXXXX, KC_F12,           _______, XXXXXXX, _______, XXXXXXX, KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS, \
+  _______, KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  _______, _______, _______,          _______, _______, _______, XXXXXXX, KC_PGUP, KC_COMM, KC_DOT,  KC_PGDN, _______ \
 ),
 
-[_ADJUST] =  KEYMAP( \
-  KC_MAKE, RESET,   TD(TD_FLSH), _______, _______, _______,                                                                _______, _______, _______, _______, _______, _______,  \
+[_ADJUST] = KEYMAP(\
+  KC_MAKE,    KC_RESET, TD(TD_FLSH), _______, _______, _______,                                                                _______, _______, _______, _______, _______, _______,  \
   _______, _______, _______, AU_ON,   AU_OFF,  AG_NORM, _______, XXXXXXX, _______,          _______, XXXXXXX, _______, AG_SWAP, QWERTY,  COLEMAK, DVORAK,  WORKMAN, _______, \
   _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY  \
 )
@@ -146,7 +147,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
 float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
 float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
-float tone_workman[][2]    = SONG(PLOVER_SONG);
+float tone_workman[][2]    = SONG(PLOVER_SOUND);
 #endif
 
 void persistent_default_layer_set(uint16_t default_layer) {
@@ -156,102 +157,123 @@ void persistent_default_layer_set(uint16_t default_layer) {
 
 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
   switch (keycode) {
-    case QWERTY:
-        if (record->event.pressed) {
-        #ifdef AUDIO_ENABLE
-            PLAY_SONG(tone_qwerty);
-        #endif
-            persistent_default_layer_set(1UL<<_QWERTY);
-        }
-        return false;
-        break;
-    case COLEMAK:
-        if (record->event.pressed) {
-        #ifdef AUDIO_ENABLE
-            PLAY_SONG(tone_colemak);
-        #endif
-            persistent_default_layer_set(1UL<<_COLEMAK);
-        }
-        return false;
-        break;
-    case DVORAK:
-        if (record->event.pressed) {
-        #ifdef AUDIO_ENABLE
-            PLAY_SONG(tone_dvorak);
-        #endif
-            persistent_default_layer_set(1UL << _DVORAK);
-        }
-        return false;
-        break;
-    case WORKMAN:
-        if (record->event.pressed) {
-        #ifdef AUDIO_ENABLE
-            PLAY_SONG(tone_workman);
-        #endif
-            persistent_default_layer_set(1UL << _WORKMAN);
-        }
-        return false;
-        break;
-    case LOWER:
-        if (record->event.pressed) {
-            layer_on(_LOWER);
-            update_tri_layer(_LOWER, _RAISE, _ADJUST);
-        } else {
-            layer_off(_LOWER);
-            update_tri_layer(_LOWER, _RAISE, _ADJUST);
-        }
-        return false;
-        break;
-    case RAISE:
-        if (record->event.pressed) {
-            layer_on(_RAISE);
-            update_tri_layer(_LOWER, _RAISE, _ADJUST);
-        } else {
-            layer_off(_RAISE);
-            update_tri_layer(_LOWER, _RAISE, _ADJUST);
-        }
-        return false;
-        break;
-    case ADJUST:
-        if (record->event.pressed) {
-            layer_on(_ADJUST);
-        } else {
-            layer_off(_ADJUST);
-        }
-        return false;
-        break;
-    case KC_MAKE:
-        if (!record->event.pressed) {
+  case QWERTY:
+    if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+      PLAY_SONG(tone_qwerty);
+#endif
+      persistent_default_layer_set(1UL << _QWERTY);
+    }
+    return false;
+    break;
+  case COLEMAK:
+    if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+      PLAY_SONG(tone_colemak);
+#endif
+      persistent_default_layer_set(1UL << _COLEMAK);
+    }
+    return false;
+    break;
+  case DVORAK:
+    if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+      PLAY_SONG(tone_dvorak);
+#endif
+      persistent_default_layer_set(1UL << _DVORAK);
+    }
+    return false;
+    break;
+  case WORKMAN:
+    if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+      PLAY_SONG(tone_workman);
+#endif
+      persistent_default_layer_set(1UL << _WORKMAN);
+    }
+    return false;
+    break;
+  case LOWER:
+    if (record->event.pressed) {
+      layer_on(_LOWER);
+      update_tri_layer(_LOWER, _RAISE, _ADJUST);
+    }
+    else {
+      layer_off(_LOWER);
+      update_tri_layer(_LOWER, _RAISE, _ADJUST);
+    }
+    return false;
+    break;
+  case RAISE:
+    if (record->event.pressed) {
+      layer_on(_RAISE);
+      update_tri_layer(_LOWER, _RAISE, _ADJUST);
+    }
+    else {
+      layer_off(_RAISE);
+      update_tri_layer(_LOWER, _RAISE, _ADJUST);
+    }
+    return false;
+    break;
+  case ADJUST:
+    if (record->event.pressed) {
+      layer_on(_ADJUST);
+    }
+    else {
+      layer_off(_ADJUST);
+    }
+    return false;
+    break;
+  case KC_MAKE:
+    if (!record->event.pressed) {
 #ifdef RGBLIGHT_ENABLE
-            SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
+      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=yes AUDIO_ENABLE=yes" SS_TAP(X_ENTER));
 #else
-            SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no"SS_TAP(X_ENTER));
+      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no AUDIO_ENABLE=yes"SS_TAP(X_ENTER));
 #endif
-        }
-        return false;
-        break;
-
+    }
+    return false;
+    break;
+  case KC_RESET:
+    if (!record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+      rgblight_enable();
+      rgblight_mode(1);
+      rgblight_setrgb(0xff, 0x00, 0x00);
+#endif
+      reset_keyboard();
+    }
+    return false;
+    break;
   }
   return true;
 }
 
