dragon788 b61ea5dfaf Updated keymap ascii art and made thumb cluster more standard ErgoDox/Kinesis-like il y a 10 ans
..
keymaps b61ea5dfaf Updated keymap ascii art and made thumb cluster more standard ErgoDox/Kinesis-like il y a 10 ans
Makefile 80397187cd Enabled NKRO by default, drops irrelevant makefile options il y a 10 ans
README.md 2739aa8d78 Initial working version of ErgoDox EZ layout using new syntax il y a 10 ans
config.h f024a462cd Fixes rolling combos for mod-tap keys il y a 10 ans
ergodox_ez.c d3db8d62f6 More work on ErgoDox EZ default keymap il y a 10 ans
ergodox_ez.h d3db8d62f6 More work on ErgoDox EZ default keymap il y a 10 ans
i2cmaster.h 0c47e8b008 [Jack & Erez] Comments + tiny updates and cleanup il y a 10 ans
matrix.c d3db8d62f6 More work on ErgoDox EZ default keymap il y a 10 ans
reference_compiled_default_firmware.hex 4b0c54324a Adds Hyper key, tweaks ErgoDox EZ default keymap il y a 10 ans
twimaster.c 0c47e8b008 [Jack & Erez] Comments + tiny updates and cleanup il y a 10 ans

README.md

Some tips on navigating the Quantum codebase

These are the keycodes you're looking for

Let's say you want a certain key in your layout to send a colon; to figure out what keycode to use to make it do that, you're going to need quantum/keymap_common.h.

That file contains a big list of all of the special, fancy keys (like, being able to shend % on its own and whatnot).

If you want to send a plain vanilla key, you can look up its code under doc/keycode.txt. That's where all the boring keys hang out.