dragon788 b61ea5dfaf Updated keymap ascii art and made thumb cluster more standard ErgoDox/Kinesis-like vor 10 Jahren
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keymaps b61ea5dfaf Updated keymap ascii art and made thumb cluster more standard ErgoDox/Kinesis-like vor 10 Jahren
Makefile 80397187cd Enabled NKRO by default, drops irrelevant makefile options vor 10 Jahren
README.md 2739aa8d78 Initial working version of ErgoDox EZ layout using new syntax vor 10 Jahren
config.h f024a462cd Fixes rolling combos for mod-tap keys vor 10 Jahren
ergodox_ez.c d3db8d62f6 More work on ErgoDox EZ default keymap vor 10 Jahren
ergodox_ez.h d3db8d62f6 More work on ErgoDox EZ default keymap vor 10 Jahren
i2cmaster.h 0c47e8b008 [Jack & Erez] Comments + tiny updates and cleanup vor 10 Jahren
matrix.c d3db8d62f6 More work on ErgoDox EZ default keymap vor 10 Jahren
reference_compiled_default_firmware.hex 4b0c54324a Adds Hyper key, tweaks ErgoDox EZ default keymap vor 10 Jahren
twimaster.c 0c47e8b008 [Jack & Erez] Comments + tiny updates and cleanup vor 10 Jahren

README.md

Some tips on navigating the Quantum codebase

These are the keycodes you're looking for

Let's say you want a certain key in your layout to send a colon; to figure out what keycode to use to make it do that, you're going to need quantum/keymap_common.h.

That file contains a big list of all of the special, fancy keys (like, being able to shend % on its own and whatnot).

If you want to send a plain vanilla key, you can look up its code under doc/keycode.txt. That's where all the boring keys hang out.