 void matrix_init_user(void) { // Runs boot tasks for keyboard
 #ifdef RGBLIGHT_ENABLE
-    uint8_t default_layer = eeconfig_read_default_layer();
+  uint8_t default_layer = eeconfig_read_default_layer();
+
+  rgblight_enable();
 
-    rgblight_enable();
+  if (true) {
     if (default_layer & (1UL << _COLEMAK)) {
-        rgblight_set_magenta;
-}
+      rgblight_set_magenta;
+    }
     else if (default_layer & (1UL << _DVORAK)) {
-        rgblight_set_green;
+      rgblight_set_green;
     }
     else if (default_layer & (1UL << _WORKMAN)) {
-        rgblight_set_purple;
+      rgblight_set_purple;
     }
     else {
-        rgblight_set_teal;
+      rgblight_set_teal;
     }
+  }
+  else
+  {
+    rgblight_set_red;
+    rgblight_mode(5);
+  }
 #endif
 
 };
@@ -262,48 +284,48 @@ void matrix_scan_user(void) {  // runs frequently to update info
 
 uint32_t layer_state_set_kb(uint32_t state) { // runs on layer switch
 #ifdef RGBLIGHT_ENABLE
-    uint8_t default_layer = eeconfig_read_default_layer();
-
-    switch (biton32(state)) {
-    case _COLEMAK:
-        rgblight_set_magenta;
-        rgblight_mode(1);
-        break;
-    case _DVORAK:
-        rgblight_set_green;
-        rgblight_mode(1);
-        break;
-    case _RAISE:
-        rgblight_set_yellow;
-        rgblight_mode(5);
-        break;
-    case _LOWER:
-        rgblight_set_orange;
-        rgblight_mode(5);
-        break;
-    case _ADJUST:
-        rgblight_set_red;
-        rgblight_mode(23);
-        break;
-    case 6:
-        rgblight_set_blue;
-        break;
-    case _QWERTY:
-        if (default_layer & (1UL << _COLEMAK)) {
-            rgblight_set_magenta;
-        }
-        else if (default_layer & (1UL << _DVORAK)) {
-            rgblight_set_green;
-        }
-        else if (default_layer & (1UL << _WORKMAN)) {
-            rgblight_set_purple;
-        }
-        else {
-            rgblight_set_teal;
-        }
-        rgblight_mode(1);
-        break;
+  uint8_t default_layer = eeconfig_read_default_layer();
+
+  switch (biton32(state)) {
+  case _COLEMAK:
+    rgblight_set_magenta;
+    rgblight_mode(1);
+    break;
+  case _DVORAK:
+    rgblight_set_green;
+    rgblight_mode(1);
+    break;
+  case _RAISE:
+    rgblight_set_yellow;
+    rgblight_mode(5);
+    break;
+  case _LOWER:
+    rgblight_set_orange;
+    rgblight_mode(5);
+    break;
+  case _ADJUST:
+    rgblight_set_red;
+    rgblight_mode(23);
+    break;
+  case 6:
+    rgblight_set_blue;
+    break;
+  case _QWERTY:
+    if (default_layer & (1UL << _COLEMAK)) {
+      rgblight_set_magenta;
+    }
+    else if (default_layer & (1UL << _DVORAK)) {
+      rgblight_set_green;
     }
+    else if (default_layer & (1UL << _WORKMAN)) {
+      rgblight_set_purple;
+    }
+    else {
+      rgblight_set_teal;
+    }
+    rgblight_mode(1);
+    break;
+  }
 #endif
-    return state;
+  return state;
 }

+ 1 - 1
keyboards/orthodox/keymaps/drashna/rules.mk

@@ -1,5 +1,5 @@
 CONSOLE_ENABLE    = no
-TAP_DANCE_ENABLE  = no
+TAP_DANCE_ENABLE  = yes
 RGBLIGHT_ENABLE   = yes
 AUDIO_ENABLE      = no
 MOUSEKEY_ENABLE   = no

+ 240 - 227
keyboards/viterbi/keymaps/drashna/keymap.c

@@ -11,32 +11,33 @@ extern keymap_config_t keymap_config;
 #define _NUMNAV   0
 #define _DIABLO   1
 #define _GAMEPAD  2
-#define _MACROS   3
+#define _GMACRO   3
 #define _MEDIA    4
 #define _COVECUBE 5
 
 
 enum custom_keycodes {
-    KC_DIABLO_CLEAR = SAFE_RANGE,
-    KC_P00,
-    KC_MAKE,
-    KC_OVERWATCH,
-    KC_SALT,
-    KC_MORESALT,
-    KC_SALTHARD,
-    KC_GOODGAME,
-    KC_SYMM,
-    KC_DOOMFIST,
-    KC_JUSTGAME,
-    KC_GLHF,
-    KC_TORB,
-    KC_AIM
+  KC_DIABLO_CLEAR = SAFE_RANGE,
+  KC_P00,
+  KC_MAKE,
+  KC_RESET,
+  KC_OVERWATCH,
+  KC_SALT,
+  KC_MORESALT,
+  KC_SALTHARD,
+  KC_GOODGAME,
+  KC_SYMM,
+  KC_DOOMFIST,
+  KC_JUSTGAME,
+  KC_GLHF,
+  KC_TORB,
+  KC_AIM
 };
 
 // Fillers to make layering more clear
 #define _______ KC_TRNS
 #define XXXXXXX KC_NO
-#define MACROS   TG(_MACROS)
+#define GMACRO   TG(_GMACRO)
 #define DIABLO   TG(_DIABLO)
 #define GAMEPAD  TG(_GAMEPAD)
 #define MEDIA    TG(_MEDIA)
@@ -65,58 +66,58 @@ static uint8_t diablo_key_time[4];
 
 
 bool check_dtimer(uint8_t dtimer) {
-    // has the correct number of seconds elapsed (as defined by diablo_times)
-    return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
+  // has the correct number of seconds elapsed (as defined by diablo_times)
+  return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
 };
 
 
 enum {
-    TD_DIABLO_1 = 0,
-    TD_DIABLO_2,
-    TD_DIABLO_3,
-    TD_DIABLO_4
+  TD_DIABLO_1 = 0,
+  TD_DIABLO_2,
+  TD_DIABLO_3,
+  TD_DIABLO_4
 };
 
 
 // Cycle through the times for the macro, starting at 0, for disabled.
 // Max of six values, so don't exceed
 void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
-    if (state->count >= 7) {
-        diablo_key_time[diablo_key] = diablo_times[0];
-        reset_tap_dance(state);
-    }
-    else {
-        diablo_key_time[diablo_key] = diablo_times[state->count - 1];
-    }
+  if (state->count >= 7) {
+    diablo_key_time[diablo_key] = diablo_times[0];
+    reset_tap_dance(state);
+  }
+  else {
+    diablo_key_time[diablo_key] = diablo_times[state->count - 1];
+  }
 }
 
 
 // Would rather have one function for all of this, but no idea how to do that...
 void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
-    diablo_tapdance_master(state, user_data, 0);
+  diablo_tapdance_master(state, user_data, 0);
 }
 
 void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
-    diablo_tapdance_master(state, user_data, 1);
+  diablo_tapdance_master(state, user_data, 1);
 }
 
 void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
-    diablo_tapdance_master(state, user_data, 2);
+  diablo_tapdance_master(state, user_data, 2);
 }
 
 void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
-    diablo_tapdance_master(state, user_data, 3);
+  diablo_tapdance_master(state, user_data, 3);
 }
 
 
 
 //Tap Dance Definitions
 qk_tap_dance_action_t tap_dance_actions[] = {
-    // tap once to disable, and more to enable timed micros
-    [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
-    [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
-    [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
-    [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
+  // tap once to disable, and more to enable timed micros
+  [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
+  [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
+  [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
+  [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
 
 };
 #endif
@@ -125,7 +126,7 @@ qk_tap_dance_action_t tap_dance_actions[] = {
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
   [_NUMNAV] = KEYMAP(
-      MACROS,  DIABLO,  GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      GMACRO,  DIABLO,  GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       MEDIA,   KC_CALC, COVECUBE,KC_P7,   KC_P8,   KC_P9,   KC_PAST,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       KC_HOME, KC_DEL,  KC_PGUP, KC_P4,   KC_P5,   KC_P6,   KC_PMNS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       KC_END,  KC_UP,   KC_PGDN, KC_P1,   KC_P2,   KC_P3,   KC_PPLS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
@@ -139,17 +140,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
       KC_LCTL, (TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_DIABLO_CLEAR,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       KC_LALT, KC_F4,   KC_F5,   KC_F8,   KC_F9,   KC_F10,  SFT_T(KC_SPACE),          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
   ),
- 
+
   [_GAMEPAD] = KEYMAP(  // Game pad layout designed primarily for Overwatch
-      MACROS,  KC_ESC,  GAMEPAD, KC_1,    KC_2,    KC_3,    KC_4,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      GMACRO,   KC_ESC,  GAMEPAD, KC_1,    KC_2,    KC_3,    KC_4,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       MEDIA,   KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       KC_Z,    KC_LCTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       KC_Y,    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       KC_F1,   KC_U,    KC_I,    KC_Y,    KC_V,    KC_SPC,  KC_V,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
   ),
 
-  [_MACROS] = KEYMAP(
-      MACROS,      XXXXXXX,     GAMEPAD,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+  [_GMACRO] = KEYMAP(
+      GMACRO,       XXXXXXX,     GAMEPAD,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       KC_SYMM,     KC_TORB,     KC_DOOMFIST, XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       KC_GLHF,     KC_GOODGAME, XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
@@ -165,7 +166,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   ),
 
   [_MEDIA] = KEYMAP(
-      RESET,   KC_MAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_RESET,KC_MAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       MEDIA,   XXXXXXX, RGB_SAI, RGB_VAI, RGB_M_P, RGB_M_B, RGB_M_R,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       RGB_TOG, RGB_MOD, RGB_SAD, RGB_VAD, RGB_M_SW,RGB_M_SN,RGB_M_K,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, RGB_M_K, RGB_M_X, RGB_M_G,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
@@ -178,179 +179,191 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
 
 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-    uint16_t kc;
-    if (is_overwatch) { 
-        kc = KC_BSPC;  
+  uint16_t kc;
+  if (is_overwatch) {
+    kc = KC_BSPC;
+  }
+  else {
+    kc = KC_ENTER;
+  }
+  // Once a delay command is added to "SEND_STRING", 
+  // replace these with X_BSPC and X_ENTER instead. 
+  // and add "SS_TAP(kc) SS_DELAY(50)" to all of the
+  // SEND_STRING commands, to compress things. 
+  switch (keycode) {
+#ifdef TAP_DANCE_ENABLE
+  case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them
+    if (record->event.pressed) {
+      uint8_t dtime;
+
+      for (dtime = 0; dtime < 4; dtime++) {
+        diablo_key_time[dtime] = diablo_times[0];
+      }
     }
-    else {
-        kc = KC_ENTER;
+    return false;
+    break;
+#endif
+  case KC_P00:
+    if (!record->event.pressed) {
+      register_code(KC_P0);
+      unregister_code(KC_P0);
+      register_code(KC_P0);
+      unregister_code(KC_P0);
     }
-    // Once a delay command is added to "SEND_STRING", 
-    // replace these with X_BSPC and X_ENTER instead. 
-    // and add "SS_TAP(kc) SS_DELAY(50)" to all of the
-    // SEND_STRING commands, to compress things. 
-    switch (keycode) {
-#ifdef TAP_DANCE_ENABLE
-    case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them
-        if (record->event.pressed) {
-            uint8_t dtime;
-
-            for (dtime = 0; dtime < 4; dtime++) {
-                diablo_key_time[dtime] = diablo_times[0];
-            }
-        }
-        return false;
-        break;
+    return false;
+    break;
+  case KC_MAKE:
+    if (!record->event.pressed) {
+      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
+    }
+    return false;
+    break;
+  case KC_RESET:
+    if (!record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+      rgblight_enable();
+      rgblight_mode(1);
+      rgblight_setrgb(0xff, 0x00, 0x00);
 #endif
-    case KC_P00:
-        if (!record->event.pressed) {
-            register_code(KC_P0);
-            unregister_code(KC_P0);
-            register_code(KC_P0);
-            unregister_code(KC_P0);
-        }
-        return false;
-        break;
-    case KC_MAKE:
-        if (!record->event.pressed) {
-            SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
-        }
-        return false;
-        break;
-    case KC_OVERWATCH:  // reset all Diable timers, disabling them
-        if (record->event.pressed) {
-            is_overwatch = !is_overwatch;
-        }
+      reset_keyboard();
+    }
+    return false;
+    break;
+
+  case KC_OVERWATCH:  // reset all Diable timers, disabling them
+    if (record->event.pressed) {
+      is_overwatch = !is_overwatch;
+    }
 #ifdef RGBLIGHT_ENABLE
-        is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
+    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
 #endif
-        return false;
-        break;
-    case KC_SALT:
-        if (!record->event.pressed) {
-            register_code(kc);
-            unregister_code(kc);
-            _delay_ms(50);
-            SEND_STRING("Salt, salt, salt..." SS_TAP(X_ENTER));
-        }
-        return false;
-        break;
-    case KC_MORESALT:
-        if (!record->event.pressed) {
-            register_code(kc);
-            unregister_code(kc);
-            _delay_ms(50);
-            SEND_STRING("Please sir, can I have some more salt?!" SS_TAP(X_ENTER));
-        }
-        return false;
-        break;
-    case KC_SALTHARD:
-        if (!record->event.pressed) {
-            register_code(kc);
-            unregister_code(kc);
-            _delay_ms(50);
-            SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!" SS_TAP(X_ENTER));
-        }
-        return false;
-        break;
-    case KC_GOODGAME:
-        if (!record->event.pressed) {
-            register_code(kc);
-            unregister_code(kc);
-            _delay_ms(50);
-            SEND_STRING("Good game, everyone!" SS_TAP(X_ENTER));
-        }
-        return false;
-        break;
-    case KC_GLHF:
-        if (!record->event.pressed) {
-            register_code(kc);
-            unregister_code(kc);
-            _delay_ms(50);
-            SEND_STRING("Good luck, have fun!!!" SS_TAP(X_ENTER));
-        }
-        return false;
-        break;
-    case KC_SYMM:
-        if (!record->event.pressed) {
-            register_code(kc);
-            unregister_code(kc);
-            _delay_ms(50);
-            SEND_STRING("Left click to win!" SS_TAP(X_ENTER));
-        }
-        return false;
-        break;
-    case KC_JUSTGAME:
-
-        if (!record->event.pressed) {
-            register_code(kc);
-            unregister_code(kc);
-            _delay_ms(50);
-            SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games." SS_TAP(X_ENTER));
-        }
-        return false;
-        break;
-    case KC_TORB:
-
-        if (!record->event.pressed) {
-            register_code(kc);
-            unregister_code(kc);
-            _delay_ms(50);
-            SEND_STRING("That was positively riveting! SS_TAP(X_ENTER)");
-        }
-        return false;
-        break;
-    case KC_AIM:
-
-        if (!record->event.pressed) {
-            register_code(kc);
-            unregister_code(kc);
-            _delay_ms(50);
-            SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
-            _delay_ms(50);
-            SEND_STRING("Wait! That aim is TOO good!  You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
-        }
-        return false;
-        break;
+    return false;
+    break;
+  case KC_SALT:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Salt, salt, salt..." SS_TAP(X_ENTER));
+    }
+    return false;
+    break;
+  case KC_MORESALT:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Please sir, can I have some more salt?!" SS_TAP(X_ENTER));
+    }
+    return false;
+    break;
+  case KC_SALTHARD:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!" SS_TAP(X_ENTER));
+    }
+    return false;
+    break;
+  case KC_GOODGAME:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Good game, everyone!" SS_TAP(X_ENTER));
+    }
+    return false;
+    break;
+  case KC_GLHF:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Good luck, have fun!!!" SS_TAP(X_ENTER));
+    }
+    return false;
+    break;
+  case KC_SYMM:
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("Left click to win!" SS_TAP(X_ENTER));
+    }
+    return false;
+    break;
+  case KC_JUSTGAME:
+
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games." SS_TAP(X_ENTER));
+    }
+    return false;
+    break;
+  case KC_TORB:
+
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("That was positively riveting! SS_TAP(X_ENTER)");
+    }
+    return false;
+    break;
+  case KC_AIM:
+
+    if (!record->event.pressed) {
+      register_code(kc);
+      unregister_code(kc);
+      _delay_ms(50);
+      SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
+      _delay_ms(50);
+      SEND_STRING("Wait! That aim is TOO good!  You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
+    }
+    return false;
+    break;
 
 
-    }
-    return true;
+  }
+  return true;
 }
 
 #ifdef TAP_DANCE_ENABLE
 
 // Sends the key press to system, but only if on the Diablo layer
 void send_diablo_keystroke(uint8_t diablo_key) {
-    if (biton32(layer_state) == _DIABLO) {
-        switch (diablo_key) {
-        case 0:
-            SEND_STRING("1");
-            break;
-        case 1:
-            SEND_STRING("2");
-            break;
-        case 2:
-            SEND_STRING("3");
-            break;
-        case 3:
-            SEND_STRING("4");
-            break;
-        }
+  if (biton32(layer_state) == _DIABLO) {
+    switch (diablo_key) {
+    case 0:
+      SEND_STRING("1");
+      break;
+    case 1:
+      SEND_STRING("2");
+      break;
+    case 2:
+      SEND_STRING("3");
+      break;
+    case 3:
+      SEND_STRING("4");
+      break;
     }
+  }
 }
 
 // Checks each of the 4 timers/keys to see if enough time has elapsed
 // Runs the "send string" command if enough time has passed, and resets the timer.
 void run_diablo_macro_check(void) {
-    uint8_t dtime;
+  uint8_t dtime;
 
-    for (dtime = 0; dtime < 4; dtime++) {
-        if (check_dtimer(dtime) && diablo_key_time[dtime]) {
-            diablo_timer[dtime] = timer_read();
-            send_diablo_keystroke(dtime);
-        }
+  for (dtime = 0; dtime < 4; dtime++) {
+    if (check_dtimer(dtime) && diablo_key_time[dtime]) {
+      diablo_timer[dtime] = timer_read();
+      send_diablo_keystroke(dtime);
     }
+  }
 
 }
 #endif
@@ -358,9 +371,9 @@ void run_diablo_macro_check(void) {
 
 void matrix_init_user(void) { // Runs boot tasks for keyboard
 #ifdef RGBLIGHT_ENABLE
-    rgblight_enable();
-    rgblight_set_teal;
-    rgblight_mode(1);
+  rgblight_enable();
+  rgblight_set_teal;
+  rgblight_mode(1);
 #endif
 };
 
@@ -368,39 +381,39 @@ void matrix_init_user(void) { // Runs boot tasks for keyboard
 void matrix_scan_user(void) {  // runs frequently to update info
 #ifdef TAP_DANCE_ENABLE
     // Run Diablo 3 macro checking code.
-    run_diablo_macro_check();
+  run_diablo_macro_check();
 #endif
 };
 
 
 uint32_t layer_state_set_kb(uint32_t state) {
 #ifdef RGBLIGHT_ENABLE
-    rgblight_enable();
-    switch (biton32(state)) {
-    case _NUMNAV:
-        rgblight_set_teal;
-        rgblight_mode(2);
-        break;
-    case _MACROS:
-        rgblight_set_orange;
-        is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
-        break;
-    case _DIABLO:
-        rgblight_set_red;
-        rgblight_mode(5);
-        break;
-    case _GAMEPAD:
-        rgblight_set_yellow;
-        rgblight_mode(1);
-        break;
-    case _MEDIA:
-        rgblight_set_blue;
-        rgblight_mode(1);
-        break;
-    case _COVECUBE:
-        rgblight_set_green;
-        rgblight_mode(2);
-    }
+  rgblight_enable();
+  switch (biton32(state)) {
+  case _NUMNAV:
+    rgblight_set_teal;
+    rgblight_mode(2);
+    break;
+  case _GMACRO:
+    rgblight_set_orange;
+    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
+    break;
+  case _DIABLO:
+    rgblight_set_red;
+    rgblight_mode(5);
+    break;
+  case _GAMEPAD:
+    rgblight_set_yellow;
+    rgblight_mode(1);
+    break;
+  case _MEDIA:
+    rgblight_set_blue;
+    rgblight_mode(1);
+    break;
+  case _COVECUBE:
+    rgblight_set_green;
+    rgblight_mode(2);
+  }
 #endif
-    return state;
+  return state;
 }